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Post by Darth Dennis on Aug 31, 2016 11:28:05 GMT
Forgive the noob ass question (I haven't really played since 2014) but would this gun be remotely viable for a N7 Paladin? I just got oddly fascinated by the idea to play a class named "Paladin" with a shotgun named "Crusader". Considering the Paladin has energy drain, which staggers the regular humanoid enemies, and snap freeze, which freezes them, it would be easier to hit with the Crusader. On the other hand, it's heavy and the Paladin needs a quick cooldown, but I guess the pros outweigh the cons. Maybe you should try it out in a Silver game or something before taking it to gold.
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Post by Voluptuous Volus on Aug 31, 2016 12:05:53 GMT
Forgive the noob ass question (I haven't really played since 2014) but would this gun be remotely viable for a N7 Paladin? I just got oddly fascinated by the idea to play a class named "Paladin" with a shotgun named "Crusader". It would actually work if you have a very high level Crusader with Ultra Light Materials. Your cooldown of powers would be 3.72 seconds, which is not too bad. You could also use a Power Efficiency Consumable (and we all have plenty of those) and with that the CD would go down to 3.27 seconds.
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Post by Pounce de León on Aug 31, 2016 12:19:58 GMT
I tried the delay fix and it seemed to do nothing. I use it regularly with the Devastator(?) Soldier. It's kinda shitty versus skinny teleporting Banshees but the rest of the boss squad gets easily rekt by it.
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PSN: JohannAnderson
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Post by mordokai on Aug 31, 2016 20:46:22 GMT
The only kit I use it on is the fat Tsent. Crusader has been my first UR and Tsent has been using it since his Bronze days. When I first transitioned to Gold... man, did I ever suck! However, I gained some mileage since then. And the Tsent wrecks some serious shit with Crusader. I play on PS3 and I still do pretty decently with it, dare I say. Bosses have never been a problem, since they are hard to miss anyway. For mooks, you have Overload, for those juicy HS. As an added bonus, you finally have a use for those Power Efficiency modules It's a good combo. Not as good as Tsent/Saber(my personal favourite), but still pretty damn decent.
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GruntKitterhand
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Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
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Post by GruntKitterhand on Aug 31, 2016 21:02:15 GMT
The only kit I use it on is the fat Tsent. Crusader has been my first UR and Tsent has been using it since his Bronze days. When I first transitioned to Gold... man, did I ever suck! However, I gained some mileage since then. And the Tsent wrecks some serious shit with Crusader. I play on PS3 and I still do pretty decently with it, dare I say. Bosses have never been a problem, since they are hard to miss anyway. For mooks, you have Overload, for those juicy HS. As an added bonus, you finally have a use for those Power Efficiency modules It's a good combo. Not as good as Tsent/Saber(my personal favourite), but still pretty damn decent. MORDOKAI!!!! I see that 'break' worked out well for you bro I told you before the ME universe is like the Hotel California. You can check out any time you like, but you can never leave. I'm not actually sure I've ever tried the Crusader on the TSent, but I certainly will - on the condition that you try it on the Huntress
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Post by Voluptuous Volus on Aug 31, 2016 23:11:33 GMT
So I just did have a game with a Paladin and a ULM Crusader + Power Regen. It certainly works. Of course you're not gonna get as many combos like with a Hurricane, but it's certainly usable. And you have all bases covered. You have range, you have stagger, you can debuff and slow enemies and if anything sneaks past, you can always shield-bash the critter.
Would not use it without ULM and Power Regen.
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Post by Deleted on Sept 1, 2016 11:24:03 GMT
Most Infiltrators work really well with the Crusader (ok, it IS a sniper shotgun after all^^). I like to put it regularly on my Male and Female Quarian Infiltrators.
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Post by Filippopotame on Sept 1, 2016 12:06:08 GMT
It's a good combo. Not as good as Tsent/Saber(my personal favourite), but still pretty damn decent. Then you should try the Geth Engineer/saber combo, the rate of fire and accuracy boost really improves the saber and it's got the overload too.
