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Post by SalMasRac on Mar 22, 2017 10:30:31 GMT
Bioware wanted Mass Effect Andromeda to emulate the lighthearted, tongue-in-cheek feel of the Citadel DLC? Well they've succeeded, in more ways than they know. Andromeda has been such a fiasco, that you've just gotta be a part of this. Everyone is here! And there won't be another game after this one. We all know this is the End of Days. So have fun! Whatever happens in the days, weeks, and months ahead, this, here and now, is the True Ending.
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Post by Psychevore on Mar 22, 2017 10:31:22 GMT
Well that's fucking great, because I love Citadel DLC.
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roenipoeni
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Games: Mass Effect Trilogy, Dragon Age Inquistion, Mass Effect Andromeda
XBL Gamertag: PrinzValium1977
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Post by roenipoeni on Mar 22, 2017 10:33:43 GMT
Well that's fucking great, because I love Citadel DLC. This
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In theory there is no difference between theory and practice. In practice there is.
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Post by Qui-Gon GlenN7 on Mar 22, 2017 10:35:53 GMT
I would like this post, but the truth of it sucks.
That said, glad my return was accepted. I wash my hands of this weirdness.
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Post by SofaJockey on Mar 22, 2017 10:37:14 GMT
Well that's fucking great, because I love Citadel DLC. This This 2
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Post by Andrew Lucas on Mar 22, 2017 10:37:14 GMT
OP, didn't you say you wouldn't buy the game?
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Post by blueasari on Mar 22, 2017 10:37:27 GMT
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Post by blueasari on Mar 22, 2017 10:38:03 GMT
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ryerye17
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Biotic God
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Post by ryerye17 on Mar 22, 2017 10:38:06 GMT
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Post by luke on Mar 22, 2017 11:07:29 GMT
Well that's fucking great, because I love Citadel DLC. Same. The OP is the ME3 ending of forum posts.
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Post by Psychevore on Mar 22, 2017 11:10:04 GMT
Well that's fucking great, because I love Citadel DLC. Same. The OP is the ME3 ending of forum posts. I love the ending too But I realise I'm a minority in that regard
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Post by Blackheart on Mar 22, 2017 11:16:18 GMT
Well that's fucking great, because I love Citadel DLC. I loved Citadel too, but if the whole game was like that I would not like it. It's different. DLC was small part of the game and it was meant for Shepard to relax a bit with his friends for perhaps the last time. That's why it was good and it fit. But to have whole game in line with Citadel DLC? No thanks, for me.
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Post by Psychevore on Mar 22, 2017 11:19:41 GMT
Well that's fucking great, because I love Citadel DLC. I loved Citadel too, but if the whole game was like that I would not like it. It's different. DLC was small part of the game and it was meant for Shepard to relax a bit with his friends for perhaps the last time. That's why it was good and it fit. But to have whole game in line with Citadel DLC? No thanks, for me. I'm pretty certain the OP is exagerating. Every complaint is grossly exagerated when it comes to this game.
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Post by Qui-Gon GlenN7 on Mar 22, 2017 11:25:58 GMT
OP is telling it like it is.
The Citadel DLC was awesome, because our hearts had already been broken and we needed some humor, and some better closure. It is not a template for a sprawling science fiction, but worked fine as a DLC with a cast of well-established characters in a known universe.
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Post by boyaki on Mar 22, 2017 12:28:12 GMT
I don't see the comparaison, ME:A is more light-hearted but that's it.
I don't think that ME:A's humor is sillier than biotic god, hardcore fan like Conrad Verner and punching journalist.
I went on 4 differents planet and I really don't feel that any plot until now was comedic relief based like the one in Citadel. Sure there is some banter on the field but that is refreshing and once again very occasional.
This complain is on the same caliber as "Bad Writing", "SJW", "Slow Gameplay' complains. People hate the game for it, but they just imagined those issues and try to push it. I saw review with 0/10 blaming SJW issue in the game to ruin the game but I didn't see any. This is no different.
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degs29
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Post by degs29 on Mar 22, 2017 12:31:30 GMT
Well that's fucking great, because I love Citadel DLC. Citadel DLC is great, but only because it was a lighthearted, and somewhat cheesy/fanservicey, cap to the preceding trilogy. You can't make an entire game like that, with characters you aren't familiar with.
