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Post by AnDromedary on Jun 12, 2017 20:57:03 GMT
Shepard ... I am ashamed to say, now that I think about it, it's probably Mordin because I do usually cure the genophage. I think he only survived in one single playthrough so far. Oh and Legion because I only sided with the geth once as well. In ME2, I do usually try to keep most of the crew (if not all) alive, mostly because I think in most cases you loose a lot of ME3 content when killing them off in ME2. I did one playtthrough with a Shepard who killed as many as possible during the SM and ME3 feels like a gutted version of the game without them.
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Post by sugarless on Jun 12, 2017 21:32:43 GMT
My first-ever me3 pt, however, was without a me2 import (older computer with corrupted hd) was quite traumatic. The default ME3 start meant that Eve, possibly Mordin if you choose to cure the genophage, as well as Tali all die. Not being able to prevent these deaths was excruitiating. You can avoid having Mordin and Tali from dying. If reputation is high enough, Shepard can convince Mordin not to cure the genophage. With Tali, just side with the quarians. True but, if you want your cake and eat it too, i.e. the cure, wanting both geth and the quarians...it can be quite an emotional trip to play this game with Bioware's evil default decisions. Can't wait to start my Thane, Jacob and Jack free game soon (after Andromeda).
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Post by themikefest on Jun 13, 2017 21:33:46 GMT
In ME2, I do usually try to keep most of the crew (if not all) alive, mostly because I think in most cases you loose a lot of ME3 content when killing them off in ME2. I did one playtthrough with a Shepard who killed as many as possible during the SM and ME3 feels like a gutted version of the game without them. A default ME3 playthrough is similar to that. I do like a couple of the characters that replace the ones who were killed in ME2. If Mordin is dead, Padok Wiks takes his place. A good character. If Grunt is dead or nor let out of the tank, Urdnot Dagg takes his place. Another good character. If Tali wasn't recruited or died in ME2, Admiral Xen takes her place except she isn't a squadmate. I like her dialogue on the dreadnought mission.
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Post by cmoe on Jun 13, 2017 21:44:17 GMT
In ME2, I do usually try to keep most of the crew (if not all) alive, mostly because I think in most cases you loose a lot of ME3 content when killing them off in ME2. I did one playtthrough with a Shepard who killed as many as possible during the SM and ME3 feels like a gutted version of the game without them. A default ME3 playthrough is similar to that. I do like a couple of the characters that replace the ones who were killed in ME2. If Mordin is dead, Padok Wiks takes his place. A good character. If Grunt is dead or nor let out of the tank, Urdnot Dagg takes his place. Another good character. If Tali wasn't recruited or died in ME2, Admiral Xen takes her place except she isn't a squadmate. I like her dialogue on the dreadnought mission. Well now I have to go get a bunch of people killed so I can see how the different characters play out.
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Post by AnDromedary on Jun 13, 2017 21:45:26 GMT
In ME2, I do usually try to keep most of the crew (if not all) alive, mostly because I think in most cases you loose a lot of ME3 content when killing them off in ME2. I did one playtthrough with a Shepard who killed as many as possible during the SM and ME3 feels like a gutted version of the game without them. A default ME3 playthrough is similar to that. I do like a couple of the characters that replace the ones who were killed in ME2. If Mordin is dead, Padok Wiks takes his place. A good character. If Grunt is dead or nor let out of the tank, Urdnot Dagg takes his place. Another good character. If Tali wasn't recruited or died in ME2, Admiral Xen takes her place except she isn't a squadmate. I like her dialogue on the dreadnought mission. Yea, there is also something to be said for the Grissom Academy mission without Jack present. Good stuff. I do appreciate the BW went through the trouble of basically creating at least twice the content in order to account for all the possibilities. I would recommend to anyone who likes the series, to play through these alternative scenarios at least once. Just, at the end of the day, most of the time I do prefer the trilogy spanning sense of familiarity and scale, that only comes with the surviving squad mates.
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Post by brfritos on Jun 13, 2017 23:37:17 GMT
A default ME3 playthrough is similar to that. I do like a couple of the characters that replace the ones who were killed in ME2. If Mordin is dead, Padok Wiks takes his place. A good character. If Grunt is dead or nor let out of the tank, Urdnot Dagg takes his place. Another good character. If Tali wasn't recruited or died in ME2, Admiral Xen takes her place except she isn't a squadmate. I like her dialogue on the dreadnought mission. Well now I have to go get a bunch of people killed so I can see how the different characters play out. Well, it will be lonely, I can tell you that. LOL You will only have Liara, James and EDI as squadmates (and Javik if you have From Ashes). The Normandy will be a very empty ship too. And as pointed before, Padok Wiks is a very interesting replacement to Mordin. The chat between Dr. Michell and Adams during the Tuchanka arc is very touching too. And now that I'm thinking off: my Shep is a serial killer, I killed Samara and her entire family!
