bjorndadwarf
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Post by bjorndadwarf on Apr 5, 2017 17:53:11 GMT
Been running the AA some more, and just got Annihilation to 6 and took the "make enemies float" evo, which is really delightful on Bronze/Silver. And I can see it still being useful on Gold. But that shield recharge on killing enemies seems like it could be pretty damn good too. Thoughts and opinions on which is the stronger option?
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Post by Nether on Apr 5, 2017 17:57:35 GMT
Been running the AA some more, and just got Annihilation to 6 and took the "make enemies float" evo, which is really delightful on Bronze/Silver. And I can see it still being useful on Gold. But that shield recharge on killing enemies seems like it could be pretty damn good too. Thoughts and opinions on which is the stronger option? Hands down the Shield Recharge. It goes a long way to keeping you alive and healthy on Gold compared to the other, and the floating is cool and all but they are already primed for just being in your field, and they are going to be getting exploded very shortly. If not, your team is failing you and you still have 2 powers to detonate with as is, so one way or another they will be floating as shit gets real and explodes all around sending them to another planet.
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rlro
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Post by rlro on Apr 5, 2017 19:05:19 GMT
Been running the AA some more, and just got Annihilation to 6 and took the "make enemies float" evo, which is really delightful on Bronze/Silver. And I can see it still being useful on Gold. But that shield recharge on killing enemies seems like it could be pretty damn good too. Thoughts and opinions on which is the stronger option? Hands down the Shield Recharge. It goes a long way to keeping you alive and healthy on Gold compared to the other, and the floating is cool and all but they are already primed for just being in your field, and they are going to be getting exploded very shortly. If not, your team is failing you and you still have 2 powers to detonate with as is, so one way or another they will be floating as shit gets real and explodes all around sending them to another planet. ^^^^ This. Shield is waaaayyyy better than float.
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Post by No Snakes Alive on Apr 5, 2017 19:19:34 GMT
Though I agree that the shield restore is too invaluable to part with, I would like to argue that CC powers are much more effective in this game than the last one and seem to go overlooked too often because of a lingering ME3 mindset.
Some of the lower damaging powers are catching a lot of *cough* flak but this isn't ME3 any more and stuns, staggers and floats go way further in this game than that one, probably in part because weapons require so much more focus fire to take down targets too. At least that's my observation.
So tl;dr 6A is too good to say 6B but 6B probably still has plenty of worth even on gold too.
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Post by swizz on Apr 5, 2017 19:20:06 GMT
Vortex is way better then shield IMO, why?
Why do u wanna take shield? Cos u wanna stay alive? And how do u stay alive? When u dont get hit. Floating enemies dont hit u! All enemies that come up behind u, arround corners, or if u burst into a group or bust a shield of an enemy, they will float. As I said a floating enemy wont hit u, so it does keep u alive longer and its safer than the 30% shield restore on enemy kill.
Trust me I tried both extensively. I started with the vortex and did very well on gold. I then switched to shield cos I read about it on the forums, everyone would use it. I played with it and I noticed more deaths than I had with vortex. Enemies became harder to kill cos they dont get CC'ed. Melee restores enough shield. Yet if u die, u are doing something wrong.
FYI: I play a full melee build. Close up fights. Pistol for more melee dmg.
So maybe if u dont have shield-restore on melee hit, and u are using only weapons, u might wanna take the shield-restore annihilation.
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Post by nucleartech76 on Apr 5, 2017 19:21:47 GMT
Vortex IMO. Shield restore is what most will say but I destroy everything with this kit and have vortex. It completely neutralizes anything unshielded. Need shields? Well there's a melee evolution for that and you're always close enough for melee.
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bjorndadwarf
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Post by bjorndadwarf on Apr 5, 2017 19:27:39 GMT
Entertainment matters too, as long as you can live. Watching a doggo trot up to me while I'm doing a device, and then watching it float away while I finish the device giggling to myself, is worth a whole bunch.
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Post by swizz on Apr 5, 2017 19:30:16 GMT
Entertainment matters too, as long as you can live. Watching a doggo trot up to me while I'm doing a device, and then watching it float away while I finish the device giggling to myself, is worth a whole bunch. True. And dont forget about all the support that u give for ur team, just by walking into the room
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Post by Deleted on Apr 5, 2017 19:32:25 GMT
I haven't tried either evo yet, I have left that skill at 5 evo's currently.
The way I read 6a, you have to kill an enemy with a biotic power to gain %10 shields. Sounds like crap as base shields are low anyways, and %10 whoptie doo. Not to mention actually killing things with Biotic powers, which seem to do no damage?
And to take that you would have to pass on immediately nullifying all mooks in your area. That sounds way better from a defensive perspective.
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Post by nucleartech76 on Apr 5, 2017 19:33:51 GMT
Entertainment matters too, as long as you can live. Watching a doggo trot up to me while I'm doing a device, and then watching it float away while I finish the device giggling to myself, is worth a whole bunch. Anything that shoots at you unshielded you just have to close the distance on. Anything shielded you just have to unshield and it's floating as well. The thing you mentioned about devices, hacks, and uploads is absolutely true as well dogs always mob and distract or interrupt. Vortex completely shuts that shit down.
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bjorndadwarf
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Post by bjorndadwarf on Apr 5, 2017 19:35:30 GMT
I haven't tried either evo yet, I have left that skill at 5 evo's currently. The way I read 6a, you have to kill an enemy with a biotic power to gain %10 shields. Sounds like crap as base shields are low anyways, and %10 whoptie doo. Not to mention actually killing things with Biotic powers, which seem to do no damage? And to take that you would have to pass on immediately nullifying all mooks in your area. That sounds way better from a defensive perspective. Different trees. The Annihilation tree is 30 percent shields if killed within the field vs make unarmored, unshielded enemies in the field float. You're thinking of the Fitness final evo, which is between getting shield regen killing with biotic powers or autoregenning shields at low health. The auto-regen is always the best option, imo.
