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Post by Link"Guess"ski on Apr 1, 2017 12:58:12 GMT
It feels like this Han Solo fanfiction that came out of a cut SWTOR class plotline. Fuck this crap so much. That's what I've been saying! It feels like a SW:TOR expansion. I mean, I thought that Austin did all the SW:TOR stuff. Am I wrong about that? Nope and it shows that Kadara is exactly what BW Austin has worked on. I guess their QA analyst missed this... oh wait, I forgot QA analysts at EA don't account for artistic consistency. (I refuse to say "Integrity") Tough luck Mac Walters didn't seem to notice how un-Mass-Effect this whole part of the game is. I guess he's a hack or something as if we didn't already know that.
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Post by Addictress on Apr 1, 2017 13:43:45 GMT
dutchsghost7 is right and everyone else simply lacks comprehension.
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Post by shechinah on Apr 1, 2017 13:45:06 GMT
Finally, Lexi does acknowledge how strange it is that so many Nexus exiles became violent, crooked criminals when, obviously, those selected for the Andromeda Initiative would've had to have been vetted as prime specimens of their respective races....? But that's on Elaaden. Yeah and they were. In the same mission, Lexi thinks that it's due to cryo complications affecting their brains and is working to develop a treatment for it. She believes it was intially mistaken as stasis sickness hence why nobody noticed it at first.
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Post by Psychevore on Apr 1, 2017 13:46:26 GMT
I just finished the Kadara planet questline today. This is easily the worst thing to ever exist in Mass Effect. It doesn't feel like Mass Effect in any sense, and then there's this. Reyes is painted as this smarmy guy you should fall in love with and there's no way around that. You had to get this insulting fanfic scene of Ryder and him sitting on a roof together and talk about how beautiful the journey has been like... uuuugggh, my jaw was on the floor as I pressed the Share button and uploaded this crap. That's the thing about this game. You can tell 3 different studios worked on this story because there's just zero consistency. The only thing I like is Sloane Kelly but only a little, but Reyes... what an insultingly self-indulgent character. The entire plotline on Kadara is just woefully flat and out of character for Mass Effect. It feels like a stupid comic strip in a newspaper. The worst thing is, I assure you, the way this storyline ends leads up a DLC that'll probably be handled by BW Austin too where you meet Reyes again and team up with Sloane or something. It feels like this Han Solo fanfiction that came out of a cut SWTOR class plotline. Fuck this crap so much. Just shoot him in the back later.
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Post by Psychevore on Apr 1, 2017 13:47:38 GMT
dutchsghost7 is right and everyone else simply lacks comprehension. No, he isn't. For starters, he's pulling the 20.000 human population on Nexus straight out of his ass. 20K is the population of the Ark. So no, he's not right, his math is stupid and he doesn't have a point.
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Post by blaw on Apr 1, 2017 13:49:58 GMT
I just finished the Kadara planet questline today. This is easily the worst thing to ever exist in Mass Effect. It doesn't feel like Mass Effect in any sense, and then there's this. Reyes is painted as this smarmy guy you should fall in love with and there's no way around that. You had to get this insulting fanfic scene of Ryder and him sitting on a roof together and talk about how beautiful the journey has been like... uuuugggh, my jaw was on the floor as I pressed the Share button and uploaded this crap. That's the thing about this game. You can tell 3 different studios worked on this story because there's just zero consistency. The only thing I like is Sloane Kelly but only a little, but Reyes... what an insultingly self-indulgent character. The entire plotline on Kadara is just woefully flat and out of character for Mass Effect. It feels like a stupid comic strip in a newspaper. The worst thing is, I assure you, the way this storyline ends leads up a DLC that'll probably be handled by BW Austin too where you meet Reyes again and team up with Sloane or something. It feels like this Han Solo fanfiction that came out of a cut SWTOR class plotline. Fuck this crap so much. i am genuinely curious. Why exactly is this so not "Mass Effecty". It is a character moment, one about hope. And Mass Effect was always about hope (expect the stupid ending). To say it is the final insult is a bit much in my opinion. I agree with your point that Kadara feels very Bioware Austin and I hated the planet, so when I played the questline with Reyes and Sloane I was kinda happy that it wasn't just another pointless, stupid fetch quest. In fact I liked it that it was a quest that heavily involved characters outside of your inner circle.
