megabeast37215
N3
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 568 Likes: 2,040
inherit
514
0
2,040
megabeast37215
568
August 2016
megabeast37215
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by megabeast37215 on Apr 13, 2017 17:13:53 GMT
Yeah if you hate things like having tech primers and detonators (via incinerate)...and having your VI help both prime targets for you and teammates and choosing which targets you want stunned and set up for you to murder (or detonate) then by all means DO NOT use the SA. His utility and variety of damage potential is totally beside the point of him "sucking", I guess... I just love BSN. I have him at X.. but haven't played him. Teach me your ways.. seriously. Build? Tips?
|
|
inherit
2240
0
1,438
derrame
1,397
December 2016
derrame
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Anthem
DerrameNeutral
|
Post by derrame on Apr 13, 2017 17:30:32 GMT
the remant robot needs to deal more damage, that's for sure but the shield and incineration are fine it's up to the player to make it work
the character that really needs to be redone is the asari huntress, throw , lance and stealth grid, wtf
|
|
flesh
N1
Posts: 24 Likes: 45
inherit
2218
0
Sept 15, 2017 6:09:11 GMT
45
flesh
24
Nov 30, 2016 21:32:31 GMT
November 2016
flesh
|
Post by flesh on Apr 13, 2017 17:43:04 GMT
Yeah if you hate things like having tech primers and detonators (via incinerate)...and having your VI help both prime targets for you and teammates and choosing which targets you want stunned and set up for you to murder (or detonate) then by all means DO NOT use the SA. His utility and variety of damage potential is totally beside the point of him "sucking", I guess... I just love BSN. I have him at X.. but haven't played him. Teach me your ways.. seriously. Build? Tips? his passive tree has a similar debuff as the other salarian you like, something like 30%. With ammo I feel like it kills quicker than the other sentenals, although the numbers prolly don't back it up. His passive skills are different and feel strong. This is defleshing by the way.
|
|
guanxi
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
PSN: guanxi
Posts: 843 Likes: 1,011
inherit
116
0
Jun 21, 2022 21:42:52 GMT
1,011
guanxi
843
August 2016
guanxi
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
guanxi
|
Post by guanxi on Apr 13, 2017 18:07:43 GMT
Yeah if you hate things like having tech primers and detonators (via incinerate)...and having your VI help both prime targets for you and teammates and choosing which targets you want stunned and set up for you to murder (or detonate) then by all means DO NOT use the SA. His utility and variety of damage potential is totally beside the point of him "sucking", I guess... I just love BSN. I'm genuinely intrigued. What build do you use and more to the point... how do you spec your Remnant VI?
|
|
inherit
2240
0
1,438
derrame
1,397
December 2016
derrame
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Anthem
DerrameNeutral
|
Post by derrame on Apr 13, 2017 18:14:07 GMT
i really like this character, one of my new favourites incineration is great for shor , mid and long range combat and tech combos, shield to protect you and teammates when hacking or de/activating, and the robot to provide cover fire or just attack enmies and cover everyone
|
|
Zyurat
N3
BSN's #1 furfag
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 267 Likes: 904
inherit
6889
0
Jan 26, 2018 16:20:31 GMT
904
Zyurat
BSN's #1 furfag
267
April 2017
zyurat
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by Zyurat on Apr 13, 2017 18:30:32 GMT
You need to get the Remnant VI up to X. That's when it truly shines. The sweeper is really good
|
|
SilentStep79
N1
So...guess I'm here. *blame Andromeda*
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
XBL Gamertag: SilentStep79 capital esses no spaces
PSN: SilentStep79 capital esses no spaces
Posts: 25 Likes: 46
inherit
4708
0
46
SilentStep79
So...guess I'm here. *blame Andromeda*
25
Mar 16, 2017 21:36:30 GMT
March 2017
silentstep79
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
SilentStep79 capital esses no spaces
SilentStep79 capital esses no spaces
|
Post by SilentStep79 on Apr 13, 2017 19:22:31 GMT
