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Post by doch on Apr 8, 2017 3:52:48 GMT
I had multiple playthroughs on Mass Effect 1. Both with male and female Shepard, Insanity, fully complete (every mission, all that could be done); and Paragons and Renegades, and skill classes. The game was a masterpiece of story telling. Choices, dialogue, characters, main story of course, even the few fetch quests, and sub-stories. I even fully enjoyed the combat, and allocating skill points to my character and squad. Heck, I enjoyed planet exploration and loved the planets. Yes, most were bare. But that made finding anomalies, and sometimes some great gear all the more worthwhile. Not to mention all of the armor and ammo types. Dressing my squad in awesome looking, powerful armor/gear - and tactically commanding there power/skill usage. Also, squad conversations were tight, well thought out (for the most part). Ashley, for example, was a deep character and completely misunderstood by the shallow (IMO) - now probably the writers of Andromeda.
Visually, it was a beautiful game!! (for its time) Andromeda's #1 priority seems to be about making social statements. The direction the franchise has gone is sad.
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Post by Cyonan on Apr 8, 2017 3:59:06 GMT
On top of that I found virtually no reason to hate the Archon on a personal level. He does bad things sure, but for the amount of dialogue exchanged between him and Ryder he felt more like the Archdemon from Dragon Age Origins. You know they're the big bad, but they aren't an interesting antagonist and feel more like they're just there to be the challenge to overcome except Origins had Loghain to fall back on as a good antagonist, which meant the Archdemon filled its role just fine. ME:A has no such character that does what Loghain did for DA:O. I thought Akksul (and the whole sitch with the Roekkar) made for a pretty compelling, complex antagonist ala Loghain. But I think there are several other factors that contribute to the view that ME1 was superior to MEA (nostalgia glasses aside): -- The quality of the cutscene animations probably detracts from the drama and storyline. -- There is *so* much content. Individual storylines don't have as much impact when: ---- You have multiple ongoing storylines open at any given time. ---- Lots of time passes between steps of a particular storyline. Akksul was pretty good, though I suppose I saw him more of a Benezia or Howe than a Loghain or Saren to those game's Archdemon or Reapers. An interesting character but not really prevalent throughout the majority of the storyline. Some of that might come from the huge amount of content(ME:A took more than twice as long as any other ME game for me to complete) that it just felt like he wasn't as prevalent.
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Post by Doctor Fumbles on Apr 8, 2017 4:04:24 GMT
To be truthful, the only reason I really remember ME1 is because of my most recent play through getting ready for MEA. If it wasn't for that, I wouldn't remember it very well because it's a meh game for me. It is ranked last on my list. Hell, I hardly remember much about the MET besides my bromance with Garrus, romance with Tali, and Mordins death. Over all, I say MEA is on the same level as the trilogy for the most part. Only reason I remember ME3 better is because of the awesome citadel scene and Mordins note when you wake up. Also the MP.
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Post by Pearl on Apr 8, 2017 4:06:21 GMT
I thought Akksul (and the whole sitch with the Roekkar) made for a pretty compelling, complex antagonist ala Loghain. But I think there are several other factors that contribute to the view that ME1 was superior to MEA (nostalgia glasses aside): -- The quality of the cutscene animations probably detracts from the drama and storyline. -- There is *so* much content. Individual storylines don't have as much impact when: ---- You have multiple ongoing storylines open at any given time. ---- Lots of time passes between steps of a particular storyline. Akksul was pretty good, though I suppose I saw him more of a Benezia or Howe than a Loghain or Saren to those game's Archdemon or Reapers. An interesting character but not really prevalent throughout the majority of the storyline. Some of that might come from the huge amount of content(ME:A took more than twice as long as any other ME game for me to complete) that it just felt like he wasn't as prevalent. Not to mention that, unless I'm mistaken, the majority of the conflicts you have with him are locked behind Jaal's quest.
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Post by slimgrin on Apr 8, 2017 4:06:55 GMT
This is what you get when you hand the IP over to the B team.