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Post by Link"Guess"ski on Apr 1, 2017 13:50:56 GMT
I just finished the Kadara planet questline today. This is easily the worst thing to ever exist in Mass Effect. It doesn't feel like Mass Effect in any sense, and then there's this. Reyes is painted as this smarmy guy you should fall in love with and there's no way around that. You had to get this insulting fanfic scene of Ryder and him sitting on a roof together and talk about how beautiful the journey has been like... uuuugggh, my jaw was on the floor as I pressed the Share button and uploaded this crap. That's the thing about this game. You can tell 3 different studios worked on this story because there's just zero consistency. The only thing I like is Sloane Kelly but only a little, but Reyes... what an insultingly self-indulgent character. The entire plotline on Kadara is just woefully flat and out of character for Mass Effect. It feels like a stupid comic strip in a newspaper. The worst thing is, I assure you, the way this storyline ends leads up a DLC that'll probably be handled by BW Austin too where you meet Reyes again and team up with Sloane or something. It feels like this Han Solo fanfiction that came out of a cut SWTOR class plotline. Fuck this crap so much. Just shoot him in the back later. I did but I don't care, so the following email and talk with Sloane just made me roll my eyes. The narrative pretends as if this is something Ryder is super invested in, and I barely met Reyes before he seems like he's supposed to be important but the lame characterization all across the board made this entire planet's arc feel completely flat to me. I can't graps why the hell this was the planet they showed for the TGA reveal. It's easily the worst part of the game next to Havarl. i am genuinely curious. Why exactly is this so not "Mass Effecty". It is a character moment, one about hope. And Mass Effect was always about hope (expect the stupid ending). To say it is the final insult is a bit much in my opinion. I agree with your point that Kadara feels very Bioware Austin and I hated the planet, so when I played the questline with Reyes and Sloane I was kinda happy that it wasn't just another pointless, stupid fetch quest. In fact I liked it that it was a quest that heavily involved characters outside of your inner circle. Part of it is also the fact that I'm constantly shoved romance dialogue prompts in my face; didn't pick a single one of them, and then we have this scene where they're almost romantically positioned to each other (probably meant for FemRyder) talking about how amazing the journey has been. It's the most unearned tonally off-putting moment in the entire game. It feels like it's fucking fan-fiction.
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Post by blaw on Apr 1, 2017 14:02:50 GMT
Part of it is also the fact that I'm constantly shoved romance dialogue prompts in my face; didn't pick a single one of them, and then we have this scene where they're almost romantically positioned to each other (probably meant for FemRyder) talking about how amazing the journey has been. It's the most unearned tonally off-putting moment in the entire game. It feels like it's fucking fan-fiction. Well, I didn't pick any of the romance options either. Neither when talking to Vetra or Gil. The romance dialoge options are (it is in the name) options. Just ignore it. But I think I get your point. The game forces you to a moment with a character you don't like. To be honest, I may react the say way as you in a situation with a character I don't like. It was a risky decision by Bioware. The scence only works if you like Reyes. I did. But I see why you hate that moment.
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Post by Morrigan on Apr 1, 2017 14:06:09 GMT
I had the same thought. While I thought Kadara's planet exploration was the most rewarding and interesting, I though the basic concept of hundreds - it seemed thousands - of Milky Way lives becoming canon fodder absolutely ridiculous. Finally, Lexi does acknowledge how strange it is that so many Nexus exiles became violent, crooked criminals when, obviously, those selected for the Andromeda Initiative would've had to have been vetted as prime specimens of their respective races....? But that's on Elaaden. Erm. Would it not be the other way a round? Outcasts, losers, thrill-seekers, and criminals would have reason to go. People who did fine in the Milky Way would have less reason to leave on such a risky venture.
