sjsharp2010
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Post by sjsharp2010 on Oct 19, 2019 2:49:06 GMT
so been cleaning up some quests left and right, most of them on Eos and started up some quests on Havarl as well on Eos I had my first tangle with a Remnant Architect, it was amazing!
Tomorrow I'm heading out to Voeld to rescue the Moshae and find some leads toward the Asari ark And also finish up several quests on Havarl, probably start several on Voeld and then head over to Kadara
also unlocked another memory today of mom Ryder being introduced to SAM (who tells dad jokes ) and I'm building Soleil into a sniper biotic...which is fun...somewhat, though I'm still trying to figure out all of the skills I'll be using
a few screenshots that I found pretty (and cool) Space Manta above Havarl Remnant Architect! Yea hth eArchitectaer tough fights but fun as wel a lo tlike the dragon fights in DAI really very well done. althoughI would of loved t ohav ehad them fight alongside us against the Kett in the final mission they do at least give you a lot of XP for bringing them down.
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Buckeldemon
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buckeldemon
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Post by Buckeldemon on Oct 19, 2019 3:06:48 GMT
Still hate that Suvi isn't a romance option for Scott!!! Give me bi Cora, then we can talk. don't get me started on MMO raiding, once accompanied the raid of a guild I was in, at first as a DPS. but they said my damage was to low so they asked me to spec. as a healer, then one of them (who lead the raid party) kept saying my healing wasn't fast enough (you don't say, someone who hasn't healed before to suddenly be a healer...heesh ). Made me feel really bad, even though the guild master took my side...didn't really want to raid anymore after that.
thankfully I could use the excuse of having to go to bed for work to get away from them, I quit the guild a few days later, and the game itself about a week or so after. I wanted Soleil to give this warm and summery vibe, hence the amber eyes (I gave Scott grey eyes though) I thought about giving her lighter skin, but seeing as their mother has a fixed darker skin it made a bit more sense to give them all a bit of a darker skin which adds another contrast to my Luna Shepard who has cooler blue eyes (the brightest one I could find) and black hair, which adds to Luna's older and wiser (and sometimes colder) persona
and your Inky doesn't look that bad, she looks quite cute I daresay we are better off messing around to our heart's content in SP games. Could not we just blame lighter skin colours on Alec? I don't know how many "versions" of twin-alignend Alec the games uses though. He seems to carry over the "main" twin's complexion (if enabled), but I'm not sure about the other features. Well, nice to know that at least one "human" likes Ellana. I wanted her look a bit animalistic / "wild forest person" style, so I did take notes from Morrigan when deciding on eye colour. I'm planning to roll a new FemLavellan sometime in the futures, but I guess this ond will take notes from my "biotic goth" / Test Vanguard Shepard: pale, black hair, grey/grey-greenish eyes and a dark green June Vallaslin. Perhaps also dark lips. I usually don't use "obvious" lipstick, but I liked "GothShep" quite a bit. (GothShep) Kett ships are super strange but beautiful in their own way. I like kett "architecture" as well. I know it is meant to invoke an organic feeling, but their green paintjob and exposed cables tend to also remind me of old GDR/"Eastern Germany" style engines. Something like this. (Yes, yes, I know I spent too much time lurking around in grandpa's workshop.) You mean Remnant Rubbish? That Archon surely breaks everything. so been cleaning up some quests left and right, most of them on Eos and started up some quests on Havarl as well on Eos I had my first tangle with a Remnant Architect, it was amazing! Tomorrow I'm heading out to Voeld to rescue the Moshae and find some leads toward the Asari ark And also finish up several quests on Havarl, probably start several on Voeld and then head over to Kadara also unlocked another memory today of mom Ryder being introduced to SAM (who tells dad jokes ) and I'm building Soleil into a sniper biotic...which is fun...somewhat, though I'm still trying to figure out all of the skills I'll be using a few screenshots that I found pretty (and cool) Space Manta above Havarl Did you caught them during the planet intro? I wanted to add a screenshot of the "Elaaden Spitbug Takeoff Parade" (TM), but I cannot get the timing right. By creepy insect standards, the Spitbugs are somewhat cool, I don't know why. My second ME(1) Shepard is one (Adept + rifle bonus training unlocked by her Infiltrator predecessor), but I put her on hiatus for years due to ME2's tight weapon restrictions. #ShittyShuriken But since I found a way to add the ME2 bonus trainings via savegame editor, I might give it another try - as long as this does not mess up the Abduction Asteroid/Collector Cruiser mission.
I love freeing Raeka (SP?) but hating dealing with Drack afterwards and the Kett abominations that it causes. Would have been so good to have been able to have the Pathfinders you recruit in your squad. I'd love having any of them in the team TBH and a group with Rix, Sarissa and Raeka would be so cool. It would be fun to have the other Pathfinders as teammates, though my three would be Avitus, Hayjer, and Vederia( ). I liked how the game had the PFs and other major characters involved at the showdown, some of of them in roles other than ground assault. I don't know if all of them would work as party members though. A few random ideas...
Rix - Garrus-style Soldier/Infiltrator, fighter pilot Hayjer - He''s a ship captain, so he commands either a modified attack shuttle or a scavenged kett cruiser Vederia - asari commando, Adept style, wields a single accurate weapon (like a Sandstorm)
Sarissa - asari commando, melee Vanguard style
Raeka - Sentinel-style defenses with biotics being replaced by more tech stuff like drones. hacked architect - just sits down on the Archon and squishes him
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LadyofNemesis
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ladyofnemesis
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Post by LadyofNemesis on Oct 19, 2019 10:55:07 GMT
don't get me started on MMO raiding, once accompanied the raid of a guild I was in, at first as a DPS. but they said my damage was to low so they asked me to spec. as a healer, then one of them (who lead the raid party) kept saying my healing wasn't fast enough (you don't say, someone who hasn't healed before to suddenly be a healer...heesh ). Made me feel really bad, even though the guild master took my side...didn't really want to raid anymore after that.
