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Post by Link"Guess"ski on Mar 27, 2017 1:18:28 GMT
Baffling that I see fans approve of the teen level writing. It's not Mass Effect anymore, canonically for me anyway, but I love the races from Milky Way and there's still joy in seeing them do things in this game, plus I like Teen Titans (Cartoon Network show) and The Spectacular Spiderman a lot, so I don't mind the more teeny writing if I have to look at the game impartially from my other Mass Effect bias. That said, it's not really a Mass Effect game IMHO. It just feels too far removed in tone.
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Post by projectpatdc on Mar 27, 2017 1:21:18 GMT
Baffling that I see fans approve of the teen level writing. It's not Mass Effect anymore, canonically for me anyway, but I love the races from Milky Way and there's still joy in seeing them do things in this game, plus I like Teen Titans (Cartoon Network show) and The Spectacular Spiderman a lot, so I don't mind the more teeny writing if I have to look at the game impartially from my other Mass Effect bias. That said, it's not really a Mass Effect game IMHO. It just feels too far removed in tone. How is humor in a game teeny? Do you consider uncharted games or the new Star Trek movies or guardians of the galaxy to be teeny? Thank god it's not like the old games
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Post by Pearl on Mar 27, 2017 1:37:18 GMT
My last post on the forum. This is what people are calling a "good" game objectively speaking this game is not even polished, it's just crap stuck together and shipped out as a product, obviously this game should have been delayed to fix the issues before going on shelves Came here to post this video. I think it's obvious at this point that five years was somehow not enough development time, and the game should have been delayed by at least another 9-12 months.
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Post by Link"Guess"ski on Mar 27, 2017 1:39:59 GMT
It's not Mass Effect anymore, canonically for me anyway, but I love the races from Milky Way and there's still joy in seeing them do things in this game, plus I like Teen Titans (Cartoon Network show) and The Spectacular Spiderman a lot, so I don't mind the more teeny writing if I have to look at the game impartially from my other Mass Effect bias. That said, it's not really a Mass Effect game IMHO. It just feels too far removed in tone. How is humor in a game teeny? Do you consider uncharted games or the new Star Trek movies or guardians of the galaxy to be teeny? Thank god it's not like the old games Uncharted keeps its jokes in the right area between lighthearted and mature. Andromeda has this really Saturday morning cartoon vibe at times, like after Eos when the crew is assembled for the first time and they go "Hey we accomplished a lot of things today. We got into a vault" "...and didn't get killed". "Bumped into the Kett" "...didn't get killed" "Aaand, we settled our first outpost!" It's really child-friendly writing.
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Post by Deleted on Mar 27, 2017 1:41:42 GMT
My last post on the forum. This is what people are calling a "good" game objectively speaking this game is not even polished, it's just crap stuck together and shipped out as a product, obviously this game should have been delayed to fix the issues before going on shelves Wow, makes me think that some of the "critics" were awfully generous scoring the game.
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Post by alix626 on Mar 27, 2017 3:42:41 GMT
I've landed on the icy planet (Havarl? or Vaeld?), and by this stage of the game I don't even read the subtitle or wait for the quest giver to finish speaking before saying "Yep, I'll collect whatever it is you want, just put it on my map, thanks". Skip, skip, skip. The faces and names of the quest givers are interchangeable, the quests are forgettable, only blips on the map to 'do'. Is this burn-out? Should I take some time off to find some empathy so I can give a sh1t again?
Ryder (when the architect worm-thing rose from the ground): "Whoa, what is that thing?" Cora : "Big, really big." Me: *Facepalm*
That's it, Cora, you're not coming with me anymore. Stay with Liam in the darkest, dankest corner of the Tempest and save me from your banal dialogues and botox-face.
