Archangel
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had to be me...someone else might have gotten it wrong.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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had to be me...someone else might have gotten it wrong.
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Post by Archangel on Apr 3, 2017 16:32:02 GMT
He seems to not be good at any games that are more intellectual than "frag everything".
exactly and mark my wordshe has 3mill subscribers. Guess how many will adopt this review. He may be right in some points but he fails bigtime. Deus ex was a good game nenertheless and it got slemmed due to poor sales. Angry joe was part of this imo I used to be a fan until he slammed Quantum Break...another game that was heavier on story than anything else. He pretty much lost me as a fan then. There was nothing wrong with Quantum Break. (other than lots of butthurt people it was an XB1 exclusive.
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Post by leo3abp on Apr 3, 2017 16:36:37 GMT
Stalking you and each and every post of yours on the forum? No, I am not. You not deserve SO much attention, sorry. Yet you feel justified to call me a fanboy because I pointed out that the MET has its fair share of juvenile moments? I'm not sure you understand what a fanboy is. Except that while MET has its juvenile MOMENTS, Teen Effect: Andromeda is one big juvenile moment through and through, with occasional but extremely rare and short moments of mature writing. Sorry sunshine, but in that context games are pretty much exact opposite of each other, so comparing them the way you did sounded exactly like a case of moderate fanboyism.
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jastall
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Post by jastall on Apr 3, 2017 16:42:36 GMT
Yet you feel justified to call me a fanboy because I pointed out that the MET has its fair share of juvenile moments? I'm not sure you understand what a fanboy is. Except that while MET has its juvenile MOMENTS, Teen Effect: Andromeda is one big juvenile moment through and through, with occasional but extremely rare and short moments of mature writing. Sorry sunshine, but in that context games are pretty much exact opposite of each other, so comparing them the way you did sounded exactly like a case of moderate fanboyism. Do try not to cut yourself on that edge of yours, while you hopefully process the fact that not everyone has the same opinion as you do and that disregarding anyone who disagrees as a fanboy detracts from your argument, rather than adding to it.
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Post by Zatche on Apr 3, 2017 16:44:42 GMT
Not really sure what was so compelling about the Reapers and the Collectors. The Reapers were threatening because they were mysterious, but the reveal behind the curtain didn't exactly pan out well. And the Collectors were just a mindless tool of the Reapers.
The Kett may have been a bit bland, but at least they had a somewhat coherent motivation.
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guynice
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Post by guynice on Apr 3, 2017 16:45:39 GMT
I agree with your sentiment, and it was well worded. However I do find it discouraging that Bioware took the writing in this direction, as it seems intentional. Whether it's "market research" and "demographics" that led them to this decision, or they truly believe this writing style is superior, I can't say. But when people praise them for what I consider to be a straight-up drop in quality, I feel compelled to engage and voice my disagreement. If I (and others like me) don't, then there is zero chance Bioware will improve (or change direction). This is at your very last sentence. I don't agree, there's plenty of devs who are top tier yet they still improve. It doesn't take a tanking game for a dev to realize change needs to happen, especially when games at their height can actually pull a 180 and regress at their own will. Just to use the whitcher as one example, has that franchise not improved game by game? I don't recall them needing to tank a game just to have the fans bring up issues to redirect them. So long as the devs listen period, the game can get better, doesn't matter if the game is #1 in the world or #30, it can still get better "if" the devs actually take feedback to heart. its why the comments "I hope this game fails" is outlandish. You're intentionally wishing llharm towards the franchise and risk it getting put down. Hoping the devs listen to critical feedback is one thing, but wanting it to fail commercially is another, especially when it literally doesn't guarantee a fix nor is it needed to help a game improve. I know your post I quoted doesn't actually say you yourself wish commercial failure, but people have taken that to the extreme. I wish no harm to the franchise, quite the opposite. I do hope the devs listen; I've read some of the lead designer's posts in these forums, so there's a chance at least, but I doubt we will see any major shift like I would hope. Probably some bug fixes, maybe a CC upgrade. Honestly the only part of the game I hold high hopes for is the MP - if they at least balance the weapons it would go a long way, as I think the core gameplay is great. I assume you aimed the highlighted part at someone else.