thankfully I could use the excuse of having to go to bed for work to get away from them, I quit the guild a few days later, and the game itself about a week or so after. I wanted Soleil to give this warm and summery vibe, hence the amber eyes (I gave Scott grey eyes though) I thought about giving her lighter skin, but seeing as their mother has a fixed darker skin it made a bit more sense to give them all a bit of a darker skin which adds another contrast to my Luna Shepard who has cooler blue eyes (the brightest one I could find) and black hair, which adds to Luna's older and wiser (and sometimes colder) persona
and your Inky doesn't look that bad, she looks quite cute I daresay we are better off messing around to our heart's content in SP games. Could not we just blame lighter skin colours on Alec? I don't know how many "versions" of twin-alignend Alec the games uses though. He seems to carry over the "main" twin's complexion (if enabled), but I'm not sure about the other features. Well, nice to know that at least one "human" likes Ellana. I wanted her look a bit animalistic / "wild forest person" style, so I did take notes from Morrigan when deciding on eye colour. I'm planning to roll a new FemLavellan sometime in the futures, but I guess this ond will take notes from my "biotic goth" / Test Vanguard Shepard: pale, black hair, grey/grey-greenish eyes and a dark green June Vallaslin. Perhaps also dark lips. I usually don't use "obvious" lipstick, but I liked "GothShep" quite a bit. (GothShep) so been cleaning up some quests left and right, most of them on Eos and started up some quests on Havarl as well on Eos I had my first tangle with a Remnant Architect, it was amazing! Tomorrow I'm heading out to Voeld to rescue the Moshae and find some leads toward the Asari ark And also finish up several quests on Havarl, probably start several on Voeld and then head over to Kadara also unlocked another memory today of mom Ryder being introduced to SAM (who tells dad jokes ) and I'm building Soleil into a sniper biotic...which is fun...somewhat, though I'm still trying to figure out all of the skills I'll be using a few screenshots that I found pretty (and cool) Space Manta above Havarl Did you caught them during the planet intro? I wanted to add a screenshot of the "Elaaden Spitbug Takeoff Parade" (TM), but I cannot get the timing right. By creepy insect standards, the Spitbugs are somewhat cool, I don't know why. My second ME(1) Shepard is one (Adept + rifle bonus training unlocked by her Infiltrator predecessor), but I put her on hiatus for years due to ME2's tight weapon restrictions. #ShittyShuriken But since I found a way to add the ME2 bonus trainings via savegame editor, I might give it another try - as long as this does not mess up the Abduction Asteroid/Collector Cruiser mission. 1) *nods in agreement*
I know that Alec matches the skin-tone + complexion you give your active Ryder twin (in my case Soleil) as well as any eye-color change you might give them (so I had amber eyed Alec ) I also know that Alec matches the face shape of the male version of whatever Ryder twin you have enabled so say you give Scott face 5 and Sara face 8, if Scott is your active Ryder, Alec has face 5 and vice versa
Ellen (mom Ryder) seems to have somewhat grey eyes so I gave my Scott grey eyes as well (I head canon he looks a bit more like Ellen, while Sol looks more like Alec)
my first male Warden (a Mahariel) also had amber eyes, he was a Ranger I kinda like amber eyes (he kinda took his appearance cues from another certain amber eyed Ranger, I plan on remaking my Mahariel at some point) your goth Shep looks kinda cool at one point I made a "goth" Trevelyan, palest skin tone, creepy piercing blue (almost white) eyes, black hair...and ice magic (sadly I never finished her playthrough, I kinda find Trevelyan's story a bit boring)
2) yeah I took it during the Havarl approach cutscene, it was a close call to take it...sometimes I'm so awed by a scene I forget to take a screenshot Spit bugs...huh I've yet to go to Elaaden, sounds...interesting?
and sniper biotic is a lot of fun, but as I said...still need to figure out her skill set and the profile I'll be using with it (currently have her as an Explorer (lvl2)
Edit: also...forgot to share an epic screenshot I took a few days ago ...meeting the Archon's ship it's such a foreboding and creepy scene, especially love the part after this shot where all those ships are seen with the Archon's ship aiming it's guns at the Tempest
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sjsharp2010
N7
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Post by sjsharp2010 on Oct 19, 2019 11:36:20 GMT
Still hate that Suvi isn't a romance option for Scott!!! Give me bi Cora, then we can talk. don't get me started on MMO raiding, once accompanied the raid of a guild I was in, at first as a DPS. but they said my damage was to low so they asked me to spec. as a healer, then one of them (who lead the raid party) kept saying my healing wasn't fast enough (you don't say, someone who hasn't healed before to suddenly be a healer...heesh ). Made me feel really bad, even though the guild master took my side...didn't really want to raid anymore after that.
