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Post by ddrguy300 on Mar 26, 2017 18:39:32 GMT
Give the pretty harsh reviews and complaints that single player has thus far been given, coupled with the issues of multiplayer, is this where it all ends?
I'm just not sure how I see Bioware recovering from this in a way that has them coming out with another title.
The fans were so excited to see a new game dropped mostly because of the was the third game ended. They thought Bioware had learned their lesson, that they wouldn't make those mistakes again.
Well, they didn't make those old mistakes, but they sure as hell made new ones.
Like, don't get me wrong, the multiplayer is enjoyable for the most part when you put aside the bugs. And I think it would have been this game's saving grace. But with how buggy it is, it just isn't.
Like... ok, let's start with single player. I just find it laughable that so much could go badly: From what I've heard, the bad story telling, bad facial animations, the bad voice acting? I've only been about an hour into it, but one thing that's sticking with me.
*possible spoilers*
The "We're marooned" comment? Like.. what? Extra as f***, this was the mission, being marooned until you find that home. What a disjointed random ass over dramatic comment.
*end spoiler*
I just find it laughable how this stuff could be put out there as a finished project. Maybe the effort should have gone less into finding the 1000+ voice actors and more into the game itself... Like... I feel like everyone would have been perfectly happy as long as you didn't have a voice actor pool as small as Skyrim.
But in terms of multiplayer, that thing that would have been the game's saving grace... what arrogance the devs showed by cancelling the game's beta. Complete and utter arrogance on an unfathomable level. All of this shit that we got with the multiplayer on launch could have been avoided with a small group of dedicated fans tasked with giving structured feedback on how to fine tune the engine you produced.
But now instead of organized, small pools of feedback and reports, you have one very upset community with a large sect yelling the issues of your game at you because, let's be frank, it deserves it.
And while the multiplayer may have improved in some ways, the devs dun goofed in more ways, like the character cards. Example: I unlocked the ultra rare human adept, and I don't care. No one should care. Characters aren't fully playable until you've gotten at least 8 of their cards, if not all 10 in, some cases. It's not like unlocking ultra rare or rare weapons where you have 90% of the gun at your disposal and each one makes it just slightly better. You unlock a character at one and you're playing with half a kit that is hobbling to lvl20.
But I digress, as I could go on and on about what they did wrong.
I post this as I'm waiting for these blessed servers to come back up in the hopes that they are down because they are fixing the game breaking pieces of multiplayer, but assuming that that's not what their doing and assuming that most of this engine goes largely unchanged (which I am greatly hoping it isn't), I feel like this is the end. That even the huge fans like myself will look at the end of 3 however they do (I myself think it is good/amazing for my own reasons) and the launch of Andromeda and just express a sad yet amused chuckle saying "It was fun, but now it's over. It was a fun ride."
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Post by TormDK on Mar 26, 2017 18:52:58 GMT
Salty much?
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Post by ashevajak on Mar 26, 2017 18:53:09 GMT
Honestly, I half suspected this was the case when they fobbed it off to Bioware Montreal, so Edmonton could focus on their "new IP", whatever that may be. If they were that invested in continuing the series, they would have kept it with their primary team.
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Post by dabbler77 on Mar 26, 2017 19:04:29 GMT
Yeah, I don't see ME:A 2 anytime soon considering the bad reviews and lack of oomph this game received. I labelled the game as "meh" when I first saw the trailer for it and so far it's still staying as "meh". I bought it for the multiplayer but even that is disappointing me.
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Post by Urizen on Mar 26, 2017 19:15:00 GMT
The SP isn´t that bad and MP is despite a lack of balance fun, it really depends now if BW can get a handle on things. That and how well possible DLC sells.
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Post by Nightman on Mar 26, 2017 19:15:58 GMT
They already said this game is the start of a new trilogy.
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Post by missileglitcher on Mar 26, 2017 19:23:46 GMT
It won't end. This game is a huge and astounding commercial success for EA, and so will also be the next mass effect game. People will always buy it regardless of how bad it is. Heck, I preordered the game knowing full well it would be the worst game ever, and it has fully met my expectations.
