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Post by Kaidan Fan on Sept 11, 2022 22:40:18 GMT
I'm most excited for Mirage. I prefer the older games in terms of stealth, some combat and story consistency. While I enjoyed Origins and Odyssey I had absolutely zero cares about Eivor and the entirety of the Valhalla story. I didn't buy any dlc that came after the season pass ran out. I had no real strong feelings about Basim one way or the other so not sure why he gets so much hate aside from the fact that he fights against Havi? Tricks his way into modern day? OH! HIS PUZZLES! I would have to agree with that hate I never had any desire for Japan or w/e so I'm taking a wait and see on that and it seems like infinity is...........I don't understand? But maybe first person stuff? Since "you are the main protagonist"? If so, no thank you. As far as Hexe. Is it ...rpg too? multiplayer? (also a big fat no from me, thanks) Like Origins? Odyssey? Taking a wait and see on that one too, I guess. I feel like they're trying to make all the AC fans happy? Some older type game. Rpg/open world game. Multiplayer stuff. Gonna have to yes, wait and see
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Post by Kaidan Fan on Sept 11, 2022 22:45:39 GMT
Also I'm sad we're not getting more Bayek.
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Post by dragontartare on Sept 11, 2022 22:57:25 GMT
I had no real strong feelings about Basim one way or the other so not sure why he gets so much hate aside from the fact that he fights against Havi? Tricks his way into modern day? OH! HIS PUZZLES! I would have to agree with that hate I'm not seeing hate, just lack of interest. There is nothing about Basim that is compelling to me. If they want to continue on with a Valhalla character, I would much rather see what Hytham does after the events of the game. How does he cope with what his mentor turned into? I wonder if people elsewhere are mostly interested in Basim because of Loki. Society at large seems to be obsessed with him these days, thanks to MCU. But maybe first person stuff? Since "you are the main protagonist"? If so, no thank you. Yikes, I didn't even think about that. I would hate that too.
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Post by Obsidian Gryphon on Sept 11, 2022 23:20:23 GMT
ESRB rated Mirage 18+ , adults only due to "real gambling"?
Oh ho!!! "Real gambling"? That's an interesting reason to give. What did Ubi do that ESRB gave this rating? This isn't going to help sales Ubi want. 🤣
Anybody care to guess what's this "gambling" ESRB do not like? Fifa like cards to get customised equipment / armour? NFTs in loot boxes? I'm guessing the last because some companies have been pushing this in their games.
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Post by Hrungr on Sept 11, 2022 23:22:01 GMT
... and it seems like infinity is...........I don't understand? But maybe first person stuff? Since "you are the main protagonist"? If so, no thank you. Think of Infinity as just a fancy Animus-skinned game launcher. It's just that this game launcher will also provide you with the modern-day meta storyline. Probably through in-launcher emails, texts, videos, etc. When they say, "You are the protagonist.", they mean the real-life you. There won't be a modern-day PC protag for you to control. As far as Hexe. Is it ...rpg too? multiplayer? (also a big fat no from me, thanks) Like Origins? Odyssey? Taking a wait and see on that one too, I guess. They have clarified that HEXE will be a single-player RPG. But it will be a different kind of game than any of the previous ones (but haven't gone into detail on this yet). And it will a shorter-length game. There will be a separate, stand-alone (possibly FTP) MP game codenamed "Invictus". But they are still trying to figure out the details on that. It's way down the line.
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Post by dragontartare on Sept 11, 2022 23:49:10 GMT
I wonder whether this means they are abandoning Desmond and Layla from the end of Valhalla or whether they plan to wrap up that story in Mirage or Red.
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Post by Hrungr on Sept 12, 2022 0:01:07 GMT
I wonder whether this means they are abandoning Desmond and Layla from the end of Valhalla or whether they plan to wrap up that story in Mirage or Red. It looks like they will continue to be involved in the modern-day metastory, but only if you want to engage with it. "'People who love just immersing themselves in the past will be able to jump right in there and never be interrupted or need to know who Desmond and Layla is,' said Côté."
