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Post by What Else You Need To Know? on Apr 9, 2017 13:30:53 GMT
I have to agree here. It's funny to call it a cheat or whatever because it actually makes guns usable in ME:A and whatever else, but the fact of the matter is the game allows anyone to do this at any time. There is no underhanded series of steps or anything like that. You go into your equipment and you equip the slots...as simple as that. It is in no way exploiting anything. The game allows people to equip 2 of an item slot. If you're smart you will just stick to Chris Browning everything. It's dumb and will burn up your consumables in no time, but allowed by the game. BS. It couldn't be more obvious you're only supposed to have one ammo booster, first one is seemingly unequipped when you select another. This is exploiting a glitch, pure and simple. Well that's still my opinion. To be fair I don't know a lot about it. I only tried it once to see what it was like and if it really worked. I have no interest in testing it further or wasting all of my consumables. If it is I'm sure it will be fixed soon. Looks like all of the extensive testing might have missed something
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Post by varicite on Apr 9, 2017 13:33:41 GMT
It's definitely cheating, but seriously, who cares?
I'm still punching shit in the face either way, but most guns could use a buff like this to make them serviceable.
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LemurFromTheId
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
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Post by LemurFromTheId on Apr 9, 2017 13:42:16 GMT
BS. It couldn't be more obvious you're only supposed to have one ammo booster, first one is seemingly unequipped when you select another. This is exploiting a glitch, pure and simple. Looks like all of the extensive testing might have missed something While the game certainly has plenty of problems - balance, most obviously - that should've been caught and fixed before release, people still tend have somewhat unrealistic expectations when it comes to QA. It took two weeks after release for players to find this bug. Several millions of players. How many hours does that make? What kind of testing team would you need to catch something like this, and how much would it cost Bioware/EA? In a game as big as this, bugs will get trough. No amount of testing will prevent that.
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NathanS84
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Origin: NathanS84
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Post by NathanS84 on Apr 9, 2017 13:43:20 GMT
How is putting two ammo types on cheating? I have to agree here. It's funny to call it a cheat or whatever because it actually makes guns usable in ME:A and whatever else, but the fact of the matter is the game allows anyone to do this at any time. There is no underhanded series of steps or anything like that. You go into your equipment and you equip the slots...as simple as that. It is in no way exploiting anything. The game allows people to equip 2 of an item slot. If you're smart you will just stick to Chris Browning everything. It's dumb and will burn up your consumables in no time, but allowed by the game. Which doesn't seem to be intended, same for having 2 ammo consumables causing the game to double the damage. Might not exactly be cheating but knowingly using a bug to your advantage is the literal definition of an exploit, no matter how you spin it.
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mihai2011rom
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
XBL Gamertag: mihai2011rom
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Post by mihai2011rom on Apr 9, 2017 13:44:36 GMT
This is not a glitch/exploit. It's working as intended until bioware says otherwise. On the inspect squad screen it shows both ammo boosts, so it's legit.
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TormDK
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"No Fear! No Pity! NO REMORSE!"
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by TormDK on Apr 9, 2017 13:48:54 GMT
Tweeted to Billy Buskell about it, will let you know if he responds.
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Post by varicite on Apr 9, 2017 13:49:25 GMT
This is not a glitch/exploit. It's working as intended until bioware says otherwise. On the inspect squad screen it shows both ammo boosts, so it's legit. Double weapon damage from equipping ammo is clearly not legit or working as intended. I honestly don't care if people use this exploit or not, but call it what it is. It's a bug that can be used to cheat.