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Post by cryptic137 on Mar 26, 2017 19:33:16 GMT
um, what bugs do you refer to in multiplayer? i am now at ~20 hours of mp and ive seen 2 bugs: using devices sometimes cancels (probably depending on host) and 1 time a vanguard stuck in terrain but he fell out of the map and returned after some seconds. also using "character cards" is what keeps multiplayer going in my opinion. ive played the hell out of ME3 mp and it was kinda boring to have a class already at level 20 just to unlock a new character that is instantly on max level. The multiplayer is as it is in ME3: either you like it or you dont.
the facial animations are sure a thing that seems annoying, but after playing it 2 hours it shouldnt bug you anymore. the bad voice acting? sure there are 2-3 voices that are annoying but on top of that its rather good. the story isnt spectacular but its not bad either.
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Post by Mobius Y on Mar 26, 2017 19:36:54 GMT
You're seriously saying that commercial reviews mean something? Really?
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Post by bacon4breakfast on Mar 26, 2017 19:39:00 GMT
Hopefully this is the end for Mass Effect. Then they can get back to working on a much needed sequel to Sonic Chronicles: The Dark Brotherhood.
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Post by kino on Mar 26, 2017 19:39:30 GMT
I'd vote "No". The games legacy and popularity will be enough to have more made in the series.
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Post by ddrguy300 on Mar 26, 2017 20:03:39 GMT
um, what bugs do you refer to in multiplayer? i am now at ~20 hours of mp and ive seen 2 bugs: using devices sometimes cancels (probably depending on host) and 1 time a vanguard stuck in terrain but he fell out of the map and returned after some seconds. also using "character cards" is what keeps multiplayer going in my opinion. ive played the hell out of ME3 mp and it was kinda boring to have a class already at level 20 just to unlock a new character that is instantly on max level. The multiplayer is as it is in ME3: either you like it or you dont. the facial animations are sure a thing that seems annoying, but after playing it 2 hours it shouldnt bug you anymore. the bad voice acting? sure there are 2-3 voices that are annoying but on top of that its rather good. the story isnt spectacular but its not bad either. Clearly you are either crazy lucky or have not played long enough.
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Post by xaijin on Mar 26, 2017 20:29:28 GMT
lol SP is bad, really really bad. MP has promise because the limited intersection between what makes SP laughably amateurishly bad to begin with, and that has rather little to do with technical or mechanical framework. When people who liked FO4 complain about ME:A, something is wrong. Very very wrong.
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Post by Shodan/etm125 on Mar 26, 2017 20:33:36 GMT
We are 5 days post launch and we are decrying the end of the franchise. Chill.
I could be biased though bc I havent touched sp. I saw the trailer and knew it was going to kiddyized trash.
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Post by cryptic137 on Mar 26, 2017 20:39:55 GMT
um, what bugs do you refer to in multiplayer? i am now at ~20 hours of mp and ive seen 2 bugs: using devices sometimes cancels (probably depending on host) and 1 time a vanguard stuck in terrain but he fell out of the map and returned after some seconds. also using "character cards" is what keeps multiplayer going in my opinion. ive played the hell out of ME3 mp and it was kinda boring to have a class already at level 20 just to unlock a new character that is instantly on max level. The multiplayer is as it is in ME3: either you like it or you dont. the facial animations are sure a thing that seems annoying, but after playing it 2 hours it shouldnt bug you anymore. the bad voice acting? sure there are 2-3 voices that are annoying but on top of that its rather good. the story isnt spectacular but its not bad either. Clearly you are either crazy lucky or have not played long enough. 20 hours of mp isnt playing long enough? thats almost an entire day within the release week, how long have you been playing? no seriously, id like to know which bugs you are refering to. rubberbanding and connection issues arent theoretically bugs, its just bad hosts.
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Post by ddrguy300 on Mar 26, 2017 20:47:01 GMT
Clearly you are either crazy lucky or have not played long enough. 20 hours of mp isnt playing long enough? thats almost an entire day within the release week, how long have you been playing? no seriously, id like to know which bugs you are refering to. rubberbanding and connection issues arent theoretically bugs, its just bad hosts. frequent game crashes, credits not going into effect a couple of times, devices screwing up costing me games, laglaglag, can't think of more off the top of my head because I have to go to work. The game outright crashing is what makes it the most unplayable. As of now I have about 80 hrs in with the 10 from the trial.