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Post by leo3abp on Apr 3, 2017 16:45:44 GMT
Here is the thing about ranking a game on story/dialogue. You can't since it is subjective. Technical problems and bad CC are objective based, but writing is purely subjective. I hate romance novels,and I think they read like shit. Too someone else though, they are beautifully written. So lowering a game score because you didn't like the story/dialogue just doesn't fly in my book. So, following that logic, one can make "RPGs" with shittiest writing and stories ever, but as long as graphics and performance are good, and there are no technical issues, then the game is good, right? I hate to disappoint you but this is not how genres work. Some things are more important in certain game genres than the others. So no matter how good from technical perspective a story driven, party RPG is - if it got bad story and character writing it is deserves to be grilled, and while things like sotry and dialogues are more subjective than a hard math of technical part, there are still a number of ways to measure those. But hey, why would I expect anything sensible from someone who claims he cracks jokes to a weeping widow on funeral, considers it normal, and threatens everyone challenging him with a concealed gun... In other words, you don't have to bother replying me.
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Post by SofNascimento on Apr 3, 2017 16:50:27 GMT
Here is the thing about ranking a game on story/dialogue. You can't since it is subjective. Technical problems and bad CC are objective based, but writing is purely subjective. I hate romance novels,and I think they read like shit. Too someone else though, they are beautifully written. So lowering a game score because you didn't like the story/dialogue just doesn't fly in my book. So, following that logic, one can make "RPGs" with shittiest writing and stories ever, but as long as graphics and performance are good, and there are no technical issues, then the game is good, right? I hate to disappoint you but this is not how genres work. Some things are more important in certain game genres than the others. So no matter how good from technical perspective a story driven, party RPG is - if it got bad story and character writing it is deserves to be grilled, and while things like sotry and dialogues are more subjective than a hard math of technical part, there are still a number of ways to measure those. But hey, why would I expect anything sensible from someone who claims he cracks jokes to a weeping widow on funeral, considers it normal, and threatens everyone challenging him with a concealed gun... In other words, you don't have to bother replying me. I wonder. If writing is purely subjective, then can I say I'm as good a writer as Shakespeare?
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RussianGuyovich1313
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Post by RussianGuyovich1313 on Apr 3, 2017 16:51:52 GMT
Has anyone elaborated on Del repeating himself three times in a row? I mean, I get that he was interrupted by Joe the first time, but like, word for word 2 more times?...I thought my PC glitched or something or maybe an editing error
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Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
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Post by helios969 on Apr 3, 2017 16:54:02 GMT
It's interesting, because had I given a number after my first playthrough it would have been at a solid 7 out of 10. Now on my 3rd playthrough and having gotten used to the various (perplexing) design choices, I put it at 8 to 8.5. Watching AJ's vid, I can understand the lower scores...I'm actually shocked by the bugs they showed and weird animations. Nearly 3 full playthroughs and I can count on one hand the bugs I've run into...and by and large the animations look pretty good (save for the Asari eyes). I'm on PC with Bio's recommended specs. I've either been incredibly lucky or just have the perfect setup. I do agree with a few things they said. This game was made for insanity. The combat alone is worth the price tag. There is a ton of potential to work with moving forward and I pray Bio/EA don't knee jerk react to the situation. I also believe this game is better in game+ where there's no need to grind for weapon/Nomad upgrades. I like AngryJoe, but I don't see how he can give FO4 an 8/10 and this a 6/10. It's visual better (even factoring the flaws,) the story is a hell of a lot better, the combat is light years better, and at worst you can claim the RPG elements are similar. Well, whatever, I like it.
