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Post by Deleted on Mar 27, 2017 12:22:37 GMT
Some of my friends haven't yet gotten MEA or are still deciding if they should get it, so I'm still firing up ME3MP when they're online. Considering MEAMP, I think treating it as ME3MP on release date is what we need to do for the time being, hoping there will be performance increases, DLCs and balance improvements coming.
I'm still finishing off a last ME3-SP playthrough before I will start with MEA - don't like leaving things unfinished. I was a late-starter in ME3MP, so I don't really mind being "late" for MEAMP.
If you want to be on the safe side, you could always continue playing ME3MP until it gets shut down - then try out a hopefully massively improved MEAMP.
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Post by Archaengel_X on Mar 27, 2017 12:51:26 GMT
When it comes to Andromeda, I find the gameplay (such as movement, cover system, etc.) to be superior to the gameplay in Mass Effect 3. My only issue besides some hosting problems however, is that the weapon and power balance is very wonky at this point with assault rifles and shotguns being quite weak overall with a few exceptions. Plus, power and combo damage seems miniscule as well with cooldowns seeming a bit too lenghty. Although I suppose the longer cooldowns can be attributed to the return of ME1's cooldown system with each power having its own cooldown period instead of all powers being tied to a universal timer. Bioware was probably trying to find a balance between separate cooldowns and the fast-paced gameplay.
Thankfully, this is something that Bioware can tweak with upcoming updates so I am confident that we will see some balance changes coming soon. If we look back, ME3's multiplayer also had its quirks when it was first released. I remember that ARs and shotguns were somewhat weak overall at first. After a couple months of balance changes and DLC releases, many of the weapons became quite viable on higher difficulties and we received more weapons that were also powerful. We probably forgot the struggle with our early ME3 days since it has been around 5 years since it was released.
In short, I find Andromeda's multiplayer to be fascinating from a general perspective. Just like ME3 when it was first released, it needs some time to be further developed with balance changes and DLC updates to make the game shine brighter.
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Post by kpeter on Mar 27, 2017 13:00:01 GMT
I've put 1700+ hrs into ME3. Not because its that great, buti have many friends that i can play this game with. I'm really bored with it by now, so no way i'm going back to me3. maybe occasionally for 1-2 hours to uninstall it for another half a year or more.
I just simply doesn't see myself putting much time into ME:A multi unless it receives huge improvements from the devs.
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Post by Zerfidius on Mar 27, 2017 13:21:15 GMT
My soldier can pop five conclusive shots in a row. Soon to be six, I think. Maybe more. I'm willing to give MEAMP a chance. )
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Post by GruntKitterhand on Mar 27, 2017 14:14:31 GMT
No, not unless I get hit by a major nostalgia bug, or I have specific reason to play with old friends. Or if my Claymore-withdrawal anxiety continues to grow. I'm on XB1 and have been playing mostly SP (and enjoying it) but I finally dipped my toe in the MP waters yesterday. My honest opinion is that even in this early state it's a step up from ME3 MP (which I put 3k hours into across multiple accounts and platforms and is undoubtedly the most fun I've had in more than 30 years of gaming), but it's still raw and needs some polish. I've only pugged 10 Bronze games with a Krogan Engineer so far, but I've extracted 9 times and have barely touched a consumable because the co-op aspect has worked pretty well. It's fun, and that's what matters. Frankly, it's incomprehensible to me that anyone who genuinely enjoyed ME3 MP wouldn't get some similar enjoyment from MEA MP. They're not the same, but they're similar enough. That will probably apply to 'The Grind' as well, but I never gave a crap about that first time round either (1690 hours to max my first manifest). If I'm enjoying something there is no grind involved. I'm not competitive in any way as a person, so most of the woes expressed by the mustard race players are irrelevant to me because they're often about performance issues. I couldn't care less. The performance is intergalactic light years ahead of ME3 on PS3, that's for sure. Matchmaking is instantaneous, loading screens quicker, and there are consistent frames to see what's actually going on. I've had one crash to main menu from SP and one lost connection after setting off from the MP lobby. And that's it. No lag issues or weirdness of any kind. (Yet!) Basically I just like headbutting things,and the new Rage graphics are hilariously retro. I went toe-to-toe with a number of Krogan Outlaws and came out on top, still laughing, at least in my own head
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Post by s0ulbearer on Mar 27, 2017 14:20:29 GMT
Absolutely not...played that enough.