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Hey Conrad, I slept with your sister.
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Post by Rivercurse on Mar 26, 2017 20:56:40 GMT
No
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Post by nanotm on Mar 26, 2017 20:56:51 GMT
dai and me3 were both the same with regards the CTD issues
it must be soemthign in the driver call files that biowere uses and clearly there still using the same overpaid guy to write the code they were back then, I know this because I got the exact same event viewer notifications spam in both of those games....
the game itself is nice to play though, the storyline doesn't seem that far fetched (ok I haven't put more than 2 hours into the sp side of it yet) with respect to the previous games and the multiplayer is good for all its faults, (the majority of which seem to be largely lag related)
if they make a follow up game in 24 months i'll likely buy it so long as they fix most of these problems (or amd does it for them)
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Post by TormDK on Mar 26, 2017 21:01:17 GMT
lol SP is bad, really really bad. MP has promise because the is limited intersection between what makes SP laughably amateurishly bad to begin with, and that has rather little to do with technical or mechanical framework. When people who liked FO4 complain about ME:A, something is wrong. Very very wrong. I'm about half way through SP now, and I don't really see what the negative fuss is about. Looks stunning (Only playing in 1440p currently though), same Bioware style "You are TEH CHOZEN!" that we've come to expect. Sure, there can be a little tidbit with the eyes animationwise from time to time, but it's nice to not hear all this talk of the reapers constantly.
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Post by Nocturnis on Mar 26, 2017 21:20:04 GMT
This is the end of the ME universe for sure. I was wrong about 2YK and that mayan calendar shit, but these are the end times I'm sure of it. I like how you worded the poll so that no could say they actually like the game and think the IP is looking up. It takes a certain level of petty, I approve. I also like how you're one hour into the actual story and already making a thread devoted to tearing the game down.
I swear to god, this forum is going to give me an ulcer.
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Post by Deleted on Mar 26, 2017 21:28:54 GMT
It's entirely possible. To start, Biower never intended for ME as a franchise to go beyond the trilogy (hence nuking the setting with ME3). This game exists solely because someone thought it would be worth it from a financial standpoint to revive the IP. Right now, it's difficult to determine its success apart from lukewarm critical reviews (which is not necessarily indicative of commercial failure, evidenced by Battlefront, for instance).
I will note that personally my level of hype for the game is practically non-existent. I don't have it, don't plan on getting it anytime soon, and likely will buy a used copy if I ever do decide to take the plunge. Considering my absolute obsession with the original trilogy years back, the idea that I'd be so "meh" toward a new ME game is hard to fathom, but here we are. They took out too many elements of the setting, gameplay and story I liked, and what they added in return doesn't entice me. That it seems to be heavily unpolished doesn't help (though at least that can be fixed in patches, somewhat).
Now, anecdotes typically aren't very useful, but I know an alarming number of gamers in my social circle with a similar reaction of "meh" toward Andromeda, and if that trend carries over to the general population it's not good. It's not necessarily hate that kills franchises, but indifference, and I feel that Andromeda has garnered a lot of that.
It remains to be seen if the series can pick up enough new fans to replace those of us who have left. My prediction is if Andromeda is a commercial failure, the series is dead.
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Post by kpeter on Mar 26, 2017 21:48:27 GMT
This is not the end of the frenchise for sure. If this doesnt do well with sale numbers they will just do the math and release and even more dumbed down version built from less money, and it will still be sold for many gamers. But to be fair this game is a disappointment, both the single and the multi.
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Post by Doctor Fumbles on Mar 26, 2017 22:01:39 GMT
Like I said an in other post, the MP of this game is making bank, so I seriously doubt if this is the last one despite what all you doomsayers think.