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Post by killabkilledb on Apr 9, 2017 13:49:36 GMT
I have to agree here. It's funny to call it a cheat or whatever because it actually makes guns usable in ME:A and whatever else, but the fact of the matter is the game allows anyone to do this at any time. There is no underhanded series of steps or anything like that. You go into your equipment and you equip the slots...as simple as that. It is in no way exploiting anything. The game allows people to equip 2 of an item slot. If you're smart you will just stick to Chris Browning everything. It's dumb and will burn up your consumables in no time, but allowed by the game. BS. It couldn't be more obvious you're only supposed to have one ammo booster, first one is seemingly unequipped when you select another. This is exploiting a glitch, pure and simple. Says who? I want two types of ammo boosters. So I put them on. Who are you to tell me I should only have one type. I'm a fire and ice kind of guy. Maybe its a glitch that it unequips the first booster when you put a similar second one on and bioware will fix that in a future update? That why my ultrarares I spent so much money on suck, because I should be running two boosters and the slots are glitches right now.
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LemurFromTheId
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
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Post by LemurFromTheId on Apr 9, 2017 13:52:38 GMT
BS. It couldn't be more obvious you're only supposed to have one ammo booster, first one is seemingly unequipped when you select another. This is exploiting a glitch, pure and simple. Says who? I want two types of ammo boosters. So I put them on. Who are you to tell me I should only have one type. I'm a fire and ice kind of guy. Maybe its a glitch that it unequips the first booster when you put a similar second one on and bioware will fix that in a future update? That why my ultrarares I spent so much money on suck, because I should be running two boosters and the slots are glitches right now. We both know that's not the case. Have some dignity and don't pretend to be less intelligent than you are.
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Post by killabkilledb on Apr 9, 2017 13:52:59 GMT
What an exploit is is me paying money for premium packs and then getting kicked and losing my consumables once every 6 games. That is an exploit, a glitch bioware is using to steal my money. They can ban themselves.
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Post by kpeter on Apr 9, 2017 14:01:36 GMT
does this shit also work with xp boosters?
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Post by fromthealps on Apr 9, 2017 14:17:14 GMT
My personal opinion is that the equipment screen is broken, because it shows only one ammo type at a time, when obviously you can equip two. Prove me wrong!
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Post by Jeremiah12LGeek on Apr 9, 2017 14:43:51 GMT
Bugs are not bugs unless BioWare states the opposite ? No wonder EA/BW didn't think a beta was necessary. Wavebend is a known cheater who uses hacked lobbies on this game, its best not to take anything he says seriously on this topic. And there I was being silly, worrying that the internet might actually change.
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Post by Jeremiah12LGeek on Apr 9, 2017 14:53:20 GMT
I'm surprised so many of you are willing to do this knowing full well bioware banned missile glitchers in ME3. I wouldn't be surprised if bans for abusing this glitch did happen. The crying posts here when that happens will be a good laugh I suppose. The perception is likely that a ban wave would be treated the same way as the beta test - more effort than it's worth.
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Post by varicite on Apr 9, 2017 14:58:17 GMT
First of all, it isn't cheating. It is an exploit. Cheating would mean that it would be circumventing existing code or introducing code into existing code to achieve a goal. Exploiting would be taking advantage of existing code to achieve a goal, which is what is going on. Bioware would have to write into code to close the exploit to prevent this from happening. One could suggest a person is cheating but this isn't the case, they are merely taking advantage of an exploit in poorly designed code. Cheating is doing something outside of the normal rules to gain an advantage, usually against an opponent, but you can cheat at games like solitaire too. It's certainly not limited to manipulating code, though you can use that to cheat. It's an exploit that can be used to cheat, plain and simple. In this case, it's against a computer, so who really cares?
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Proto
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N5 In Spirit
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
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Post by Proto on Apr 9, 2017 15:00:09 GMT
Working as intended. 😂
Bioware made it very clear during DAMP they have no intention of policing their game for exploits / clever use of game mechanics / PC hacks.
If you want to use this, have at it. Don't feel guilty or worry.