thankfully I could use the excuse of having to go to bed for work to get away from them, I quit the guild a few days later, and the game itself about a week or so after. I wanted Soleil to give this warm and summery vibe, hence the amber eyes (I gave Scott grey eyes though) I thought about giving her lighter skin, but seeing as their mother has a fixed darker skin it made a bit more sense to give them all a bit of a darker skin which adds another contrast to my Luna Shepard who has cooler blue eyes (the brightest one I could find) and black hair, which adds to Luna's older and wiser (and sometimes colder) persona
and your Inky doesn't look that bad, she looks quite cute I daresay we are better off messing around to our heart's content in SP games. Could not we just blame lighter skin colours on Alec? I don't know how many "versions" of twin-alignend Alec the games uses though. He seems to carry over the "main" twin's complexion (if enabled), but I'm not sure about the other features. Well, nice to know that at least one "human" likes Ellana. I wanted her look a bit animalistic / "wild forest person" style, so I did take notes from Morrigan when deciding on eye colour. I'm planning to roll a new FemLavellan sometime in the futures, but I guess this ond will take notes from my "biotic goth" / Test Vanguard Shepard: pale, black hair, grey/grey-greenish eyes and a dark green June Vallaslin. Perhaps also dark lips. I usually don't use "obvious" lipstick, but I liked "GothShep" quite a bit. (GothShep) Kett ships are super strange but beautiful in their own way. I like kett "architecture" as well. I know it is meant to invoke an organic feeling, but their green paintjob and exposed cables tend to also remind me of old GDR/"Eastern Germany" style engines. Something like this. (Yes, yes, I know I spent too much time lurking around in grandpa's workshop.) You mean Remnant Rubbish? That Archon surely breaks everything. so been cleaning up some quests left and right, most of them on Eos and started up some quests on Havarl as well on Eos I had my first tangle with a Remnant Architect, it was amazing! Tomorrow I'm heading out to Voeld to rescue the Moshae and find some leads toward the Asari ark And also finish up several quests on Havarl, probably start several on Voeld and then head over to Kadara also unlocked another memory today of mom Ryder being introduced to SAM (who tells dad jokes ) and I'm building Soleil into a sniper biotic...which is fun...somewhat, though I'm still trying to figure out all of the skills I'll be using a few screenshots that I found pretty (and cool) Space Manta above Havarl Did you caught them during the planet intro? I wanted to add a screenshot of the "Elaaden Spitbug Takeoff Parade" (TM), but I cannot get the timing right. By creepy insect standards, the Spitbugs are somewhat cool, I don't know why. My second ME(1) Shepard is one (Adept + rifle bonus training unlocked by her Infiltrator predecessor), but I put her on hiatus for years due to ME2's tight weapon restrictions. #ShittyShuriken But since I found a way to add the ME2 bonus trainings via savegame editor, I might give it another try - as long as this does not mess up the Abduction Asteroid/Collector Cruiser mission.
It would be fun to have the other Pathfinders as teammates, though my three would be Avitus, Hayjer, and Vederia( ). I liked how the game had the PFs and other major characters involved at the showdown, some of of them in roles other than ground assault. I don't know if all of them would work as party members though. A few random ideas...
Rix - Garrus-style Soldier/Infiltrator, fighter pilot Hayjer - He''s a ship captain, so he commands either a modified attack shuttle or a scavenged kett cruiser Vederia - asari commando, Adept style, wields a single accurate weapon (like a Sandstorm)
Sarissa - asari commando, melee Vanguard style
Raeka - Sentinel-style defenses with biotics being replaced by more tech stuff like drones. hacked architect - just sits down on the Archon and squishes him Would have loved to have seen that
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Post by Deleted on Oct 19, 2019 11:43:33 GMT
I love freeing Raeka (SP?) but hating dealing with Drack afterwards and the Kett abominations that it causes. Would have been so good to have been able to have the Pathfinders you recruit in your squad. I'd love having any of them in the team TBH and a group with Rix, Sarissa and Raeka would be so cool. It would be fun to have the other Pathfinders as teammates, though my three would be Avitus, Hayjer, and Vederia( ). I could have easily envisioned an all pathfinder "mystery" quest where the 4 of you have to solve the quest as a team. (sighs).
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Post by Unicephalon 40-D on Oct 19, 2019 11:55:36 GMT
It would be fun to have the other Pathfinders as teammates, though my three would be Avitus, Hayjer, and Vederia( ). I could have easily envisioned an all pathfinder "mystery" quest where the 4 of you have to solve the quest as a team. (sighs). *Sigh*. That would be cool in the upcoming game, if we'd get some missions like that, or if we had already had those.
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Post by Unicephalon 40-D on Oct 19, 2019 12:02:08 GMT
Kett ships are super strange but beautiful in their own way. I like kett "architecture" as well. I know it is meant to invoke an organic feeling, but their green paintjob and exposed cables tend to also remind me of old GDR/"Eastern Germany" style engines. Something like this. You mean Remnant Rubbish? That Archon surely breaks everything. It would be fun to have the other Pathfinders as teammates, though my three would be Avitus, Hayjer, and Vederia( ). I liked how the game had the PFs and other major characters involved at the showdown, some of of them in roles other than ground assault. I don't know if all of them would work as party members though. A few random ideas...
Rix - Garrus-style Soldier/Infiltrator, fighter pilot Hayjer - He''s a ship captain, so he commands either a modified attack shuttle or a scavenged kett cruiser Vederia - asari commando, Adept style, wields a single accurate weapon (like a Sandstorm)
Sarissa - asari commando, melee Vanguard style
Raeka - Sentinel-style defenses with biotics being replaced by more tech stuff like drones. hacked architect - just sits down on the Archon and squishes him Yeah I like it too, the Kett style. Its so military/utilitarian in most cases. Suits how they're presented in all the background reading too. Archon really seems quite brutish or brute force user, throw enough monkeys at it, no matter what That team idea is just too mind arousing, omg so much would like to see that. Sarissa would be Asari Duelist? ( masseffect.fandom.com/wiki/Asari_Duelist ) Raeka then would be mix of Salarian Operator and Architect? ( masseffect.fandom.com/wiki/Salarian_Operator & masseffect.fandom.com/wiki/Salarian_Architect )
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LadyofNemesis
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ladyofnemesis
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Post by LadyofNemesis on Oct 19, 2019 23:20:47 GMT
So I've managed to safe the Moshae, also rescuing several Angara (the Moshae was not pleased) but Sol did kill the Cardinal, so...yay? rebooted Havarl's vault (have to head back for the outpost), and did a few quests on Aya tomorrow I'll be heading to Kadara (Reyes ), and spending time altering between there and the other planets (such as Voeld...gotta find a lead on the Asari ark after all) I also managed to unlock the 3rd memory of Alec Ryder, finally giving me the opportunity to snap a good(sort of) in-game screenshot of Scott Sol and mom Ryder and Scott (the lighting in this scene is terrible, I'll probably be able to get a better shot once the poor guy is finally out of his coma)
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Post by Deleted on Oct 20, 2019 0:09:27 GMT
So I've managed to safe the Moshae, also rescuing several Angara (the Moshae was not pleased) but Sol did kill the Cardinal, so...yay? rebooted Havarl's vault (have to head back for the outpost), and did a few quests on Aya tomorrow I'll be heading to Kadara (Reyes ), and spending time altering between there and the other planets (such as Voeld...gotta find a lead on the Asari ark after all) I also managed to unlock the 3rd memory of Alec Ryder, finally giving me the opportunity to snap a good(sort of) in-game screenshot of Scott Sol and mom Ryder and Scott (the lighting in this scene is terrible, I'll probably be able to get a better shot once the poor guy is finally out of his coma)
He looks good as well. You could also just start a new game selecting him as your PC, downloading him from the Archives... let the game go through and grab a shot when he first wakes up from Cryo... and then delete that start.