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Post by cmoe on Jun 14, 2017 0:02:36 GMT
Well now I have to go get a bunch of people killed so I can see how the different characters play out. Well, it will be lonely, I can tell you that. LOL You will only have Liara, James and EDI as squadmates (and Javik if you have From Ashes). The Normandy will be a very empty ship too. And as pointed before, Padok Wiks is a very interesting replacement to Mordin. The chat between Dr. Michell and Adams during the Tuchanka arc is very touching too. And now that I'm thinking off: my Shep is a serial killer, I killed Samara and her entire family! I actually had Mordin die the first time I played because I didn't look up any information about how to keep people alive. I used that for my first ME3 run, I liked Wiks but I love Mordin so that's a tough one. I have never sided with Morinth in a PT so I might just do that and Wrex was always alive so I might have to do a run were he doesn't make it. So aside from Wrex, Grunt and Tali are there actually any other replacements in ME3? Or is it just nice and quiet? I feel like I'm turning to the dark side or something. I blame themikefest
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Post by themikefest on Jun 14, 2017 11:52:21 GMT
I feel like I'm turning to the dark side or something. I blame themikefest His playthroughs are the light side. Here's the best scene in the Citadel dlc I've done that a couple of times.
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Post by dmc1001 on Jun 14, 2017 15:46:11 GMT
I feel like I'm turning to the dark side or something. I blame themikefest His playthroughs are the light side. Here's the best scene in the Citadel dlc I've done that a couple of times. If you used a mod to play Citadel dlc after Earth, I wonder if you couldn't potentially remove three more from the party: Cortez in the shuttle crash and two squadmates at the beam run. That would leave Traynor, Joker and a choice of Liara, James or EDI.
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Post by themikefest on Jun 14, 2017 16:32:29 GMT
If you used a mod to play Citadel dlc after Earth, I wonder if you couldn't potentially remove three more from the party: Cortez in the shuttle crash and two squadmates at the beam run. That would leave Traynor, Joker and a choice of Liara, James or EDI. I'm curious if anyone has tried that? I don't use mods since I play on the ps3 and I've never played Citadel after finishing the game.
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Post by cmoe on Jun 14, 2017 22:28:16 GMT
His playthroughs are the light side. Here's the best scene in the Citadel dlc I've done that a couple of times. If you used a mod to play Citadel dlc after Earth, I wonder if you couldn't potentially remove three more from the party: Cortez in the shuttle crash and two squadmates at the beam run. That would leave Traynor, Joker and a choice of Liara, James or EDI. It's like a competition of who can have the loneliest Citadel party. :smh: themikefest Just curious, do you have a PT like this with DA? Though the amount of people you can kill or have killed is probably a lot less and they may not always stay dead.
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Post by themikefest on Jun 15, 2017 0:01:02 GMT
themikefest Just curious, do you have a PT like this with DA? Though the amount of people you can kill or have killed is probably a lot less and they may not always stay dead. No.
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Post by aoibhealfae on Jun 16, 2017 19:21:28 GMT
"Most off" possibly Ashley. If she was written appropriately, I would have felt more conflicted about it instead of feeling like she's a waste of space being alive.
I wished I could sum enough enthusiasm to say that I play the game repetitively just to see Garrus and Liara die gruesomely all the time. I would do it if I didn't feel like my time is better spent on better things.
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Post by dmc1001 on Jun 16, 2017 20:12:30 GMT
"Most off" possibly Ashley. If she was written appropriately, I would have felt more conflicted about it instead of feeling like she's a waste of space being alive. I wished I could sum enough enthusiasm to say that I play the game repetitively just to see Garrus and Liara die gruesomely all the time. I would do it if I didn't feel like my time is better spent on better things. Ashley dies in 100% of my playthroughs. It's not because I hate her so much as my desire to save Kaidan. Just how it is. I guess, because I don't play Renegade much, Mordin also always dies because in order to save him I have to kill the krogan. (Slideshows with living rachni prove that to be true.)