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Post by Kaidan Fan on Sept 12, 2022 0:19:53 GMT
I had no real strong feelings about Basim one way or the other so not sure why he gets so much hate aside from the fact that he fights against Havi? Tricks his way into modern day? OH! HIS PUZZLES! I would have to agree with that hate I'm not seeing hate, just lack of interest. There is nothing about Basim that is compelling to me. If they want to continue on with a Valhalla character, I would much rather see what Hytham does after the events of the game. How does he cope with what his mentor turned into? I wonder if people elsewhere are mostly interested in Basim because of Loki. Society at large seems to be obsessed with him these days, thanks to MCU. But maybe first person stuff? Since "you are the main protagonist"? If so, no thank you. Yikes, I didn't even think about that. I would hate that too. Lack of interest is probably a better way to explain it. I had no strong feelings about him so I don't mind playing as him. But I definitely agree I much rather would've seen Hytham. But that probably wasn't a big enough change in time? or location? I really liked Hytham.
I didn't care much for the Isu stuff in Valhalla. I didn't care about Havi and Loki either. Maybe my lack of attachment to Loki and Basim is why I didn't mind him being in Mirage?
Hrungr didn't they already kinda do that in Rogue and Black Flag with the modern day stuff though? It was all first person too. But I think I kind of get what you're saying about Infinity now. As far as Hexe that sounds like I *might* give it a shot. Still on the fence about the rest though.
Still feels to me like they're trying to toss a crumb to all the different fans though and see what happens.
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Post by dragontartare on Sept 12, 2022 0:57:28 GMT
Still feels to me like they're trying to toss a crumb to all the different fans though and see what happens. I agree. I think that's fine, provided they don't over-extend themselves and end up watering everything down. That is what concerns me. I'll probably pick up both Red and Mirage eventually though, pending more details and reviews, and probably a sale. I'm salty about them disabling old games, so I don't know that I want to pay full price for anything Ubisoft anymore.
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Post by Hrungr on Sept 12, 2022 0:58:35 GMT
Hrungr didn't they already kinda do that in Rogue and Black Flag with the modern day stuff though? It was all first person too. But I think I kind of get what you're saying about Infinity now. The difference is, in Infinity you're not controlling a character running around Abstergo offices or getting pulled out of the Animus at the end of every chapter. At least to start (though they want to evolve Infinity over time), it doesn't sound like there is any modern-day "game" per se. I guess they could still have hacking puzzles and other minigames of that sort to unlock as part of the meta-story. But they did say we're not controlling a modern-day character in a modern setting as per those earlier games. It's just the real-life you and your computer/tv is your workstation.
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Post by Sanunes on Sept 12, 2022 1:01:38 GMT
I'm most excited for Mirage. I prefer the older games in terms of stealth, some combat and story consistency. While I enjoyed Origins and Odyssey I had absolutely zero cares about Eivor and the entirety of the Valhalla story. I didn't buy any dlc that came after the season pass ran out. I had no real strong feelings about Basim one way or the other so not sure why he gets so much hate aside from the fact that he fights against Havi? Tricks his way into modern day? OH! HIS PUZZLES! I would have to agree with that hate I never had any desire for Japan or w/e so I'm taking a wait and see on that and it seems like infinity is...........I don't understand? But maybe first person stuff? Since "you are the main protagonist"? If so, no thank you. As far as Hexe. Is it ...rpg too? multiplayer? (also a big fat no from me, thanks) Like Origins? Odyssey? Taking a wait and see on that one too, I guess. I feel like they're trying to make all the AC fans happy? Some older type game. Rpg/open world game. Multiplayer stuff. Gonna have to yes, wait and see I don't hate Basim, but I think using him as the protagonist is going to make a story that that bores me since the outcome is known.