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dazk
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Post by dazk on Oct 20, 2019 1:57:13 GMT
So I've managed to safe the Moshae, also rescuing several Angara (the Moshae was not pleased) but Sol did kill the Cardinal, so...yay? rebooted Havarl's vault (have to head back for the outpost), and did a few quests on Aya tomorrow I'll be heading to Kadara (Reyes ), and spending time altering between there and the other planets (such as Voeld...gotta find a lead on the Asari ark after all) I also managed to unlock the 3rd memory of Alec Ryder, finally giving me the opportunity to snap a good(sort of) in-game screenshot of Scott l and mom Ryder and Scott (the lighting in this scene is terrible, I'll probably be able to get a better shot once the poor guy is finally out of his coma)
In case you didn't notice there is a quest I missed on Aya till it was pointed out to me by melbella where you can scan the fruit in the gardens for Lexi. There are fruit plants located throughout the walk to the markets, the markets and near the entrance to the resistance HQ. Just point your scanner at the gardens and you should see them in various places.
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Buckeldemon
Now stealin' more kidz.
1,200
July 2019
buckeldemon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Buckeldemon on Oct 20, 2019 3:08:06 GMT
Edit: addon proposed by sjsharp2010 hacked architect - just sits down on the Archon and squishes him Would have loved to have seen that Well, as a kiddo I always asked myself how Jabba the hutt would get rid of his competition. I Thought he would just take a seat on them. Later played Warcraft3 and saw Mannoroth. I like kett "architecture" as well. I know it is meant to invoke an organic feeling, but their green paintjob and exposed cables tend to also remind me of old GDR/"Eastern Germany" style engines. Something like this. You mean Remnant Rubbish? That Archon surely breaks everything. I liked how the game had the PFs and other major characters involved at the showdown, some of of them in roles other than ground assault. I don't know if all of them would work as party members though. A few random ideas...
Rix - Garrus-style Soldier/Infiltrator, fighter pilot Hayjer - He''s a ship captain, so he commands either a modified attack shuttle or a scavenged kett cruiser Vederia - asari commando, Adept style, wields a single accurate weapon (like a Sandstorm)
Sarissa - asari commando, melee Vanguard style
Raeka - Sentinel-style defenses with biotics being replaced by more tech stuff like drones. hacked architect - just sits down on the Archon and squishes him Yeah I like it too, the Kett style. Its so military/utilitarian in most cases. Suits how they're presented in all the background reading too. "The Military" paints everything "olive drab". "I have reserves" or " Who cares about tactics? I am beyond such trivialities." Bioware surely has a thing for obsessed characters in ME. Liara, PB, Leng, TIM, Legion, CloneShepard, Harbringer, The Catalyst... besides Merrill, Anders, Isabela, Solas, Cassandra, Leliana and I don't who else from the older titles. I would not want every asari commando to go "shotgun vanguard" (Cora already is), so I took melee for Sarissa. She gives off some kind of martial-arts master vibe. The other two are fitting for Raeka. I would give her a set of Invasion, Shield Boost and either Overload or Energy drain. Plus a lot of bonuses for the party and a more support-style weapon, something like an Adas. From what I've read, the Sovoa would fit the bill or a modified assault rifle spamming sticky grenades everywhere. *Mwahahahaha*
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Buckeldemon
Now stealin' more kidz.
1,200
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buckeldemon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Buckeldemon on Oct 20, 2019 3:10:43 GMT
I daresay we are better off messing around to our heart's content in SP games. Could not we just blame lighter skin colours on Alec? I don't know how many "versions" of twin-alignend Alec the games uses though. He seems to carry over the "main" twin's complexion (if enabled), but I'm not sure about the other features. Well, nice to know that at least one "human" likes Ellana. I wanted her look a bit animalistic / "wild forest person" style, so I did take notes from Morrigan when deciding on eye colour. I'm planning to roll a new FemLavellan sometime in the futures, but I guess this ond will take notes from my "biotic goth" / Test Vanguard Shepard: pale, black hair, grey/grey-greenish eyes and a dark green June Vallaslin. Perhaps also dark lips. I usually don't use "obvious" lipstick, but I liked "GothShep" quite a bit. (GothShep) Did you caught them during the planet intro? I wanted to add a screenshot of the "Elaaden Spitbug Takeoff Parade" (TM), but I cannot get the timing right. By creepy insect standards, the Spitbugs are somewhat cool, I don't know why. My second ME(1) Shepard is one (Adept + rifle bonus training unlocked by her Infiltrator predecessor), but I put her on hiatus for years due to ME2's tight weapon restrictions. #ShittyShuriken But since I found a way to add the ME2 bonus trainings via savegame editor, I might give it another try - as long as this does not mess up the Abduction Asteroid/Collector Cruiser mission. 1) *nods in agreement*
I know that Alec matches the skin-tone + complexion you give your active Ryder twin (in my case Soleil) as well as any eye-color change you might give them (so I had amber eyed Alec ) I also know that Alec matches the face shape of the male version of whatever Ryder twin you have enabled so say you give Scott face 5 and Sara face 8, if Scott is your active Ryder, Alec has face 5 and vice versa
Ellen (mom Ryder) seems to have somewhat grey eyes so I gave my Scott grey eyes as well (I head canon he looks a bit more like Ellen, while Sol looks more like Alec)