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Post by projectpatdc on Mar 27, 2017 3:44:40 GMT
How is humor in a game teeny? Do you consider uncharted games or the new Star Trek movies or guardians of the galaxy to be teeny? Thank god it's not like the old games Uncharted keeps its jokes in the right area between lighthearted and mature. Andromeda has this really Saturday morning cartoon vibe at times, like after Eos when the crew is assembled for the first time and they go "Hey we accomplished a lot of things today. We got into a vault" "...and didn't get killed". "Bumped into the Kett" "...didn't get killed" "Aaand, we settled our first outpost!" It's really child-friendly writing. Yeah that scene didn't bother me too much. I feel adult sitcoms do that as well. But I haven't really seen any cringeworthy writing or dialogue. Everyone just seems to have more normal but varying personalities. It feels more like a ragtag bunch like Star Trek 2009 or Guardians of the Galaxy where they aren't exactly military material but they develop as a close group over time
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Post by Deleted on Mar 27, 2017 7:24:02 GMT
it's just bad. no matter which aspect you look at it's just bad.
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lastpawn
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by lastpawn on Mar 27, 2017 7:34:13 GMT
I'll throw my hat in, I guess.
I don't hate the game, or even dislike it. It's more fair to say I'm disappointed. Let's start with the good. The combat, the exploration (the worlds are for the most part beautiful), and the Ryder character. I was genuinely and pleasantly surprised how much I liked the main character in this game.
Plot
There's nothing particularly bad about the plot per se, but nothing to write home about either. With all the promises of making ME:A more like ME1 I assumed they also meant a strong plot. Nope. Something-something mysterious powerful alien race. And bad guys who happen to look like humans so you could shoot more humanoid enemies. For when you're not straight up murdering large groups of Milky Way races who came with you to Andromeda.
The biggest problem for me was how utterly safe and predictable the plot is. There's so much we could have had with a jump to the new galaxy, but here we are, shooting not only Milky Way humanoids but also Andromeda humanoids because... that's what sells, I guess?
The best parts of the story are actually hidden, you have to dig for them in optional missions, and some exist only in text. Why? Was Bioware afraid that their audience lacks the necessary intelligence and attention-span to appreciate something actually thoughtful? Because actually thoughtful writing exists in this game. The thing is, you have to sift through boring MMO quests to get to it. And what we're shown front-and-center instead is a "snarky young adult adventure... in spaaaace."
Almost all the characters are juvenile
No, saying "they're young" or "they're not all military like Shepard" doesn't excuse this. Remember Tali? That young adult on her coming-of-age quest who acted more mature than just about everyone on the Tempest? I don't want everyone to be "an adult." I'd just like to have some adult characters involved in all this. So I don't feel like I'm playing a simulation of what happens when parents go away for a weekend.
Voice casting
For the most part, the VAs did a good job with the material they were given. Especially Scott's VA. The issue seems to be that they recorded their lines completely out of context, resulting in some odd deliveries.
Then there's the odd casting of some alien races. For example... what is going on with Morda? It's uncanny how mismatched that voice is for that character. I laughed out loud in disbelief when she threw that "you bet we are" sass at the player. Meeeeeeoow! Why is this centuries-old KROGAN LEADER sassing me using contemporary human idioms? Who wrote this? Why does Morda sound like a snarky teen? Compare to how authoritative Urdnot Bakara sounded like in ME3.
Tied to the above... Dialogue
I feel like there isn't much to be said about it at this point. Not all dialogue is weak, but it is step below the original trilogy. This is one of the few things pretty much all reviewers agreed upon, too. I shouldn't have to add that the OT was praised for its dialogue.
Music
It ain't memorable.
The incomplete state of the game
From characters who just stand there, emotionless, with dead eyes while uttering emotionally charged lines... to characters cloning themselves... to falling through the environment... to invisible characters... to completely incompetent user interface design... to all asari except for PeeBee being a creepy clone... the list goes on.
Final verdict: a decent game, and a poor follow up to the original trilogy. Could be an 8/10 with enough bug fixes and polish.