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Post by mrfuddyduddy on Apr 9, 2017 15:05:28 GMT
I'm surprised so many of you are willing to do this knowing full well bioware banned missile glitchers in ME3. I wouldn't be surprised if bans for abusing this glitch did happen. The crying posts here when that happens will be a good laugh I suppose. Missile glitch still works to this day by the way. Also its a different situation, this "exploit" as you call it only makes most weapons good(not even feeling OP which is sad because you know double damage + the ammo bonuses) and sh** like the Vanquisher blatantly OP(which by comparison to everything else in the base game, kind of is already)
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Kevlareater
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Origin: Kevlareater
PSN: KevlarEater
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Post by Kevlareater on Apr 9, 2017 15:10:31 GMT
If using this glitch is what it takes to make functionally useless weapons hurt, then I'm all for it. Bioware don't give a damn about balance, why should I?
edit: And if I do get banned? So what? Between how this MP and DAMP's functions, it's tantamount to disrespect.
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treoir
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by treoir on Apr 9, 2017 15:37:17 GMT
I am playing vanguard until this gets fixed.
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Post by Kenny Bania on Apr 9, 2017 15:41:50 GMT
Lol @ people trying to justify cheating. Just own it if you choose to go down this road.
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Post by Kenny Bania on Apr 9, 2017 15:42:15 GMT
I am playing vanguard until this gets fixed. Why?
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treoir
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Post by treoir on Apr 9, 2017 17:47:23 GMT
I am playing vanguard until this gets fixed. Why? Because guns seem to be slightly underpowered without this glitch and presumably way overpowered with it. So I am going to just avoid boosters and this issue (and I will also avoid Kett, since you need good ranged guns to deal with Kett).
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Post by Doctor Fumbles on Apr 9, 2017 17:48:36 GMT
So you are avoiding it because most guns are usable ow like they should be? I would rather take every weapon to be OP in a game compared to every gun being under powered.
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Malaclypse
N2
23% MORE DERP THAN YOU
Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: mal--II
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Post by Malaclypse on Apr 9, 2017 17:49:01 GMT
Is it cheating? Is it an exploit?
If y'all wanna massage each others' grundles/taints/gooch-meat with about as pointless an exercise in language-gaming as I can imagine, well, knock yourselves out.
My experience tells me this: even playing 90% gold games and thus receiving the highest available payouts, I'm already rationing elemental ammo. I rarely have more than 6 or 7 in reserve and I spend credits on Supply Packs quite liberally. Elemental ammo just doesn't drop (for me) fast enough and in Golds it often makes the difference between a fun match and a dreary slog on a number of kits (I'm looking at you HSol/Revenant). I've never felt like I had enough elemental ammo that I'd be interested in using them twice as fast. It seems to me that if I was trying to use this "cheat/exploit" as a way to "farm credits" I would end up spending less on UR-gambling than I do now -- IOW, I'd have to spend a great deal more of those earned credits chasing after a cache of ammo boosters and thus have a lot less to spend on 50k/100k packs (which only sometimes contain one ammo booster).
Perhaps others are sitting on lots of ammo boosters -- for whatever reason. I know I'm not. If this were a sustainable practice, perhaps I'd find it more compelling. As it stands, though, it seems to me a self-terminating condition; I'd run out of elemental ammo long before It became profitable. So, perhaps I'll give it a try...y'know, for the lulz and whatnot...but I'll likely go on hoarding my ammo boosters for regular, mundane, single-boost situations.
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Post by onehitparry on Apr 9, 2017 17:59:30 GMT
Because guns seem to be slightly underpowered without this glitch and presumably way overpowered with it. So I am going to just avoid boosters and this issue (and I will also avoid Kett, since you need good ranged guns to deal with Kett). But Ascendents and Fiends just want to give you a big friendly hug! As far as the double ammo glitch, maybe we're supposed to be able to equip two types of ammo, but if that were the case, I can't imagine they intended for us to be able to double our damage output through this method. I imagine this is something like warp + incendiary ammo, where the exploit or whatever you want to call it make the characters more powerful than intended, but didn't necessarily take to missile glitching levels of overpowered. Unless you put double ammo on a vanquisher. That's pretty gross. But I wouldn't stop another player from doing it. They're still using two consumables, so it's not "free".
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