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on Mar 22, 2017 12:41:38 GMT
Well that's fucking great, because I love Citadel DLC. Citadel DLC is great, but only because it was a lighthearted, and somewhat cheesy/fanservicey, cap to the preceding trilogy. You can't make an entire game like that, with characters you aren't familiar with. I kinda agree, that jives with what I've experienced of the game so far. There's very little tension and the devs seem to be trying very hard to make all characters various flavors of snarky or tongue in cheek. You won't find a Thane or Subject Zero or even a Liara in this crowd, everyone's cracking jokes, very little tragic backstory that I've experienced so far. Cora is the closest they come to a no nonsense type, but even she's a lot less serious than Miranda.
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Post by degs29 on Mar 22, 2017 12:45:18 GMT
Citadel DLC is great, but only because it was a lighthearted, and somewhat cheesy/fanservicey, cap to the preceding trilogy. You can't make an entire game like that, with characters you aren't familiar with. I kinda agree, that jives with what I've experienced of the game so far. There's very little tension and the devs seem to be trying very hard to make all characters various flavors of snarky or tongue in cheek. You won't find a Thane or Subject Zero or even a Liara in this crowd, everyone's cracking jokes, very little tragic backstory that I've experienced so far. Cora is the closest they come to a no nonsense type, but even she's a lot less serious than Miranda. I know a lot of people disliked Miranda, but I personally found her very interesting. She's one of the few characters you can significantly change during the course of the trilogy, and yet she retains a lot of what made her unique. After Mordin, Garrus, and Wrex, she was probably my favourite character, followed closely be Liara. I was hoping Cora would be a lot like her.
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N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on Mar 22, 2017 12:49:26 GMT
I kinda agree, that jives with what I've experienced of the game so far. There's very little tension and the devs seem to be trying very hard to make all characters various flavors of snarky or tongue in cheek. You won't find a Thane or Subject Zero or even a Liara in this crowd, everyone's cracking jokes, very little tragic backstory that I've experienced so far. Cora is the closest they come to a no nonsense type, but even she's a lot less serious than Miranda. I know a lot of people disliked Miranda, but I personally found her very interesting. She's one of the few characters you can significantly change during the course of the trilogy, and yet she retains a lot of what made her unique. After Mordin, Garrus, and Wrex, she was probably my favourite character, followed closely be Liara. I was hoping Cora would be a lot like her. Maybe she will be, I've yet to get that far in the game. These are just my initial impressions.
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Post by Petroshenko on Mar 22, 2017 12:56:31 GMT
Citadel DLC overdone it. Jokes and stuff would be fine during the party mission or Sunsetstrip dates, some during the main story too, but it's just jarring replaying this DLC in the context of the game. The main clone story is sloppy as hell too.
Also, writing good jokes/comedy is jsut as hard as good drama, which many don't seem to realize (including Bioware).
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...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Mar 22, 2017 13:10:13 GMT
Nothing wrong with a light-hearted game. I would have been all on board with a Firefly sort of story.
But what we got is trying so hard to be funny it looks forced and wooden as hell, it's not funny at all. To me anyway, from what I've seen so far.
The banter in previous games used to make me laugh so hard at times. Made by a different studio shows. Humor is so different it might as well be from a different developer. Not my cup of tea at all. Might grow on me, though, who knows...
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Post by Lebanese Dude on Mar 22, 2017 13:11:55 GMT
Very little tension? Jesus I almost wet myself in the vault.
Regarding squad, we don't have any edgelords this time around. They all want to help in their way and aren't needlessly pessimistic given that shit has been hitting the fan for months.
