TormDK
N3
"No Fear! No Pity! NO REMORSE!"
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TormDK
Posts: 880 Likes: 1,378
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Post by TormDK on Apr 7, 2017 18:05:40 GMT
At the moment it feels to me that any class which uses a weapon build is losing damage if that weapon isnt the Vanquisher, it sadly needs to be nerfed. Anyhow the problem with buffing stuff is that Bioware needs / wants to make $$$$$ from packs. If they buff the powers, buff the weapons, buff the melee and buff the classes to fast and to much then everything will be to easy and there wont be any reason to consider buying the packs. But on a side note i totaly agree that some balance has to be made. I think the end goal should be that the more you grind the stronger you become (for that $$$ profit), but beside that there should be also a good balance to allow playing melee / power / weapon builds without feeling close to useless, the same goes for playing with different weapon types. I want to see a balance in which every play style can be rewarded when choosing the right gear + boosters + classes etc... Because atm if you aint playing a sniper build with the over used Vanquisher you are losing a lot of damage ( I think melee builds are in a pretty good position atm, maybe another small nerf in the future, but a build which focuses on the Vanquisher way way way above anything else ). This happens already though, in the Prestige rank system. Lets you get currently (off the top of my head); 10% Shield 10% Health 10% Power recharge 10% Health and Shield recharge Baby steps now, not baby steps in 6 months time when they open it up further. So balance changes have to be made with this in mind.
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Post by CHRrOME on Apr 7, 2017 18:15:41 GMT
I mean, they either did balance the game for bronze or they pulled out those numbers from thin air. Because nothing is balanced and the only consistent rule is "99% of everything sucks". Explain to me how a stupid raider can snipe players with an Avenger. 5 Shots and you loose 3/4 of shields shields? what the fuck?! I wish I had that Avenger, what is it like at level 290 or something?
Even in campaign most of the guns suck in NORMAL difficulty.
They really need to stop playing bronze, and play some ME3 while they're at it. ME3 wasn't really great balance wise, but goddamn at least you could kill stuff.
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LemurFromTheId
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
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Post by LemurFromTheId on Apr 7, 2017 18:18:20 GMT
"Let's reward experienced players by making the game easier for them." I never understood that concept. Now, while I do want to have weapons good enough that I feel like I'm powerful and carrying my weight, ultimately I don't want to unlock better weapons - I want to unlock different weapons. Weapons that feel unique, weapons that handle differently from others, and weapons that enable new ways to play the game. I think that all weapons should be roughly equally effective (very subjectively speaking - how else?) at rank X. The difference between a common and UR should be how special and unique they are. Common weapons should be ordinary assault rifles, pistols and such - good at what they do, but "boring" and unsurprising. UR weapons should be unique, weapons like Talon, Scorpion, Falcon, MAW, Dhan - and even something crazier than that. But hey, maybe that's just me. /rant
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Post by Geitenneuker on Apr 7, 2017 18:19:39 GMT
I thought the Rozad was complete crap until I unlocked one finally. Its damage is fine Its accuracy needs a significant buff Aside from its piss poor accuracy the thing shreds, at rank I it does like 54 damage a shot and has almost a 100 round mag with the extended clip I. Pretty sure its RPM gets close to if not surpasses the Hurricane as well, on top of dealing 30-40% more damage than it. It is not that good. It is OK but the Hurricane is vastly better.
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Post by Geitenneuker on Apr 7, 2017 18:20:46 GMT
"Let's reward experienced players by making the game easier for them." I never understood that concept. Now, while I do want to have weapons good enough that I feel like I'm powerful and carrying my weight, ultimately I don't want to unlock better weapons - I want to unlock different weapons. Weapons that feel unique, weapons that handle differently from others, and weapons that enable new ways to play the game. I think that all weapons should be roughly equally effective (very subjectively speaking - how else?) at rank X. The difference between a common and UR should be how special and unique they are. Common weapons should be ordinary assault rifles, pistols and such - good at what they do, but "boring" and unsurprising. UR weapons should be unique, weapons like Talon, Scorpion, Falcon, MAW, Dhan - and even something crazier than that. But hey, maybe that's just me. /rant The Dhan is super unique; misses half its shots at almost point blank range. Now that is VERY unique!