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Post by mordrek on Apr 8, 2017 4:15:40 GMT
It most certainly didn't catch the lightning in a bottle like ME1 did.
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Post by ShadowAngel on Apr 8, 2017 4:16:54 GMT
This is what you get when you hand the IP over to the B team. Is that really an excuse though? Especially when dev groups grow and expand? Not to mention they could pay for a B team to be just as good as their A team. I find blaming it being a "B team" thing is just as bad as people saying "what do you expect when this isn't old bioware". It's simple, if your top notch writer leaves, look for the next best thing rather than finding someone off the street. to be honest for Montreal being so new and inexperienced this game isn't necessarily that bad if you take that into consideration. Doesn't change the fact that it's a mediocre game, but given time I think they could be the new bioware.
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Post by theedeathmaster on Apr 8, 2017 4:34:16 GMT
I liked MEA but there definitely is something missing, can't put my finger on what exactly it is. Narrative and character writing quality.
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Post by decafhigh on Apr 8, 2017 4:34:43 GMT
I can (and do) still go back and play ME1 today and have a blast. So the insinuation that 'nostalgia' is the only reason people like ME1 is, well, silly.
Is MEA a good game? Yeah, its good. The combat is the best part of it, its smooth and refined. Thing is, that isn't really what I am looking for in a BW game. I can get that just about anywhere done much better by shooter games designed to be nothing but a shooter. What really gets me into a BW games is the story. MEA's story is, adequate. It is a pretty typical beat the bad guys scenario. It just didn't grip me the way ME1's does.
As far as liking ME1 only because the rest of the OT built upon it? Well I hated ME2 because it was basically 'Michael Bay in space' and barely followed on any the foundations established by ME1 at all and that cut pretty much all my emotional attachment for ME3 which was only good because of the Citadel DLC. So no, I can make a pretty decent apples to apples comparison between ME1 and MEA.
Lots of good posts in this thread explaining it better than I. MEA is good, and maybe if the next game follows up on it better than ME2 did for ME1 I'll even grow to like the Andromeda series more than the OT overall. On a game by game basis though ME1 is still the best for me.
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Post by dreth on Apr 8, 2017 4:34:59 GMT
Look, another nostalgia goggles thread.
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Post by Cyonan on Apr 8, 2017 4:42:59 GMT
This is what you get when you hand the IP over to the B team. Is that really an excuse though? Especially when dev groups grow and expand? Not to mention they could pay for a B team to be just as good as their A team. I find blaming it being a "B team" thing is just as bad as people saying "what do you expect when this isn't old bioware". It's simple, if your top notch writer leaves, look for the next best thing rather than finding someone off the street. to be honest for Montreal being so new and inexperienced this game isn't necessarily that bad if you take that into consideration. Doesn't change the fact that it's a mediocre game, but given time I think they could be the new bioware. I think that if this were a new and inexperienced studio we'd be going "Yeah it has flaws, but it's a pretty decent start for them" with the expectation that they're going to get much better the second time around now that they know what they're doing. However they put BioWare's name on it and used the Mass Effect franchise. That carries certain expectations with it, regardless of which team you're using. So I think in this particular case saying "It's the b team" isn't much of an excuse.
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Post by dark8sage on Apr 8, 2017 4:47:02 GMT
My disappointment besides male/male romance options is the fact that the Archon was such an anticlimactic villain. The Archon is not even close to Reapers. I loved everything else about Andromeda. I like the Angara enough, but I do agree the game was too touchy feely and lacked some grittiness. The Archon isn't the Reapers, though. He's basically Saren, and the Kett we see are basically the Geth. The actual Kett Empire, is the "overarching" villain of the Andromeda series, like the Reapers. And at least they actually feel like a real villain (empire expanding its territory and influence) than the Reapers (Murder Machines cause... Reasons you wouldn't understand.) I find Reapers far more haunting and intimidating than the kett have ever been. It doesn't help that after the Archon, the Primus appears to be the next villain and Primus has the copy pasted model of any kett cardinal, not even a unique design like the Archon did. Whereas Harbinger was condescending in a way that felt good to me, I found the Archon's "YOU CAN'T COMPETE WITH ME" schtick getting pretty old pretty quick.
