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Post by themikefest on Apr 20, 2017 18:28:17 GMT
always save the salarians
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Post by abaris on Apr 20, 2017 19:14:16 GMT
I my two playthroughs I always saved the Krogans. I have a weak spot for them since they have been screwed over by pretty much everyone. Also, the Salarian Ark is saved anyway, so one pathfinder less doesn't make a difference.
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Post by lurkinganon on Apr 20, 2017 21:01:30 GMT
I save the Scouts because Krogan Allies and I like Hayjer a little bit more than Raeka.
And looking at everyone else talking about this decision it simply depends on personal preference. Do you like Raeka? Do you want to avoid those new Kett enemies? Do you think Scouts are less important than the last original Pathfinder? Do you like Salarians or Krogan more?
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Post by airbornbacon on Apr 21, 2017 0:31:46 GMT
I have done 3 playthroughs so far and I'm still so confused about this entire choice. My first go, granted I felt like I did EVERYTHING out of order. I didn't have Drack with me, and like the entire mission seemed so aimed at "Holy crud the last original Pathfinder, here she is and she's your buddy on this mission, and let's point out several times if we don't pull this off there won't be enough salarians for them to be a viable species" I had like... Vetra and Cora with me I think, and Vetra gave the "Oh hey Drack's scouts are here." line.
To which I'm like, "What now? Since when? ..Is this important? Are they special scouts? ...Did I miss an email or something? "
I was waiting for like a comm from Drack or something to like be "OMG my scouts, they know the Archon's favorite ice cream flavor and this will be his downfall. Don't save that salarian, go get my scouts." But nothing - so I was like, well ok, I'm sure I missed some important dialog with Drack or email or something because WHY WOULDN'T I Save the only Pathfinder left. So I went Salarian. Got sassy Drack upon return.
Next playthru- I talk to Drack constantly - bring him on the mission, he says nothing about scouts until we are on that mission. So whatever, I save them for giggles - I find out there is effectively no difference and Captain Hayjer works just fine. Well, Kallo is sad, but not like, sassy.
Maybe in future installments saving Raeka will have an impact (Since I guess a lot of Salarians joined for her, giving me an Urdnot Bakara vibe - I mean as a stabilizing influence way). For now, yeah. I guess it depends if you like a happy Kallo or want to be a God - mother/father to Drack's great grandkids (requires giving Morda the drive core as well)
I'll be honest though, I'd probably go Krogan every time solely for Kesh.
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Post by Cirvante on Apr 25, 2017 16:12:00 GMT
The only thing that bothered me about this is that I couldn't tell Drack to fuck off for bitching at me. Really, old man? You tell me about your scouts at the last minute and expect me to let the last original pathfinder die for them? The pathfinder who saved our butts earlier during the mission?
Drack is my favourite companion in the game by far, but this victim complex all the krogans have in regards to the salarians really pisses me off. That choice was clearly a no-brainer and had nothing to do with putting other species above the krogan.
But this goes back to shitty writing. With Shepard we used to be able to call people out on their bullshit and use some angry responses. Now it's always 'pick one of four nice/neutral responses'. It boggles my mind how they could come up with something that is actually worse than the paragon/renegade system.
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Post by sdzald on Apr 25, 2017 16:23:58 GMT
I save the Scouts because Krogan Allies and I like Hayjer a little bit more than Raeka. And looking at everyone else talking about this decision it simply depends on personal preference. Do you like Raeka? Do you want to avoid those new Kett enemies? Do you think Scouts are less important than the last original Pathfinder? Do you like Salarians or Krogan more? You left one out. Do I rescue innocent civilians or a group of military scouts? Race can be ignored. For me any decent military man would pick the civilians. Why does everything have to come down to race, even in a computer game?