Ah, thanks. That makes sense. I like that it is more reactive then, let's say DA2. If one takes the iconic/default female Hawke, you got three different eye colours (Carver/Leandra/Gamlen with darker blue-grey, Bethany with brown and [Marian] with ice blue). And that's not even getting into having green-eyed red head. For the darker-skinned Hawke presets it does not matter as much (everyone gets brown), but most of the fitting Bethanys/Leandras have a strange combination of odd make-up choices. Who is that? I'm not particularly knowlegdeable about fantasy. The only other rangers I know are Aragorn and Sylvanas Windrunner (Shindu fallah nah!). I heard of a guy with the un-pronounceable name Drizzt Do'Urden. Thanks. I actually think about giving that face to one of my "canon" Shepards. The first (Infiltrator) always had some asian or hispanic vibes with green eyes, but she did not carry over well into 2 and 3, while biotic rifle girl used the ME default female face, as I liked it back in the day. You did have that Trevelyan become a Necromancer, didn't you? I only ever created one Trevelyan to explore dual-wielding a bit, so it did not went far. Kathrina Trevelyan, aptly named for Katherine "Kathrina" Morgan Steiner-Davion of BattleTech. Don't ask about the name background. It would take a rundown of two noble families to expalin that. As for her character: "I don't want him neutral, I want him dead. I want you to destroy my brother and everyone that follows him. Then I want you to round up everyone that supports him and make an example of them, too!" *Mwahahaha!*
Sorry for spoiling the bag. Spit bugs do as their name implies. Six legs and a large round back with hair-things sticking out. In DA, I gladly fireball spiders and roll them on their backs, legs in the air, but I kinda like the Spit bugs. Don't ask me why. I had no idea in the beginning, besides the impression that MEA biotics appeared to be focused more on a Vanguard playstyle instead of Adept, so I started out with Throw/Lift combo since I thought that it would be more useful in here than for MET (too many protected enemies around which just shrug telekinetics off) and messing around with Singularity as of now. I cannot get the hang of Lance. I know it is supposed to be awesome, but 1) I don't want to go for "shield-powered"-style abilites to be able to spam it and 2) I'm apparently too dumb to hit someone with it. It does not seem to "track". I can only comment on Infiltrator, due to "see-through-cover", but I'm single-minded, so just don't listen to me... Two words: Either "Oh, crap!"or "Well, shit!".
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Post by dazk on Oct 20, 2019 3:21:53 GMT
So yesterday got me a free unicorn with purple wings and jumped it off a cliff...….. Ooops wrong game but here's a pic anyway : So yesterday in Andromeda I headed to Elaaden, chatted with Anea who heads up the water mafia, scanned some Psycho Initiative people for Lexi, met with a Krogan called Jorgal Strux, and agreed to help kent find his sister. Also found some medical supplies, found some Remnant Data Caches, met a guy called Barrett who asked me to capture a base for him, killed some Remnant, the Nomad broke down and I killed the guy who sabotaged it and Ryder complained about the heat a lot. So next step to activate all the monoliths and the vault to stop that. Pic's I like the approach to Elaaden and the landing: Annea The worm landing right on top of The Nomad, wasn't paying attention and it scared the hell out of me : People who sabotage my sweet ride get shot:
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Post by dazk on Oct 20, 2019 3:30:20 GMT
Who is that? I'm not particularly knowlegdeable about fantasy. The only other rangers I know are Aragorn and Sylvanas Windrunner (Shindu fallah nah!). I heard of a guy with the un-pronounceable name Drizzt Do'Urden. Sorry for spoiling the bag. Spit bugs Drizzt is a legend, have read every Forgotten Realms book and Drizzt was my favourite character for a long time. Was so awesome when you accidentally discover him wandering in one of the earlier games eith BG or IWD can't remember. Scanned and killed me some spit bugs yesterday, was bizarre they wre hanging with a Kaerkan and were non-hostile till Drack attacked them!!!!! :
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Post by Unicephalon 40-D on Oct 20, 2019 7:38:29 GMT
Some Kadara antics and more.. Went with the Krogan to the bar and ofcourse You know they didnt have it what it takes to down us two Viewing the nice Ditaeon outpost on Kadara Talking with PB H-047c the music here and sounds, views Headed out with Cora to help Vetra in her mission. So serious. I think they're down? Then we found...
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Post by sandwichtern on Oct 20, 2019 9:32:01 GMT
Nice to see this thread lively! Re: Alec's appearance: More accurately, when you play as Sara the game gives you the choice between picking the default Alec or inheriting a default male preset that corresponds the default female preset you chose to use as the base for your Sara. So default female 5 preset gives you default male 5. To this male preset the game then adds a wrinkled person's skin texture and eyes that are same colour as your Sara's. I wasn't particularly impressed by the default presets and wished the game would have just acted like it did with Scott: Alec could have inherited Scott's looks but added Alec's hairdo and wrinkled skin texture like he did when you played Scott. [•••] I know that Alec matches the skin-tone + complexion you give your active Ryder twin (in my case Soleil) as well as any eye-color change you might give them (so I had amber eyed Alec ) I also know that Alec matches the face shape of the male version of whatever Ryder twin you have enabled so say you give Scott face 5 and Sara face 8, if Scott is your active Ryder, Alec has face 5 and vice versa
Ellen (mom Ryder) seems to have somewhat grey eyes so I gave my Scott grey eyes as well (I head canon he looks a bit more like Ellen, while Sol looks more like Alec)
[•••] ...meeting the Archon's ship it's such a foreboding and creepy scene, especially love the part after this shot where all those ships are seen with the Archon's ship aiming it's guns at the Tempest
Good that the scene is working as intended with you. As for me, the ship makes me think of an axolotl head without the outer gills so the ominous effect is somewhat downcut. I had the same problem with batarians in the original trilogy. During Garrus's recruitment mission I remember vividly meeting sergeant Cathka and thinking "oh my god, that's a guinea pig wearing an american football helmet." People who sabotage my sweet ride get shot: Oh, Out of Gas, how you annoyed me as quest. I had to look up its triggering point in a map from a Youtube video and it proved the adage that while a desert is a place of untold wonders never witnessed by human eyes, so is a trash heap and sometimes their contents get mixed. On the other hand, during that gaming session I also found those high crests of sand dunes on top of some game designer had spent time to meticulously place a string of lootable minerals. It was like Hansel and Gretel and breadcrumbs.