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Post by Doctor Fumbles on Apr 3, 2017 16:54:52 GMT
Here is the thing about ranking a game on story/dialogue. You can't since it is subjective. Technical problems and bad CC are objective based, but writing is purely subjective. I hate romance novels,and I think they read like shit. Too someone else though, they are beautifully written. So lowering a game score because you didn't like the story/dialogue just doesn't fly in my book. So, following that logic, one can make "RPGs" with shittiest writing and stories ever, but as long as graphics and performance are good, and there are no technical issues, then the game is good, right? I hate to disappoint you but this is not how genres work. Some things are more important in certain game genres than the others. So no matter how good from technical perspective a story driven, party RPG is - if it got bad story and character writing it is deserves to be grilled, and while things like sotry and dialogues are more subjective than a hard math of technical part, there are still a number of ways to measure those. But hey, why would I expect anything sensible from someone who claims he cracks jokes to a weeping widow on funeral, considers it normal, and threatens everyone challenging him with a concealed gun... In other words, you don't have to bother replying me. To start off, I have never gotten into a fight in my life. Even though I joke, I prefer to use words instead of violence to get myself out of situations; the conceal carry is a last resort. Two, I will defend false claims like you put out. Yes, all writing is subjective even in RPGs. I like comedic writing because it lightens the mood, so I disagree with your claim that is now how the genre works because it does work that way. It can be a good story person A, but crap to person B. Please, leave your personal feelings for me out of this. You are capable of talking and debating with people you don't like correct?
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Post by leo3abp on Apr 3, 2017 16:56:28 GMT
So, following that logic, one can make "RPGs" with shittiest writing and stories ever, but as long as graphics and performance are good, and there are no technical issues, then the game is good, right? I hate to disappoint you but this is not how genres work. Some things are more important in certain game genres than the others. So no matter how good from technical perspective a story driven, party RPG is - if it got bad story and character writing it is deserves to be grilled, and while things like sotry and dialogues are more subjective than a hard math of technical part, there are still a number of ways to measure those. But hey, why would I expect anything sensible from someone who claims he cracks jokes to a weeping widow on funeral, considers it normal, and threatens everyone challenging him with a concealed gun... In other words, you don't have to bother replying me. I wonder. If writing is purely subjective, then can I say I'm as good a writer as Shakespeare? If looked through a modern political agenda prism, you most likely are as good and no worse than Shakespeare
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deebo305
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Stealing Your Bike ;)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
XBL Gamertag: Deebo314
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Post by deebo305 on Apr 3, 2017 17:08:00 GMT
I give the game a solid 8/10. Honestly the story isn't bad in my opinion, as for the Kett they are enemies with alot of potential and definitely more character than any of enemies from the original trilogy aside from Saren & the Illusive Man. Facial animations were definitely bad for several characters during conversations but not all. The biggest thing though are the glitches, not sure if mattered but in my entire 72 hour run I entire a total of THREE glitches, one where the Outpost area on Eos was all blacked out and would not load but fixed after restarting my game, and the 2nd being a conversation not loading in and being skipped entirely again fixed after reloading, last one being the occasional floating enemy. Honestly I can't say if it makes a difference but I played on console so maybe glitches were less serious there than on PC
In any event I do get the lack of real Renegade choices and Ryder being less serious than Shepard but as someone who watched his stream while playing, Joe seemed to hate the game from the outset so that may have factored in. Frankly I was expecting him to go lower than 6
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Post by ShadowAngel on Apr 3, 2017 17:08:25 GMT
