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Post by zipzap2000 on Apr 12, 2017 8:12:47 GMT
Shouldn't this be in the review thread? Its not a review. So, no.
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Post by Sailears on Apr 12, 2017 10:04:24 GMT
Hmm, I interact with hundreds of people during the week in my job, both professionally and socially and I enjoy my work. Personally don't feel insecure with the need for "fake friends".
And I like MEA for its lightheartedness and tone.
Yes I agree some of the writing is a bit shallow but it's a much better game than you make it out to be.
In any case the combat is good enough to carry the entire game as it is engaging and encourages thinking about builds.
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Post by KaiserShep on Apr 12, 2017 10:22:55 GMT
How you gonna compress the story beats of 3 games to stack against just one? C'mon zip. Don't let the genophage get you like this.
As for the gender issue thing, am I the only shmuck around here that has yet to find this asari? Where the hell is s/he?
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Post by rasande on Apr 12, 2017 10:27:36 GMT
This... pretty much applies to every recent Bioware game ever. OT included where Paragon Shep always saves the day, no matter how stupid it is. I mean, especially ME2 where you're Arnold Schwartzenegger PhD. Behavioral Psychologist on the SSR Daddy Issues with the minor plot that gets thrown away come ME3.
I mean dude, the Citadel DLC...
Dunno why this dawned on you come Andromeda that's pretty much just trying to hit the same marks.
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Post by Psychevore on Apr 12, 2017 10:29:50 GMT
How you gonna compress the story beats of 3 games to stack against just one? C'mon zip. Don't let the genophage get you like this. This is the problem right here. People are comparing an entire trilogy and everything that comes with it, the ties to the characters, places and situations, to one game where pretty much everything still has to be set up.
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Post by Sondergaard on Apr 12, 2017 10:35:08 GMT
How you gonna compress the story beats of 3 games to stack against just one? C'mon zip. Don't let the genophage get you like this. This is the problem right here. People are comparing an entire trilogy and everything that comes with it, the ties to the characters, places and situations, to one game where pretty much everything still has to be set up. Andromeda is 60-100hrs of game time, longer than the entire OT, so this shouldn't be an issue. Unfortunately, it only has enough content for about 20hrs.
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Post by KaiserShep on Apr 12, 2017 10:44:35 GMT
This is the problem right here. People are comparing an entire trilogy and everything that comes with it, the ties to the characters, places and situations, to one game where pretty much everything still has to be set up. Andromeda is 60-100hrs of game time, longer than the entire OT, so this shouldn't be an issue. Unfortunately, it only has enough content for about 20hrs. Why shouldn't it be an issue? The game couldn't possibly put the equivalent of the entire Race Against Time, the Collector plot and Loyalty missions, the Reaper War along with the quarian/geth conflict and genophage resolution in one single game on top of all the non-critical activities that each game contains. The game would be friggin enormous.
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Post by Deleted on Apr 12, 2017 10:44:48 GMT
How you gonna compress the story beats of 3 games to stack against just one? C'mon zip. Don't let the genophage get you like this. This is the problem right here. People are comparing an entire trilogy and everything that comes with it, the ties to the characters, places and situations, to one game where pretty much everything still has to be set up. People have a lot to compare this game to, not just Mass Effect. It doesn't come close to any other game. It has large boring maps, and lots of the same enemy - a criticism for which ME3 rightly got. It tries to be clever, but the graphics are utter bilge. It tries set ups, but this game sets NOTHING up. It's utterly boring. The real clincher for me is 'why the fuck did they go to andromeda?' It makes absolutely no sense whatsoever. There is literally no point in going apart from just doing a total reboot, but with the writing being sub infants school standard. Honestly I hope they're happy with this shit. It's so tedious. At least ME1 had a very decent story. This doesn't even come close. And the glitches/bugs? Don't even get me started there. They fixed one lot and created a whole new lot with the latest patch.
