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Post by colfoley on Apr 11, 2017 20:00:49 GMT
On the contrary I've felt a whole gambit of emotion from fear, shock, triumph, terror, disgust, and humiliation. Apart from triumph, I also felt all of those emotions while experiencing how awful the story in Andromeda is. Good points! you know what's sad? I knew what you were going to post before i read it And i meant i felt these emotions from a result of the story itself...how good it is.
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Post by sdzald on Apr 11, 2017 20:02:23 GMT
There is NO one single reason this game falls way short for me.
Big things like my total apathy to any of the characters, ok well I do like Drak, but I am like him a grumpy old man. Or the fact that I can not bring myself to care about the arch enemy's, the Kett, who are trying to take over the Galaxy. Can we say, Collectors, the Reapers. Been there done that.
Then there is the underlying story of a super advanced race leaving behind all kinds of advanced tec that we do not give second thoughts to, can we say, Mass Relays, the Citadel. That story is WAY played out, been there done that.
Of course there are the tons of little things, broken quest lines, poor audio where I can't even hear a lot of the conversations, absolutely UGLY characters.
Don't even get me started on the Tempest, an upside down Normandy, that the more I see it, and we have to see it a LOT, the more it bugs me.
The lack of any weapons on the Nomad .... Pfffffttt I could go on for another page whats the point?
If it was just one of any of those things then I would love this game. Its all those things and more that just makes me so sad to see what Bioware has degraded to.
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Post by frux on Apr 11, 2017 20:05:09 GMT
I have only played 20 hours of single player or so, but I agree that the game feels quite soulless and bland. The combat and the upgrade system with constantly new weapons, mods skills and so on makes the game quite entertaining as there is always something new to try in combat. However the story and single player experience all in all feels very much like a Michael Bay movie, it is a decent production for the masses but shallow and unengaging.
I guess I´m mostly disapointed because it feels like there was so much opportunity here for a great story. They set themselves up with a blank canvas, humanity travels to a completely new galaxy and it takes like 30 seconds after humans have encountered a new alien race before you start shooting at the evil aliens.
In my opinion they could have taken it slower. Humans meets the Kett, this first encounter is a big thing, humans and Kett have a suspicious attitude towards each other. An hour or so after the first encounter with the Kett the humans and Kett will inevitably be at war, but depending on your actions leading up to that point it could happen after 30 minutes with 30 minutes of warfare up to the 60 minute mark or after 60 minutes but with the last 30 minutes a bit scary with an uneasy tone as it dawns on you step by step that the Kett are only playing nice to kill you easier. Maybe add in a dimension that depending on how aggresively you play, i.e. did the Kett see you kill the inferior wildlife like nothing or did you try to take the peaceful route against inferior beings. And let that be a factor if you start going to war after 30 minutes or 60 minutes. The player can get a feeling that maybe humanity brought on the suspicion of the Kett by being showcasing us as agressive species.. it doesn´t need to matter that much and make the gameplay more complex in the long run. Just this small thing that your actions can lead to a different outcome in the next hour and that not everything is so black and white.
Well anyway. I am having fun with multiplayer right now, all action and upgrades with no story, I will see if I go back to the story later.
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Post by aglomeracja on Apr 11, 2017 20:14:12 GMT
It's just that I'm all of this way into the game, and I still don't know exactly what a Pathfinder is. What was your role supposed to be, what skills do you have, etc. I think a major part of the story in MEA is to define what becoming the Pathfinder means for your Ryder. In ME1 they made your Shepard a Spectre and made it pretty clear what that meant. In MEA Ryder's dad was the Pathfinder but due to some extenuating circumstances that mantle now falls to your Ryder. Ryder was never trained to be the Pathfinder so it's up to you to make that up for your Ryder as you go along. In other words, you're winging it. Nah, "pathfinder" is a role and you learn pretty quickly that everyone around considers it the most essential one. You just don't know why because the explanation we're given (land on a planet, assess it's viability and find a decent spot for an outpost) is rather minimalistic. People from Nexus actually did that on their own, so being a "pathfinder" wouldn't be a thing if not for the ancient tech you need to interface with to make these planets viable. This couldn't have been in your job description since no one had any idea about this technology before and that you need an AI to use it. ...except you don't really need AI, but nevermind.
Ryder was trained as a pathfinder, like everyone else in pathfinder team who has SAM implant.