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Post by Pearl on Apr 8, 2017 4:55:28 GMT
It doesn't help that after the Archon, the Primus appears to be the next villain and Primus has the copy pasted model of any kett cardinal, not even a unique design like the Archon did. This really annoyed me about the Kett. It's probably the most memorable thing about them, to be honest. How almost every significant Kett figure uses the exact same enemy model and attack pattern in combat.
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Post by slimgrin on Apr 8, 2017 5:04:05 GMT
This is what you get when you hand the IP over to the B team. Is that really an excuse though? Especially when dev groups grow and expand? Not to mention they could pay for a B team to be just as good as their A team. I find blaming it being a "B team" thing is just as bad as people saying "what do you expect when this isn't old bioware". It's simple, if your top notch writer leaves, look for the next best thing rather than finding someone off the street. to be honest for Montreal being so new and inexperienced this game isn't necessarily that bad if you take that into consideration. Doesn't change the fact that it's a mediocre game, but given time I think they could be the new bioware. Yes. I'm convinced switching mid-franchise is a mistake. Without a doubt, the worst parts of TW3 came from the fact the core team moved to Cyberpunk. Look at any game sequel and pay attention to who actually developed it. New teams = lesser quality.
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Post by RageUnderFire on Apr 8, 2017 5:07:56 GMT
After being frustrated with the lackluster gameplay boggled down with an excess of silly features, I took a 1 week break.
I still don't miss the game after being away from it. There's no urge to insert the disc and start playing again. IT feels like the Mass Effect version of Assassin's Creed 3 & Unity.
For those people who got rid of their MEA what path did you take?
Sell it for cash?
Trade it in?
Give it to someone IRL?
Give it to someone on this forum?
Break it out of anger?
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Post by Blast Processor on Apr 8, 2017 5:15:46 GMT
I sneaked into NASA and put it in a shuttle, its in space now!
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Post by alanc9 on Apr 8, 2017 5:36:14 GMT
Yeah, this thread will go someplace good.
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Post by Atila on Apr 8, 2017 5:37:14 GMT
Is this thread a flame bait? It feels like a flame bait..
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Post by empirex on Apr 8, 2017 5:39:31 GMT
Yawn
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Post by Trilobite Derby on Apr 8, 2017 5:44:44 GMT
Wash it off carefully.
Get a cup of organic apples and ginger (you'll want those wild yeasts!).
Get a cup of sugar and cut up your fruit, then sprinkle it on top. Let that sit over night.
Add two liters of filtered water to a large-mouthed glass jar.
Put Mass Effect Andromeda in a plastic baggie.
Put the fruit and sugar in your jar with a half-teaspoon of your favorite yeast.
Put the game on top as a weight.
Let it ferment for two weeks or until bubbles stop forming on the surface -- which will be a raft of fruit and yeast called a must.
Drink your Androme-wine.
(I mean, I'll be playing the damn thing for a while yet, but you do you.)
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Post by Deleted on Apr 8, 2017 6:08:07 GMT
OP do you want some cheese to go with your whine?
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Post by alanc9 on Apr 8, 2017 6:08:08 GMT
Ginger?
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Post by zipzap2000 on Apr 8, 2017 6:20:00 GMT
Look, another nostalgia goggles thread. Try reading it. You'll learn something.
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Post by snook on Apr 8, 2017 6:34:24 GMT
Ate it.
Ate my hard drive, I mean.
I downloaded it.
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Post by dazk on Apr 8, 2017 6:34:49 GMT
I liked MEA but there definitely is something missing, can't put my finger on what exactly it is. For me it all just seemed shallow and stretched too thin. Main missions needed more meat and as a colonisation effort more grit and not just a magic tech solution. MET was shiny and new this feels too much same old. I like the game but .......
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