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Post by akots on Mar 26, 2017 22:12:47 GMT
It's entirely possible. To start, Biower never intended for ME as a franchise to go beyond the trilogy (hence nuking the setting with ME3). This game exists solely because someone thought it would be worth it from a financial standpoint to revive the IP. Right now, it's difficult to determine its success apart from lukewarm critical reviews (which is not necessarily indicative of commercial failure, evidenced by Battlefront, for instance). I will note that personally my level of hype for the game is practically non-existent. I don't have it, don't plan on getting it anytime soon, and likely will buy a used copy if I ever do decide to take the plunge. Considering my absolute obsession with the original trilogy years back, the idea that I'd be so "meh" toward a new ME game is hard to fathom, but here we are. They took out too many elements of the setting, gameplay and story I liked, and what they added in return doesn't entice me. That it seems to be heavily unpolished doesn't help (though at least that can be fixed in patches, somewhat). Now, anecdotes typically aren't very useful, but I know an alarming number of gamers in my social circle with a similar reaction of "meh" toward Andromeda, and if that trend carries over to the general population it's not good. It's not necessarily hate that kills franchises, but indifference, and I feel that Andromeda has garnered a lot of that. It remains to be seen if the series can pick up enough new fans to replace those of us who have left. My prediction is if Andromeda is a commercial failure, the series is dead. So true. It looks like a book where you go through the first 20 pages out of 500 and just cannot continue reading because there are so many things that are annoying or not done right and is so poorly written it makes me cringe almost at every dialogue. Clear example of bad taste and obnoxious obsession with trying hard to be entertaining. It did not occur to whoever wrote it that if there is nothing to say, it might be better just to remain silent unless specifically asked. The only hope that it is a first draft and the authors will actually improve on it. It is not just meh, it is actually bad. So, the book goes back to its shelf and stays there for now. On the contrary, ME starting from 1 and through the nail biting end of 3, which I actually liked, yes, we are all going to be hooked up to the machines and probably sooner rather than later, is rather a book where you read the first 5 pages and just cannot put it down until you finish it and then want to read it again. Also, in general, I don't like games of accumulation. Is it a strategy RPG? Now that would be a new genre, wouldn't it. Best loot should drop from enemies or be a reward for quests. At least, try and do it DA-Origin style with very restricted ways to get money. Add to the insult limited inventory, repetition of endless senseless things-to-do, graphical and voice over issues, it all comes to new heights of particularly annoying bs. This is all IMVHO and I have no problems with whoever likes and enjoys the game despite all this. Multiplayer is actually not bad. Maybe, the franchise survives if Bioware puts effort into fixing things and improving multiplayer. At this point, some investment into dedicated servers might seem pretty wise. It is not too expensive and would just skyrocket the number of people enjoying it with minimal lag. It should be practical and do-able.
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Post by xaijin on Mar 27, 2017 0:52:39 GMT
lol SP is bad, really really bad. MP has promise because the is limited intersection between what makes SP laughably amateurishly bad to begin with, and that has rather little to do with technical or mechanical framework. When people who liked FO4 complain about ME:A, something is wrong. Very very wrong. I'm about half way through SP now, and I don't really see what the negative fuss is about. Looks stunning (Only playing in 1440p currently though), same Bioware style "You are TEH CHOZEN!" that we've come to expect. Sure, there can be a little tidbit with the eyes animationwise from time to time, but it's nice to not hear all this talk of the reapers constantly. I didn't even mention the graphics. I can tell you being a professional game designer it does not look 2017 "stunning" but that's neither here nor there on an objective measure, because this: this is easy. Critiquing this and taking apart all of the game based on easy passes and obvious mechanical problems is easy. Fixing them is also 'easy', but very expensive to do in an engine like Frostbite so we're probably not going to see any headway on that front, but that's not actually even near the point of my issue, cause my issue starts at ME2 and has grown larger every time, every game. My problem is the butts in the seats behind the monitor, not with what's on it. When politics starts to leak out of your game and into people's perception of your entire company and all of their output, you have a problem, no matter how well-intentioned or noble your political cause is. Games about politics are fine, even necessary. Political games are not fine. Not any kind of fine. The other tangent to that is how to approach making that game about politics, and talking down to your customers and fans like they're unaware braindead idiots, whom haven't ever seen or BEEN or experienced those things you're so eagerly hamfisting into your Joss Whedon reject bin plots to show how clever and politically savvy you are isn't particularly bright and certainly isn't good writing of any kind. Bioware was better than that, by a long long shore. And yet here we are.
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