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Post by myalzalean on Apr 11, 2017 20:19:38 GMT
I guess I´m mostly disapointed because it feels like there was so much opportunity here for a great story. They set themselves up with a blank canvas, humanity travels to a completely new galaxy and it takes like 30 seconds after humans have encountered a new alien race before you start shooting at the evil aliens. I know I saw this same comment in just about every review that came out around the time of the 10 hour trial. I guess the intro to the kett on Habitat 7 was to get us to ask the question as to why are they shooting at us, which is pretty much answered by the time you get to the Nexus and then Eos. I've been seeing a lot of comments about paralleling ME1 to MEA and it is kind of funny how the geth start shooting at the Normandy crew because they want the beacon whereas the kett start shooting at the pathfinder team to keep them away from the remnant monoliths.
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Post by myalzalean on Apr 11, 2017 20:22:40 GMT
Ryder was trained as a pathfinder, like everyone else in pathfinder team who has SAM implant. I'm pretty sure Ryder has a dialogue choice after Habitat 7 when he's recovering in SAM node that says he hasn't trained to be the pathfinder.
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Post by suikoden on Apr 11, 2017 20:26:26 GMT
Apart from triumph, I also felt all of those emotions while experiencing how awful the story in Andromeda is. Good points! you know what's sad? I knew what you were going to post before i read it And i meant i felt these emotions from a result of the story itself...how good it is. So you were trolling me? And you're kind of trolling this thread as well, as it's a thread about what people think ME:A biggest weakness is - not a hugfest about how it gave you amazing feels. Totally agree with OP - the main plot is just - soulless. It's like no passion went into making this game, it's just a bullet point list of Mass Effect features.
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Post by Exile Isan on Apr 11, 2017 20:30:48 GMT
Ryder, at least Sara anyway, was trained as a recon specialist, not to be Pathfinder. It's mentioned several times in the game. Cora was trained to take over as Pathfinder should anything happen to Alec. Alec had other ideas, however.
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Post by linksocarina on Apr 11, 2017 20:31:23 GMT
It's funny, I felt the same way with Mass Effect after I played the first game of the series.
It was a one and done kind of deal, moved on. Like Andromeda for me, i'm curious about the future, but i'm not wowed by it yet.
Mass Effect 2 "wowed" me, and 3 compounded it despite it's own flaws.
I have a feeling BioWare is going follow a Dragon Age Route with some self-contained story lines and overarching plot threads, and this leads into the bigger issue.
I said this weeks ago, a lot of people expected greatness from Andromeda, and instead we get "good" in an age where that is not good enough anymore.
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Post by SofNascimento on Apr 11, 2017 20:31:58 GMT
You know, I'm was just doing Cora's loyalty mission and the amount of stupidity in the final scene was mindbending.
Jesus Christ this game is a goddamn mess.
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Post by colfoley on Apr 11, 2017 20:34:09 GMT
you know what's sad? I knew what you were going to post before i read it And i meant i felt these emotions from a result of the story itself...how good it is. So you were trolling me? And you're kind of trolling this thread as well, as it's a thread about what people think ME:A biggest weakness is - not a hugfest about how it gave you amazing feels. Totally agree with OP - the main plot is just - soulless. It's like no passion went into making this game, it's just a bullet point list of Mass Effect features. people usually start threads so other people can discuss the topics. Including if people have differing opinions. I have a differing opinion then the OP and I'd hope they'd welcome my input or would seek to understand my POV. If not then I'll likely bow out of the conversation.
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Post by aglomeracja on Apr 11, 2017 20:36:01 GMT
Ryder was trained as a pathfinder, like everyone else in pathfinder team who has SAM implant. I'm pretty sure Ryder has a dialogue choice after Habitat 7 when he's recovering in SAM node that says he hasn't trained to be the pathfinder. Can't say for sure, I do remember my Ryder saying "we were trained for this". The whole idea of SAM implant is that if current pathfinder dies the connection with SAM is transfered to the next one in line who has this implant. They are all members of pathfinder team, so they should have been trained and with all certainty they should know very well what pathfinder is supposed to do
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Post by vonuber on Apr 11, 2017 20:37:03 GMT
Totally agree with OP - the main plot is just - soulless. Just out of interest, how do you compare it with the main plot of ME2?
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Post by myalzalean on Apr 11, 2017 20:37:23 GMT
You know, I'm was just doing Cora's loyalty mission and the amount of stupidity in the final scene was mindbending. Jesus Christ this game is a goddamn mess. I think one of my favorite DAI quotes applies here They will stand in the fire and complain that it is hot.
