solmirra
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by solmirra on Apr 5, 2017 16:46:49 GMT
I loved refusal, although never chose it myself. I got it only once when I didn't know devs patched 4th ending and started shooting at StarBrat as always - and THAT happened. I was shocked but also pleased, it's a pretty believable option =)
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Warrior DM
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The morning is for coffee and contemplation.
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Post by Warrior DM on Apr 5, 2017 17:05:30 GMT
Destroy always felt like my only real option.
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Post by smilesja on Apr 5, 2017 17:06:53 GMT
While funny, I do wonder if Liara's signal landed in Andromeda......
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Post by kingmandu on Apr 5, 2017 17:13:43 GMT
Haha, never saw that one before. Even today it still amazes me how bad the ending of ME3 was. Just remember all these big sites dogpiling on Andromeda now never, ever mentioned how bad that ending was or the rather gross DLC pop-up at the end. Remember that they all called us entitled brats for voicing our displeasure at Casey Hudson's "It won't be an A, B, or C ending" but then getting exactly that. No one is more fairweather than games critics...gotta get those clicks and that ad money.
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Post by griffith82 on Apr 5, 2017 17:19:58 GMT
I didn't play ME3 till long after it was out and I got it in an Origin sale for $5. MEA is the first BW game since ME2 that I bought at release. I have never played ME3 without the Happy Ending Mod. The MEHEM is the canon ending. I don't know what people are bitching about.
If you're not on PC you're doing it wrong.
Lol no. It may be your head cannon ending but it is never going to be the cannon ending. I personally felt what we got at release was good but needed polish. Once we got that I loved the ending. I know some don't and that's fine. I watched the MEHEM mod and don't like it it's not the ending that it should be. Just don't act like that is the actual ending.
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Post by Cannibal on Apr 5, 2017 17:23:34 GMT
Destroy always felt like my only real option. Destroy is the only option. They refused the final boss because they didn't want to be video gamey but forced a final decision to be the opposite. The game needed a final boss fight, not a final decision, there was never a choice in how it should have ended, Bioware just tried to shove one in and it failed. Origins did it right, you destroy the world ending threat, you don't try to control the dark spawn, or become one with three dark spawn, you destroy it.
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Post by Space Cowboy on Apr 5, 2017 17:25:35 GMT
The MEHEM is the canon ending. I don't know what people are bitching about.
If you're not on PC you're doing it wrong.
Never actually used that ending, just watched a few vids on Youtube. It is not my cup of tea, but i am glad it exists and people got a better ending than what Bioware provided. I tried using it once. ME3 told me it was an illegal DLC and I ended up with starbrat anyway.
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Post by warbaby2 on Apr 5, 2017 17:28:49 GMT
Haha, never saw that one before. Even today it still amazes me how bad the ending of ME3 was. You never did refusal? That is my Canon! I will probably get a lot of flak for that. It could be BW's canon too... it's the only thing that makes the while Ai worthwhile.
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formerfiend
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
PSN: Former_Fiend
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Post by formerfiend on Apr 5, 2017 17:35:41 GMT
I'm a Destruction guy, myself. But I've always maintained that Refusal is the best ending for the main trilogy with the move to Andromeda being considered.
With the other three endings, the stakes of the Andromeda Initiative aren't so high. A hundred and twenty thousand people may or may not be fucked. That's a tragedy but they all knew the risk when they signed up for an expedition to another galaxy. But with Refusal, we're not talking about the fates of 120k people, we're talking about the continuity of several species and the fate of entire cultures and civilizations. If Refusal was chosen, then the Andromeda Initiative's failure or success goes from meaning "Well, those idiots starved to death" to "everything that remains of our history and culture rides on their success".
It's also a good way of avoiding the idea that the Milky Way races post war could meet up with the Andromeda Initiative again or, in the case of the synthesis ending, why they didn't lap the initiative and get there first.
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Iakus
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Post by Iakus on Apr 5, 2017 17:47:47 GMT
Personally, I think that refusal is childish. Yes, the other options are bad in different ways, but refusal just means that all you did was for nothing. Hell you probably killed even less Reapers in your cycle than the Proteans. Everything you know and love will be wiped out of existence, and the space-faring abominations will continue their rampage uninterrupted, you weren't even a speed-bump in the larger scale of things. The final insult is that the next cycle apparently used the giant space dildo and chose Synthesis anyway... Can you see BW's middle finger now?... Good. The ending was shit, and refusal was even shittier. Refusal is Bioware being a p*ssed-off DM who's mad that the players have called out his BS, taken his wonderful "artistic" story off the rails. And responds by flipping the table: "Rocks fall, everyone dies!"