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Post by Arkhne on Sept 1, 2016 12:09:50 GMT
It's a good combo. Not as good as Tsent/Saber(my personal favourite), but still pretty damn decent. Then you should try the Geth Engineer/saber combo, the rate of fire and accuracy boost really improves the saber and it's got the overload too. Saber doesn't need any improvement. It is awesome on pretty much everything. My favourites being Saber VolSent, and Saber Quarksman. It's also one of my favourite guns, and VolSent is my favourite character. I might have to try the Saber on the GEngie. Usually I just run Hurricane, Lancer, or Wraith on him. Sometimes Mantis or Typhoon for kicks.
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Post by Voluptuous Volus on Sept 1, 2016 12:18:18 GMT
Then you should try the Geth Engineer/saber combo, the rate of fire and accuracy boost really improves the saber and it's got the overload too. Saber doesn't need any improvement. It is awesome on pretty much everything. My favourites being Saber VolSent, and Saber Quarksman. It's also one of my favourite guns, and VolSent is my favourite character. I might have to try the Saber on the GEngie. Usually I just run Hurricane, Lancer, or Wraith on him. Sometimes Mantis or Typhoon for kicks. Saber is good without improvements to accuracy, but with a scope it's even better.
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Post by Sinapus on Sept 1, 2016 12:39:05 GMT
I use it every once in awhile. Sometimes I can headshot like crazy with it, other times I end up running afoul of that aiming thing with it and can't hit anything beyond an Atlas or similar.
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PSN: JohannAnderson
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Post by mordokai on Sept 1, 2016 17:04:53 GMT
The only kit I use it on is the fat Tsent. Crusader has been my first UR and Tsent has been using it since his Bronze days. When I first transitioned to Gold... man, did I ever suck! However, I gained some mileage since then. And the Tsent wrecks some serious shit with Crusader. I play on PS3 and I still do pretty decently with it, dare I say. Bosses have never been a problem, since they are hard to miss anyway. For mooks, you have Overload, for those juicy HS. As an added bonus, you finally have a use for those Power Efficiency modules It's a good combo. Not as good as Tsent/Saber(my personal favourite), but still pretty damn decent. MORDOKAI!!!! I see that 'break' worked out well for you bro I told you before the ME universe is like the Hotel California. You can check out any time you like, but you can never leave. I'm not actually sure I've ever tried the Crusader on the TSent, but I certainly will - on the condition that you try it on the Huntress Oh sure, go ahead and make me feel bad for my lack of self discipline I tell you, with friends like these... What can I say, couldn't held out without you fuckers for long And carrying pugs by myself is a tiresome work, I need some support As for Crusader/Huntress combo... I did try it... once. I had the "luck" of happening upon geth in an offhost game. The rage... I am more than willing to give it a shot in a game when I host and preset Cerberus though My huntress loves her Widow, but she has a soft spot for shotties as well, so I don't think it will take much to convince her.
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N2
Hates heals, you should try it sometime!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Nastrodamus
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Post by nastrodamus on Sept 2, 2016 20:57:11 GMT
There are 2 kinds of crusader. On host that can kill marauders with a shot to the toe. Then there is the off host crusader that couldn't hit harbinger being drunk and passed 3 meters in front of you. I like it but I never use it off host. It for some reason especially on console has the glitches that projectile weapons have. Biggest advice I have op with the crusader is host always and often.
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Games: Mass Effect Trilogy, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: toptrog
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Post by TopTrog on Sept 3, 2016 1:18:00 GMT
The Crusader is currently my favorite gun in the game, I find it very satisfying to use and to me it is probably the most versatile gun of them all. Melee, mowing stuff down close up, snipe across the map, this beast can do it all.
Most of what it is about has already been said, including its drawbacks, which are not trivial and can be infuriating. If you just recently acquired it and are on PC, the aim delay patch may be a good idea, as its shooting mechanics are different and it does require some precision to use effectively. For me it was the other way around, having used it a lot I tried the patched one and found that did not work well for me, so I reverted back. May be worth trying out which version suits you better.