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Post by CHRrOME on Apr 7, 2017 18:21:26 GMT
Anyhow the problem with buffing stuff is that Bioware needs / wants to make $$$$$ from packs. If they buff the powers, buff the weapons, buff the melee and buff the classes to fast and to much then everything will be to easy and there wont be any reason to consider buying the packs. I'll have to disagree. People wont buy packs because they know there's only about 3 guns in the game worth using, why waste money then? If they where to make all guns balanced then people will have interest in trying something else and may start buying Andromeda points. Why would you spend money on a game where 99% of everything is useless anyways? This hurts them, because more people is loosing interest in the game, that means less money coming.
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Post by Geitenneuker on Apr 7, 2017 18:22:11 GMT
Piranha is better than the Talon but that is the only one. I had a feeling it might be. Everyone seems to be really impressed with it. Sadly I haven't been able to try it yet. Somehow I've managed to max every single rare item without unlocking a piranha. And my soned, valkyrie and black widow are all at 4 Of the URs, only the Hurricane and Piranha are good; the Rozerad is OK and so is the Valiant. The others are trash.
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Darks1te
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Post by Darks1te on Apr 7, 2017 18:28:50 GMT
Falcon is actually pretty decent ar even on gold. Yoy just need to not miss every shoot
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Post by missileglitcher on Apr 7, 2017 18:31:39 GMT
I had a feeling it might be. Everyone seems to be really impressed with it. Sadly I haven't been able to try it yet. Somehow I've managed to max every single rare item without unlocking a piranha. And my soned, valkyrie and black widow are all at 4 Of the URs, only the Hurricane and Piranha are good; the Rozerad is OK and so is the Valiant. The others are trash. I see what you mean, I wonder whether this new Inferno sniper is any good. But I honestly don't understand why people are saying the hurricane is good. I have it at level 1, recently unlocked, and it does very, very little damage. It definitely feels like the charger and equaliser do more damage than the hurricane, in my opinion. Especially against armour. I was very disappointed, I can't justify using it again. Will revisit it if I ever manage to level it to 10. But honestly the tempest seems like it does more damage!
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Ghostknife72
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ME:A GREAT SUCCESS!!!!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Ghostknife72 on Apr 7, 2017 18:36:27 GMT
I just don't get BWs thought on this. 75% of the weapons are almost unusable on Bronze, unless you're a masochist.
Only 1-2% are even effective on Gold.
This combine with the gimped powers is a recipe for a game that is not fun and has little staying power.
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Post by Geitenneuker on Apr 7, 2017 18:38:24 GMT
Of the URs, only the Hurricane and Piranha are good; the Rozerad is OK and so is the Valiant. The others are trash. I see what you mean, I wonder whether this new Inferno sniper is any good. But I honestly don't understand why people are saying the hurricane is good. I have it at level 1, recently unlocked, and it does very, very little damage. It definitely feels like the charger and equaliser do more damage than the hurricane, in my opinion. Especially against armour. I was very disappointed, I can't justify using it again. Will revisit it if I ever manage to level it to 10. But honestly the tempest seems like it does more damage! I got lucky and my Hurricane is at X. I can shred a Gold Beserker with one clip and Turbocharge with it. Regarding the Inferno, though I do not have it, a friend of mine has it at II I believe and says all it does it tickle the enemy and overheat so basically, another trash UR.
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Post by yakabucci on Apr 7, 2017 18:48:42 GMT
More shocking than Biower's lack of balancing ability is that people are still playing after this abomination of a patch that proves just how out of touch they are.
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Post by crashsuit on Apr 7, 2017 18:53:17 GMT
If you don't mind wearing down your M1 button, I may be missing something here but isn't the Raptor full-auto now?