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Post by warbaby2 on Apr 5, 2017 17:56:23 GMT
Personally, I think that refusal is childish. Yes, the other options are bad in different ways, but refusal just means that all you did was for nothing. Hell you probably killed even less Reapers in your cycle than the Proteans. Everything you know and love will be wiped out of existence, and the space-faring abominations will continue their rampage uninterrupted, you weren't even a speed-bump in the larger scale of things. The final insult is that the next cycle apparently used the giant space dildo and chose Synthesis anyway... Can you see BW's middle finger now?... Good. The ending was shit, and refusal was even shittier. Refusal is Bioware being a p*ssed-off DM who's mad that the players have called out his BS, taken his wonderful "artistic" story off the rails. And responds by flipping the table: "Rocks fall, everyone dies!" Hahaha... yea, stuff like that happens... ...when you are 12. Personally, I'd be ok with refuse/loose... the other games have been for naught no matter what ending you choose, so better to dump the whole thing.
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You did good, kid.
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Post by peabuddie on Apr 5, 2017 18:07:31 GMT
Berate me if you will but I never had a problem with the ending. I didn't like the original much but with the extended cut I was perfectly happy. It's a game, I enjoyed it and I would never let Shephard fail in the end. It's stupid to cut off your nose to spite your face. Not to mention incredibly selfish toward the rest of the galaxy. "oh I'm not going to save anyone after all this because I don't like being told what to do, I don't like being manipulated". Sorry but as a role play option I would never choose that, it makes no sense at all whatsoever. But hey it's a game do what you want.
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You did good, kid.
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Post by peabuddie on Apr 5, 2017 18:09:34 GMT
Destroy always felt like my only real option. Destroy is the only option. They refused the final boss because they didn't want to be video gamey but forced a final decision to be the opposite. The game needed a final boss fight, not a final decision, there was never a choice in how it should have ended, Bioware just tried to shove one in and it failed. Origins did it right, you destroy the world ending threat, you don't try to control the dark spawn, or become one with three dark spawn, you destroy it. Agreed Destroy is the to me the only real ending I can't imagine Shep doing anything else. That is what drove him/her for three years Destruction. Period.
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Post by warbaby2 on Apr 5, 2017 18:13:40 GMT
Destroy is the only option. They refused the final boss because they didn't want to be video gamey but forced a final decision to be the opposite. The game needed a final boss fight, not a final decision, there was never a choice in how it should have ended, Bioware just tried to shove one in and it failed. Origins did it right, you destroy the world ending threat, you don't try to control the dark spawn, or become one with three dark spawn, you destroy it. Agreed Destroy is the to me the only real ending I can't imagine Shep doing anything else. That is what drove him/her for three years Destruction. Period. Of course it is, and I doubt anybody ever doubted that, but NOT like BW did it... it was supposed to be the final, ultimate battle for the survival of the galaxy, where every made decision and acquired asset from three games was to count. Nobody wanted X number of different endings, the outcome was always clear - WIN or DIE. The HOW was the important point, and BW blew that utterly...
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Post by decafhigh on Apr 5, 2017 18:15:22 GMT
Haha, never saw that one before. Even today it still amazes me how bad the ending of ME3 was. Just remember all these big sites dogpiling on Andromeda now never, ever mentioned how bad that ending was or the rather gross DLC pop-up at the end. Remember that they all called us entitled brats for voicing our displeasure at Casey Hudson's "It won't be an A, B, or C ending" but then getting exactly that. No one is more fairweather than games critics...gotta get those clicks and that ad money. Well, technically it wasn't an A, B, or C ending. It was a Red, Blue, or Green ending. I'm sure Casey like a good politician would point out the obvious difference there. The endings just feel like they were pulled from another game. You spend three games and hundreds of hours getting all the various organic and synthetic races allied and working together only to be told in the last 5 minutes "nope none of that matters it isn't possible". Then what was even the point of the previous three games? Anyway, just glad we, so far, don't having anything remotely that stupid happening in MEA.
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Post by Revan Reborn on Apr 5, 2017 18:25:08 GMT
This was the ultimate middle finger ending. 3 games, and hundreds of hours of preparation, and you lose everything anyway lol Not really. Refusal wasn't even in the original base game. BioWare tacked it on in the Extended Cut because a portion of the fan base begged for it. Some players didn't like Control, Synthesis, or Destroy, so they wanted an option where they could refuse the Catalyst altogether. I thought it was a neat gesture by BioWare, all things considered. I always chose High EMS Destroy, which was the overall most ideal and likely canon choice anyway. It's also the only choice Shepard can actually survive.
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Post by warbaby2 on Apr 5, 2017 18:30:31 GMT
This was the ultimate middle finger ending. 3 games, and hundreds of hours of preparation, and you lose everything anyway lol Not really. Refusal wasn't even in the original base game. BioWare tacked it on in the Extended Cut because a portion of the fan base begged for it. Some players didn't like Control, Synthesis, or Destroy, so they wanted an option where they could refuse the Catalyst altogether. I thought it was a neat gesture by BioWare, all things considered. I always chose High EMS Destroy, which was the overall most ideal and likely canon choice anyway. It's also the only choice Shepard can actually survive. True, refuse was added via the EC, that's why I call the EC the actual f-you to the fans... BW doubled down on their "artistic vision" and the only option out of it was: Loose.