Its biggest weakness is lag dependence imo. Above a certain threshold, the default version becomes basically unplayable except at point blank range and/or with a staggering power. I would expect that to be better with the patched one.
One of its great strengths is that you get a generous amount of 4 hard-hitting slugs in the mag and a speedy reload. This makes it ridiculuosly good for those situations in which you are being rushed f.ex. by Dragoon/Phantom mobs, as you can usually just walk away backwards and punch holes in them while doing that. Headshots help and are very satisfying with it, but especially on infiltrators the damage you will put out is high enough that you don´t really need them all the time, which nicely offsets difficulties its funky aiming mechanics may cause.
I like spamming powers and it is thus a tad too heavy for my taste on most characters, but certainly perfectly viable on anything. Here are some of my favorite setups:
QFI with Heavy Barrel and Mag Upgrade. Plays like a Clint Eastwood Dirty Harry movie. Feel Lucky, Punk ? Enemy Spinach ! Salarian Infiltrator with Geth Scanner and Drill Rounds, Heavy Barrel and Mag Upgrade. Death through the walls. Ridiculuosly powerful, but lots of fun to use. Copy that ! Melee Krogan Sentinel with Omni-Blade and Heavy Barrel. No smart choke needed means a match made in heaven and you can dish out the pain at all ranges. They´re dead !
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Post by Voluptuous Volus on Sept 3, 2016 1:30:46 GMT
The Crusader has one little problem in my book. It's that being a slug shotgun it lacks that 1 shot K.O. on many enemies, if you don't have powers that strip shields and while it still kills fast, it doesn't have that satisfying OOPMH of a Claymore or even Wraith, that can OSOK a Centurion/Marauder/Nemesis right trough their protections, no fucks given.
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Post by Deleted on Sept 3, 2016 1:52:37 GMT
Forgive the noob ass question (I haven't really played since 2014) but would this gun be remotely viable for a N7 Paladin? I just got oddly fascinated by the idea to play a class named "Paladin" with a shotgun named "Crusader". Yeah. You'll need power efficiency III but it's hella fun. Pack that extra punch for a CQC Paladin and catch enemies at long range.
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Games: Mass Effect Trilogy
Origin: Abramsrunner
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Post by Abramsrunner on Sept 3, 2016 4:54:25 GMT
I've used my N7 Crusader so much, that if I did the fix, it would mess up my Crusades with my favorite shotgun.
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Post by patrickbateman on Sept 3, 2016 13:57:52 GMT
If you don't play on PC and use the fire delay fix then this gun is kind of annying off-host, on-host it's totally fine (I don't use the Crusader fix myself as I think it's fine as it is).
It's mainly an infiltrator weapon due to it's very heavy weight even at lvl X. The best kit in the game for it by far is the DAI.
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Post by Arkhne on Sept 3, 2016 14:04:29 GMT
If you don't play on PC and use the fire delay fix then this gun is kind of annying off-host, on-host it's totally fine (I don't use the Crusader fix myself as I think it's fine as it is).
It's mainly an infiltrator weapon due to it's very heavy weight even at lvl X. The best kit in the game for it by far is the DAI. FTFY. Even with a stagger power, the firing/aiming mechanism is just stupid. Bet the person who came up with screenshake also came up with the mechanic for the Crusader. Sure, the gun has amazing potential, maybe even the potential to be the best gun in the game, but that idiotic mechanism is intolerable for me.
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GruntKitterhand
N3
Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
Posts: 901 Likes: 6,396
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Post by GruntKitterhand on Sept 3, 2016 14:13:12 GMT
QFI with Heavy Barrel and Mag Upgrade. Plays like a Clint Eastwood Dirty Harry movie. Feel Lucky, Punk ? Enemy Spinach !Salarian Infiltrator with Geth Scanner and Drill Rounds, Heavy Barrel and Mag Upgrade. Death through the walls. Ridiculuosly powerful, but lots of fun to use. Copy that ! Melee Krogan Sentinel with Omni-Blade and Heavy Barrel. No smart choke needed means a match made in heaven and you can dish out the pain at all ranges. They´re dead ! Great post TopTrog, with the emboldened part my favourite - I'd wear that on a t-shirt if I knew how to morph Clint into a Quarian.
