Post by someN7orother on Apr 4, 2017 16:14:04 GMT
blog.bioware.com/2017/04/04/mass-effect-andromeda-patch-1-05-notes/
Edited: copied ctr2yellowbird 's post for clarity
Improved tutorial placement
Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
Added option to skip autopilot sequences in the galaxy map
Improved logic, timing, and continuity for relationships and story arcs
Improved lip-sync and facial acting during conversations, including localized VO
Fixed various collision issues
Fixed bugs where music or VO wouldn’t play or wasn’t correct
Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
Fixes issues related to some saves
Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
Streaming and stability improvements
Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
Added option to skip autopilot sequences in the galaxy map
Improved logic, timing, and continuity for relationships and story arcs
Improved lip-sync and facial acting during conversations, including localized VO
Fixed various collision issues
Fixed bugs where music or VO wouldn’t play or wasn’t correct
Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
Fixes issues related to some saves
Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
Streaming and stability improvements
Edited: copied ctr2yellowbird 's post for clarity
There's another set of patch notes, sort of, that were linked in the middle of the thread. The notes posted in the OP are the "detailed notes" of this other set. I'm copying over the other notes because I think they were easy to miss and not particularly redundant.
This Thursday, we’ll release a new patch that addresses technical fixes (crashes, improved performance), but also adds a number of improvements we’ve heard you ask for, such as:
These upcoming patches will also address performance and stability issues. And we’re looking at adding more cosmetic items to single player for free.
For multiplayer, over the same timeframe, we’re going to continue to build on the APEX missions that have been running since launch. We’ll be adding new maps, characters, and weapons. On Thursday, we kick off the first of three new chapters centered around The Remnant Investigation.
This is just a taste of what’s in store as we continue to support Mass Effect: Andromeda. And as always, you all play an important role in that. We want to hear from you about your experiences, both what you love about the game and what you’d like to see changed. We’re listening, and we’re committed to partnering with you as we continue to explore the Andromeda galaxy together.
- Allowing you to skip ahead when travelling between planets in the galaxy map
- Increasing the inventory limits
- Improving the appearance of eyes for humans and asari characters
- Decreasing the cost of remnant decryption keys and making them more accessible at merchants
- Improving localized voice over lip sync
- Fixing Ryder’s movements when running in a zig zag pattern
- Improving matchmaking and latency in multiplayer
- More options and variety in the character creator
- Improvements to hair and general appearance for characters
- Ongoing improvements to cinematic scenes and animations
- Improvements to male romance options for Scott Ryder
- Adjustments to conversations with Hainly Abrams
These upcoming patches will also address performance and stability issues. And we’re looking at adding more cosmetic items to single player for free.
For multiplayer, over the same timeframe, we’re going to continue to build on the APEX missions that have been running since launch. We’ll be adding new maps, characters, and weapons. On Thursday, we kick off the first of three new chapters centered around The Remnant Investigation.
This is just a taste of what’s in store as we continue to support Mass Effect: Andromeda. And as always, you all play an important role in that. We want to hear from you about your experiences, both what you love about the game and what you’d like to see changed. We’re listening, and we’re committed to partnering with you as we continue to explore the Andromeda galaxy together.