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Post by themikefest on Jun 16, 2017 20:19:07 GMT
Mordin also always dies because in order to save him I have to kill the krogan. (Slideshows with living rachni prove that to be true.) How long would you say it would take to kill off the krogan? How far in the future is that slide? If its a few years, what killed off the krogan in that short period of time? It wasn't the genophage. Could it have been a giant asteroid that smashed into their homeworld killing them like what happened to the dinosaurs on Earth?
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Post by dmc1001 on Jun 16, 2017 21:08:52 GMT
Mordin also always dies because in order to save him I have to kill the krogan. (Slideshows with living rachni prove that to be true.) How long would you say it would take to kill off the krogan? How far in the future is that slide? If its a few years, what killed off the krogan in that short period of time? It wasn't the genophage. Could it have been a giant asteroid that smashed into their homeworld killing them like what happened to the dinosaurs on Earth? Nothing is certain but I feel the slideshows are meant to suggest outcomes that were a direct result of the in-game events. It could be that a weakened krogan were overwhelmed and destroyed by a resurgent rachni. I tend to find it unlikely, with all the technology at their disposal, that asteroids are killing anyone (except intentionally).
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Post by duskwanderer on Jun 16, 2017 22:24:25 GMT
I've never really been all that inclined to do playthroughs in which people die off. I have to dislike a character pretty intensely to do that. Unfortunately, the characters I intensely dislike are mostly unkillable (or I'd have to kill of someone I like in order to kill them as well).
That's Liara, Aria, and Wrex (the one I do kill). Since I kill off Wrex, I have to make a choice between saving Eve, saving Mordin, or killing both. I like Eve, but Mordin is better, so I save him, but I do feel bad about Eve.
Usually, I kill off Ashley on Virmire, because I like Kaidan better and he's more useful in ME3. I did have one game with Ash, though. To have her skills unlocked and to see some of her dialogue (not that I find it great, but I wouldn't have known unless I did)
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Post by daemul on Jun 17, 2017 19:26:30 GMT
In my first and "Canon" playthrough of the trilogy all those years ago, I had
Kaidan(Virmire) die in ME1
Jack(Suicide Mission-I made the mistake of listening to Miranda), Jacob(Suicide Mission-he volunteered) and Samara(Suicide Mission-I picked her as 2nd squad leader because I didn't want to show bias towards Garrus lol) die in ME2
Miranda(Killed by Kai Leng), Thane(Killed by Kai Leng), Mordin(I shot him), Tali(Committed Suicide), Legion(Sacrificed himself) and Wrex(I shot him) die in ME3
The squadmates who survived the trilogy were Ashley(My LI), EDI, Garrus, Liara, Javik, James, Zaeed, Kasumi and Grunt.
Having also played through the trilogy with everyone alive, I can honestly say that I prefer my main playthrough where squadmates were dropping like flies, it fit much better with the story Bioware were trying to tell, especially in ME3 where there was an Intergalactic War of Extinction going on.
Also, many of the missions where some squadmates are written to appear are much better without them, such as the Grissom Academy and Ardat Yakshi Monastery missions. Grissom Academy without Jack allows for the students to have some actual character development(as well as giving us one of the best Shepard quotes in the entire series if you choose to send the students to the frontlines at the end), whilst the Ardat Yakshi mission without Samara removes the worst written and most nonsensical scene in the series, Samara's Suicide.
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Post by blackice on Jun 18, 2017 10:26:21 GMT
This reminds me that I have this ME3 "worst playthrough" to finish. I killed in gibbed editor: Mordin, Thane, Jack, Wrex. Tali and Jacob are dying by default in all my games during suicide mission. Kirrahe didn't survive Virmire. Morinth replaced Samara.
I convinced Padok Wiks to sabotage the genophage cure. Salarian councilor died. My only regret is that I kept Ashley alive after Citadel coup - my Shepard should have put a bullet in her head. Both Samara's daughters are dead - only banshee Morinth still to kill. Finished Rannoch - quarians are all dead. I started Citadel DLC, and I admit that I had to stop the game. It is indeed depressing. But anyway, should I continue it: - Miranda will die - Cortez will die - Destroy ending - all synthetics will die - don't remember how many EMS I have, so is possible to have even more casualties. I desperately want to see Liara dead...
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Post by themikefest on Jun 18, 2017 11:20:46 GMT
- don't remember how many EMS I have, so is possible to have even more casualties. I desperately want to see Liara dead... For her to be killed, ems has to be below 2000 and taken on the beam run. Harbinger will kill her.