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Post by Maeljin on Apr 25, 2017 16:38:21 GMT
I save the Scouts because Krogan Allies and I like Hayjer a little bit more than Raeka. And looking at everyone else talking about this decision it simply depends on personal preference. Do you like Raeka? Do you want to avoid those new Kett enemies? Do you think Scouts are less important than the last original Pathfinder? Do you like Salarians or Krogan more? You left one out. Do I rescue innocent civilians or a group of military scouts? Race can be ignored. For me any decent military man would pick the civilians. Why does everything have to come down to race, even in a computer game? This was my reasoning as well + plus Raeka saves our ass and comes off as very competent in general, so I figured having an actual, original pathfinder back would benefit the AI more in the long run. And I was surprised that the scouts let themselves be taken alive in the first place. What the hell did the Kett use to pacify them or did they just surrender? And how many scouts could have they captured all in all? A couple dozen tops, so it seems weird how their exaltation process as far as it was. I like the Krogan, but their victim complex was overplayed in this instance.
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Post by gplayer on Apr 25, 2017 16:59:58 GMT
I save the Salarians. I already fixed Elaadan's vault, gave them the drive core and saved Vorn and the colony's seed vault. I also exposed Spender and set the record on the Nexus straight. I don't owe the Krogan's anything. Saving their scouts instead of Salarian civilians and their pathfinder is just too much.
I liked Wrex and Grunt, but bringing the Krogan to Andromeda makes no sense. I hate this bit of fan service. For a game that wants a clean break with the Milky Way, it sure is importing a lot of Milky Way issues and baggage. Whats next, a Vorcha and Batarian ark? If they keep importing MW races and storylines, then just pick a cannon end for ME3 and set the game in the milky way!
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Post by antmarch456 on Apr 25, 2017 23:47:35 GMT
I chose the Salarians cause I liked Raeka Although I had Drack with me during that mission, so I felt REALLY bad about my decision...
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riotinducer
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Post by riotinducer on Apr 26, 2017 5:38:49 GMT
My first playthrough I saved the scouts, mainly because I had Drack with me and having just fought an exalted krogan abomination I decided it would be better to deny the archon more of those horrors. Also it was implied that the salarians would fight to the last, the krogan scouts didn't have that option. Better dead than exalted imo.
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I'll relinquish one bullet. Where do you want it?
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Post by LogicGunn on Apr 26, 2017 14:50:59 GMT
Krogans for a few reasons:
Drack asked Ryder specifically to rescue them
Salarian pathfinder made a choice knowing it might not go well and she accepted her fate
Can't let the Archon have Krogan berserkers
Sick of the Krogan always being hung out to dry, especially for the Salarians
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Post by themikefest on Apr 26, 2017 14:56:25 GMT
always save the salarians I quoted myself to say that since that comment, I have chosen the krogan, but only when I did 2 speedruns during that time. It does make a difference. If not for that, I would have chosen the salarians.
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Post by q5tyhj on Apr 26, 2017 17:48:05 GMT
Idk about endings or in-game consequences, but since (obviously) Krogan > Salarians this was an easy choice for me.
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Ascend
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Post by Ascend on Jul 30, 2018 20:13:38 GMT
ans, then the captain of the Salarian Arc automatically replaces their pathfinder. Drack asked Ryder specifically to rescue them Can't remember that, honestly... And many people don't either. Look how many in here are saying Drack never mentioned the scouts. Chances are it's within all the clutter of the game. And the game has a lot of clutter and useless information & quests. Impossible to remember everything, and impossible to distinguish between what is important and what isn't.
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Post by N7Pathfinder on Jul 31, 2018 8:41:03 GMT
In my first pt i saved the salarians, but i felt bad because i had drack with me. In the second i saved the krogans,but i also felt bad for raeka and the others. They've been tortured by the archon, and raeka is a very good pathfinder (although she had made her choice and was ready to sacrifice herself). Anyway i think the obvious choice is to save the salarians, wish i could've save them both...
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Post by Son of Dorn on Jul 31, 2018 17:16:08 GMT
Krogans of course. Salarians breed like flies, so who will miss a few Salarians?
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Post by Ascend on Jul 31, 2018 19:40:07 GMT
Krogans of course. Salarians breed like flies, so who will miss a few Salarians? Salarians also live only 40-ish years, while Krogans live for thousands... Couldn't let the Salarian Pathfinder die.