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Post by Farci Reprimer on Mar 27, 2017 8:13:27 GMT
Bioware: Ok, I think we could hire some more people to facial animation insurance tea- EA: ASSUMING DIRECT CONTROLBioware: Eh, okay, but I think we still need more investments on our writer team. There is a certain story quality standard our fans expect from u- EA: ASSUMING CONTROL
Bioware: For crying out loud! Can we at least get some more chance to polish our game before releasing it to the pub- EA: DIRECT INTERVENTION IS NECESSARYBioware: ......Fuck this.....
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Post by suikoden on Mar 27, 2017 8:25:09 GMT
It's not Mass Effect anymore, canonically for me anyway, but I love the races from Milky Way and there's still joy in seeing them do things in this game, plus I like Teen Titans (Cartoon Network show) and The Spectacular Spiderman a lot, so I don't mind the more teeny writing if I have to look at the game impartially from my other Mass Effect bias. That said, it's not really a Mass Effect game IMHO. It just feels too far removed in tone. How is humor in a game teeny? Do you consider uncharted games or the new Star Trek movies or guardians of the galaxy to be teeny? Thank god it's not like the old games Uncharted and Guardians dialogue isn't cringeworthy and on par with fan-fiction - which a lot of the dialogue is in Andromeda. That's why it feels like high-school level. Even the ideas are rehashed - Remnant tech? C'mon, put some effort in, Bioware. Having a generic big-bad antagonist is also pretty weak. So much squandered potential with the new setting and all.
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Post by CTPhipps on Mar 27, 2017 8:30:38 GMT
It's THE FORCE AWAKENS of the Mass Effect franchise. It's very very similar to ME1. But deliberately so in order to be an "apology" for ME3.
Inoffensive but not great.
That's my .02, at least.
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Post by cotheer on Mar 27, 2017 8:48:31 GMT
I'm ~35 hours into the game, and, tbh, there's a lot to love about it, but:
-Fuck the save system, fuck it very much. Tried to do the Kett HQ on Eos, after turning off those alarms (annoying af), got to the command center and died. Last save was the one before the whole "turn off alarms" section, fuck this shit, i'm out to do some mining.
-Voeld vault bugged out, so i had to do the last section 4-5 times because i couldn't interact with the console (apparently there were still some enemies around eventhough i killed them all) and enemies respawn each time you leave that platform and get back.
-Placing all the mining drones and still have that one pixel left where you can place one more but good luck finding the little shit
-Prodromos is full of invisible people talking.
tbc...
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Post by Astralify on Mar 27, 2017 10:37:19 GMT
My last post on the forum. This is what people are calling a "good" game objectively speaking this game is not even polished, it's just crap stuck together and shipped out as a product, obviously this game should have been delayed to fix the issues before going on shelves I was about to post that. lolz I can't imagine what level of fanboy/drоnе one must be to accept that kind of fucktitude.
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Post by Zemgus on Mar 27, 2017 10:39:54 GMT
Here's what I don't like (I'm level 18 and currently exploring Voeld):
- Angara are so human-like. Their culture, the way they talk, their relationships, behavior, everything - there's nothing different about them except their appearance. This really is disappointing. I was expecting to find something new and exciting in Andromeda, something never seen before, but it seems like more of just the same. They even seem to be at the exact same place as the Milky Way species culturally.
- Companions are all nice and get along famously. There's no conflict, no differing personalities, nothing. Pelessaria and Jaal maybe are little different than others, but seems like all the rest have all been seen before. Cora is a tough woman with hidden softer side, Liam is Mister Nice Guy, Vetra is your typical rogue with heart of gold, Drack is just like all the other krogan... Not that they are bad, but I don't find any of them particularly interesting and was perhaps hoping for something different.
- CC is obviously one of the worst things about the game.
- NPC's. Animations aren't perfect and seems like at least 90% of the human NPC's are non-white. That combined with the skewed CC raises some questions. Beside that I just don't feel connection to the major NPC's. I hear their stories, but their faces don't convey any emotion and that makes me lose interest a little bit.