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Post by Hrungr on Sept 12, 2022 1:12:02 GMT
Okay, this is a big wall of text, but there's some good info in there...Ubisoft explains what Assassin's Creed Infinity actually isA platform for "premium flagship" single-player, standalone multiplayer, and home of the series' modern day story. www.eurogamer.net/ubisoft-explains-what-assassins-creed-infinity-actually-isWhat will the modern day narrative look like in Infinity? How will I experience that?Coté: It's like you're the present day protagonist. You are exploring memories of the past for purposes that will become clearer when we reveal the story. But the abstraction that we're using is not that of Desmond or that of Layla, but that of yourself. And you'll have to see exactly how we do that. But will there still be a playable portion?Coté: The Infinity hub will evolve with time. So it's it's meant to grow with our games. As this meta story evolves, with time it will offer new opportunities for for gameplay and features right from the top level. So to confirm, those oppurtunities, in time, will include playable portions?Coté: With time. We could go into the definition of what is playable, but I expect it to offer more opportunities for gameplay as it grows. I loved the Valhalla and Odyssey Crossover Stories. Is Infinity a place we can see more of those?Coté: Yes. This is something that I want us to do more of to crossover between our different games. I love the discussion it generated among our fan base. It was fun to see people so engaged with the character of Kassandra, imagining where and when she could show up. It feels like a Crossover Story for Origins seems like it may be held back by technical limitations - though if you have one in the works feel free to stop me and announce it right now. Will Infinity be a better place to hope for this?Coté: It is. You're absolutely right. Doing a crossover with with Origins, or (other) past games is very, very, very complex. Because we have to resurrect our pipelines. We have an archiving process, like when we're done - finally done - we do a 'closing kit'. We put tape around the machines that were used to build the game, and then we put them in storage and hope to never have to take them out again. I love the idea of seeing Kassandra pop up again, since she can reappear almost anywhere. What can Kassandra fans such as myself hope for?Coté: I can't speak to our future plans for Kassandra other than to tell you she's certainly one of my favourite characters in the franchise. And I'd love to see her come back. Well, speaking of female Assassins, there are already theories that the character we saw as part of the Codename Red teaser was female. Can you confirm? And now is as good a point as any to raise the question of when we will see a female Assassin leading a major game project and it not just being an option?Coté: I'll answer your questions in two parts. For the first part, I'm going to defer to your upcoming discussions in a couple of months with the Red team, where you'll be able to ask them a question and they'll be able to answer it because I want them to be able to speak! It's the sad part of my job is I can't talk specifically about. But your second question goes more to something that I can and am willing to answer. Yes, in the future, people can expect to see a female protagonist lead an Assassin's Creed game. Whether that's Red, whether that's Hexe, whether that's Invictus - well, that is a multiplayer game - but whether it's another one of our experiences. I'll let our teams answer to that in the future. Is there any potential for Infinity to encompass other past games in some way?Coté: There is the possibility for us to integrate our past games into Infinity as the abstraction, the idea is that you're exploring memories. How we're going to do that will be revealed at a later time.
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Post by Sanunes on Sept 12, 2022 1:12:14 GMT
ESRB rated Mirage 18+ , adults only due to "real gambling"? Oh ho!!! "Real gambling"? That's an interesting reason to give. What did Ubi do that ESRB gave this rating? This isn't going to help sales Ubi want. 🤣 Anybody care to guess what's this "gambling" ESRB do not like? Fifa like cards to get customised equipment / armour? NFTs in loot boxes? I'm guessing the last because some companies have been pushing this in their games. If Ubisoft put something into the game that would quality as "real-life gambling" would be you placing actual bets on content in the game such as Orlog. Lootboxes and such are only a sub note at the bottom of the rating.
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Post by Hrungr on Sept 12, 2022 1:21:15 GMT
On why they're separating the modern-day meta-story from the games...
Moving the series' modern day story to Infinity is a big shift for the series. You've spoken about Infinity being a place where it can be curated better, instead of being the work of various developers over the years, where storylines have been left to graphic novels to conlcude. Why was find a better home for it important - and why is the franchise's modern day framework important at all?
Coté: I think we were challenged in the past on this aspect, and I'll give you my very blunt analysis of the subject. For people who love the meta story, we've never been able to give them enough. They would love an entire game based on the meta story, with gameplay, and full immersion. On the other side, and I think this represents a sizable part of our audience, a lot of people do not care about the meta story, and would love to jump straight back in time. We're in a situation where no one's happy with it, in the sense that people who love it never get enough and the people who don't like it will always have too much. So that's where we're trying to change the paradigm with Infinity. So when I say it's synchronous and concurrent, it means I want this story to live independently of the big cycles of the game. So you can expect the hub, the stories that we tell, to be updated independently of the games. On the other side, it shows a lot of players that don't want to be involved in this to jump straight into our past experiences. All they see is the DNA Explorer and, boom, they jump straight back.
