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The game also ended off on a annoying note as for some reason I am having a difficult time leaving the area? Couldn't descend anywhere and or travel from the campsite? *exasperated sigh*...I can already tell my time might be short with this game tonight.
I got to 70% completion and all those little things just got me to the point of frustration and just not caring and I stopped. I have never gotten so far into a game that I just didn't finish it for the sake of finishing it and that I just didn't even care about completing it.
The game also ended off on a annoying note as for some reason I am having a difficult time leaving the area? Couldn't descend anywhere and or travel from the campsite? *exasperated sigh*...I can already tell my time might be short with this game tonight.
I got to 70% completion and all those little things just got me to the point of frustration and just not caring and I stopped. I have never gotten so far into a game that I just didn't finish it for the sake of finishing it and that I just didn't even care about completing it.
In Greedfall:
Yeah I did figure it out and well I had to go see the mural with the strange smoke stuff and the previous inhabitants and then I could run right on out.
And well off to trying to go to the Bridge Alliance Hikmet to see if they could give me a lead on the next companion I am looking for...and no real luck. Though I did a side quest up there looking into who was wiping out carvans...oh and sure enough Siora said she didn't want to go see Mr. Bridge Gov. Anyways though I left the Rebels alone and informed the Alliance guards of the potential attack...but it seems my companion adventures is somewhere else.
Which is something I find interesting that all the companions seem to be tied to the main quest..though that seems to be a good deal of the actual games out there now that I think about it.
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I've just unlocked the ability to Levitate and the enjoyment factor has spiked. I hadn't been feeling the 'superhero' tag this game received.
I am now.
"Kneel before the Lord Dragon, or you will be knelt." 21 Feb 2019 at 6:59am - It has not been forgotten. It will not be forgiven. We've now met seven times... Revenge is ice cream - Serza, April 2020 Also known as Mike, David, Scott or Bruce
Post by Curious Crow on Sept 27, 2020 11:28:10 GMT
colfoley I think I remember Aphra being the last companion you get. You will get her in the end, no worries, but if you want to get her asap and don't mind spoilers then.
Do the main quest of visiting the leaders of the Bridge alliance and the church people, report back to Constantin and that should open up the Bridge Alliance leaders next quest, which will lead you to Aphra.
Depending on how you play you might just get her early naturally, but in my first run I spent so much time just lollygagging on sidequest it felt like half the game was done when I got her.
colfoley I think I remember Aphra being the last companion you get. You will get her in the end, no worries, but if you want to get her asap and don't mind spoilers then.
Do the main quest of visiting the leaders of the Bridge alliance and the church people, report back to Constantin and that should open up the Bridge Alliance leaders next quest, which will lead you to Aphra.
Depending on how you play you might just get her early naturally, but in my first run I spent so much time just lollygagging on sidequest it felt like half the game was done when I got her.
She was a super late edition. And honestly, the amount her character added up to, I would say that it shows. She doesn't matter to anything and I found her love of logical science offensive to the Natives. I regret bending over backwards to sate her desires.
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She was a super late edition. And honestly, the amount her character added up to, I would say that it shows. She doesn't matter to anything and I found her love of logical science offensive to the Natives. I regret bending over backwards to sate her desires.
I didn't really use her much in my first run, since she looked almost like a copy of my character face when I saw her first and her introduction really put me off. Didn't mind it in my later attempts but all those tries fizzled out so never really got to know her. So like the bare surface level I scratched she seemed fine in memory. Granted I didn't care much about the natives one way or another, so can't remember how I felt about her attitude in her personal quest.
Last Edit: Sept 27, 2020 12:44:10 GMT by Curious Crow
colfoley I think I remember Aphra being the last companion you get. You will get her in the end, no worries, but if you want to get her asap and don't mind spoilers then.
Do the main quest of visiting the leaders of the Bridge alliance and the church people, report back to Constantin and that should open up the Bridge Alliance leaders next quest, which will lead you to Aphra.
Depending on how you play you might just get her early naturally, but in my first run I spent so much time just lollygagging on sidequest it felt like half the game was done when I got her.
She was a super late edition. And honestly, the amount her character added up to, I would say that it shows. She doesn't matter to anything and I found her love of logical science offensive to the Natives. I regret bending over backwards to sate her desires.
Aphra's personal quests address that and provide character development. She also participates in the Bridge Alliance questline (optional; completing her companion quests first is recommended).
I found it somehow sad that Aphra let go of trying to figure out how the Native magic worked. She might have acted slightly insensitive, but never too aggressive.
Okay, so I'm a little mixed on it so far. The story is interesting enough to carry me along, but the constant fending-off-axe-murderers gameplay is getting tiresome.