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Post by Son of Dorn on Jul 31, 2018 19:50:52 GMT
Krogans of course. Salarians breed like flies, so who will miss a few Salarians? Salarians also live only 40-ish years, while Krogans live for thousands... Couldn't let the Salarian Pathfinder die. So? That's 40 years of wasted air. And the Salarian Pathfinder choose to save a few more when there was more on the ark that needed her. Her death is on her.
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Post by XJlock on Aug 1, 2018 4:50:28 GMT
The krogans.
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ropedrink
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Post by ropedrink on Aug 5, 2018 3:37:59 GMT
I always save the Krogan.
- Regardless of your choice, you escape with the Salarian Ark and a sizeable number of Salarians.
- Both the in-base documents/holograms and the end-boss of that section are a display of just how nasty it would be for the Kett to acquire exalted Krogan. Of course, it doesn't happen in this particular game, but imagine down the road.
- Krogan relations are already at boiling point before any of this even began for Ryder. The most you can hope for, even if you give Morda the core, is that the Krogan do have a their own colony and are on bad terms with the initiative regardless. Any pro-Krogan choice will, if not ease this issue, then cement the initiative on better terms with the Krogan for a variable portion of the future. This isn't including 'something else' you can do at the end of the game that would also help with this.
- Of all the potential PF replacements, Cpt.Hyj is the smoothest transition into the role compared to all the others.
- Lastly - but most importantly - Don't. Disappoint. Granddaddy. Drack.
I do like Roeka but she simply didn't have to sacrifice herself at all. You can even ask her before going onto that ship to stay on the Ark and recover. She decides not to and fights to save her people. That's noble, but with our own mission complete and a save on the Salarians, it doesn't bode well to trade one PF and a unit of Salarians in exchange for Kett perfecting ExKrogan. Even if they are 'just Nakmor scouts', that isn't to say the Salarians you save in return (aside from their PF) is much better if you let the scouts die.
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turboj67
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Post by turboj67 on Nov 8, 2018 6:22:32 GMT
Late to the party but I have to agree with ropedrink as he points out a few things that really bothered me from moment 1 with this mission
Please be aware that this is just my opinion and how I role-played it.
Raeka is not technically a Pathfinder when we pull her from Stasis. She is trained as a pathfinder, but does not have a SAM. She is only linked into comms and despite that SAM never seems to help her - nor is he called upon by her... or we/Ryder would have known through SAM.
She also happens to be a completely incompetent fool - thus I also wonder WTH people see in her.
Two points: Ryder is in charge here - period. Both the Salarian and the Krogan captives are 'civilians' as is everyone else in the Initiative, despite their background
Raeka: Disobeys Ryder and boards the Archon's ship without forewarning
She revives the Captain and 2 civilians (an engineer and a school teacher) and brings them on board to conduct an STG type search and rescue mission and later has the engineer rig an EMP for the escape; (Something SAM could have helped Ryder do). She picked the wrong people for this - including risking the loss of herself and her second by being on the same mission. And, no, I never take Cora on missions unless I'm forced to... though not liking her is part of that.
The fight in which Ryder praises Raeka's help is forced - they were not needed even a little bit, even on Insanity. Flat out poor writing/situational setting here in an effort to bolster Raeka's value. For me, I just noted that she got a civilian killed and risked her and her second 'again' in an all out firefight.
Raeka decides to try to rescue civilians on her own without telling anyone - including SAM.
She is reckless, irresponsible, makes poor decisions in the moment and she's selfish. She risks herself needlessly over a few Salarians rather than thinking of the 12000 saved, and threatened Ryder's mission by not communicating her actions... and now if Ryder opts to save her, she puts Ryder's life at risk.
We are saving 12000 Salarians. We have a chance to save an unknown number of Krogan scouts; any number of which adds the the precious few that came to Andromeda - and survived.
If Ryder is going to risk a rescue, it would be the Krogan for numbers and odds - I'd rather have a half dozen angry Krogan at my back that I just freed and armed, than six scared Salarians. Now if it was an SGT team - I'd give pause.