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Post by Deleted on Apr 1, 2017 14:27:41 GMT
Erm. Would it not be the other way a round? Outcasts, losers, thrill-seekers, and criminals would have reason to go. People who did fine in the Milky Way would have less reason to leave on such a risky venture. With about 99% of the stars in the Milky way left unexplored I'd say there are still plenty of places to go to for outcasts or criminals. Supposedly the Andromeda Initative had some form of selection criteria, but given all the outlaws and thugs I've killed so far I'd have to say it wasn't a very extensive or strict vetting process.
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Post by Link"Guess"ski on Apr 1, 2017 14:28:09 GMT
Part of it is also the fact that I'm constantly shoved romance dialogue prompts in my face; didn't pick a single one of them, and then we have this scene where they're almost romantically positioned to each other (probably meant for FemRyder) talking about how amazing the journey has been. It's the most unearned tonally off-putting moment in the entire game. It feels like it's fucking fan-fiction. Well, I didn't pick any of the romance options either. Neither when talking to Vetra or Gil. The romance dialoge options are (it is in the name) options. Just ignore it. But I think I get your point. The game forces you to a moment with a character you don't like. To be honest, I may react the say way as you in a situation with a character I don't like. It was a risky decision by Bioware. The scence only works if you like Reyes. I did. But I see why you hate that moment. You talk about this as if it's some highly defining moment. What was "risky" about BioWare writing Reyes this way? His subplot is pure filler. It thematically represents nothing to Andromeda's story, and look at the dialogue in the scene on the rooftop. THAT is the insult. "Why did you go to Andromeda?" "To be someone" and one of the choices is "You ARE someone. " This is some of the worst characterization I can remember in a BioWare game.
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Post by Lebanese Dude on Apr 1, 2017 14:56:18 GMT
Finally, Lexi does acknowledge how strange it is that so many Nexus exiles became violent, crooked criminals when, obviously, those selected for the Andromeda Initiative would've had to have been vetted as prime specimens of their respective races....? But that's on Elaaden. People change when it comes to life and death.
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Post by blaw on Apr 1, 2017 15:09:11 GMT
Well, I didn't pick any of the romance options either. Neither when talking to Vetra or Gil. The romance dialoge options are (it is in the name) options. Just ignore it. But I think I get your point. The game forces you to a moment with a character you don't like. To be honest, I may react the say way as you in a situation with a character I don't like. It was a risky decision by Bioware. The scence only works if you like Reyes. I did. But I see why you hate that moment. You talk about this as if it's some highly defining moment. What was "risky" about BioWare writing Reyes this way? His subplot is pure filler. It thematically represents nothing to Andromeda's story, and look at the dialogue in the scene on the rooftop. THAT is the insult. "Why did you go to Andromeda?" "To be someone" and one of the choices is "You ARE someone. " This is some of the worst characterization I can remember in a BioWare game. No, I am not talking about it in this way. It is risky to force a player into a moment with a character they may or may not like (but I already told you that in my previous post). It represents a character moment, a moment of peace and quiet. It shows that there is more to life in Andromeda than shooting Kett. I like these character moments. You don't like the way it is written. Fine. I totally get you. Many others like Reyes, so Bioware did something right for those people. And stop acting like your opinions are fact. I'm new to this forum, but this is getting really out of hand.