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Post by Unicephalon 40-D on Oct 20, 2019 10:14:21 GMT
Nice to see this thread lively! Oh, Out of Gas, how you annoyed me as quest. I had to look up its triggering point in a map from a Youtube video and it proved the adage that while a desert is a place of untold wonders never witnessed by human eyes, so is a trash heap and sometimes their contents get mixed. On the other hand, during that gaming session I also found those high crests of sand dunes on top of some game designer had spent time to meticulously place a string of lootable minerals. It was like Hansel and Gretel and breadcrumbs. Those placements somehow, and the other "random" (fex. the hidden chests around planets) stuff, placed in nicely order in the edges of 'vision' so to say, reminded me a lot of ME1 UNC missions. Some of the Elaaden and Kadara missions had the same feeling of running into people doing their things and interrupting them. I like encounters like that, I just wish there would sometimes be a possibility also to not shoot each others, by them yelling warnings to us and we could respond to it. Hmm now that I think about that, I think there is some encounters kinda like that. Now all that reminds me of the datamined info of UNC missions, which missed the deadline of game launch...
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Post by sjsharp2010 on Oct 20, 2019 11:13:24 GMT
1) *nods in agreement*
I know that Alec matches the skin-tone + complexion you give your active Ryder twin (in my case Soleil) as well as any eye-color change you might give them (so I had amber eyed Alec ) I also know that Alec matches the face shape of the male version of whatever Ryder twin you have enabled so say you give Scott face 5 and Sara face 8, if Scott is your active Ryder, Alec has face 5 and vice versa
Ellen (mom Ryder) seems to have somewhat grey eyes so I gave my Scott grey eyes as well (I head canon he looks a bit more like Ellen, while Sol looks more like Alec)
Ah, thanks. That makes sense. I like that it is more reactive then, let's say DA2. If one takes the iconic/default female Hawke, you got three different eye colours (Carver/Leandra/Gamlen with darker blue-grey, Bethany with brown and [Marian] with ice blue). And that's not even getting into having green-eyed red head. For the darker-skinned Hawke presets it does not matter as much (everyone gets brown), but most of the fitting Bethanys/Leandras have a strange combination of odd make-up choices. Who is that? I'm not particularly knowlegdeable about fantasy. The only other rangers I know are Aragorn and Sylvanas Windrunner (Shindu fallah nah!). I heard of a guy with the un-pronounceable name Drizzt Do'Urden. Thanks. I actually think about giving that face to one of my "canon" Shepards. The first (Infiltrator) always had some asian or hispanic vibes with green eyes, but she did not carry over well into 2 and 3, while biotic rifle girl used the ME default female face, as I liked it back in the day. You did have that Trevelyan become a Necromancer, didn't you? I only ever created one Trevelyan to explore dual-wielding a bit, so it did not went far. Kathrina Trevelyan, aptly named for Katherine "Kathrina" Morgan Steiner-Davion of BattleTech. Don't ask about the name background. It would take a rundown of two noble families to expalin that. As for her character: "I don't want him neutral, I want him dead. I want you to destroy my brother and everyone that follows him. Then I want you to round up everyone that supports him and make an example of them, too!" *Mwahahaha!*
Sorry for spoiling the bag. Spit bugs do as their name implies. Six legs and a large round back with hair-things sticking out. In DA, I gladly fireball spiders and roll them on their backs, legs in the air, but I kinda like the Spit bugs. Don't ask me why. I had no idea in the beginning, besides the impression that MEA biotics appeared to be focused more on a Vanguard playstyle instead of Adept, so I started out with Throw/Lift combo since I thought that it would be more useful in here than for MET (too many protected enemies around which just shrug telekinetics off) and messing around with Singularity as of now. I cannot get the hang of Lance. I know it is supposed to be awesome, but 1) I don't want to go for "shield-powered"-style abilites to be able to spam it and 2) I'm apparently too dumb to hit someone with it. It does not seem to "track".
I can only comment on Infiltrator, due to "see-through-cover", but I'm single-minded, so just don't listen to me... Two words: Either "Oh, crap!"or "Well, shit!". TBH I kind of think of Lanc e as Warp from the trilogy really and pretty much jus ttreat it the same. I tdoes kind of work if yo udo that. Just as Pull is the same as lift it's just a different name now.
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Post by Unicephalon 40-D on Oct 20, 2019 11:39:48 GMT
I had no idea in the beginning, besides the impression that MEA biotics appeared to be focused more on a Vanguard playstyle instead of Adept, so I started out with Throw/Lift combo since I thought that it would be more useful in here than for MET (too many protected enemies around which just shrug telekinetics off) and messing around with Singularity as of now. I cannot get the hang of Lance. I know it is supposed to be awesome, but 1) I don't want to go for "shield-powered"-style abilites to be able to spam it and 2) I'm apparently too dumb to hit someone with it. It does not seem to "track".
I can only comment on Infiltrator, due to "see-through-cover", but I'm single-minded, so just don't listen to me... TBH I kind of think of Lanc e as Warp from the trilogy really and pretty much jus ttreat it the same. I tdoes kind of work if yo udo that. Just as Pull is the same as lift it's just a different name now. Warp = Debuffing, Damage over Time, Initial damage, Tracking. Lance = Instashot damage, Straight line to target. I like warp more, lov it in MP which has it. Using "MP powers in SP" -mod on PC, one can get and see how useful Warp really is compared to some other skills. I dunno why it didnt came into SP... (maybe a deadline issue or such). Now, take Invasion, Snap freeze from MP and combine those with Warp; you'll have massive debuff + stopping ability and can juggernaut towards fast.