At the end of all this, while hearing her fathers words on hab7 echo in her mind - 'it's moments like these that tell you what a person is really made of', Ryder wonders WTH her dad ever saw in Raeka.
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sjsharp2010
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Go Team!
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Post by sjsharp2010 on Dec 6, 2018 16:19:56 GMT
Krogans of course. Salarians breed like flies, so who will miss a few Salarians? Salarians also live only 40-ish years, while Krogans live for thousands... Couldn't let the Salarian Pathfinder die. True but the Krogan here still have the genophage so having a bigger pool of genes to draw from will help ensure they can survive too. Plus they know how to fight we'll need some of that if we 're to stand a chance against the Kett long term. Assuming there is an MEA2 or whatever. That's generally why most of my Ryder's save the krogan over the pathfinder. Reaka and her team knew the risks going in and so did Ryder's but they had no choice but to make one there. A s for Krogan their life spans are as long as the Asari's usually 1000 years. Drack is just lucky to have lived even longer given the nature of his people. Although we do know hi time is running out by the time MEA takes place. I don't think the loss of one pathfinder is going to hurt anyone
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Post by Deleted on Dec 6, 2018 19:04:31 GMT
For me, it comes down to ruthless calcuus. There were, as I recall, about 2,500 krogan who made the trip to Andromeda. The Salarian vessel originally housed 20,0000; and I believe you wind up saving something like 12,000 to 15,000 of them. Salarians reproduce once a year with clutches of "dozen's of eggs"; and all of the eggs are very likely to hatch. Unfertilized clutches produces all males. Fertilized ones produce females. Salarians control their population by requiring breeding contracts that artificially limits the number of females by limiting the number of clutches that get fertilized, but those restrictions could easily be lifted for a time to allow the Salarian population to build more quickly in Andromeda. Mice are also relatively short-lived to many other species; but we all know how quickly they can reproduce. The Krogans in Andromeda are still affected by the genophage with only a relatively small increase to their reproduction rates due to a natural mutation that was simply allowed to develop over the 600 years it took to get to Andromeda (without being squashed by further interventions by the Salarians through projects like Mordin's. We're talking within one lifespan of a Krogan, so really the mutation is not likely to have advanced very far, even with some gene therapy. Add in the fact that the genophage was expressly designed ot keep Krogan populations level when they were living in less harsh conditions compiled with the fact that living conditions in Andromeda are quite harsh, so they likely need that easing of the genophage numbers just to maintain their population.
Starting with a much smaller gene pool to start with, the Krogan diversity would be more adversely affected by the loss of the scouts than the Salarians would be by losing the same number of individuals. As a result, I pretty much always save the krogan scouts.
As for the loss of the Salarian pathfinder... she had already been disconnected from her SAM, so she's no more the pathfinder in that moment than any other member of Ryder's team. Saving the ark itself and saving the SAM within it, takes priority. Sure, it's an emotional blow to the Salarains losing a leader they respected; but it's not like all the other species had not already suffered the loss of their original pathfinders.
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Post by Deleted on Dec 7, 2018 3:57:48 GMT
I usually let it depend on how far I've gotten with the memory triggers. If I'm already aware of the Benefactor by that point I'll save Raeka. Seeing as she was a confidant of daddy Ryder she might have more information. Otherwise it's a coin toss.
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Ameridan
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Post by Ameridan on Dec 8, 2018 2:52:26 GMT
The most interesting this about this choice is that if you pick the Krogan you get this scene.
But as cool as that is (I’m sure it still happens you just don’t get invited if you pick the Salarians) I pick reeka. She’s the pathfinder if she got exulted it would be terrible I mean all that information she has. The choice is hard the krogan go to andromeda’s to start afresh and what happens? they get shat on again so the opportunity that presents it’s self at that point is a chance to prove to the krogan that they matter.
And I still pick Reeka because at that point it makes sense it’s a bit meta but there are there are other pro krogan choices in the game that I take every play through like giving them the raiment drive core for there outpost (witch brings them back in to the fold) and making Morda the ambassador. I feel like this makes up for not picking the scouts.
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