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Post by Atila on Apr 1, 2017 15:20:24 GMT
Killing Milky Way personnel in kadara is still retarded. Consider the facts: >all the Milky Way residents on Kadara except for Keuteus came from the nexus >the nexus housed 20,000 individuals >some died because of the scourge and the uprising >we kill loads of exiles (our people) on kadara, in particular humans MEA has a nifty stats menu and thus far I've killed about 324 outlaws, now let's say that half of them were Milky Way outcasts/collective. Now divide 162 with 20,000(real number is much lower), that means I effectively culled 0.81% of Milky Way species from the nexus. So basically humans are going extinct amongst other Milky races because of poor writing. It makes kadara contextually poor and scatterbrain since you're slaughtering Milky Way species, thus destroying the ability for the initiative to actually thrive. We can chalk this up as Bioware being lazy again in the writing department. You know if they made the number of people in the initiative higher than 100k it would have made a bit more sense. Umm.. I think you're mistaken.. Each Ark have 20k personnel. We had Human, Asari, Turian, & Salarian Ark. That's 80k personnel. Considering the damage to Turian & Asari Ark, let's assume damage was around 30% of the personnel; & Salarian ark was at 50% Now, the Nexus arrive fully intact & without damage Considering the size, I'd say personnel ranges around 30k - 50k (Honestly, I think it should be above 100k, but considering worst case scenarios I'll take these numbers) So calculation would be : Human : 20,000 Asari : 20,000 - (30%x20,000) = 14,000 Turian : 20,000 - (30%x20,000) = 14,000 Salarian : 20,000 - (50%x20,000) = 10,000 Nexus Ark : 30,000 Total Milky Way Race Current Population : 88,000 Now, let's assume the exiled race in Kadara are, 5 - 10% = 8,000 Pretty sure we have enough population to make up for it.
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Post by shechinah on Apr 1, 2017 15:27:15 GMT
You talk about this as if it's some highly defining moment. What was "risky" about BioWare writing Reyes this way? His subplot is pure filler. It thematically represents nothing to Andromeda's story, and look at the dialogue in the scene on the rooftop. THAT is the insult. "Why did you go to Andromeda?" "To be someone" and one of the choices is "You ARE someone. " This is some of the worst characterization I can remember in a BioWare game. Yeah, one of the choices. The other option has Ryder state that it sounded almost honest for him, referencing how Reyes is a sneak who's frequently dishonest in some fashion. I don't consider to be filler: it allows players to actually have their character build a relationship to another character over several encounters as oppose to just being over one or two conversations on a couch. There are several encounters with Reyes that are like this. The game actually has you spend time with a character as oppose to expecting you to care one way or another. It dosen't even demand for it to be a positive relationship: you can repeatedly distrust and disparage Reyes throughout the encounters if you want. I did because my character didn't trust Reyes even if she thought he was the lesser evil between him and Sloane. It can be a relationship where both parties dislike the other but sticks it out because it's necessary. That's pretty much what Ryder says if the player selects that option in Tartarus after choosing Reyes over Sloane. In response, Reyes even gives up on trying to charm Ryder and calls Ryder an asshole but says he's worked with worse. In general, a lot of Kadara including its sidequests is about showing that the exiles are people instead of just being mooks. I like this and Kadara was one of my least favorite planets.