It's interesting, because had I given a number after my first playthrough it would have been at a solid 7 out of 10. Now on my 3rd playthrough and having gotten used to the various (perplexing) design choices, I put it at 8 to 8.5. Watching AJ's vid, I can understand the lower scores...I'm actually shocked by the bugs they showed and weird animations. Nearly 3 full playthroughs and I can count on one hand the bugs I've run into...and by and large the animations look pretty good (save for the Asari eyes). I'm on PC with Bio's recommended specs. I've either been incredibly lucky or just have the perfect setup. I do agree with a few things they said. This game was made for insanity. The combat alone is worth the price tag. There is a ton of potential to work with moving forward and I pray Bio/EA don't knee jerk react to the situation. I also believe this game is better in game+ where there's no need to grind for weapon/Nomad upgrades. I like AngryJoe, but I don't see how he can give FO4 an 8/10 and this a 6/10. It's visual better (even factoring the flaws,) the story is a hell of a lot better, the combat is light years better, and at worst you can claim the RPG elements are similar. Well, whatever, I like it. Fallout will be judged entirely differ because it prioritized things differently. It's characters aren't a focus, nor is its main plot. Bethesda games in general accel at open world environments with a ton of random things to do, some will have more depth, some won't. Fallout also had a lot of hype riding up on it as as at the time, it had been a while since a fallout game came out. I'll also add, that because they openly encourage and support modding it opens their games up, unfortunately imo it also means people give the technical issues a pass just cuz the mods will let the community fix it itself when they shouldn't have to be the ones doing it. It's something I wonder that would've changed with Andromeda had it supported modding, I'd still be vs the technical issues but I doubt others would be as vocal if given the ability to fix it themselves. skyrim and fallout are just up their because of modding capabilities, it literally means one can create a variety of content to keep the game going their own way. Plus skyrim at the time was pretty big, was a new experience for people, and deserved it. It's all I ever saw people play when it came out. I put in hundreds of hours into it myself, the freedom it gives is a big part, and it's part of why Bethesda games do so well.
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Post by commandercole5 on Apr 3, 2017 17:10:03 GMT
I'm not worried about the glitches or bugs unless they are save corruption type ones. Those things will be patched. Poor dialogue and writing are things you can't patch. I mean you can
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Post by Doctor Fumbles on Apr 3, 2017 17:11:18 GMT
It's interesting, because had I given a number after my first playthrough it would have been at a solid 7 out of 10. Now on my 3rd playthrough and having gotten used to the various (perplexing) design choices, I put it at 8 to 8.5. Watching AJ's vid, I can understand the lower scores...I'm actually shocked by the bugs they showed and weird animations. Nearly 3 full playthroughs and I can count on one hand the bugs I've run into...and by and large the animations look pretty good (save for the Asari eyes). I'm on PC with Bio's recommended specs. I've either been incredibly lucky or just have the perfect setup. I do agree with a few things they said. This game was made for insanity. The combat alone is worth the price tag. There is a ton of potential to work with moving forward and I pray Bio/EA don't knee jerk react to the situation. I also believe this game is better in game+ where there's no need to grind for weapon/Nomad upgrades. I like AngryJoe, but I don't see how he can give FO4 an 8/10 and this a 6/10. It's visual better (even factoring the flaws,) the story is a hell of a lot better, the combat is light years better, and at worst you can claim the RPG elements are similar. Well, whatever, I like it. Fallout will be judged entirely differ because it prioritized things differently. It's characters aren't a focus, nor is its main plot. Bethesda games in general accel at open world environments with a ton of random things to do, some will have more depth, some won't. Fallout also had a lot of hype riding up on it as as at the time, it had been a while since a fallout game came out. I'll also add, that because they openly encourage and support modding it opens their games up, unfortunately imo it also means people give the technical issues a pass just cuz the mods will let the community fix it itself when they shouldn't have to be the ones doing it. It's something I wonder that would've changed with Andromeda had it supported modding, I'd still be vs the technical issues but I doubt others would be as vocal if given the ability to fix it themselves. skyrim and fallout are just up their because of modding capabilities, it literally means one can create a variety of content to keep the game going their own way. Plus skyrim at the time was pretty big, was a new experience for people, and deserved it. It's all I ever saw people play when it came out. I put in hundreds of hours into it myself, the freedom it gives is a big part, and it's part of why Bethesda games do so well. I can dream of a day when BioWare will open their game up to the modding community.
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ioannisdenton
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by ioannisdenton on Apr 3, 2017 17:17:04 GMT
That IDIOT angry joe plays immersive games on a spinning chair while spinning on it with his buddies. how can you get immersed while cracking jokes and FARTING along with your friends when playing any game?