- Dialogue. I wish I had more control over Ryder's personality. More than 2 dialogue options should be available at all times. Ryder's dialogue makes it seem like she cares very much about everything but what if I want to play a character who doesn't care so much about the Initiative and is there mainly for her own reasons? Really annoyed by the lack of options at times. I miss the renegade dialogue options.
- So far the story itself and Ryder's role in it isn't very interesting or exciting.
- No companion customization. There are so many nice armor designs too bad I can't make my companions wear them since obviously I have no use for all of them myself. Same with weapons.
- Wish there were more than three casual outfits though that is a minor complaint.
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Post by lyvean on Mar 27, 2017 11:29:10 GMT
My last post on the forum. This is what people are calling a "good" game objectively speaking this game is not even polished, it's just crap stuck together and shipped out as a product, obviously this game should have been delayed to fix the issues before going on shelves Came here to post this video. I think it's obvious at this point that five years was somehow not enough development time, and the game should have been delayed by at least another 9-12 months. Yeah, because lack of time was the problem. Sure.
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Post by mmoblitz on Mar 27, 2017 11:58:38 GMT
I think you and a lot of others will be singing a different tune once you start a second playthrough and realize that all of your nuanced dialogue choices have ZERO effect on the story, resulting in exactly ZERO replay value. At least Shepard could influence the story in what used to be a, you know, role-playing-game. I get that you like the paragon/renegade system better. I liked it as well but I also really like the new system. They are just different. I feel like I've had to make a lot more tough decisisons so far in both the story and campaign. Even in side missions, ive seen outcomes that have varied already. There are more side effects and slight changes to the world than ever seen in the OT. Just like being renegade Shepard didn't make too much sense when you were still the good guy, Ryder being an evil dick all the time is unrealistic. And yet there are still plenty of "renegade" decision moments in the game. There's a ton of replay value but that's just it. You seem like you want the streamlined story of ME2 and ME3 without all the freedom but more completely polar choices so you can do multiple play throughs. The old games were short enough for multiple play throughs. ME:A is enormous and complex that it's going to take 100-150 hours just to do everything the first go. Then you can play new game plus changing up your playstyle, changing the decisions you made (i.e. Saving or killing a certain AI or which type of outposts to place), or change characters bc Sara and Scott have different dialogue options based on their personality. Witcher 3 didn't do the paragon/renegade system and Geralt was still very much Geralt throughout regardless of you decisions. Yet that is considered the one of the best RPGs and has a ton of replay value. Overall, your arguement that the game doesn't have replay value doesn't hold. And I would rather play a game once for 150 hours than play through the same main story multiple times at 20-40 hours a piece. I know I'm feeding the trolls, but whether or not a game has replay value is a personal opinion and nothing more. For me, this game has zero replay value. I have played it all the way through and I had to force myself to even login the last 1/3 of the game. It has it's moments where it shines, but those are too few. For me, the writing, story, and characters are the worst of the series. I don't care what the combat is like, since that isn't why I buy Bioware games. The animation glitches really don't bother me all that much, but the lifeless faces and those eyes, just kill the immersion for me along with the various shades if paragon choices you get with your Ryder for conversations. More often than not your only getting two chocies on the wheel. I just stated ME3 again as part of another OT play-through and in most convos, you get more than 2 choices. This game has more dialogue, but the previous games dialogue had more consequences for those choices so more meaning for me. I could go on and on, but won't. Like I said, it's subjective as to whether or not a game has replay value. I'm guess since your still trolling here, that you must not be enjoying MEA that much either....
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Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Mar 27, 2017 12:07:32 GMT
I hate this game. It's several steps backwards in storytelling, voice acting and cutscenes. As far as gameplay, it's a pretty good shooter for the consoles. This is pretty much an average shooter with really beautiful backgrounds. I sincerely wish the folks at Montreal and Edmonton good luck. What I can't get over is that Bioware, in an effort to distance themselves from the horrible ending and backlash of ME3, ended up recycling the very same plot and just threw in characters that paled in comparison to their counterparts. They recycled the plot. Sheez.