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Post by Link"Guess"ski on Apr 1, 2017 17:25:57 GMT
You talk about this as if it's some highly defining moment. What was "risky" about BioWare writing Reyes this way? His subplot is pure filler. It thematically represents nothing to Andromeda's story, and look at the dialogue in the scene on the rooftop. THAT is the insult. "Why did you go to Andromeda?" "To be someone" and one of the choices is "You ARE someone. " This is some of the worst characterization I can remember in a BioWare game. Yeah, one of the choices. The other option has Ryder state that it sounded almost honest for him, referencing how Reyes is a sneak who's frequently dishonest in some fashion. I don't consider to be filler: it allows players to actually have their character build a relationship to another character over several encounters as oppose to just being over one or two conversations on a couch. There are several encounters with Reyes that are like this. The game actually has you spend time with a character as oppose to expecting you to care one way or another. It dosen't even demand for it to be a positive relationship: you can repeatedly distrust and disparage Reyes throughout the encounters if you want. I did because my character didn't trust Reyes even if she thought he was the lesser evil between him and Sloane. It can be a relationship where both parties dislike the other but sticks it out because it's necessary. That's pretty much what Ryder says if the player selects that option in Tartarus after choosing Reyes over Sloane. In response, Reyes even gives up on trying to charm Ryder and calls Ryder an asshole but says he's worked with worse. In general, a lot of Kadara including its sidequests is about showing that the exiles are people instead of just being mooks. I like this and Kadara was one of my least favorite planets. 1st line: Don't be disingenuous. We both know the intent of this scene was "look at what good friends Reyes and Ryder have become and take in this beautfiul moment" all with pretentious, high-falutin writing like "I want to be someone". It reads like an imitation of your personal favorite movie-scene, like a fan-fic. 2. Yes, you talk to Reyes multiple times with that romance option in every second wheel like "hint-hint, you're supposed to like this side-character" but that's besides the point. How is this not filler to the narrative of the whole game? Elaaden and the other worlds keep a more consistent sense of relevance because their primary plots focus on the Initiative. This has Sloane Kelly who is an exile we've heard about numerous times but rather than exploring this aspect we hunt some outlaws in which this random guy Reyes turns out to be a double-crosser but all of this is completely irrelevant to anything regarding the initiative and Sloane ends up being just a supporting character in this isolated "bonus episode" plotline. Kadara literally feels like what Descent DLC was to Inquisition. A complete off-shoot. I like the port but I hate the badlands and the primary plot of the area and it sucks because I was looking forward to this because of the TGA reveal. 3. But it does. It thankfully allows you to not commit to it but that's always that one line that doesn't go hand in hand with what the scene, cinematography and tone represents. This arc is written as a "you fall in love with the charming spy who double-crosses you because feels". It's just bloody pathetic. 4. Granted some of the side-content not relevant to the main Kadara content like the quests on the Nexus and companion things that end up on Kadara turn out fine. Everything that is built from within Kadara felt like garbage to me though and it sucks especially because the concept of exiles and outlaws and conflict within Nexus leadership was one of the most promising narrative aspects of this game, and now it's just gone.
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Post by kino on Apr 1, 2017 17:34:07 GMT
hah. As if all Outlaws were human. I doubt Ryder is on the way to genocide.
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Post by surelyforth on Apr 1, 2017 18:13:13 GMT
The flirts are just another conversation option, like the emotional/logical/casual/professional. It's so players who want to be flirty with him (and there are a lot who do) can be flirty with him.
Nobody is forcing you to choose to be gay for Reyes, Link.
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Post by ticktak77 on Apr 1, 2017 18:27:15 GMT
Kadara was actually the first planet that resembled Mass Effect, in anyway. It's a shame it took me close to 45 hours to get there.
Interesting sub plot? Check.
Established tone and atmopshere? Check.
Decent quests? Check.
Explorable area that didn't feel shit or empty like Eos or Voeld? Check.
DIdn't really mind it.
Ultimately there has to be a certain suspension of disbelief when you play these games.
It's the same with Cerberus from the MET - sure, they have loads of money, but would people really be rallying across the galaxy to join their cause knowing how awful their reputation was? Especially after Shepard killed so many?
No chance.
But you accept it, because it helps with the cohesion of the experience.
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Post by FireAndBlood on Apr 1, 2017 18:37:37 GMT
I can't believe I'm the first to type it but hi, Dutch
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Post by kingmandu on Apr 1, 2017 19:24:21 GMT
I just finished the Kadara planet questline today. This is easily the worst thing to ever exist in Mass Effect. It doesn't feel like Mass Effect in any sense, and then there's this. I see you forgot Joker and Real Doll EDI or Kai Leng or Terminator Reaper Baby or most important lore character ever relegated to DLC or let's kill Shepard but then resurrect him because....well because it sounds cool! Reyes is awesome. He's a stylin', profilin', kiss stealing, wheelin' and dealin' son of a gun. He IS Mass Effect. Pulpy sci-fi action character type. I think you're just mad because your Ryder was thinking, "I think it moved!" when Reyes was being slick.