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Post by thumbfu on Apr 3, 2017 17:19:14 GMT
I think a 6 out of 10 is harsh, but considering me and Joe have very differing opinions on the story and companions, which are extremely subjective matters, I can see why he gave it the score, very fair in that regard. Personally because i do like the story and characters i'm leaning towards a 7.5.
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Post by ShadowAngel on Apr 3, 2017 17:45:10 GMT
Fallout will be judged entirely differ because it prioritized things differently. It's characters aren't a focus, nor is its main plot. Bethesda games in general accel at open world environments with a ton of random things to do, some will have more depth, some won't. Fallout also had a lot of hype riding up on it as as at the time, it had been a while since a fallout game came out. I'll also add, that because they openly encourage and support modding it opens their games up, unfortunately imo it also means people give the technical issues a pass just cuz the mods will let the community fix it itself when they shouldn't have to be the ones doing it. It's something I wonder that would've changed with Andromeda had it supported modding, I'd still be vs the technical issues but I doubt others would be as vocal if given the ability to fix it themselves. skyrim and fallout are just up their because of modding capabilities, it literally means one can create a variety of content to keep the game going their own way. Plus skyrim at the time was pretty big, was a new experience for people, and deserved it. It's all I ever saw people play when it came out. I put in hundreds of hours into it myself, the freedom it gives is a big part, and it's part of why Bethesda games do so well. I can dream of a day when BioWare will open their game up to the modding community. I don't know their stance on it, but I don't think it'll be a viable option with it being paired with the frostbite engine. It's hard enough for people just to get small details working with the engine. They'll really have to redesign the engine or move to a different one entirely to allow proper modding. I myself am not to big into mods, FO4 is literally the first game I've ever used them and I Barely played that game. It's still sitting in my Xbox with maybe 20ish hours played (I've been a fan of the elderscrolls franchise but not so much the fallout franchise). I thought it was cool to change your characters looks and outfits, plus you could use mods to help the game look better. because of my own inexperience with mods, I genuinely don't understand why people like them. I understand they add options as well as quick fixes to what the devs don't do, but I've also heard they can interfere with the games too if you're not careful how you use them or how you set them up. I mean, in my short time with FO4 I saw mods with descriptions "don't use this mod with x mod also active" as they'd interfere with each other and cause issues.it also then leads to the assumption that fans can make better content than the devs if they were given the same tools, which I can bet there probably would be some capable, however modding and actual game development are entirely different from each other.
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Post by kotoreffect3 on Apr 3, 2017 17:45:19 GMT
I am a fan boy and I give it about an 8. It's presentation values are dissapointing when compared to the trilogy but the gameplay is fun, the world building is good, the optional content is better than expected. The Kett are ok but after Saren, the geth, the collectors, TIM, and of course the reapers the archon just pales in comparison. I do like MEA but it is an 8 while the trilogy is about a 9.5 for me.
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Post by KaiserShep on Apr 3, 2017 17:46:22 GMT
Yeah, i'm gonna have to disagree there... Harbinger Pic - Star Child PicSo you disliked Harbinger and the Collectors but feel the watered down version of them (The Kett) are somehow more compelling? Haha. The Archon and his minons are are less interesting version of them right down to the abducting people and putting them in pods for processing. The Archon, a villain seemingly designed to make Corypheus look better with hindsight isn't in the same league as Saren. The geth are far more interesting than the Kett and Remnant combined, even when we only knew one side of their story. I'm not even going outside the first Mass Effect or mentioning the Reapers because it's bringing a bazooka to a knife fight. Star Child is part of the worst written 10 minutes of all Mass Effect. You'll get no arguments from me. But for better or worse, he's still more memorable than the Archon. In fairness, the geth didn't really get interesting until ME2. In ME1, they were just robomooks with a decent backstory that was largely reminiscent of BSG.