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Post by LadyofNemesis on Oct 20, 2019 11:40:23 GMT
So I've managed to safe the Moshae, also rescuing several Angara (the Moshae was not pleased) but Sol did kill the Cardinal, so...yay? rebooted Havarl's vault (have to head back for the outpost), and did a few quests on Aya tomorrow I'll be heading to Kadara (Reyes ), and spending time altering between there and the other planets (such as Voeld...gotta find a lead on the Asari ark after all) I also managed to unlock the 3rd memory of Alec Ryder, finally giving me the opportunity to snap a good(sort of) in-game screenshot of Scott l and mom Ryder and Scott (the lighting in this scene is terrible, I'll probably be able to get a better shot once the poor guy is finally out of his coma)
In case you didn't notice there is a quest I missed on Aya till it was pointed out to me by melbella where you can scan the fruit in the gardens for Lexi. There are fruit plants located throughout the walk to the markets, the markets and near the entrance to the resistance HQ. Just point your scanner at the gardens and you should see them in various places. ah thank you, I'll grab it the next time I touch down on Aya 1) *nods in agreement*
I know that Alec matches the skin-tone + complexion you give your active Ryder twin (in my case Soleil) as well as any eye-color change you might give them (so I had amber eyed Alec ) I also know that Alec matches the face shape of the male version of whatever Ryder twin you have enabled so say you give Scott face 5 and Sara face 8, if Scott is your active Ryder, Alec has face 5 and vice versa
Ellen (mom Ryder) seems to have somewhat grey eyes so I gave my Scott grey eyes as well (I head canon he looks a bit more like Ellen, while Sol looks more like Alec)
Ah, thanks. That makes sense. I like that it is more reactive then, let's say DA2. If one takes the iconic/default female Hawke, you got three different eye colours (Carver/Leandra/Gamlen with darker blue-grey, Bethany with brown and [Marian] with ice blue). And that's not even getting into having green-eyed red head. For the darker-skinned Hawke presets it does not matter as much (everyone gets brown), but most of the fitting Bethanys/Leandras have a strange combination of odd make-up choices. Who is that? I'm not particularly knowlegdeable about fantasy. The only other rangers I know are Aragorn and Sylvanas Windrunner (Shindu fallah nah!). I heard of a guy with the un-pronounceable name Drizzt Do'Urden. Thanks. I actually think about giving that face to one of my "canon" Shepards. The first (Infiltrator) always had some asian or hispanic vibes with green eyes, but she did not carry over well into 2 and 3, while biotic rifle girl used the ME default female face, as I liked it back in the day. You did have that Trevelyan become a Necromancer, didn't you? I only ever created one Trevelyan to explore dual-wielding a bit, so it did not went far. Kathrina Trevelyan, aptly named for Katherine "Kathrina" Morgan Steiner-Davion of BattleTech. Don't ask about the name background. It would take a rundown of two noble families to expalin that. As for her character: "I don't want him neutral, I want him dead. I want you to destroy my brother and everyone that follows him. Then I want you to round up everyone that supports him and make an example of them, too!" *Mwahahaha!*
Sorry for spoiling the bag. Spit bugs do as their name implies. Six legs and a large round back with hair-things sticking out. In DA, I gladly fireball spiders and roll them on their backs, legs in the air, but I kinda like the Spit bugs. Don't ask me why. I had no idea in the beginning, besides the impression that MEA biotics appeared to be focused more on a Vanguard playstyle instead of Adept, so I started out with Throw/Lift combo since I thought that it would be more useful in here than for MET (too many protected enemies around which just shrug telekinetics off) and messing around with Singularity as of now. I cannot get the hang of Lance. I know it is supposed to be awesome, but 1) I don't want to go for "shield-powered"-style abilites to be able to spam it and 2) I'm apparently too dumb to hit someone with it. It does not seem to "track". I can only comment on Infiltrator, due to "see-through-cover", but I'm single-minded, so just don't listen to me... Two words: Either "Oh, crap!"or "Well, shit!". Try explaining a blond Hawke in a family of raven haired siblings
as for the ranger, ever played Neverwinter Nights 2? link the ranger in question is called Bishop though my own ranger was nothing like him in terms of personality, Bishop is Chaotic Evil (douche-bag with a teeny tiny bit of chivalry (he does offer to fight a duel for you after all), my own character was more Chaotic Good (help everyone and hope for the best, plus try not to piss of Morrigan to much with my choices kind of guy)
I never finished my Trevelyan, but I'm dubbing between a Lavellan or Trevelyan as my canon inquisitor, so I might make both eventually
for Soleil I went with Overload, Lance and Annihilation as active skills, overload for shields followed by lance to trigger a static field that sometimes catches nearby enemies to pick off with the sniper rifle. For anyone getting to close there's the annihilation field followed with lance for a biotic combo to bad you can only have 3 skills active at all times...should've at least given four (pokémon reference )
my "well shit" reaction came during the mission to save the Moshae when you find out about Exaltation, the Archon ship first time around made me go "well, that's a lot of people that need killing, where's my bug spray?" Loved Kallo's reaction when they get through the Scourge, made me think of Joker's reaction during the Suicide mission when he takes out the Collector vessel ( Joker: how do you like that you sons of b*tches!! )
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Post by LadyofNemesis on Oct 20, 2019 11:43:45 GMT
He looks good as well. You could also just start a new game selecting him as your PC, downloading him from the Archives... let the game go through and grab a shot when he first wakes up from Cryo... and then delete that start. thanks, I'm glad you like him I suppose I could, but I'll probably do a playthrough with him as well eventually
once I figure out a name for him...kinda want the same vibe as Soleil, so maybe Apollo or Phoebus
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Post by sjsharp2010 on Oct 20, 2019 12:53:55 GMT