Yeah if you hate things like having tech primers and detonators (via incinerate)...and having your VI help both prime targets for you and teammates and choosing which targets you want stunned and set up for you to murder (or detonate) then by all means DO NOT use the SA. His utility and variety of damage potential is totally beside the point of him "sucking", I guess... I just love BSN. I have him at X.. but haven't played him. Teach me your ways.. seriously. Build? Tips? It's not my build per se, but my buddy Collector Adept's. SSG Orbino runs his in a similar fashion as well I think: Step one, don't spec into barricade. In doing so he feels more like the "ranged tech caster" that's reminiscent of the old ME3MP archetypes. I'm sure one of you will find a sick barricade build but so far there's more value in VI and Incinerate + passives. Remnant VI: 4-Recharge Speed. Because he does die alot, so why not bring him back sooner. The repairs evo still falters against heavy aggro. 5-Beam Damage. Mostly same reasons as choice on rank 4. 6-Electric Beam. The bonus against shields is ok, but the real value is in the bonus priming. Allows for immediate incinerate tech combo, then re priming with another ammo type from your weapon and by that time things are either already dead or ready to be hit again with incinerate or detonated by teammates,etc.
Incinerate: 4-Radius 5-Anti Armor (though I haven't played with the other evo here, might be good) 6-Detonator. Must have. The gateway power to making the kit sing, being able to self detonate wth VI in addition to ammo types is kinda the whole point of this build.
Offensive Tech: 4-Combo Detonation 5- Anti Armor (again open to some experimentation, but armored things are annoying so...) 6-Elemental Tech. This one I think is open to some play, depending on the gun you use, etc but for this build, Elemental Tech.
Support Systems: 4-Tech Radius 5-Advanced Construction. Mostly b/c Revive thing seems too situational on other evo 6-Shield Reset. Talked to buddies, and they're still testing the dmg debuff and how much value it gives. Might be good.
I think he's meant to deal ranged damage, both with weapons and powers, as he is still squishy. (Hence a lot of the initial whining about him here and elsewhere). I don't have a PAW but I've seen it used to tremendous effect, both in straight damage and in ammo type application for this guy. If you use a mid/close range gun, just keep moving is the best tip I can offer. With your game sense, keeping him alive shouldn't be a problem, Megabeast.
Not even sure this is the best build, but it's worked for me and my buddies. Hope it helps.
|
|
SilentStep79
N1
So...guess I'm here. *blame Andromeda*
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
XBL Gamertag: SilentStep79 capital esses no spaces
PSN: SilentStep79 capital esses no spaces
Posts: 25 Likes: 46
inherit
4708
0
46
SilentStep79
So...guess I'm here. *blame Andromeda*
25
Mar 16, 2017 21:36:30 GMT
March 2017
silentstep79
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
SilentStep79 capital esses no spaces
SilentStep79 capital esses no spaces
|
Post by SilentStep79 on Apr 13, 2017 19:24:00 GMT
Yeah if you hate things like having tech primers and detonators (via incinerate)...and having your VI help both prime targets for you and teammates and choosing which targets you want stunned and set up for you to murder (or detonate) then by all means DO NOT use the SA. His utility and variety of damage potential is totally beside the point of him "sucking", I guess... I just love BSN. I'm genuinely intrigued. What build do you use and more to the point... how do you spec your Remnant VI? Since Megabeast beat you with his response and request for my build, etc I just put the whole build in that reply which you can find further down the page in this thread. Hope it helps.
|
|
inherit
6411
0
Sept 10, 2019 3:00:44 GMT
168
noisetank13
64
March 2017
noisetank13
|
Post by noisetank13 on Apr 13, 2017 19:36:50 GMT
Yeah if you hate things like having tech primers and detonators (via incinerate)...and having your VI help both prime targets for you and teammates and choosing which targets you want stunned and set up for you to murder (or detonate) then by all means DO NOT use the SA. His utility and variety of damage potential is totally beside the point of him "sucking", I guess... I just love BSN. Or you can not worry about priming and comboing for fuck all damage and just slap a Vanquisher on him and call it a day.