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Post by ShadowAngel on Apr 3, 2017 17:49:30 GMT
That IDIOT angry joe plays immersive games on a spinning chair while spinning on it with his buddies. how can you get immersed while cracking jokes and FARTING along with your friends when playing any game? Probably by it being interesting. If the game is a chore and boring to you are you not going to screw around at some point? There's been various games where I've said "fuck it" and gone out of my way to do stupid things.
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Mar 20, 2017 22:42:34 GMT
March 2017
greylycantrope
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by GreyLycanTrope on Apr 3, 2017 17:50:02 GMT
7 or around there seems to be the general rating from just about everyone. From what I've seen I'd go with 6 or 7 myself. C grade at best but not a complete failure either. Bugs aside not much about it just stands out from a story or character perspective to me. Except for Drack, Drack is wonderful.
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NUM13ER
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 257 Likes: 578
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Sept 17, 2024 16:44:47 GMT
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NUM13ER
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Feb 13, 2017 12:15:10 GMT
February 2017
num13er
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by NUM13ER on Apr 3, 2017 17:50:19 GMT
So you disliked Harbinger and the Collectors but feel the watered down version of them (The Kett) are somehow more compelling? Haha. The Archon and his minons are are less interesting version of them right down to the abducting people and putting them in pods for processing. The Archon, a villain seemingly designed to make Corypheus look better with hindsight isn't in the same league as Saren. The geth are far more interesting than the Kett and Remnant combined, even when we only knew one side of their story. I'm not even going outside the first Mass Effect or mentioning the Reapers because it's bringing a bazooka to a knife fight. Star Child is part of the worst written 10 minutes of all Mass Effect. You'll get no arguments from me. But for better or worse, he's still more memorable than the Archon. In fairness, the geth didn't really get interesting until ME2. In ME1, they were just robomooks with a decent backstory that was largely reminiscent of BSG. I don't disagree they get more interesting as it goes along but I found them intriguing because of the backstory and Reaper worship. Not to mention the fact I just liked the overall design. The Kett are just really uninspired in all respects. That could change of course but I'm comparing first impressions rather than what might be improved.
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Doctor Fumbles
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March 2017
drfumbles
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Post by Doctor Fumbles on Apr 3, 2017 17:51:27 GMT
I can dream of a day when BioWare will open their game up to the modding community. I don't know their stance on it, but I don't think it'll be a viable option with it being paired with the frostbite engine. It's hard enough for people just to get small details working with the engine. They'll really have to redesign the engine or move to a different one entirely to allow proper modding. I myself am not to big into mods, FO4 is literally the first game I've ever used them and I Barely played that game. It's still sitting in my Xbox with maybe 20ish hours played (I've been a fan of the elderscrolls franchise but not so much the fallout franchise). I thought it was cool to change your characters looks and outfits, plus you could use mods to help the game look better. because of my own inexperience with mods, I genuinely don't understand why people like them. I understand they add options as well as quick fixes to what the devs don't do, but I've also heard they can interfere with the games too if you're not careful how you use them or how you set them up. I mean, in my short time with FO4 I saw mods with descriptions "don't use this mod with x mod also active" as they'd interfere with each other and cause issues.it also then leads to the assumption that fans can make better content than the devs if they were given the same tools, which I can bet there probably would be some capable, however modding and actual game development are entirely different from each other. Fallout 4 was my first experience with them as well, but the reason I like them is because a lot of times they add stuff better in the game then what is in the vanilla game. For example, a lot of times the SR suck in Fallout 4 failing to oneshot head kill certain enemies. With a weapon mod, I have an anti-material rifle that one shot kills everything.
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KaiserShep
Party like it's 2023!
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kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Apr 3, 2017 17:54:44 GMT
In fairness, the geth didn't really get interesting until ME2. In ME1, they were just robomooks with a decent backstory that was largely reminiscent of BSG. I don't disagree they get more interesting as it goes along but I found them intriguing because of the backstory and Reaper worship. Not to mention the fact I just liked the overall design. The Kett are just really uninspired in all respects. That could change of course but I'm comparing first impressions rather than what might be improved. I'm just curious to see what their central government/senate is like.
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