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Post by cheeseandonion on Apr 12, 2017 10:45:30 GMT
The only romances that were really paid attention to in this game were Cora, Peebee, and Jaal's, 2 of which are options for male Ryders. The romance options outside of those 3 were all trash. Don't talk shit about my raptor gf All you needed was "The Witcher 3 was better" at the end and you would have received Dutch's seal of approval. A missed opportunity. I hope the weird inferiority complex people here have with the Witcher will end soon.
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Post by KaiserShep on Apr 12, 2017 10:49:17 GMT
This is the problem right here. People are comparing an entire trilogy and everything that comes with it, the ties to the characters, places and situations, to one game where pretty much everything still has to be set up. People have a lot to compare this game to, not just Mass Effect. It doesn't come close to any other game. It has large boring maps, and lots of the same enemy - a criticism for which ME3 rightly got. It tries to be clever, but the graphics are utter bilge. It tries set ups, but this game sets NOTHING up. It's utterly boring. The real clincher for me is 'why the fuck did they go to andromeda?' It makes absolutely no sense whatsoever. There is literally no point in going apart from just doing a total reboot, but with the writing being sub infants school standard. Honestly I hope they're happy with this shit. It's so tedious. At least ME1 had a very decent story. This doesn't even come close. And the glitches/bugs? Don't even get me started there. They fixed one lot and created a whole new lot with the latest patch. Let's not be dishonest here. The game spells out exactly why the expedition took place. If you don't really like the reason, then that's fine, but let's not pretend that there's no in-story explanation to the point where there's "literally" no reason at all. As for a lot to compare to rather than just Mass Effect, I never really see any mention of anything beyond just the OT and The Witcher, so I don't see why other games matter. They are apparently the standard by which this game is largely measured. What other games did you have in mind?
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USN-Retired
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Origin: mmoblitz
PSN: NotPC
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Post by mmoblitz on Apr 12, 2017 10:55:56 GMT
Andromeda is 60-100hrs of game time, longer than the entire OT, so this shouldn't be an issue. Unfortunately, it only has enough content for about 20hrs. Why shouldn't it be an issue? The game couldn't possibly put the equivalent of the entire Race Against Time, the Collector plot and Loyalty missions, the Reaper War along with the quarian/geth conflict and genophage resolution in one single game on top of all the non-critical activities that each game contains. The game would be friggin enormous. Blame Bioware. They are the ones that said that the game was designed to be a stand alone game and not part of a Trilogy or something like that. You may not see Ryder or the others again. I know how it ends, but with Bioware, that doesn't mean anything. If they want me to play it as a single story that won't be continued later on, then that is how I'm going to judge it. It fails miserably in that regard.
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Post by Psychevore on Apr 12, 2017 11:14:17 GMT
This is the problem right here. People are comparing an entire trilogy and everything that comes with it, the ties to the characters, places and situations, to one game where pretty much everything still has to be set up. People have a lot to compare this game to, not just Mass Effect. It doesn't come close to any other game. It has large boring maps, and lots of the same enemy - a criticism for which ME3 rightly got. It tries to be clever, but the graphics are utter bilge. It tries set ups, but this game sets NOTHING up. It's utterly boring. The real clincher for me is 'why the fuck did they go to andromeda?' It makes absolutely no sense whatsoever. There is literally no point in going apart from just doing a total reboot, but with the writing being sub infants school standard. Honestly I hope they're happy with this shit. It's so tedious. At least ME1 had a very decent story. This doesn't even come close. And the glitches/bugs? Don't even get me started there. They fixed one lot and created a whole new lot with the latest patch. Lets not be dishonest here: ME1's story isn't that good. And at closer examination, it's actually quite ridiculous and at points impossible.
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Post by KaiserShep on Apr 12, 2017 11:28:04 GMT
Why shouldn't it be an issue? The game couldn't possibly put the equivalent of the entire Race Against Time, the Collector plot and Loyalty missions, the Reaper War along with the quarian/geth conflict and genophage resolution in one single game on top of all the non-critical activities that each game contains. The game would be friggin enormous. Blame Bioware. They are the ones that said that the game was designed to be a stand alone game and not part of a Trilogy or something like that. You may not see Ryder or the others again. I know how it ends, but with Bioware, that doesn't mean anything. If they want me to play it as a single story that won't be continued later on, then that is how I'm going to judge it. It fails miserably in that regard. Putting aside my disagreement regarding its failure, I'm taking this standalone design claim as something of a half truth, judging by what the game introduces in its story. The game presents much more than could really be explored fully in a single game, and seems fairly obvious as a setup to the world for future games rather than the total wrap-up of everything that the trilogy built up to in ME3.