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Post by KaiserShep on Apr 1, 2017 19:27:00 GMT
dutchsghost7 is right and everyone else simply lacks comprehension. Listen to yourself. You're indoctrinated.
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Post by kotoreffect3 on Apr 1, 2017 19:30:25 GMT
When I think of Kadara I think of that news blurb you hear on the Nexus in which Tann is telling people to stay away from Kadara. It makes me chuckle
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Post by AnDromedary on Apr 1, 2017 19:37:56 GMT
I am with you to the point where the scene with Rayes on the roof was not a great idea for every PC (especially male ones that didn't try to get close with him). It didn't bother me with my FemRyder (who didn't romance the guy but was friendly with him) so much but then, I was under the impression that ti was optional (I asked him to share the whiskey, I would have thought if you don't ask to share that scene wouldn't play). If it is forced no matter what you say to him, then that's definitely bad. I also agree that Rayes gets to be your friend way too quickly and that you don't get an option to be antagonistic enough. But that's a general problem in ME:A, not just Kadara. I don't agree that it felt non-Mass Effect-y. In fact, your initial rant post with the video reminded of a lot of rant posts about the Liara time capsule scene in ME3 on the old BSN. Another mandatory close moment with a character some people simply did not like. As for Kadara in general, yes, I guess the main plot arc is a bit cliche but on the positive side, in terms of game pacing, balance of fetch quests vs. normal quests and also the general layout of the landscape (for friving and exploring) is by far the best so far, so that actually makes me like Kadara a lot and that's why I get that they chose it for the presentation. @op: I agree in general but I guess that's a typical case of gameplay vs. story. Doesn't excuse it though. I think it would have been way more interesting to cancel the entire uprising plotline and have another alien race there instead of Initiative people. They could have kept the rest of the plotline, it would have worked perfectly (might even have been more interesting) with a third alien party besides the Kett and Angara. Also, I just want to say: Finally, Lexi does acknowledge how strange it is that so many Nexus exiles became violent, crooked criminals when, obviously, those selected for the Andromeda Initiative would've had to have been vetted as prime specimens of their respective races....? But that's on Elaaden. Yeah and they were. In the same mission, Lexi thinks that it's due to cryo complications affecting their brains and is working to develop a treatment for it. She believes it was intially mistaken as stasis sickness hence why nobody noticed it at first. If you need this kind of crappy storytelling to explain your stuff, that just goes to show how bad the initial idea for the setup was. What a joke!
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Addictress
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Origin: 0bsess
Posts: 741 Likes: 1,236
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Addictress
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by Addictress on Apr 1, 2017 21:59:25 GMT
Yeah, like as I said, Kadara is my favorite planet and has the best quests and places to explore. But when you roll back the carpet, the foundation is rotten and sort of spits on the lore. Someone said it's like 'Australia' and that's why all the rejects and mentally unstable folk wind up in the Initiative and become criminals, which is completely stupid because it's not an Australia-convict situation - it's a project meant to maximize the viability of long-term survival and repopulation in another galaxy. Whereas Australian convicts were turned out by their government to perish and have a hard time as punishment (they could CARE LESS whether they lived or died out there), candidates for the Andromeda Initiative were sent out to succeed and create communities and establishments (those who initiated this project obviously WANTED people to survive). The only common denominator is that the Australian outback and the Andromeda galaxy are uncivilized frontiers bound to be difficult to survive in, but the criteria for selection and purposes for both are completely opposite. So no, Jien Garson and the investors (the... secret benefactor would NOT have wanted losers and convicts to join such an Initiative. It would be an atrocious investment and wouldn't be factors for success. Yes, to some degree you want people who love risk but not people who loathe teamwork and abiding by laws and working within healthy communities.
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