She was a super late edition. And honestly, the amount her character added up to, I would say that it shows. She doesn't matter to anything and I found her love of logical science offensive to the Natives. I regret bending over backwards to sate her desires.
Aphra's personal quests address that and provide character development. She also participates in the Bridge Alliance questline (optional; completing her companion quests first is recommended).
I found it somehow sad that Aphra let go of trying to figure out how the Native magic worked. She might have acted slightly insensitive, but never too aggressive.
I think they told her to back off and watch from a distance on the ritual and then she barged up anyway? With comments about how their beliefs that the ritual shouldn't involve outsiders as ignorance?
I find it offensive 🤷♀️
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Post by Curious Crow on Sept 27, 2020 21:37:18 GMT
SMT Devil Survivor Overclocked. Have made it to the third day with so far everyone still breathing. Granted their death clock says they'll die today, but that's a problem for later. Have gotten one more member on my team and nuked his death clock from 4 to 0. So that's a mood for him. May also have drastically shortened the lifespan of a cosplayer girl by picking the funny option. Whoopsie. Combat has pulled up it's pants and now my lazy self is suffering. So that's fun as well. So next session will probably be a bunch of grinding and tears. Which sounds just fantastic.
A tiny edit, since it amuses me. Got to nickname my bloke at the start of the game. Drew a blank and named him Boomer, because of the headphones he's sporting. It's been paying over tenfolds with all the Ok Boomer I'm getting. It's the little things. And since I'm at it, the bloke who's going to presumably kill us is named Beldr and we got a little hint from a presumably demon that all living things made a wow to never harm him. Except for one. And that made alarm bells ring in my heads something fierce. Since that's the same thing as with Baldur from norse mythology. Except in my memory he was the sweetest bloke who ever walked the earth. So we gonna goof up? At least if we end up recruiting a blind fellow to pelt him with arrows then...And maybe that bloke was Loki? Much excite, much speculations.
And did try No Man Sky, this time with headphones and got sound! But it's so loud I thought space was supposed to be silent! And no I will never be satisfied.
Last Edit: Sept 27, 2020 23:29:57 GMT by Curious Crow
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Natives: Argh blargh Bridge Alliance is attacking us and doing horrible things and we need to get our people back!
De Sardet options: 75% Charisma check to talk them down or tell Siora to do it.
Me IRL: Ooh this will be good I will get Sioara approval and she can talk them down which will be good!
Siora: I won't vouch for such monsters.
Me: *blinks*
Natives: Argh blargh now you die!
Me: Oh so now you have to kill your own people!
*gets native health down to zero and they stop fighting*
Me...or not.
*Native and Siora -1 approval*
Me: FFS
So I picked up both deep voice Petrus and Aphra finally, I am quite sure my party is now complete. I haven't really commented on this before but it is kind of an interesting narrative choice making the Bridge Alliance kind of as big of dicks as Thaleme...or well anyone else since we just seem to be a bag of dicks in this universe. But then I did also meet Inquisitor Aloysious which then also killed a native...with his bare hands..in front of me. But Sioara does seem somewhat welcome.
I also like Petrus so far though it does seem a little sketch him trying to get in on the details for the Mother Cardinal.
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Natives: Argh blargh Bridge Alliance is attacking us and doing horrible things and we need to get our people back!
De Sardet options: 75% Charisma check to talk them down or tell Siora to do it.
Me IRL: Ooh this will be good I will get Sioara approval and she can talk them down which will be good!
Siora: I won't vouch for such monsters.
Me: *blinks*
Sounds like someone has low Siora Approval But I can't be 100% certain if that is the reason.
I always had success when letting companions do the talking, but I also was on good terms with all of them. Well, except in my third PT where I was playing De Jerk, but there I didn't let anyone speak for me anyway.
Anyway, Kingdoms of Amalur Re-Remaster. I went into the flying city DLC. As with the rest of the game, there was an interesting idea there, lots of lore, character and quests potential, but it was again wasted with MMO fetch tasks and limited interactions. And at the very end I got a bug, which destroyed any chance of actually finishing the DLC. The bug exists since the game's original launch. I thought a Remaster is supposed to clear some of those, especially critical story gating ones. I guess I'll try the other DLC before rushing to finish the main story and be done with this.
Post by Blast Processor on Sept 28, 2020 18:22:18 GMT
I have also given up on Kingdoms of Amalur. I may go back if the Fate dlc gets positive reviews tho. I did find it amusing that it had a lot of the same voice actors as Jade Empire to the point that I started calling it bloated Jade Empire, a Jade Empire that let itself go. LOL. Gameplay and setting is alright but story and characters are extremely barebones, you can really see that this game started out as an MMO.
I had recently watched Vinland Saga so I decided even before playing the game to roleplay as a former warrior turned pacifist. Which in reality just ended up with me turning down most side quests, I thought, "Oh, so this is what it is like to play and RPG and tell most quests givers to get snuffed!" Haha. Not the most exciting thing in the world.