I want to keep the DNA explorer abstraction or the Animus because I think for whoever plays Assassin's Creed, it's important that they understand that you return to the past not to change it, but to learn something about it. And I think it's important to keep that abstraction. And I'm sorry, I'm giving you a very long-winded answer, but I think our meta story has also been an obstacle to people entering the franchise. When you talk about Assassin's Creed, it's like, 'oh, it's complicated'. 'Coming to Valhalla, I'm interested by the Vikings but the whose this girl Layla? It's the third act of her story?' And it can stop you from enjoying those games. So by changing our paradigm, I feel the people who want to focus on 'like, oh cool, there's a Viking experience, I want to play', they can. But again, [we will] serve better the people who love the Abstergo, the Assassins, how this plays out and give them more content.
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Post by Sanunes on Sept 12, 2022 1:28:09 GMT
On why they're separating the modern-day meta-story from the games...Moving the series' modern day story to Infinity is a big shift for the series. You've spoken about Infinity being a place where it can be curated better, instead of being the work of various developers over the years, where storylines have been left to graphic novels to conlcude. Why was find a better home for it important - and why is the franchise's modern day framework important at all?Coté: I think we were challenged in the past on this aspect, and I'll give you my very blunt analysis of the subject. For people who love the meta story, we've never been able to give them enough. They would love an entire game based on the meta story, with gameplay, and full immersion. On the other side, and I think this represents a sizable part of our audience, a lot of people do not care about the meta story, and would love to jump straight back in time. We're in a situation where no one's happy with it, in the sense that people who love it never get enough and the people who don't like it will always have too much. So that's where we're trying to change the paradigm with Infinity. So when I say it's synchronous and concurrent, it means I want this story to live independently of the big cycles of the game. So you can expect the hub, the stories that we tell, to be updated independently of the games. On the other side, it shows a lot of players that don't want to be involved in this to jump straight into our past experiences. All they see is the DNA Explorer and, boom, they jump straight back. I want to keep the DNA explorer abstraction or the Animus because I think for whoever plays Assassin's Creed, it's important that they understand that you return to the past not to change it, but to learn something about it. And I think it's important to keep that abstraction. And I'm sorry, I'm giving you a very long-winded answer, but I think our meta story has also been an obstacle to people entering the franchise. When you talk about Assassin's Creed, it's like, 'oh, it's complicated'. 'Coming to Valhalla, I'm interested by the Vikings but the whose this girl Layla? It's the third act of her story?' And it can stop you from enjoying those games. So by changing our paradigm, I feel the people who want to focus on 'like, oh cool, there's a Viking experience, I want to play', they can. But again, [we will] serve better the people who love the Abstergo, the Assassins, how this plays out and give them more content. I just hope that means they are going to stop with the Animus in the Animus approach in the game as well for that is the problem I have been having with the Isu portions of the last three games. Its basically "modern day" for the protagonist and they are going back to relive the Isu in their time.
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Post by colfoley on Sept 12, 2022 1:36:19 GMT
Sooooo Some general trepidation on my end and some general chagrin going on. I started with Odyssey so I am used to the RPG mechanics for AC, I love RPGs in general, and I've always thought that RP mechanics would be great for AC in the first place. And the idea of going back to pure stealth stuff also is a bit of a stretch for me because I do like my stealth mechanics to be optional, I love stealth, but not as the key component of your gameplay loop. That being said though the trailer for Mirage looks dope as hell. Like bit heckle raising here and there and has a lot of interesting promise there and what's her face is always a win but there is a lot of interesting stuff portrayed and getting the tease of Basim's descent into madness might also be really good to watch. Haven't seen the other game yet if there is one but I did see the trailer forthe Vahalla finale and nowhere near as dramatic but there is some intrigue there with Eivor talking with Odin there and with what Basim was saying to and if Odin and Eivor are actually talking with one another...fun Still so at least with Mirage though with everything might just wait on it for a little bit. Shorter game with less content doesen't always strike me as...well I do like getting my content bang for my buck.