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Post by mrfuddyduddy on Apr 7, 2017 19:00:28 GMT
I thought the Rozad was complete crap until I unlocked one finally. Its damage is fine Its accuracy needs a significant buff Aside from its piss poor accuracy the thing shreds, at rank I it does like 54 damage a shot and has almost a 100 round mag with the extended clip I. Pretty sure its RPM gets close to if not surpasses the Hurricane as well, on top of dealing 30-40% more damage than it. It is not that good. It is OK but the Hurricane is vastly better. I don't have a Hurricane for comparison but base the Ruzad does deal 48 damage before Passive buffs (57 afterwards) and has a 70 round magazine which gets bumped up to 96 with just a Extended Clip I. I'd say that's pretty good, like I said though it still needs a significant buff. Thing sprays bullets everywhere even when focusing aim and unless your touching distance half your shots are going to miss unless its a Hydra or some other big a** enemy. On top of everything its also extremely light even at rank I. Hurricane I've used in the SP and its diffidently more accurate than the Ruzad, and in the SP dealt more damage than it too, that however is the opposite in the MP, I think my friend said his Hurricane III only did like 30 something damage. Your just capable of landing more shots consistently with it and don't have to worry about a the rev up so it just seems to deal more damage. I'm not going to say its better than the Hurricane or that its not in need of some changes its self, but from what I've experienced in the short time I've had it in the MP its no slouch.
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LemurFromTheId
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
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Post by LemurFromTheId on Apr 7, 2017 19:02:12 GMT
More shocking than Biower's lack of balancing ability is that people are still playing after this abomination of a patch that proves just how out of touch they are. Nah. Despite the multitude of problems - and there are many - the game is just damn fun.
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TormDK
N3
"No Fear! No Pity! NO REMORSE!"
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TormDK
Posts: 880 Likes: 1,378
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Post by TormDK on Apr 7, 2017 19:06:55 GMT
I mean, they either did balance the game for bronze or they pulled out those numbers from thin air. Because nothing is balanced and the only consistent rule is "99% of everything sucks". Explain to me how a stupid raider can snipe players with an Avenger. 5 Shots and you loose 3/4 of shields shields? what the fuck?! I wish I had that Avenger, what is it like at level 290 or something? Even in campaign most of the guns suck in NORMAL difficulty. They really need to stop playing bronze, and play some ME3 while they're at it. ME3 wasn't really great balance wise, but goddamn at least you could kill stuff. Guns suck in the campaign if you do not spend points on the Soldier tree. Every point in the tree will increase the damage of the weapons used.
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Post by srgtcolon on Apr 7, 2017 19:20:22 GMT
If you don't mind wearing down your M1 button, I may be missing something here but isn't the Raptor full-auto now? It is.
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akots
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: akots
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Post by akots on Apr 7, 2017 19:26:08 GMT
... Anyhow the problem with buffing stuff is that Bioware needs / wants to make $$$$$ from packs. If they buff the powers, buff the weapons, buff the melee and buff the classes to fast and to much then everything will be to easy and there wont be any reason to consider buying the packs. .... Well then, maybe, just saying, they should release standalone free multiplayer or maybe charge $1 for it just to check whether you have a credit card. Otherwise, no, it is not a free to play, they already made money when people bought their half arsed half game, should be enough considering the laughable effort. IMO, also, it is not the main purpose in life for Bioware, they are not that bad guys. Even DAIMP was better at this point after release and certainly more balanced. It took some time for Bioware to invent the key glitch that nailed the DAIMP coffin shut.
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Post by someN7orother on Apr 7, 2017 19:27:14 GMT
If you don't mind wearing down your M1 button, I may be missing something here but isn't the Raptor full-auto now? Well, yeah. But if I want to mash that button I will, dammit. You're not the boss of me!
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kresa
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Origin: Kresaa
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Post by kresa on Apr 7, 2017 19:45:44 GMT
... Anyhow the problem with buffing stuff is that Bioware needs / wants to make $$$$$ from packs. If they buff the powers, buff the weapons, buff the melee and buff the classes to fast and to much then everything will be to easy and there wont be any reason to consider buying the packs. .... Well then, maybe, just saying, they should release standalone free multiplayer or maybe charge $1 for it just to check whether you have a credit card. Otherwise, no, it is not a free to play, they already made money when people bought their half arsed half game, should be enough considering the laughable effort. IMO, also, it is not the main purpose in life for Bioware, they are not that bad guys. Even DAIMP was better at this point after release and certainly more balanced. It took some time for Bioware to invent the key glitch that nailed the DAIMP coffin shut. Dont remind me DAIMP . They took everything that i love, starting from a fantasy setting, spells, dungeon runs, co-op and gave it so little support, so little content, so little everything... I spent around 200 hours playing it always with the hope that they would actually keep on developing it further like they did with ME3 MP... but nope it didnt happen. In the end I did have some fun with it but also much disappointment. I hope they wont do the same thing with MEA : MP because if they do...
