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Post by Deleted on Mar 28, 2017 23:26:28 GMT
^^ I think along those lines everytime I see a claim suggesting that BioWare had no experience with open world until DAI. I guess some of these folks have never heard of BG, NWN, etc.
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Post by Psychevore on Mar 29, 2017 0:03:26 GMT
Ah, so that's why you called the game a joke and lied about the game not selling well (it's actually topping the charts right now). Because you actually like it. No. Because I can recognize its many objective flaws: massive technical flaws, weak writing, bad creative decisions and overall lack of vision. I can still enjoy it however, just like I can enjoy many other average games out there. And MEA is not selling well at all. Being behind ME3 and especially ME2 is quite bad. Not to mention two releases this year were bigger than MEA, a new IP and another average game. You are aware digital sales, which aren't included in the sales figures released, are now the overwhelming way games are sold, right? So comparing them to the physical sales figures of ME2 from 5 years ago isn't fair. And I gotta say I'm getting quite tired of everybody throwing around terms like 'weak writing', 'bad creative decisions' and 'lack of vision' at everything they just don't like. Get over yourself.
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Post by SofNascimento on Mar 29, 2017 1:30:09 GMT
ME2 wasn't their glory days? When I joined the original Bio boards, they were full of people complaining about how Bio was moving away from the glory days of BG2. The games change but the complaint stays the same. That's true, but also a lie. Did people complained when ME2 was released? Yes. "It's not an RPG", "bad plot", "daddy issues" and all that. However, ME2 was, and still is, the highest rated RPG of all time, it's metacritic user score is the highest of the franchise and it won numeral GOTY awards both from critics and user poll, including many meaningful ones. The point is, people complain, but the complains are not the same nor is the overall reaction to the game. There will always be people who dislike a game, just like there will always be people who love it no matter how good or bad it is. It's just the way things are, but it doesn't mean it always the same overall reaction.
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Post by garrusfan1 on Mar 29, 2017 1:35:44 GMT
How do you know how much it sold. I haven't heard a thing. Also unless they do what they did with the skyrim remastered (add a ton of stuff into it)I don't see how selling a "remastered" version of the ME3 trilogy. Although I will admit if they do an ending in ME3 where it changes to something else I will gladely throw my money at it. But most people wouldn't
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Post by alanc9 on Mar 29, 2017 2:05:21 GMT
ME2 wasn't their glory days? When I joined the original Bio boards, they were full of people complaining about how Bio was moving away from the glory days of BG2. The games change but the complaint stays the same. That's true, but also a lie. Did people complained when ME2 was released? Yes. "It's not an RPG", "bad plot", "daddy issues" and all that. However, ME2 was, and still is, the highest rated RPG of all time, it's metacritic user score is the highest of the franchise and it won numeral GOTY awards both from critics and user poll, including many meaningful ones. The point is, people complain, but the complains are not the same nor is the overall reaction to the game. There will always be people who dislike a game, just like there will always be people who love it no matter how good or bad it is. It's just the way things are, but it doesn't mean it always the same overall reaction. Sure, some games have been better than others. But ME:A isn't anything like the failure that Jade Empire was, from what I've seen. Maybe it's down to NWN OC levels.
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Post by lastpawn on Mar 29, 2017 4:39:59 GMT
ME2 wasn't their glory days? When I joined the original Bio boards, they were full of people complaining about how Bio was moving away from the glory days of BG2. The games change but the complaint stays the same. That's true, but also a lie.Did people complained when ME2 was released? Yes. "It's not an RPG", "bad plot", "daddy issues" and all that. However, ME2 was, and still is, the highest rated RPG of all time, it's metacritic user score is the highest of the franchise and it won numeral GOTY awards both from critics and user poll, including many meaningful ones. The point is, people complain, but the complains are not the same nor is the overall reaction to the game. There will always be people who dislike a game, just like there will always be people who love it no matter how good or bad it is. It's just the way things are, but it doesn't mean it always the same overall reaction. That's also a lie. ME2 has a 96 on xbox, and even there it's tied with Skyrim. On PC, BG2 scores higher. Not that we should care too much about this since Skyrim is barely more than a walking simulator, but you decided to worship at the altar of "professional critics" metascore.