|
|
SilentStep79
N1
So...guess I'm here. *blame Andromeda*
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
XBL Gamertag: SilentStep79 capital esses no spaces
PSN: SilentStep79 capital esses no spaces
Posts: 25 Likes: 46
inherit
4708
0
46
SilentStep79
So...guess I'm here. *blame Andromeda*
25
Mar 16, 2017 21:36:30 GMT
March 2017
silentstep79
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
SilentStep79 capital esses no spaces
SilentStep79 capital esses no spaces
|
Post by SilentStep79 on Apr 13, 2017 19:40:59 GMT
Yeah if you hate things like having tech primers and detonators (via incinerate)...and having your VI help both prime targets for you and teammates and choosing which targets you want stunned and set up for you to murder (or detonate) then by all means DO NOT use the SA. His utility and variety of damage potential is totally beside the point of him "sucking", I guess... I just love BSN. Or you can not worry about priming and comboing for fuck all damage and just slap a Vanquisher on him and call it a day. Or you could just use the "meta" Huntress/Vanquisher combo and leave this guy on the shelf. Please at least do justice to your sniper rifle with 80% bonus damage stealth grid cheese. But if you're just going to run everything through a sniper rifle, why play *this* game?
|
|
inherit
6411
0
Sept 10, 2019 3:00:44 GMT
168
noisetank13
64
March 2017
noisetank13
|
Post by noisetank13 on Apr 13, 2017 19:53:24 GMT
Or you can not worry about priming and comboing for fuck all damage and just slap a Vanquisher on him and call it a day. Or you could just use the "meta" Huntress/Vanquisher combo and leave this guy on the shelf. Please at least do justice to your sniper rifle with 80% bonus damage stealth grid cheese. But if you're just going to run everything through a sniper rifle, why play *this* game? I'll answer that with another question: Why release a product where all the exciting "EXPLOSIONS" take effort and summarily not rewarded the same if not greater as point and click with a mouse? I'm anticipating your argument will be "If you find it fun, do it" or some derivative, and that's fine. Believe me, I'm fine with other peoples methods of fun. But I'm terribly bored with this game where my options are "Sally Salarian's Point and Click Adventure" and "Mongo Mongoloid's Melee Mashstravaganza". I tried the priming/detonater aspect. It absolutely blows and feels so unrewarding when it should feel like fun and exciting. Hell I went for the Krogan Engineer with the attempt to make it a fire goddess and ragequit that process 5 levels in because it was awful and the contribution I was giving my team so not worth the effort. Their damage for their detonations was the same of mine- a splash of piss across the bow. So pardon me whenever my eyes roll out of their sockets when someone says of a class "No, see, their value is their priming and detonating!" You probably could make a better argument saying they are playing cannon fodder.