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Post by patrickbateman on Sept 3, 2016 14:40:35 GMT
If you don't play on PC and use the fire delay fix then this gun is kind of annying off-host, on-host it's totally fine (I don't use the Crusader fix myself as I think it's fine as it is).
It's mainly an infiltrator weapon due to it's very heavy weight even at lvl X. The best kit in the game for it by far is the DAI. FTFY. Even with a stagger power, the firing/aiming mechanism is just stupid. Bet the person who came up with screenshake also came up with the mechanic for the Crusader. Sure, the gun has amazing potential, maybe even the potential to be the best gun in the game, but that idiotic mechanism is intolerable for me. It's actually a bug that Biovar never bothered to fix, it's not intended to have the fire delay at all, I guess the lazy programmers were more busy with streaming porn rather than fixing some of the more annoying bugs in the game.
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Post by Arkhne on Sept 3, 2016 15:04:09 GMT
FTFY. Even with a stagger power, the firing/aiming mechanism is just stupid. Bet the person who came up with screenshake also came up with the mechanic for the Crusader. Sure, the gun has amazing potential, maybe even the potential to be the best gun in the game, but that idiotic mechanism is intolerable for me. It's actually a bug that Biovar never bothered to fix, it's not intended to have the fire delay at all, I guess the lazy programmers were more busy with streaming porn rather than fixing some of the more annoying bugs in the game. At this point, I just have to assume that anything that was "easy" enough to fix by (m)gamers/mods, then it has to have been intended.
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Post by patrickbateman on Sept 3, 2016 15:19:04 GMT
It's actually a bug that Biovar never bothered to fix, it's not intended to have the fire delay at all, I guess the lazy programmers were more busy with streaming porn rather than fixing some of the more annoying bugs in the game. At this point, I just have to assume that anything that was "easy" enough to fix by (m)gamers/mods, then it has to have been intended. There are a lot of bugs left that they didn't manage to fix before Troll-EA pulled the plug on the support.
The most obvious is the Geth faction, they are harder than Biovar wanted them to be, but they never got around to tune them down to the intended level.
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Post by Voluptuous Volus on Sept 3, 2016 15:20:08 GMT
FTFY. Even with a stagger power, the firing/aiming mechanism is just stupid. Bet the person who came up with screenshake also came up with the mechanic for the Crusader. Sure, the gun has amazing potential, maybe even the potential to be the best gun in the game, but that idiotic mechanism is intolerable for me. It's actually a bug that Biovar never bothered to fix, it's not intended to have the fire delay at all, I guess the lazy programmers were more busy with streaming porn rather than fixing some of the more annoying bugs in the game. They said it gives the gun character, And it certainly does. The most accurate shotgun on paper, that constantly misses.
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Post by Arkhne on Sept 3, 2016 15:47:04 GMT
At this point, I just have to assume that anything that was "easy" enough to fix by (m)gamers/mods, then it has to have been intended. There are a lot of bugs left that they didn't manage to fix before Troll-EA pulled the plug on the support.
The most obvious is the Geth faction, they are harder than Biovar wanted them to be, but they never got around to tune them down to the intended level.
If Bombers didn't has a wonky hitbox, and Geth in general had their stagger potential toned down, they would be laughably easy. Admittedly, they are harder than Reapers, because Reapers are pretty impotent at range, and Geth are dangerous at ANY range, however, they are not THAT out of balance with the other factions. Phantom BS is worse for me than anything Geth can do. And for PS3 Players, Collectors have enough random BS (such as hard freezes) to be comprobable (otherwise, Collectors would be the easiest faction). I personally consider Reapers easiest, with Geth and Cerberus pretty equal, though not so far different to Reapers that I'd make a big deal out of it, magnet grabs happen. As a PS3 player, I cannot fairly compare them, as intential mechanics wise, they seem to be pretty... fair, but have technical issues which exceed other factions.
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