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Post by masseffectfanforlife on Sept 12, 2022 16:08:31 GMT
So....that's pretty much it. No new Playstation port for AC1, no patch for Syndicate on PS5, and no 60fps patch for the legacy games on PS5. That trailer they made for the 15th Anniversary. Celebrating a series with two games I can't even play.
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Post by AnDromedary on Sept 12, 2022 17:50:01 GMT
Ok, so the Ubisoft show was waaaayyyyy too long. It really felt like they were showing off all their crappy stuff first because they knew people would stick around for AC. Even the AC segment was too long IMO. I didn't need 4 trailers with old game footage for the 15th birthday thing. And they teased a lot of stuff that they didn't really show anything for. Felt a little desperate. The whole show felt a little like it was tailored towards investors, rather than towards customers. Kinda like "look at all this stuff we've got in the pipeline, never mind what it is". But anyway... That said, Mirage looks cool. I like the setting in Baghdad at it's zenith. That sounds very cool. And having Shohreh Aghdashloo as a major VA is certainly a win (although I thought having her read that teleprompter message was a little too much again). In general, I think Ubi is going for a pretty decent strategy with AC. I know people have a lot of doubts with the whole Infinity concept and so do I. It is already almost impossible to keep track of the AC universe because it has been spread out over so much media and I fear Infinity will make that even worse. However, what I do like is their approach they want to use Infinity to integrate multiple types of games into the series. Having one connecting hub will allow them to do some bigger games and some smaller games and interchange them. And that sounds like a really nice idea to me. For their first big project in the framework - Project Red - it will of course be interesting how it will compare to Ghost of Tsushima, especially should the latter get a PC port in the next 2 years after all. But for example, I like that Mirage might now be a bit of a smaller, more compact experience while Project Red will probably be the next big open world thing. And then maybe Project Hexe will go in yet a bit of a different direction. That sounds cool and will certainly help to keep the series from going stale too quickly (as it was already now with Valhalla again IMO). As a PC gamer I am of course not very excited to see Project Jade. I think it's a bit of a shame that they would "waste" the very interesting Chinese setting on a mobile game (although of course, rationally I understand it with the mobile marked being huge in China). Ah well, can't have everything. Best case scenario there is that at some point we might get a port with updated graphics, similar to Liberty perhaps. Overall, I see the future of the AC franchise fairly positive at this point. Mirage, Red and Hexe all interest me in terms of setting, so I should be good to go for the next couple of years.
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Post by Hrungr on Sept 13, 2022 0:11:37 GMT
AccessTheAnimus @accesstheanimusIn an interview by @arabhardware #AssassinsCreedMirage Lead Producer Fabian Salomon revealed that 📜Assassination contracts are back 🕌A new character: Ali Bin Muhammad ⚔️Basim will live through the Rising Rebellion between Turk Forces of the Caliphate and the people of Baghdad
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Post by azarhal on Sept 13, 2022 13:22:12 GMT
So AC Mirage doesn't interest me at all, but AC Codename Red that I might be interested in.
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Post by saandrig on Sept 13, 2022 13:51:01 GMT
So AC Mirage doesn't interest me at all, but AC Codename Red that I might be interested in. So say we all.
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Post by Hrungr on Sept 14, 2022 2:09:32 GMT
IGN @ignUbisoft's biggest games will now be sold at the $70 price point – so expect Skull & Bones and future Assassin's Creed and Tom Clancy games to cost you a little extra. bit.ly/3d7ouqR
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Now Available As A Combo Meal!
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Post by dragontartare on Sept 14, 2022 3:26:22 GMT
Damn. Well, now I'm definitely waiting for sales
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Post by Hanako Ikezawa on Sept 14, 2022 3:55:31 GMT
Not surprised. That’s still quite a bargain considering where games would be if they followed inflation.
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Post by saandrig on Sept 14, 2022 7:30:10 GMT
Oh, look! Further incentives for my plan to once again get AC games only on big discounts.
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