|
|
SilentStep79
N1
So...guess I'm here. *blame Andromeda*
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
XBL Gamertag: SilentStep79 capital esses no spaces
PSN: SilentStep79 capital esses no spaces
Posts: 25 Likes: 46
inherit
4708
0
46
SilentStep79
So...guess I'm here. *blame Andromeda*
25
Mar 16, 2017 21:36:30 GMT
March 2017
silentstep79
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
SilentStep79 capital esses no spaces
SilentStep79 capital esses no spaces
|
Post by SilentStep79 on Apr 13, 2017 20:09:51 GMT
Or you could just use the "meta" Huntress/Vanquisher combo and leave this guy on the shelf. Please at least do justice to your sniper rifle with 80% bonus damage stealth grid cheese. But if you're just going to run everything through a sniper rifle, why play *this* game? I'll answer that with another question: Why release a product where all the exciting "EXPLOSIONS" take effort and summarily not rewarded the same if not greater as point and click with a mouse? I'm anticipating your argument will be "If you find it fun, do it" or some derivative, and that's fine. Believe me, I'm fine with other peoples methods of fun. But I'm terribly bored with this game where my options are "Sally Salarian's Point and Click Adventure" and "Mongo Mongoloid's Melee Mashstravaganza". I tried the priming/detonater aspect. It absolutely blows and feels so unrewarding when it should feel like fun and exciting. Hell I went for the Krogan Engineer with the attempt to make it a fire goddess and ragequit that process 5 levels in because it was awful and the contribution I was giving my team so not worth the effort. Their damage for their detonations was the same of mine- a splash of piss across the bow. So pardon me whenever my eyes roll out of their sockets when someone says of a class "No, see, their value is their priming and detonating!" You probably could make a better argument saying they are playing cannon fodder. I'm not a numbers guy, and idk if you even played ME3MP, but I will agree that biotic/tech "explosions" don't feel as rewarding as they did in that game mode. They're certainly not a nuke-type insane damage result once detonated, but...well I think that's where a nice exchange of powers AND gunplay can really make the experience feel rewarding... Which, unless I'm mistaken, is the whole point of this particular type of MP game. To use both guns and powers to defeat the waves. Not damaging enough for you? Fair point, albeit subjective somewhat. But if it's so boring as you claim it is then I reiterate my question: WHY PLAY THIS GAME? So please pardon ME when I roll MY eyes out of their sockets when I see someone who wants to solve all problems with a VANQUISHER come at me about the lack of satisfying POWER performance... Enjoy, I guess.
|
|
inherit
6411
0
Sept 10, 2019 3:00:44 GMT
168
noisetank13
64
March 2017
noisetank13
|
Post by noisetank13 on Apr 13, 2017 22:39:44 GMT
I'll answer that with another question: Why release a product where all the exciting "EXPLOSIONS" take effort and summarily not rewarded the same if not greater as point and click with a mouse? I'm anticipating your argument will be "If you find it fun, do it" or some derivative, and that's fine. Believe me, I'm fine with other peoples methods of fun. But I'm terribly bored with this game where my options are "Sally Salarian's Point and Click Adventure" and "Mongo Mongoloid's Melee Mashstravaganza". I tried the priming/detonater aspect. It absolutely blows and feels so unrewarding when it should feel like fun and exciting. Hell I went for the Krogan Engineer with the attempt to make it a fire goddess and ragequit that process 5 levels in because it was awful and the contribution I was giving my team so not worth the effort. Their damage for their detonations was the same of mine- a splash of piss across the bow. So pardon me whenever my eyes roll out of their sockets when someone says of a class "No, see, their value is their priming and detonating!" You probably could make a better argument saying they are playing cannon fodder. Not damaging enough for you? Fair point, albeit subjective somewhat. But if it's so boring as you claim it is then I reiterate my question: WHY PLAY THIS GAME? Haven't played in two weeks. I'm just keeping tabs to see if anything major rolls in.