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Post by rasande on Apr 5, 2017 18:32:45 GMT
Berate me if you will but I never had a problem with the ending. I didn't like the original much but with the extended cut I was perfectly happy. It's a game, I enjoyed it and I would never let Shephard fail in the end. It's stupid to cut off your nose to spite your face. Not to mention incredibly selfish toward the rest of the galaxy. "oh I'm not going to save anyone after all this because I don't like being told what to do, I don't like being manipulated". Sorry but as a role play option I would never choose that, it makes no sense at all whatsoever. But hey it's a game do what you want. I'm with you With the extended cut i'm fine with it myself, last mission could've been more epic like in ME and ME2 but i thought it was alright. Still makes me sad tho.
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Post by ticktak77 on Apr 5, 2017 18:33:32 GMT
This was the ultimate middle finger ending. 3 games, and hundreds of hours of preparation, and you lose everything anyway lol Not really. Refusal wasn't even in the original base game. BioWare tacked it on in the Extended Cut because a portion of the fan base begged for it. Some players didn't like Control, Synthesis, or Destroy, so they wanted an option where they could refuse the Catalyst altogether. I thought it was a neat gesture by BioWare, all things considered. I always chose High EMS Destroy, which was the overall most ideal and likely canon choice anyway. It's also the only choice Shepard can actually survive. Which is why I said it's the ultimate middle finger
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Post by sil on Apr 5, 2017 18:33:49 GMT
I never do it myself, but Paragon High EMS Control is the best option really. It provides the closest ending to how the galaxy was before, making it easier to return to.
I tend to prefer Destroy.
I despise Synthesis.
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Post by Revan Reborn on Apr 5, 2017 18:35:38 GMT
Not really. Refusal wasn't even in the original base game. BioWare tacked it on in the Extended Cut because a portion of the fan base begged for it. Some players didn't like Control, Synthesis, or Destroy, so they wanted an option where they could refuse the Catalyst altogether. I thought it was a neat gesture by BioWare, all things considered. I always chose High EMS Destroy, which was the overall most ideal and likely canon choice anyway. It's also the only choice Shepard can actually survive. True, refuse was added via the EC, that's why I call the EC the actual f-you to the fans... BW doubled down on their "artistic vision" and the only option out of it was: Loose. Or, you could make the only rational decision in that game: Destroy. It's the only option that allows you to definitively destroy the Catalyst and the Reapers, bringing the entire conflict to a close without any ambiguity. All of the other options are terrible for the simple fact that they don't actually conclude what Shepard set out to do and in no way guarantee what the Catalyst says (who is a compulsive liar). I never expected a happy ending after what we had come to face in ME1 and ME2. It was unrealistic and downright silly to believe Shepard and the galaxy would come out of this war unscathed. That's why I think the MEHEM is equally as terrible as most of the choices presented at the end.
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Rivercurse
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Hey Conrad, I slept with your sister.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Rivercurse on Apr 5, 2017 18:38:12 GMT
Destroy. Always. Enough is enough.
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Post by Ieldra on Apr 5, 2017 18:38:54 GMT
You never did refusal? That is my Canon! I will probably get a lot of flak for that. Refusal is the one that certainly has the better dialogue. I always got the feeling we were never ever meant to use the crucible as it was of Reaper design and none of the choices worked for our benefit. The original ending didn't have a refusal option....
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Post by Revan Reborn on Apr 5, 2017 18:40:12 GMT
Berate me if you will but I never had a problem with the ending. I didn't like the original much but with the extended cut I was perfectly happy. It's a game, I enjoyed it and I would never let Shephard fail in the end. It's stupid to cut off your nose to spite your face. Not to mention incredibly selfish toward the rest of the galaxy. "oh I'm not going to save anyone after all this because I don't like being told what to do, I don't like being manipulated". Sorry but as a role play option I would never choose that, it makes no sense at all whatsoever. But hey it's a game do what you want. Agreed. My issue with ME3's ending at release was a lack of closure for the crew and galaxy as well as a lack of explanation about a character (the Catalyst) introduced in the last five minutes of the game. Leviathan and Extended Cut fixed all of my problems with the ME3 ending. I enjoyed the moral dilemma and I enjoyed having to make a choice that was neither "right" or "wrong." I still believe it's one of the more clever endings in gaming, and the fact that so many are conflicted and even hate it merely highlights its brilliance in my eyes.
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Post by sil on Apr 5, 2017 18:41:11 GMT
I had always hoped we would find out that the Crucible was a trap, a method of either drawing vital resources from an enemy by getting them to funnel it into a pointless project or that the Reapers had tampered with it the previous cycle to corrupt its purpose.
But then, I'm the kind of person who wanted Harbinger to have dominance over the Reapers, and for the Crucible's true power to be the breaking of his iron grip on the rest, causing utter chaos as they destroy themselves and each other in their first throes of freedom. Allowing us to tear them apart piece by piece.
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