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Post by logram on Mar 27, 2017 12:29:52 GMT
Bioware: Ok, I think we could hire some more people to facial animation insurance tea- EA: ASSUMING DIRECT CONTROLBioware: Eh, okay, but I think we still need more investments on our writer team. There is a certain story quality standard our fans expect from u- EA: ASSUMING CONTROL
Bioware: For crying out loud! Can we at least get some more chance to polish our game before releasing it to the pub- EA: DIRECT INTERVENTION IS NECESSARYBioware: ......Fuck this..... lol just LOOOOOOOL still laughing my ass off!!!
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Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by Heimdall on Mar 27, 2017 12:40:27 GMT
I think the Bioware Montreal team was trying to capture the popularity of the Citadel DLC without understanding what made it work, in the writing of the squad.
As a result, a lot of the dialogue falls flat.
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Post by logram on Mar 27, 2017 12:55:20 GMT
Every negative aspect of the game has pretty much been laid bare, The game it self needed to be pretty much redone and it needs ALOT of polish before it hit the shelves but as i said before.
It toke bioware 5 years to make this game 5 not 2 or 3 but 5!!! and it comes out like THIS! Shamefull cannot even begind to descripe how this game is at its current state.
This is surpose to be a AAA game the higest standart there is.....this dosent even deserve a 1 A, The bottom just fell off.
As for Bioware they spendt 40 mil on it but in reality i think they spendt only 25 and gave them selves a bonus or something, maybe they threw a big party a really BIG party!
But what i think is the most hurtfull here is that the company who gave us ME1 to ME3 are the same 1 who gave us this hollow out shamefull display of a ME game. Where the old Mass Effect games gave us great immersion and a story every1 feelt the ups and downs of shepard and his friends with sound and music even a movie couldent do better here there is no immersion how could there be when you cant relate to the ppl of the story when there faces/bodies are twisting out of shape or there eyes are rolling into the back of their heads or that you just cant take the serius because of the dialog.
And they demand full AAA game price for it.......................
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Post by lyvean on Mar 27, 2017 13:04:25 GMT
The worst thing of the people defending this is that they have no actual arguments for a conversation. Saying that everything is personal and completely subjective does nothing to help no one. It certainly doesn't inspire good conversation. They are only doing that, mainly, because they are suffering from extreme fanboyism or simply low standards or they just don't have the required knowledge to debate about things. It's ok, it can happen.
SOME things can be accepted as objectively bad, otherwise we would have no way to measure quality at all. Everything would be equal. There is a difference between "I am liking something" and "that something being actually good". For example, you may like to use racist slurs all the time when talking to other people, but that doesn't mean it is a good a thing to do.
The people who defend the writing are really, really sad. They have no idea what they are talking about. They can only say "hey, I like it, so that is it". No, that is not it. There are objective ways to measure writing, up to a point, and MEA fails in all of them. The writing is terrible. Terrible. If they went for a comedy adventure, you could at least excuse it as being a goofy Guardians of the Galaxy style (even though the MEA jokes are bad mostly). But here they are doing a serious tale about colonization. It fails on every level.
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Post by finoderi on Mar 27, 2017 13:11:22 GMT
- Angara are so human-like. Their culture, the way they talk, their relationships, behavior, everything - there's nothing different about them except their appearance. This really is disappointing. I was expecting to find something new and exciting in Andromeda, something never seen before, but it seems like more of just the same. They even seem to be at the exact same place as the Milky Way species culturally. It's not a flaw considering the genre. ME has always been a cosmic opera. It's not a real Sci-Fi though first ME has some good Sci-Fi elements.
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Post by Deleted on Mar 27, 2017 13:34:18 GMT
having 5 years and coming up with this mess is utterly unforgivable. Broken game is broken.
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