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Post by blackice on Jun 18, 2017 19:53:15 GMT
- don't remember how many EMS I have, so is possible to have even more casualties. I desperately want to see Liara dead... For her to be killed, ems has to be below 2000 and taken on the beam run. Harbinger will kill her. I'll keep this in mind
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Post by congokong on Jun 18, 2017 21:09:30 GMT
If you used a mod to play Citadel dlc after Earth, I wonder if you couldn't potentially remove three more from the party: Cortez in the shuttle crash and two squadmates at the beam run. That would leave Traynor, Joker and a choice of Liara, James or EDI. It's like a competition of who can have the loneliest Citadel party. :smh: themikefest Just curious, do you have a PT like this with DA? Though the amount of people you can kill or have killed is probably a lot less and they may not always stay dead. My first blind playthrough of DA:O wasn't too far from an "everyone dies" scenario. It just happened. I went in determined to be a power-hungry mage and didn't redo my choices for better outcomes. I didn't recruit Sten or Zevran because doing so was crazy, so Sten died in the cage and I knifed Zevran. Leliana got killed because I defiled some pottery. Wynne died in the Circle tower because apparently picking the "I will get rid of these pesky mages" line meant agreeing to kill all of them with no chance to back out. And Shale died when I wouldn't destroy the anvil of the void. Because Shale was recruited late and Oghren last, for much of the game I only had Morrigan, Alistair, and the mabari with me. Regarding the OP, I once did a zero-persuasion, colonist/sole survivor Shepard playthrough where many of my companions died on purpose. He was a sentinel named David Dunn from Unbreakable because he always kept fighting and couldn't be broken no matter how many died around him. Wrex and Kaidan died in ME1. Mordin, Tali, Legion, Miranda, Zaeed, and the entire Cerberus crew died in ME2. Samara, Ashley, and Padok Wiks died in ME3. Of course, many other non-squad NPCs died as well. Dunn was basically a screw-up. Miranda's sister plummeted a few stories with her father because I didn't use persuasion or the interrupt, ME2 loyalty missions were intentionally botched like Thane's and Samara's (which you need persuasion to succeed at), Feros didn't survive, Kirahee died, etc. It was pretty bad.
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Post by dmc1001 on Jun 19, 2017 4:13:52 GMT
I've succeeded in Samara's LM without persuasion checks. Samara still overpowers Morinth and you're left to decide who to side with regardless. Same with Thane (assume you're talking about the interrogation). I play all-in as a certain style in ME2 because I want the Paragon/Renegade points for better outcomes, but I can still complete both those missions regardless.
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Post by cmoe on Jun 19, 2017 5:04:06 GMT
It's like a competition of who can have the loneliest Citadel party. :smh: themikefest Just curious, do you have a PT like this with DA? Though the amount of people you can kill or have killed is probably a lot less and they may not always stay dead. My first blind playthrough of DA:O wasn't too far from an "everyone dies" scenario. It just happened. I went in determined to be a power-hungry mage and didn't redo my choices for better outcomes. I didn't recruit Sten or Zevran because doing so was crazy, so Sten died in the cage and I knifed Zevran. Leliana got killed because I defiled some pottery. Wynne died in the Circle tower because apparently picking the "I will get rid of these pesky mages" line meant agreeing to kill all of them with no chance to back out. And Shale died when I wouldn't destroy the anvil of the void. Because Shale was recruited late and Oghren last, for much of the game I only had Morrigan, Alistair, and the mabari with me. Regarding the OP, I once did a zero-persuasion, colonist/sole survivor Shepard playthrough where many of my companions died on purpose. He was a sentinel named David Dunn from Unbreakable because he always kept fighting and couldn't be broken no matter how many died around him. Wrex and Kaidan died in ME1. Mordin, Tali, Legion, Miranda, Zaeed, and the entire Cerberus crew died in ME2. Samara, Ashley, and Padok Wiks died in ME3. Of course, many other non-squad NPCs died as well. Dunn was basically a screw-up. Miranda's sister plummeted a few stories with her father because I didn't use persuasion or the interrupt, ME2 loyalty missions were intentionally botched like Thane's and Samara's (which you need persuasion to succeed at), Feros didn't survive, Kirahee died, etc. It was pretty bad. That is a lot of mayhem! I had a world state import similar to your DAO run but I never played it out myself. It seemed like it would be lonely. I was the same with MET but I've done so many PTs, I want to change things up. I picked up ME3 after a couple years, only playing it once on release. I didn't know what the refusal option was so I wiped everyone out that time. Does that count?
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Post by MarilynRobert on Nov 7, 2017 20:18:34 GMT
I think Mike's games and my games are about as opposite as possible. In mine, everybody lives and in his, everybody dies.
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