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akots
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: akots
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Post by akots on Apr 7, 2017 20:30:50 GMT
Well then, maybe, just saying, they should release standalone free multiplayer or maybe charge $1 for it just to check whether you have a credit card. Otherwise, no, it is not a free to play, they already made money when people bought their half arsed half game, should be enough considering the laughable effort. IMO, also, it is not the main purpose in life for Bioware, they are not that bad guys. Even DAIMP was better at this point after release and certainly more balanced. It took some time for Bioware to invent the key glitch that nailed the DAIMP coffin shut. Dont remind me DAIMP . They took everything that i love, starting from a fantasy setting, spells, dungeon runs, co-op and gave it so little support, so little content, so little everything... I spent around 200 hours playing it always with the hope that they would actually keep on developing it further like they did with ME3 MP... but nope it didnt happen. In the end I did have some fun with it but also much disappointment. I hope they wont do the same thing with MEA : MP because if they do... Well, hate to disappoint but so far, MEAMP is seeing less support than even DAIMP, less feedback and less overall balance. It does look and feel better but that's about it. Number of abilities and characters and actual effort that went into design seems to be way less. I actually enjoyed DAIMP for about same 200 hours or so, maybe even more. For me, main issue is that DAI by itself was not a bad game in single player, well, if you don't do side collector missions, that was just a bad and unnecessary filling, whereas MEA is an obvious and annoying miss in almost everything.
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LemurFromTheId
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
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Post by LemurFromTheId on Apr 7, 2017 20:52:42 GMT
MEA at least has solid and fun core gameplay, despite all its issues. DAIMP, in its heart, didn't know whether it wanted to be a third-person action RPG, a tactical party-based RPG or a MMORPG, and as a result, it did none of those well.
Bugs and balance can be fixed with relative ease. Fixing inherently flawed core gameplay is much, much harder and is not something you generally see in a patch or even paid DLC.
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Post by crashsuit on Apr 7, 2017 21:13:16 GMT
Dont remind me DAIMP . They took everything that i love, starting from a fantasy setting, spells, dungeon runs, co-op and gave it so little support, so little content, so little everything... I spent around 200 hours playing it always with the hope that they would actually keep on developing it further like they did with ME3 MP... but nope it didnt happen. In the end I did have some fun with it but also much disappointment. I hope they wont do the same thing with MEA : MP because if they do... Well, hate to disappoint but so far, MEAMP is seeing less support than even DAIMP, less feedback and less overall balance. It does look and feel better but that's about it. Number of abilities and characters and actual effort that went into design seems to be way less. I actually enjoyed DAIMP for about same 200 hours or so, maybe even more. For me, main issue is that DAI by itself was not a bad game in single player, well, if you don't do side collector missions, that was just a bad and unnecessary filling, whereas MEA is an obvious and annoying miss in almost everything. I can't even imagine spending 200 hours playing MEAMP 160, however,
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LemurFromTheId
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
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Post by LemurFromTheId on Apr 7, 2017 21:17:20 GMT
You've played that many hours and it's still downloading?
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Post by varicite on Apr 8, 2017 1:28:24 GMT
It is not that good. It is OK but the Hurricane is vastly better. I don't have a Hurricane for comparison but base the Ruzad does deal 48 damage before Passive buffs (57 afterwards) and has a 70 round magazine which gets bumped up to 96 with just a Extended Clip I. I'd say that's pretty good, like I said though it still needs a significant buff. Thing sprays bullets everywhere even when focusing aim and unless your touching distance half your shots are going to miss unless its a Hydra or some other big a** enemy. On top of everything its also extremely light even at rank I. Hurricane I've used in the SP and its diffidently more accurate than the Ruzad, and in the SP dealt more damage than it too, that however is the opposite in the MP, I think my friend said his Hurricane III only did like 30 something damage. Your just capable of landing more shots consistently with it and don't have to worry about a the rev up so it just seems to deal more damage. I'm not going to say its better than the Hurricane or that its not in need of some changes its self, but from what I've experienced in the short time I've had it in the MP its no slouch. I'm so confused... The Ruzad is a shotgun that holds 3 in the clip and supposedly has a hidden melee modifier.
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