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panzerwzh
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All these violent delights have violent ends.
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Post by panzerwzh on Apr 12, 2017 11:43:17 GMT
I did enjoy the game to a degree, but overall I agree. I don't feel any inclination to play the game again after one playthrough. I can't think of any single moment that can be described as amazing or particularly memorable. The story is generic and forgettable, the Aliens are generic and forgettable, the enemies and gameplay are generic and forgettable (much of it seems ripped directly from Destiny). The lore. The fucking lore. They might as well just take it out back and shoot it in the head to finally put it out of its misery. They seem to think that coherent lore is a detriment to telling a good story or something. I'd much rather see Bioware take the Obsidian approach to their story telling, with deep and interesting lore, potential conflicts, etc. Think FO:NV, KOTOR 2, PoE, etc. Don't worry buddy, Planescape - Torment is back! The true pinnacle of RPG.
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Post by Deleted on Apr 12, 2017 11:53:44 GMT
Its been long enough to look at the game objectively now. And say whats wrong with it. Endless fetching aside, poorly animated fights aside. Entire alien races rendered chracterless and given gender issues to deal with aside. Barren uniteresting worlds etc. Lets put all that in the obvious basket. In the not so obvious basket..... Bio have created a game whose sole point is to make up for the fact it has no story to begin with, it has been refocused around loyalty missions and tying those missions to sex for that purpose. Probably targetting teenage boys with confidence issues. In ME2 you could at least say lives were on the line. That you needed loyalty to secure victory. That there was a story driving these interactions forward and determining the fate of individual relationships. In MEA you're replacing thought out main missions intended to progress the story, with closed ended friendship arcs that serve no purpose other than to unlock "non threatening friend who isnt human mode." Or "lets have alien sex mode." (At a ratio of 4 aliens to 1 human.) A lot of people have fallen for it and heres why. There is a group of people who play Mass Effect to make up for lost human contact. Having a group of non threatening, non humans to have sex with is actually less scary than looking an actual person in the eye. Even better if they can make friends along the way. This same group can often be found complaining about pronouns and campaigning for gender neutral toys or simply saying that life is too hard, believing it has an adjustable difficulty level that must be changed to suit then. They do not want to have to choose between Mordin and the Krogan. They'd rather secure snacks for movie night. They don't want to put the effort in to taking down the shadow broker. Theyre too busy listening to SAM tell them the shadow broker is too dangerous to attack head on and they should scan for an access node and let him do it for them. They don't want a game that requires any more effort than theyre willing to put into it and thats not much. To those people the game is a flawless gem, because the game is catered to them. Go here, scan this, say that, have sex, make friends. Thats Mass Effect Andromeda's thing. Never push the player, dont allow the player to feel overwhelmed by difficult decisions, for the love of gaming don't expect them to think for themselves. Give them a walking tutorial that follows them throughout the game and call it the protagonist. The main story in this game is non existent, if you removed the Nomad and planet travel, its likely about 10-12 hours long. And thats where all of the above becomes annoying. I can deal with half arsey animations bad NPC VA and poor dialogue this is Mass Effect after all. But I do that because I respect the games ability to draw me in and make me want to. This presents nothing of value to play through outside of combat. But if I'd wanted that and nothing else I'd play Gears. A familiar quote about people who've been trying to make things better by upgrading it with garbage that, in theory improves it and its kind. "No glands, replaced by tech. No digestive system, replaced by tech. No soul, replaced by tech. Whatever they were, gone forever." This game is outdated, out played by other games and aimed in the wrong direction. They'll need help if this is to continue. Zip, out. I couldn't finish the game. It was so repetitive and boring. I romanced Jaal and realized that was probably as in depth as the game would get. That's not worth venturing to all these planets and scanning shit. The main quest seems utterly short. I can't even finish it because I don't want to face the fact that this game is so empty and short. TW3 has spoiled us with nuanced, cinematic rabbit holes. My BIGGEST complaint (aside from the abysmal CC) is the lack of new aliens. ME1-3 introduced us to dozens. Andromeda has introduced us to 1 good guy - Angaran. And 2 bad guys - Remnant (sort of aliens) and Kett. And you do not walk around and interact with slews of Remnant or Kett npc's. Where the hell are all the aliens?