|
|
inherit
6690
0
Oct 26, 2017 22:42:39 GMT
337
dark8sage
239
March 2017
dark8sage
|
Post by dark8sage on Apr 14, 2017 5:15:39 GMT
I have not played SP yet, are all these abilities good in SP? Yes, it goes with the points you spend. So if you were a soldier mostly, you'd go with the Soldier profile which gives you some buffs, however each point spent in combat abilities also boosts damage with all weapons - there's even a passive tree that will boost combat combos. The same goes for bionics, and tech - each of them have trees where points spent will improve abilities from that tree. In my insanity run, I did the pure soldier (Male Ryder, mostly professional responses - aka Mr "N7" Supa Soldirz), and started spending points on weapons I didn't use, purely to spend points in the tree so that the weapons I did use got buffed. It would also help boost the rank of the Profile in play (Soldier) so that those buffs also increased. Basically, they should have likely adopted that system for multiplayer - it would pose a lore issue, since SAM is the thing that does all the Profile "magic", but it would have allowed people alot more flexibility in gameplay. No. Constructs are just as worthless in SP. The only reason you use a construct is to prime mobs. Their damage with full construct damage angaran armor and the engineer+tech bonuses and the constructs don't even exceed ~120 damage per second. The AI is also super unresponsive. Engineer is the worst SP profile because the drone is the same 40% recharge bonus, but it goess away when it explodes as enemies get nearby to stun them. Not a single profile increases tech power damage, and both explorer and infiltrator get the same tech recharge rate but their bonuses are more universal than the engineer who just gets tech recharge and construct health/damage and combo detonation damage (which is garbage because detonations are a pile of shit in this game as is power damage compared to weapons). Tech powers and especially constructs are gimped. The only tech powers worth a damn are energy drain, invasion, and tactical cloak. Not damaging powers, but powers that boost your weapon or survivability.
|
|
inherit
5942
0
119
commandcodes
161
March 2017
commandcodes
|
Post by commandcodes on Apr 15, 2017 3:27:02 GMT
Seem to be guaranteed fast Golds with the Architect. Picked him up again using this build first tried last week and so far consistent results. He is played aggressively into close range. Open with double Incinerate. The VI is but a distraction
|
|
hobocommand3r
N3
XBL Gamertag: hobocommand3r
Posts: 662 Likes: 1,511
inherit
5504
0
Jul 16, 2017 22:42:29 GMT
1,511
hobocommand3r
662
Mar 22, 2017 13:40:14 GMT
March 2017
hobocommand3r
hobocommand3r
|
Post by hobocommand3r on Apr 15, 2017 3:41:06 GMT
Or you could just use the "meta" Huntress/Vanquisher combo and leave this guy on the shelf. Please at least do justice to your sniper rifle with 80% bonus damage stealth grid cheese. But if you're just going to run everything through a sniper rifle, why play *this* game? I'll answer that with another question: Why release a product where all the exciting "EXPLOSIONS" take effort and summarily not rewarded the same if not greater as point and click with a mouse? I'm anticipating your argument will be "If you find it fun, do it" or some derivative, and that's fine. Believe me, I'm fine with other peoples methods of fun. But I'm terribly bored with this game where my options are "Sally Salarian's Point and Click Adventure" and "Mongo Mongoloid's Melee Mashstravaganza". I tried the priming/detonater aspect. It absolutely blows and feels so unrewarding when it should feel like fun and exciting. Hell I went for the Krogan Engineer with the attempt to make it a fire goddess and ragequit that process 5 levels in because it was awful and the contribution I was giving my team so not worth the effort. Their damage for their detonations was the same of mine- a splash of piss across the bow. So pardon me whenever my eyes roll out of their sockets when someone says of a class "No, see, their value is their priming and detonating!" You probably could make a better argument saying they are playing cannon fodder. Great post, I should save this and copy paste it to people who defend the current state of this game.
|
|
inherit
2240
0
1,438
derrame
1,397
December 2016
derrame
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Anthem
DerrameNeutral
|
Post by derrame on Apr 15, 2017 4:06:45 GMT
this character is amazing you level up to max the relict robot and select to add the missile, set enemies on fire with incineration and then the robot shoots the missiles to the enemies and there is a spactacular tech fire explosion, it's a blast, really awesome!
|
|
inherit
6690
0
Oct 26, 2017 22:42:39 GMT
337
dark8sage
239
March 2017
dark8sage
|
Post by dark8sage on Apr 15, 2017 4:10:42 GMT
Playing the architect today I swear the VI was bugged because I took his electric beam evolution and not once did he ever shoot an electric beam like in SP, and my opponents weren't being primed for detonation...
|
|