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Post by Cyan_Griffonclaw on Mar 29, 2017 5:22:40 GMT
So Andromeda became a joke, isn't selling well and its lasting lagacy will be of a broken game. Not much you can do about that now, but the good news is there is hope for Mass Effect, EA. Hope inthe form of glorious remaster. Pick the trilogy up, remaster it in 4k and 60fps (or even 30 depending on the console), release it with all DLCs and more important than that CHANGE THE ENDINGS. Yes. That's the only way ME can come back from the grave. If it was up to me, there wouldn't have been a Extended Cut, I actually don't download it and my canon endings for ME3 are the original, but this isn't about me, well, it kinda is, it's about Mass Effect and how awesome it was and how it doesn't deserve to die like this. Rework the whole of priority Earth, make it the Suicide Mission 2.0 it should have been, and make the ending more pleasant. Let people be happy. Talk with Casey Hudson, he is an extremely talented developer, I'm sure he will agree with this. Maybe you can even keep the Starchild and the Reaper nonsense, people would have forgiven it if the aftermath was brighter. They would have then it will still do now. Best part is that this won't cost that much money and you even ask full price (just remember, ALL DLCs!). Do this very simple task right and ME will be back in strength. Then, you give Mass Effect to a very talented group of people and let them decide where to go from there. Easy peasy. I am with you. I would pre-order it now with all the gripes I have with Andromeda. Mass Effect was true all the way to the ending (the Extended Cut appeased me enough to replay the hell out of it. Another member described ME3 better than I ever could on why it kept me hooked. It would also give whoever more time to handle the franchise from the very beginning and keep the vision true to the end. Oh my goodness... I would spent $75 for a preorder of ME1 right now. If EA wants to cash in on the DLC again... I'm all aboard. After all, it costs money to retranslate every damn thing. To replay ME3 on Frostbite fighting a Reaper. OMG.
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Post by Cyan_Griffonclaw on Mar 29, 2017 5:27:02 GMT
The amazing part is not that people are still butthurt about the ending five years later. But that they think they can still somehow convince Bioware to change it. Well... you're right.
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Post by SofNascimento on Mar 29, 2017 14:31:19 GMT
That's true, but also a lie.Did people complained when ME2 was released? Yes. "It's not an RPG", "bad plot", "daddy issues" and all that. However, ME2 was, and still is, the highest rated RPG of all time, it's metacritic user score is the highest of the franchise and it won numeral GOTY awards both from critics and user poll, including many meaningful ones. The point is, people complain, but the complains are not the same nor is the overall reaction to the game. There will always be people who dislike a game, just like there will always be people who love it no matter how good or bad it is. It's just the way things are, but it doesn't mean it always the same overall reaction. That's also a lie. ME2 has a 96 on xbox, and even there it's tied with Skyrim. On PC, BG2 scores higher. Not that we should care too much about this since Skyrim is barely more than a walking simulator, but you decided to worship at the altar of "professional critics" metascore. Nope, metacritic has a hidden .xx score, you can check it by seeing the list of highest ranked games of all time and, as I said, ME2 will come on top. Moreover, you can check gamesranking as well. And ME2 most reliable score is for the 360 as it has by far the most numbers of reviews.
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Post by jackdaniel on Mar 29, 2017 15:15:13 GMT
Here is how you save the franchise:
Regardless of whether it's a reboot or a sequel, write the story first before starting on the game design. Go back and read over your own lore and be as faithful as possible. Even small things like how gun works, how are things armored and shielded. You can make a few drastic recton if you must, but be really careful and make sure it really pays off. And don't be lazy on the nitpicky details either, a lot of the time wild and ridiculous setting are believable because of attentions paid to details.
Designs should be limited to what the story calls for. Don't make a game based on a check list of features, even if sometimes it's a list fans want.
Go easy on the romance. I feel this has gotten out of hands, people are treating this like a must have feature. I actually like the more relationships based on family or profesion, something I appreciate this game has done. Seriously, don't write every characters with a romance subplot, in fact, I would impressed if your next game just skip it completely.
Get the tone right. If you do a light hearted, hopeful game, make the main quest something not so serious, with limited scope and limited consequence.