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Post by Deleted on Apr 5, 2017 19:39:13 GMT
^oops, that sounds correct
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Post by 13igtyme on Apr 5, 2017 20:02:49 GMT
With the shield recharge evo I can melee anything in gold. If I want something without shield and armor to stagger I use a power and them melee with Offensive biotics 6 evo.
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Post by missileglitcher on Apr 5, 2017 20:03:15 GMT
So have we reached a consensus here? Vortex wins hands down? I need to know this because I've started to level up the asari adept and need to know whether I made a mistake not choosing vortex.
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xaijin
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Post by xaijin on Apr 5, 2017 20:07:58 GMT
Barrier regen and melee, the "utility" of vortex is fine for shenanigans, but most of the time I need to punch something and nope the fuck out of there because the enemy in question doesn't give any fucks about just having health, and we haven't even hit platinum yet.
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drfeelgood2002
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Post by drfeelgood2002 on Apr 5, 2017 20:35:14 GMT
Vortex IMO. Shield restore is what most will say but I destroy everything with this kit and have vortex. It completely neutralizes anything unshielded. Need shields? Well there's a melee evolution for that and you're always close enough for melee. Pretty much how I feel.
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Post by nucleartech76 on Apr 5, 2017 20:43:37 GMT
Barrier regen and melee, the "utility" of vortex is fine for shenanigans, but most of the time I need to punch something and nope the fuck out of there because the enemy in question doesn't give any fucks about just having health, and we haven't even hit platinum yet. With two explosions and me beating the mother fucker out of anything left alive, there isn't anything left. Melee restores 33% of shields, biotic explosions to kill and restore shields just aren't reliable IMO. But everyone has their way.
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Post by Qui-Gon GlenN7 on Apr 5, 2017 20:49:23 GMT
Though I agree that the shield restore is too invaluable to part with, I would like to argue that CC powers are much more effective in this game than the last one and seem to go overlooked too often because of a lingering ME3 mindset. Some of the lower damaging powers are catching a lot of *cough* flak but this isn't ME3 any more and stuns, staggers and floats go way further in this game than that one, probably in part because weapons require so much more focus fire to take down targets too. At least that's my observation. So tl;dr 6A is too good to say 6B but 6B probably still has plenty of worth even on gold too. Honestly, have you ever played a single game of ME3MP? After reading this post, I am convinced you have played less than 100 bronze hours and are a self-proclaimed expert on the mechanics of that game. CC not useful and necessary in 3MP? LOLAnd if mook enemies need focused fire on Gold, and need all sorts of extra CC to kill, jesus the balance of this game and its guns is shit.
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Post by xaijin on Apr 5, 2017 21:00:05 GMT
Trust me I get that triple utility from explosions and the instant state change are super valuable in both that protected enemies are now fucked up and that "harasser" units aka ahdi and wraith are instantly neutered, but a lot of times I'm on my own and just need things dead quick after or during doing an objective, and having a mechanic that allows Saving Barrier to be put off until it's absolutely critical to fire it simply works better long term in the current balance model, particularly with Remnant, where something is gnawing on your shields at every waking moment of the wave.
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Post by waltervolpatto on Apr 5, 2017 21:02:38 GMT
Shield for me
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jmac1424
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Post by jmac1424 on Apr 5, 2017 21:14:26 GMT
No need for CC in ME3MP?
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MajorAssman
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Post by MajorAssman on Apr 5, 2017 21:18:44 GMT
Having played both extensively,I'm sticking with 6b. I can see the usefulness of the shield boost, but when I need my barriers back melee seems more than sufficient. I too run her as an in your face melee build and the CC aspect is fantastic having eliminated the attack from behind by unshielded enemies. ( looking at you invisible dogs). Running it in campaign as well, charge shielded enemy, all others float harmlessly while I finish him off. Then finish off the mooks at my leisure.
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n7ltrobbiesann7
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Post by n7ltrobbiesann7 on Apr 5, 2017 21:23:51 GMT
Having played both extensively,I'm sticking with 6b. I can see the usefulness of the shield boost, but when I need my barriers back melee seems more than sufficient. I too run her as an in your face melee build and the CC aspect is fantastic having eliminated the attack from behind by unshielded enemies. ( looking at you invisible dogs). Running it in campaign as well, charge shielded enemy, all others float harmlessly while I finish him off. Then finish off the mooks at my leisure. I usually go with shields, but vortex would be handy for sure. Gonna try it out.
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Post by bjorndadwarf on Apr 5, 2017 21:29:11 GMT
Having played both extensively,I'm sticking with 6b. I can see the usefulness of the shield boost, but when I need my barriers back melee seems more than sufficient. I too run her as an in your face melee build and the CC aspect is fantastic having eliminated the attack from behind by unshielded enemies. ( looking at you invisible dogs). Running it in campaign as well, charge shielded enemy, all others float harmlessly while I finish him off. Then finish off the mooks at my leisure. I just left the Nexus it the campaign, because all my playtime has gone into MP, but that's exactly the kind of build I was planning on making in SP. Got just enough experience from the Nexus and planet scanning that I can have Charge and Annihilation going into Eos.
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effusion
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Post by effusion on Apr 5, 2017 21:30:10 GMT
Does anybody have some gameplay footage of the 6b evolution? The shield has been serving me very well but I'm curious about the CC and don't want to use a respec just to get a peek at it.
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