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Post by jimusmc on Mar 22, 2017 14:02:31 GMT
Well that's fucking great, because I love Citadel DLC. This. Citadel DLC was amazing
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Post by Link"Guess"ski on Mar 22, 2017 14:08:02 GMT
They haven't succeeded and they've been rolling on the "Citadel DLC" train ever since they released that DLC; DA:I had this element too which sparked sit-com memes because that's what it is. The thing is, Citadel DLC worked as a wrap and bow on ME3 because for one, everyone were depressed over the endings and their lack of closure and how much doom and gloom there was in the game. They just wanted some lightheartedness as we saw from ME2 back. BioWare decided to go even further and make a straight up chill DLC. The second point is that the DLC was earned for being so lighthearted because the crew was so well established. They had been on such a memorable adventure together they had earned a right to chill and goof around for an entire DLC - but then something bad happened. BioWare looked at their response and numbers and took it for granted: "Fans love it!" but what they did not understand was the red part. They didn't understand why it was successful. It's not because the jokes are so good or because the tone is much better than what it was before. It's because of the context of having a trilogy of emotional gut-wrenching to back up a DLC where everything just feels fine. But alas we have DA:I and now MEA where BioWare assumed they'd been given a free ticket to keep goofing around even at the expense of setting up new characters. Every scene wasted on beer-drinking or movie-watching is a scene that could've been spent examining the character or their plight. We're not there yet, BioWare. We haven't earned another Citadel DLC yet, but they think they have because they thought the success of Citadel DLC was a free pass to keep doing it. Unfortunately they have fans from cons wearing cosplay, BioFan and others who tell them as they gush over it "OMG, I LOVE THIS! IT'S SO GREAT!" and they're extremely easy to please so long as BioWare has made it. That, to me is damaging and another sign that I may either be getting too old for BioWare (though I'm technically younger than most of those fans) or they're simply insiting on targeting their most inbred audience. Citadel DLC overdone it. Jokes and stuff would be fine during the party mission or Sunsetstrip dates, some during the main story too, but it's just jarring replaying this DLC in the context of the game. The main clone story is sloppy as hell too. Also, writing good jokes/comedy is jsut as hard as good drama, which many don't seem to realize (including Bioware). There's nothing wrong with making a comedy, it's just a different genre and you must acknowledge that fact, which I think Citadel DLC does many times. Like you say, the story is sloppy. That's because it's a slap-stick comedy sort of plot and the whole DLC is like that whilist also respecting the canonical histories of the squad but mostly emphasizing their fan-favoritism. it's all good, but it's just a comedy and a bonus package as opposed to part of ME3, as much as BioWare tried to respect the lore. It is a gag-reel DLC and not a real part of the story, you'd be reaching if you said to me that Citadel DLC is a key plot point just because BioWare made it mostly compatible with ME3's timeline. The problem becomes when you're trying to make a new game about the end of the world and people's belief in gods + the history of the ancient elven gods being cast out (Dragon Age Inquisition) but then you also try to mash in comedy a la Citadel DLC into the main narrative when you try to learn more about your companions and then the same thing happens when Andromeda can't decide when to be Interstellar, when to be Guardians of the Galaxy or Citadel DLC or when to simply be Mass Effect. Citadel DLC worked because it was a DLC and because it happened after the full story had been revealed. There was plenty of comedic relief in both ME1 and ME2 and even ME3 before Citadel DLC... but none of it actually took on comedy as a genre. This is something BioWare simply don't seem to care about. Tonal consistency is broken in their last 2 games. Same issue as when BioWare now thinks "It's about the characters" when the reason people think so is because the characters serve as an expression of the underlying story really well. If it was really about the characters, try for ME4 to put 6 characters on a ship in an unknown location in space. The ship has no significant name. We have no idea what the crew is doing out there or where they're going. But they're watching movies together and dancing, and then they get into an argument over someone's mom not accepting ones fiancee or something. Remember, you don't know any of these characters except for the names they appear to have. Technically a good story could arise from this, but you already see what I mean. There is no context for any of this and there is no underlying story to bring out the character in these characters. So "It's about the characters" is an absolutely staggering misconception that's going to bring BioWare further down.
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velvetstraitjacket
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by velvetstraitjacket on Mar 22, 2017 14:11:59 GMT
The End of Days is here. Vagina and SJW ruined ME:A. Witcher 3 is still giving everyone big manly boners.
Bla bla bla...
Apart from the CC issues, I'm enjoying the game and I find the story to be interesting. Yeah there's issues with the animation, but it's nowhere near as bad as some people are making it out to be. The OT was full of robotic animations, but everyone seems to forget that.
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