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Post by Nether on Mar 27, 2017 14:39:00 GMT
Andromeda is a good evolution of ME3MP, with the jump pack and adding a new dimension to combat. It needs to balancing and changes just as 3 did, and they will get tweaked and adjusted as well. The strike team portion adds a nice angle for them being able to set up events ext. I am enjoying it a lot, and I will be here for the haul.
With that said, ME3MP character kit appearance and base concepts are far far cooler than what we have in Andromeda. -MEAMP seems to have taken a step back on the cool badass concepts and looks for a lot of kits. I mean no real N7 earth kits like Slayer, Shadow, Fury ext, even the basic Adept looked cool compared to joe average we got now, and Andromeda it feels like a lot of the feel is we are more weekend warrior types than badass military guys. You know, like they forgot to bring military core and instead we have homesteaders who brought their grand pappy's ol boom stick. Why the ell do Adepts and Sentinels not allowed helmets?
So I'm sure guns will get balanced, but I have to wonder why so many of the UR's are crappy and so far most of the best guns are Rare.
Though I really wish my fave guns (Disciple and Acolyte, which would be great if the second is added) were higher rarity and better rarity.
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Post by Leland Gaunt on Mar 27, 2017 14:56:38 GMT
Not really.
I'd just like to transfer the credits I had to this game.
And while I'm at it, Batarians, Drell, Cluster, Lift & Inferno Grenades, Warp, Warp + armor piercing + drill rounds, Lash, Submission Net, the old Krogan & Turian voices, Grenade Capacity V + Geth Scanner, Adrenaline Modules, Wraith, Claymore, Raider and Recon Mine as well.
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Post by Nether on Mar 27, 2017 15:04:47 GMT
Almost certainly, once the novelty wears off. MEA is ok, but as someone else remarked to me, the magic from ME3 just isn't there. ME3, especially the MP, remains safely enthroned as my favorite video game of all time. I don't know what it is exactly but the Turians in MEA just don't seem right (appearance wise) as they look to twiggy and not thick enough. They look they are all anorexic as if the trip over to Andromeda their cryo sleep they waste away more and become husk like in appearance. For the love of god, give that damn Turians a cheeseburger or 50.
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Post by Qui-Gon GlenN7 on Mar 27, 2017 16:14:18 GMT
Nope. MEAMP is a better game. LOLOLOLOL Admittedly, I have yet to play it. However - No directional tips/situational awareness from proper audio cues? Annihilation Field is an arbitrary blue disc that you wear like a damned petticoat dress... No Krogan pimpslap. Also, the game obviously suffers from many of the things I hated about DAI, namely that it is a button mashing affair RE: feel - there is no feedback from the game to reinforce the effect of pressing any one key, let alone a specific combination of keystrokes. DAIMP became a damned clueless button mash, due to lag handling and this lack of feedback. I played it probably a total of 3 matches, what a fucking joke. Seriously Vegan, so glad you are enjoying it, but that post is disingenuous and I think you know it.
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Post by rlro on Mar 27, 2017 16:38:20 GMT
I certainly will play a few matches of ME3, just for the nostalgia. But the 1500 hours I spend playing it are probably good enough
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Post by megabeast37215 on Mar 27, 2017 16:47:33 GMT
Nope. MEAMP is a better game. LOLOLOLOL Admittedly, I have yet to play it. However - No directional tips/situational awareness from proper audio cues? Annihilation Field is an arbitrary blue disc that you wear like a damned petticoat dress... No Krogan pimpslap. Also, the game obviously suffers from many of the things I hated about DAI, namely that it is a button mashing affair RE: feel - there is no feedback from the game to reinforce the effect of pressing any one key, let alone a specific combination of keystrokes. DAIMP became a damned clueless button mash, due to lag handling and this lack of feedback. I played it probably a total of 3 matches, what a fucking joke. Seriously Vegan, so glad you are enjoying it, but that post is disingenuous and I think you know it. No.. Vegan (eww) is correct. Compare ME3MP at launch to MEAMP at launch.. Andromeda is better. If you're going to compare ME3MP with all 5 MP DLCs, that's not really an objective comparison. One game is a fledgling of what it will become, and the other is complete.. and honestly, way past its prime. It's a F'n Xbox360 game for cryin' out loud.