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phantomrachie
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: phantomrachie
XBL Gamertag: phantomrachie
PSN: phantomrachie
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Post by phantomrachie on Apr 12, 2017 12:09:41 GMT
How you gonna compress the story beats of 3 games to stack against just one? C'mon zip. Don't let the genophage get you like this. As for the gender issue thing, am I the only shmuck around here that has yet to find this asari? Where the hell is s/he? She is the Asari in the cultural museum thingy on the Nexus. She is taking to the Anggaran Ambassador and mentions that Asari aren't really women as such. I really don't get what the uproar is, Liara said much the same to Shep when they first met.
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Post by Link"Guess"ski on Apr 12, 2017 12:14:24 GMT
It's an apology-package for ME3.
BioWare thought they could please fans by giving them Mako, Loyalty missions, a happy ending etc. but they lost their artistic vision for the series in the process, that is, they didn't have a reason beyond pleasing fans to make this game.
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phantomrachie
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: phantomrachie
XBL Gamertag: phantomrachie
PSN: phantomrachie
Posts: 323 Likes: 556
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Post by phantomrachie on Apr 12, 2017 12:23:12 GMT
Its been long enough to look at the game objectively now. And say whats wrong with it. Endless fetching aside, poorly animated fights aside. Entire alien races rendered chracterless and given gender issues to deal with aside. Barren uniteresting worlds etc. Lets put all that in the obvious basket. In the not so obvious basket..... Bio have created a game whose sole point is to make up for the fact it has no story to begin with, it has been refocused around loyalty missions and tying those missions to sex for that purpose. Probably targetting teenage boys with confidence issues. In ME2 you could at least say lives were on the line. That you needed loyalty to secure victory. That there was a story driving these interactions forward and determining the fate of individual relationships. In MEA you're replacing thought out main missions intended to progress the story, with closed ended friendship arcs that serve no purpose other than to unlock "non threatening friend who isnt human mode." Or "lets have alien sex mode." (At a ratio of 4 aliens to 1 human.) A lot of people have fallen for it and heres why. There is a group of people who play Mass Effect to make up for lost human contact. Having a group of non threatening, non humans to have sex with is actually less scary than looking an actual person in the eye. Even better if they can make friends along the way. This same group can often be found complaining about pronouns and campaigning for gender neutral toys or simply saying that life is too hard, believing it has an adjustable difficulty level that must be changed to suit then. They do not want to have to choose between Mordin and the Krogan. They'd rather secure snacks for movie night. They don't want to put the effort in to taking down the shadow broker. Theyre too busy listening to SAM tell them the shadow broker is too dangerous to attack head on and they should scan for an access node and let him do it for them. They don't want a game that requires any more effort than theyre willing to put into it and thats not much. To those people the game is a flawless gem, because the game is catered to them. Go here, scan this, say that, have sex, make friends. Thats Mass Effect Andromeda's thing. Never push the player, dont allow the player to feel overwhelmed by difficult decisions, for the love of gaming don't expect them to think for themselves. Give them a walking tutorial that follows them throughout the game and call it the protagonist. The main story in this game is non existent, if you removed the Nomad and planet travel, its likely about 10-12 hours long. And thats where all of the above becomes annoying. I can deal with half arsey animations bad NPC VA and poor dialogue this is Mass Effect after all. But I do that because I respect the games ability to draw me in and make me want to. This presents nothing of value to play through outside of combat. But if I'd wanted that and nothing else I'd play Gears. A familiar quote about people who've been trying to make things better by upgrading it with garbage that, in theory improves it and its kind. "No glands, replaced by