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I've just unlocked the ability to Levitate and the enjoyment factor has spiked. I hadn't been feeling the 'superhero' tag this game received.
I am now.
Looks like a vault made by the Jardaan in MEA if they were Alien Skateboarders!!!
Well Control is a weird looking game in general anyway. A lot of fun though once you've got to grips with it.It was definitely well done. Only thing it could have used is a difficulty setting Easy/Medium/Hard kind of thing. I use cheats to get around it but still.
Last Edit: Sept 28, 2020 19:12:42 GMT by sjsharp2010
Made a ton of progress in Alan Wake yesterday. I'm just starting the final chapter of the main game.
The storyline is rolling along nicely, with a nice little twist with the sheriff. It's a little wonky narrative-wise with how they worked in Zane, and the complete absence of townsfolk during the town attack, but okay. And I still wish there was more variety to the actual gameplay.
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I've just unlocked the ability to Levitate and the enjoyment factor has spiked. I hadn't been feeling the 'superhero' tag this game received.
I am now.
Looks like a vault made by the Jardaan in MEA if they were Alien Skateboarders!!!
You'd think that if they made that sentence of yours a reality in the game, that it would be the weirdest thing in Control, right?
Wrong.
Last night I fought a fridge. A fridge that turned into a giant insect that shot canonballs from its lone eye.
Don't do drugs, kids. If you do, you may end up making really cool video games.
I did have my first actual bug in the game, though During another - optional - fight. This time, with a floating anchor (not DAI, but actual anchor on a boat) that turned into a massive ball that makes clocks. The fight itself is hard enough, because it throws the clocks at you and is only vulnerable when it throws them and from the direction it is aiming at (to say nothing of the minions it summons to hassle Jesse) but it seems to create all manner of problems. At least a dozen CTD during the fight. Frenzied googling revealed it was a 'known' problem with all sorts of weird solutions offered (some of which I tried), like turning the volume all the way down (didn't work).
In the end, I gave up on it and carried on.
"Kneel before the Lord Dragon, or you will be knelt." 21 Feb 2019 at 6:59am - It has not been forgotten. It will not be forgiven. We've now met seven times... Revenge is ice cream - Serza, April 2020 Also known as Mike, David, Scott or Bruce
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Only thing it could have used is a difficulty setting Easy/Medium/Hard kind of thing.
Agreed. I'd even settle for a simple balancing mechanic from the difficulty levels. Enemies do less damage at easy than they do on normal or hard. Only one fight - the above mentioned anchor - has been unmanageable, so far, but some of them have been really tough.
"Kneel before the Lord Dragon, or you will be knelt." 21 Feb 2019 at 6:59am - It has not been forgotten. It will not be forgiven. We've now met seven times... Revenge is ice cream - Serza, April 2020 Also known as Mike, David, Scott or Bruce
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Only thing it could have used is a difficulty setting Easy/Medium/Hard kind of thing.
Agreed. I'd even settle for a simple balancing mechanic from the difficulty levels. Enemies do less damage at easy than they do on normal or hard. Only one fight - the above mentioned anchor - has been unmanageable, so far, but some of them have been really tough.
Yeah some of the fights even earlyin the gam eI found tough befoer I used the cheats. I can see myself jumpin back in and playing it again on m ynw ePC and rtying the DLC out eventually but I'm a little bus yatm with other things.
SMT Devil Survivor Overclocked So my theory about Beldr was correct, other than he's a massive jerk and I don't mind killing him if I can. He made an early appearance in one of the quest earlier in the day, but alas had no mistletoe so just had to book it. Twice since his cohorts killed me juuuuust at the end of my first attempt. It was quite salty. Then had another dose of salt in a required quest where I need to kill more demons than the other team because Yuzu couldn't keep her mouth shut. And of course those bastards kill steal from me just as the mission was ending, thus making me fail. So since too much salt is unhealthy the game is on ice until tomorrow or something.
Ended up playing Horizon Zero Dawn. Or Horizon Optimizing Dawn would be more fitting. Since there was at least half an hour total just optimizing... Was pretty overdosed on salt at the start so it was a bit rocky, but managed to cool off and fix my visual issues with the game. Aka lowering the resolution, putting it fullscreen and slowly increasing the graphic qualities. Just a tiny bit. Started the session when lil Aloy learns how to hunt and made it to her first visit to the village before I gave up on the constant crashing and spent like an hour updating the system so I could tick a box which hopefully will keep the game chill from now on. Then did the proving and had a small meltdown over events. As you do. Because aaaaaah. Ended the session near the first tallneck you meet. Might pick it up later. Might not, because aaaaaah.