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Post by Qui-Gon GlenN7 on Mar 27, 2017 16:52:17 GMT
LOLOLOLOL Admittedly, I have yet to play it. However - No directional tips/situational awareness from proper audio cues? Annihilation Field is an arbitrary blue disc that you wear like a damned petticoat dress... No Krogan pimpslap. Also, the game obviously suffers from many of the things I hated about DAI, namely that it is a button mashing affair RE: feel - there is no feedback from the game to reinforce the effect of pressing any one key, let alone a specific combination of keystrokes. DAIMP became a damned clueless button mash, due to lag handling and this lack of feedback. I played it probably a total of 3 matches, what a fucking joke. Seriously Vegan, so glad you are enjoying it, but that post is disingenuous and I think you know it. No.. Vegan (eww) is correct. Compare ME3MP at launch to MEAMP at launch.. Andromeda is better. If you're going to compare ME3MP with all 5 MP DLCs, that's not really an objective comparison. One game is a fledgling of what it will become, and the other is complete.. and honestly, way past its prime. It's a F'n Xbox360 game for cryin' out loud. At launch, ME3MP worked as well as it was ever gonna work, for the most part, with the exception of the Vanguard Glitch. When they fixed that, it did increase the amount of errors and rubber-banding for almost everyone. My memory isn't broken, the game is far from perfect and worth all the lulz we have thrown at it. MEAMP is a broken fledgling that obviously was not given the love and attention that ME3MP was. You are welcome to disagree, and once I get the game for less than 50% off I will either agree with you or LOL even louder and then the shitposting will really begin.
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Post by megabeast37215 on Mar 27, 2017 16:55:42 GMT
How can you have such a strong opinion with no first hand knowledge?
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Post by Ghostknife72 on Mar 27, 2017 17:03:16 GMT
How can you have such a strong opinion with no first hand knowledge? Head Knowledge©?
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Post by q5tyhj on Mar 27, 2017 18:45:58 GMT
No.. Vegan (eww) is correct. Compare ME3MP at launch to MEAMP at launch.. Andromeda is better. If you're going to compare ME3MP with all 5 MP DLCs, that's not really an objective comparison. One game is a fledgling of what it will become, and the other is complete.. and honestly, way past its prime. It's a F'n Xbox360 game for cryin' out loud. At launch, ME3MP worked as well as it was ever gonna work, for the most part, with the exception of the Vanguard Glitch. When they fixed that, it did increase the amount of errors and rubber-banding for almost everyone. My memory isn't broken, the game is far from perfect and worth all the lulz we have thrown at it. MEAMP is a broken fledgling that obviously was not given the love and attention that ME3MP was. You are welcome to disagree, and once I get the game for less than 50% off I will either agree with you or LOL even louder and then the shitposting will really begin. You'll lol. MEAMP is fun and novel, but its nowhere near ME3MP: saying its better is just completely silly.
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Post by ramsen on Mar 27, 2017 18:57:44 GMT
MEA MP will be better in the end. The mobility is too nice, Bioware just needs to learn from the same mistakes they made previously in regards to balance and bugs. I will miss reload cancel though, especially with the Claymore.
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Post by Qui-Gon GlenN7 on Mar 27, 2017 18:58:38 GMT
How can you have such a strong opinion with no first hand knowledge? It is a fair question. It is a poorly informed one, in that there is no in-game experience. I have watched a shitload of videos, not just the meme shit - all of penguin's vids so far, and about any MP footage that has been posted here and elsewhere, I have watched. I have listened to the opinions here, and what I find interesting is that I am pretty sure my uninformed opinion is the right one - for me - because of how the playerbase here that I know well - react to the game, and correlate that with how I know they felt about DAIMP. I have looked at the menu GUI's and the in-match UI, and god damn is that just fucking basic as fuck. And shitty. Vegan loved that game. He also loved ME3MP. To him, AMP is better, which means to me it will likely be an annoying shitfest for me no matter how much half of you like it. Whatever it was in the IMP loving crowd of ME3MPers that made them love both games, is the mystery sauce between the great divide from you to me. Everything is subjective, and I will eventually play the game and form my own legitimate opinion. I refuse to do it for full price though.