Go easy on the open world. Particularly don't put an open world between us and important quests. make the mission area larger, the hubs larger for sure, but don't go open world UNLESS, there is something specific you have in mind.
Don't mess with player's suspension of disbelief. Once you establish the rules in the beginning of the game, don't fuck with it.
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Post by Iakus on Mar 29, 2017 15:21:24 GMT
Here is how you save the franchise: Regardless of whether it's a reboot or a sequel, write the story first before starting on the game design. Go back and read over your own lore and be as faithful as possible. Even small things like how gun works, how are things armored and shielded. You can make a few drastic recton if you must, but be really careful and make sure it really pays off. And don't be lazy on the nitpicky details either, a lot of the time wild and ridiculous setting are believable because of attentions paid to details. Designs should be limited to what the story calls for. Don't make a game based on a check list of features, even if sometimes it's a list fans want. Go easy on the romance. I feel this has gotten out of hands, people are treating this like a must have feature. I actually like the more relationships based on family or profesion, something I appreciate this game has done. Seriously, don't write every characters with a romance subplot, in fact, I would impressed if your next game just skip it completely. Get the tone right. If you do a light hearted, hopeful game, make the main quest something not so serious, with limited scope and limited consequence. Go easy on the open world. Particularly don't put an open world between us and important quests. make the mission area larger, the hubs larger for sure, but don't go open world UNLESS, there is something specific you have in mind. Don't mess with player's suspension of disbelief. Once you establish the rules in the beginning of the game, don't fuck with it. SO MUCH THIS! Well, except the romance part. But even then, I do think it's gotten out of hand. So much focus on who and how many over a subplot that's less about telling a story and more about a lead-up to increasingly graphic sex scenes. It's sorta killing the whole focus on "romance" Honestly, maybe we could tone done on the "serious" stuff and maybe roll them back to lighter fare...
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Post by SofNascimento on Aug 20, 2017 12:03:36 GMT
And people said I was exaggerating...
The idea still holds, a remaster still the way to go, at least on short term. It would make people hopeful again.
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Conquer Your Dreams
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Post by Conquer Your Dreams on Aug 20, 2017 12:04:45 GMT
And people said I was exaggerating... The idea still holds, a remaster still the way to go, at least on short term. It would make people hopeful again. Yep, first some really well done reboot for next generation of players, after they can start planning what to do next.
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Post by decafhigh on Aug 20, 2017 14:52:10 GMT
And people said I was exaggerating... The idea still holds, a remaster still the way to go, at least on short term. It would make people hopeful again. Yep, first some really well done reboot for next generation of players, after they can start planning what to do next. A full reboot maybe, where they go back wipe the entire slate clean and start over from the beginning. Maybe you keep Shepard and the initial premise of fighting the Reapers but you throw everything else away. I might be interested enough to buy that if reviews end up being spectacular. If they just take the OT as is and remaster it with some new textures and graphical enhancements, not interested at all. I've already paid for and played the OT, not really wanting to do that again. Still think the best thing they can do for ME is to let it rest and move on to something else.