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Post by Pearl on Apr 11, 2017 20:44:50 GMT
Totally agree with OP - the main plot is just - soulless. Just out of interest, how do you compare it with the main plot of ME2? They are one and the same, except ME2 did it better.
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Post by linksocarina on Apr 11, 2017 20:45:53 GMT
Just out of interest, how do you compare it with the main plot of ME2? They are one and the same, except ME2 did it better. They did in a way that made it fresh. That is the key really. Otherwise Andromeda played it very safe and generic.
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Post by frux on Apr 11, 2017 20:55:15 GMT
I´m just going to leave this here (spoiler alert if you haven´t played the witcher 3 already). The story behind the Witcher 3s bloody baron quest: kotaku.com/the-story-behind-the-witcher-3s-bloody-baron-quest-1736090893I still now and then think of this quest and then I have to go in on youtube and watch clips of the botchling and the ladies of the woods. One of the best quests in gaming history in my opinion and a bit of a contrast to the quests in MEA.
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Post by mordrek on Apr 11, 2017 20:55:32 GMT
Would you get the same feelings if you only played ME1, 2 or 3 in isolation without playing (or having played) any of the other two? So a non import fresh ME3 play for example. The first time I played ME1, the tension was palpable from the start. And the Sovereign "reveal", and Saren battle are some of the few video game memories that have stuck with me. When you climb the outside of the Citadel in Vacuum, one of the most memorable parts of any video game.
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Post by vonuber on Apr 11, 2017 20:58:35 GMT
Just out of interest, how do you compare it with the main plot of ME2? They are one and the same, except ME2 did it better. Of course it did, silly me.
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Post by sdzald on Apr 11, 2017 20:59:00 GMT
Just out of interest, how do you compare it with the main plot of ME2? They are one and the same, except ME2 did it better. BINGOOOOOO We have a winner. That puts the hammer to the nail. MEA is nothing but a remake of the original story and done badly at that.
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Post by mordrek on Apr 11, 2017 21:02:59 GMT
So you were trolling me? And you're kind of trolling this thread as well, as it's a thread about what people think ME:A biggest weakness is - not a hugfest about how it gave you amazing feels. Totally agree with OP - the main plot is just - soulless. It's like no passion went into making this game, it's just a bullet point list of Mass Effect features. people usually start threads so other people can discuss the topics. Including if people have differing opinions. I have a differing opinion then the OP and I'd hope they'd welcome my input or would seek to understand my POV. If not then I'll likely bow out of the conversation. No, it's like posting a bug thread, and then having fanboys like you say, "I didn't experience ANY bugs at all!" It's not the appropriate place. If the subject of a talk is about "How I survived getting Raped" it's rather annoying when you stand up and go, "Hey everyone I didn't get raped, or my rape experience wasn't that bad!" Get it?
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Post by TheInvoker on Apr 11, 2017 21:03:59 GMT
ok but it's a different story... here you are an explorer that has to find a new home. in the trilogy you have to save the galaxy! it's much more epic but i heard people saying "at least now we donm't have to save anything"..if you think: Dragon Age Origins: Save Ferelden Dragon Age Inquisition: Save all thedas ME Trilogy: Save the Galaxy
the only other one that was not about to save something was Dragon Age 2 and i really loved the story even if the game had its bad moments. Andromeda is more about exploration and know other species
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Post by vonuber on Apr 11, 2017 21:04:14 GMT
They are one and the same, except ME2 did it better. BINGOOOOOO We have a winner. That puts the hammer to the nail. MEA is nothing but a remake of the original story and done badly at that. ME:A is a remake of ME2?
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Post by sdzald on Apr 11, 2017 21:09:27 GMT
BINGOOOOOO We have a winner. That puts the hammer to the nail. MEA is nothing but a remake of the original story and done badly at that. ME:A is a remake of ME2? Its a remake of MET. You really can't see the BIG similarities between these story's?
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Post by Deleted on Apr 11, 2017 21:09:36 GMT
Ryder, at least Sara anyway, was trained as a recon specialist, not to be Pathfinder. It's mentioned several times in the game. Cora was trained to take over as Pathfinder should anything happen to Alec. Alec had other ideas, however. Well, the twins were trained to be members of the Pathfinder team. Cora was designated to be second-in-command, which is not exactly the same thing as heir to the role. Not to be nitpicky, but given Cora's over-reliance / tendency to look to someone else for the answers, I have to wonder whether Alec really found her qualified to be the Pathfinder.
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