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Post by megabeast37215 on Mar 27, 2017 19:03:13 GMT
Dragon Age multiplayer was straight up AIDS. It was indefensibly awful.
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Post by Unicephalon 40-D on Mar 13, 2019 14:18:48 GMT
Funny thread I zombie resurrected but no... after playing me3mp for 23 hours I will never ever have thoughts of going "back"
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Post by monk on Mar 15, 2019 2:14:52 GMT
Prior to the recent xmas sale, I didn't have ME3 on the PC, so there was never any chance of going back, not to mention the need to go through ME1 and ME2 + DLC to get my chracter history back. Thankfully I got that sorted in the end and things took off, and I eventually touched on ME3:MP. And because I'm a purist (I use a controller ala ME1 back from the X360), I used that for play. And then I was reminded why I hated ME2 and ME3 controls. It wasn't I was a bad player (although there is some debate on this ), it was because the controls were badly designed for the function in play. PC players can split the Unikey up so you can do separate things with different buttons, you don't jump in and out of cover constantly as you are trying to disable a device, or revive a team mate. But on a controller, it was ALL button A (Or Y in MEA), that was all you had, and I simply felt the same frustration I did back when ME2 and ME3 came out. I died from controller issues, even on very easy settings because they didn't perform as required. Although I will admit, when MEA came about I had trouble initially as well with cover (in SP, but not MP), largely because the unikey now only has two uses; revive and disarm/pickup. So use of cover (and survivability) was not impacted as it was in ME3:MP. As of such, I have very little reason or incentive to "go back" to ME3 other than for the SP campaign. Because despite everyones praise for the MP (content wise), for me, MEA:MPs controls are far superior for a controller user like me (once you get used to them; you can't really on a controller in ME3:MP because the core issues surrounding the Unikey remain; players on PC need only rebind it to the same key to experience what we control users experience). And had EA/Bioware not abandoned MEA so early, it could easily have had as much content on the MP side. But, alas, here we are.
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Post by GruntKitterhand on Mar 15, 2019 19:05:34 GMT
Nice necro - gave me a laugh anyway. After reading my post from 2 years ago it's fair to assume I was experiencing something of a temporary loss of sanity, combined with the enjoyment (and relief) of a major technical upgrade from PS3 to XB1. At the time of my enthusiastic post I had only played 9 Bronze games and had yet to finish the SP campaign. I got bored and disillusioned really really quickly. After those 2 years, MEA is deleted from my Xbox after 1.1 playthroughs and a measly 120 hours of MP. And I'm back on PS3 trying to knock out at least a couple of ME3 games every day, rolling towards 4000 hours across several accounts. I wouldn't call it nostalgia, I'd call it a way of life.
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Post by coffeyn7 on Mar 16, 2019 0:36:24 GMT
I have gone back to mass effect as i love the game, I play andromeda multiplayer sometimes, I don't really bother with challenges anymore simply because my manifest is maxed out :-( if they added more stuff that would be cool but I know it wont happen lol.
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Post by Unicephalon 40-D on Mar 17, 2019 8:57:32 GMT
I'm one of those "how can anyone even play this shit?" so more power if someone still plays that... unplayable Still doing MEAMP dailies but more of random lobbies and some heated games with friends.
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Post by mydamnalterego on Mar 19, 2019 14:15:09 GMT
Re-visited the ME3MP a couple of days ago .... was a bit of surprised, that it is still played a tad. Participated in, like, 2 Silver matches (as Batarian Vanguard and Human Soldier, on Firebase Hydra and Firebase Glacier resp.). What can I say? Cought myself on a thought, that 11 waves, VERY limited mobility and Omni-Space irritate me a bit. In all the rest - ME3MP is pretty decent even now :-))
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