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Post by slayer299 on Aug 20, 2017 15:14:47 GMT
So Andromeda became a joke, isn't selling well and its lasting lagacy will be of a broken game. Not much you can do about that now, but the good news is there is hope for Mass Effect, EA. Hope inthe form of glorious remaster. Pick the trilogy up, remaster it in 4k and 60fps (or even 30 depending on the console), release it with all DLCs and more important than that CHANGE THE ENDINGS. Yes. That's the only way ME can come back from the grave. If it was up to me, there wouldn't have been a Extended Cut, I actually don't download it and my canon endings for ME3 are the original, but this isn't about me, well, it kinda is, it's about Mass Effect and how awesome it was and how it doesn't deserve to die like this. Rework the whole of priority Earth, make it the Suicide Mission 2.0 it should have been, and make the ending more pleasant. Let people be happy. Talk with Casey Hudson, he is an extremely talented developer, I'm sure he will agree with this. Maybe you can even keep the Starchild and the Reaper nonsense, people would have forgiven it if the aftermath was brighter. They would have then it will still do now. Best part is that this won't cost that much money and you even ask full price (just remember, ALL DLCs!). Do this very simple task right and ME will be back in strength. Then, you give Mass Effect to a very talented group of people and let them decide where to go from there. Easy peasy. I have to tell you I disagree here about remastering the OT; 1. giving them all the same 'look' isn't a needed fix. ME (1)'s graphics, not only hold up well, and they aren't supposed to be photo realistic, that's not the style of the game. 2. In your 'remaster' are you also changing the gameplay mechanics? 3. the Ending didn't need a "happy" ending, none of the endings or the SC made anysense to begin with, irregardless of BW's desperate backpedaling to fix it. 4.Not much could save about 50% of ME3. zBut of course that's just my opinion
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Post by alanc9 on Aug 20, 2017 15:26:03 GMT
How would a remaster help? The games are not that old and still readily available to anyone that wants them. Well, I think the substance of the proposal is to make the endings happier; the remaster is just a delivery system for the new endings. If nothing else, I'll give it points for the intellectual honesty. I wouldn't mind seeing mE1 and ME2 brought up to ME3's gameplay. Not sure about new endings, since that doesn't solve any problem I have. But would I pay for it? I dunno.
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Post by SofNascimento on Aug 20, 2017 15:35:20 GMT
How would a remaster help? The games are not that old and still readily available to anyone that wants them. Well, I think the substance of the proposal is to make the endings happier; the remaster is just a delivery system for the new endings. If nothing else, I'll give it points for the intellectual honesty. I wouldn't mind seeing mE1 and ME2 brought up to ME3's gameplay. Not sure about new endings, since that doesn't solve any problem I have. But would I pay for it? I dunno. The remaster in itself is a valid step to try to win back some positive attitudes. Reworking the endings would go an extra mile however. They don't even had do change them. Just remake Priority Earth to make it the Suicide Mission 2.0 it should have been and make the entire ending smoother.
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Post by smilesja on Aug 20, 2017 15:36:58 GMT
Reboots and re masters are lazy. Just improve on what you did wrong and go from there.
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Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Croatsky on Aug 20, 2017 15:54:25 GMT
Here's an idea EA.
Give ME IP to one of other studios under your umbrella that is actually competent.
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Post by alanc9 on Aug 20, 2017 15:54:46 GMT
^^ I think along those lines everytime I see a claim suggesting that BioWare had no experience with open world until DAI. I guess some of these folks have never heard of BG, NWN, etc. Well, I'm not sure I'd class BG2 or NWN as open-world (although you could set up an NWN mod for OW if you wanted). BG1, sure.
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Post by Guts on Aug 20, 2017 15:58:18 GMT
Even Destiny is getting a sequel, I don't think mass effect needs to be "saved" And it's funny because Destiny is essentially a big colorful pile of broken promises that went off the rails to the point where whatever narrative was left was just a bunch of sci-fantasy gibberish. The taken king was good though. (Cayde 6 was an awesome character)
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Post by KaiserShep on Aug 20, 2017 16:40:14 GMT
And it's funny because Destiny is essentially a big colorful pile of broken promises that went off the rails to the point where whatever narrative was left was just a bunch of sci-fantasy gibberish. The taken king was good though. (Cayde 6 was an awesome character) I've been with this thing since the first beta, and I actually have everything up to RoI, and despite my numerous problems, there are times when I simply can't put the game down, though largely now because of PvP and the various friends I have online that I have a good laugh with. I'm also optimistic about the new game. I really like what I see so far, even if the beta is so scant this time around.
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linksocarina
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Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by linksocarina on Aug 20, 2017 18:33:23 GMT
Are the sales really that bad? It was sold out when I went to Gamestop. Estimated 3 million units sold. I think it broke even at least.
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Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
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Post by linksocarina on Aug 20, 2017 18:34:39 GMT
Yes! I still defend his vision for the ending to this day. I never saw how that version was any better than what we got. It isent it's actually arguably worse. Plus it was just an idea floating out there, never confirmed.
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areskeith
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
PSN: killanightmare
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Post by areskeith on Aug 20, 2017 19:43:25 GMT
I wish people would get off the remastering old games bandwagon
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