In case you didn't notice there is a quest I missed on Aya till it was pointed out to me by melbella where you can scan the fruit in the gardens for Lexi. There are fruit plants located throughout the walk to the markets, the markets and near the entrance to the resistance HQ. Just point your scanner at the gardens and you should see them in various places. ah thank you, I'll grab it the next time I touch down on Aya Ah, thanks. That makes sense. I like that it is more reactive then, let's say DA2. If one takes the iconic/default female Hawke, you got three different eye colours (Carver/Leandra/Gamlen with darker blue-grey, Bethany with brown and [Marian] with ice blue). And that's not even getting into having green-eyed red head. For the darker-skinned Hawke presets it does not matter as much (everyone gets brown), but most of the fitting Bethanys/Leandras have a strange combination of odd make-up choices. Who is that? I'm not particularly knowlegdeable about fantasy. The only other rangers I know are Aragorn and Sylvanas Windrunner (Shindu fallah nah!). I heard of a guy with the un-pronounceable name Drizzt Do'Urden. Thanks. I actually think about giving that face to one of my "canon" Shepards. The first (Infiltrator) always had some asian or hispanic vibes with green eyes, but she did not carry over well into 2 and 3, while biotic rifle girl used the ME default female face, as I liked it back in the day. You did have that Trevelyan become a Necromancer, didn't you? I only ever created one Trevelyan to explore dual-wielding a bit, so it did not went far. Kathrina Trevelyan, aptly named for Katherine "Kathrina" Morgan Steiner-Davion of BattleTech. Don't ask about the name background. It would take a rundown of two noble families to expalin that. As for her character: "I don't want him neutral, I want him dead. I want you to destroy my brother and everyone that follows him. Then I want you to round up everyone that supports him and make an example of them, too!" *Mwahahaha!*
Sorry for spoiling the bag. Spit bugs do as their name implies. Six legs and a large round back with hair-things sticking out. In DA, I gladly fireball spiders and roll them on their backs, legs in the air, but I kinda like the Spit bugs. Don't ask me why. I had no idea in the beginning, besides the impression that MEA biotics appeared to be focused more on a Vanguard playstyle instead of Adept, so I started out with Throw/Lift combo since I thought that it would be more useful in here than for MET (too many protected enemies around which just shrug telekinetics off) and messing around with Singularity as of now. I cannot get the hang of Lance. I know it is supposed to be awesome, but 1) I don't want to go for "shield-powered"-style abilites to be able to spam it and 2) I'm apparently too dumb to hit someone with it. It does not seem to "track". I can only comment on Infiltrator, due to "see-through-cover", but I'm single-minded, so just don't listen to me... Two words: Either "Oh, crap!"or "Well, shit!". Try explaining a blond Hawke in a family of raven haired siblings
as for the ranger, ever played Neverwinter Nights 2? link the ranger in question is called Bishop though my own ranger was nothing like him in terms of personality, Bishop is Chaotic Evil (douche-bag with a teeny tiny bit of chivalry (he does offer to fight a duel for you after all), my own character was more Chaotic Good (help everyone and hope for the best, plus try not to piss of Morrigan to much with my choices kind of guy)
I never finished my Trevelyan, but I'm dubbing between a Lavellan or Trevelyan as my canon inquisitor, so I might make both eventually
for Soleil I went with Overload, Lance and Annihilation as active skills, overload for shields followed by lance to trigger a static field that sometimes catches nearby enemies to pick off with the sniper rifle. For anyone getting to close there's the annihilation field followed with lance for a biotic combo to bad you can only have 3 skills active at all times...should've at least given four (pokémon reference )
my "well shit" reaction came during the mission to save the Moshae when you find out about Exaltation, the Archon ship first time around made me go "well, that's a lot of people that need killing, where's my bug spray?" Loved Kallo's reaction when they get through the Scourge, made me think of Joker's reaction during the Suicide mission when he takes out the Collector vessel ( Joker: how do you like that you sons of b*tches!! ) Well we know that in modern day somrtimes people do change their hair colour but how to make that possible in a medieval setting seemsa bit strange but I guess the only way is magic. I think they made a smart move limiting it to 3 powers though because we did get tactical pause sacrificed for a more action focused system but if they'er giong t omake it more action focused the ydid the right thing by limiting the number of actibve powers. Presonally I think I prefer the more tactical approach the trilogy had but either works. But I think if you're going to have a more action focus style of combat like Andromeda does then you need to limit the amount of active powers to compensate otherwise it just gets too complicated control wise. Thankfully I think for the most part the choice to limit us to 3 active powers at once did work I think for the purposes of the game. Must admit I'm looking forward to starting ME up again soon as I haven' tgo tmuc hleft in m ycurren tDAI run as I jus tstarted Trespasser last night so hopefully will finish DAI today. Still got to play the last season of my latest playthrough of Fifa's Journey which should only take 3 or 4 days but once I'm done there I'll be starting a new run of ME myself starting at the beginning with ME1 though working through the trilogy and finishing with MEA.
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Post by Deleted on Oct 20, 2019 12:57:39 GMT
He looks good as well. You could also just start a new game selecting him as your PC, downloading him from the Archives... let the game go through and grab a shot when he first wakes up from Cryo... and then delete that start. thanks, I'm glad you like him I suppose I could, but I'll probably do a playthrough with him as well eventually
once I figure out a name for him...kinda want the same vibe as Soleil, so maybe Apollo or Phoebus How about Saturn/Saturnus... Roman god of agriculture and renewal?
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LadyofNemesis
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Post by LadyofNemesis on Oct 20, 2019 13:57:06 GMT
thanks, I'm glad you like him I suppose I could, but I'll probably do a playthrough with him as well eventually
once I figure out a name for him...kinda want the same vibe as Soleil, so maybe Apollo or Phoebus How about Saturn/Saturnus... Roman god of agriculture and renewal? that could work but I've yet to finish Soleil's playthrough, and after that...we'll see
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Post by melbella on Oct 20, 2019 16:05:46 GMT
Oh, Out of Gas, how you annoyed me as quest. The first time I ran into that quest, I thought my Nomad (and hence the game) was broken. Until I noticed that Ryder was actually commenting about the Nomad acting weird. I think I left the guy be once, but killed him every other time. The planet is hazardous enough without some other asshole sabotaging and killing people for their stuff.
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