tech. No digestive system, replaced by tech. No soul, replaced by tech. Whatever they were, gone forever." This game is outdated, out played by other games and aimed in the wrong direction. They'll need help if this is to continue. Zip, out. I couldn't finish the game. It was so repetitive and boring. I romanced Jaal and realized that was probably as in depth as the game would get. That's not worth venturing to all these planets and scanning shit. The main quest seems utterly short. I can't even finish it because I don't want to face the fact that this game is so empty and short. TW3 has spoiled us with nuanced, cinematic rabbit holes. My BIGGEST complaint (aside from the abysmal CC) is the lack of new aliens. ME1-3 introduced us to dozens. Andromeda has introduced us to 1 good guy - Angaran. And 2 bad guys - Remnant (sort of aliens) and Kett. And you do not walk around and interact with slews of Remnant or Kett npc's. Where the hell are all the aliens? You are comparing 1 Cluster in Andromeda with the entire Milky Way. If Andromeda is anything like the Milky Way, then there are far more clusters than there are sentient races, it's statistically speaking, weird we came across any aliens at all.
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Post by zipzap2000 on Apr 12, 2017 12:36:15 GMT
This... pretty much applies to every recent Bioware game ever. OT included where Paragon Shep always saves the day, no matter how stupid it is. I mean, especially ME2 where you're Arnold Schwartzenegger PhD. Behavioral Psychologist on the SSR Daddy Issues with the minor plot that gets thrown away come ME3. I mean dude, the Citadel DLC... Dunno why this dawned on you come Andromeda that's pretty much just trying to hit the same marks. Those things were fun because they all had something to push them forward, a reason why you were supposed to give a shit. Can you tell me why I'm supposed to follow Angaran foot prints with a scanner for 3 minutes to find a datapad telling me the location of an object to scan though? Or why I have to walk all the way back to the Nomad again after doing that? No. Because that doesn't make sense.
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N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
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Post by correctamundo on Apr 12, 2017 12:39:34 GMT
This... pretty much applies to every recent Bioware game ever. OT included where Paragon Shep always saves the day, no matter how stupid it is. I mean, especially ME2 where you're Arnold Schwartzenegger PhD. Behavioral Psychologist on the SSR Daddy Issues with the minor plot that gets thrown away come ME3. I mean dude, the Citadel DLC... Dunno why this dawned on you come Andromeda that's pretty much just trying to hit the same marks. Those things were fun because they all had something to push them forward, a reason why you were supposed to give a shit. Can you tell me why I'm supposed to follow Angaran foot prints with a scanner for 3 minutes to find a datapad telling me the location of an object to scan though? Or why I have to walk all the way back to the Nomad again after doing that? No. Because that doesn't make sense. I guess it is because a lot of people out there fairly recently decided that this kind of gameplay is the very pinnacle of rpg awesomeness.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by cotheer on Apr 12, 2017 12:40:15 GMT
People have a lot to compare this game to, not just Mass Effect. It doesn't come close to any other game. It has large boring maps, and lots of the same enemy - a criticism for which ME3 rightly got. It tries to be clever, but the graphics are utter bilge. It tries set ups, but this game sets NOTHING up. It's utterly boring. The real clincher for me is 'why the fuck did they go to andromeda?' It makes absolutely no sense whatsoever. There is literally no point in going apart from just doing a total reboot, but with the writing being sub infants school standard. Honestly I hope they're happy with this shit. It's so tedious. At least ME1 had a very decent story. This doesn't even come close. And the glitches/bugs? Don't even get me started there. They fixed one lot and created a whole new lot with the latest patch. Let's not be dishonest here. The game spells out exactly why the expedition took place. If you don't really like the reason, then that's fine, but let's not pretend that there's no in-story explanation to the point where there's "literally" no reason at all. As for a lot to compare to rather than just Mass Effect, I never really see any mention of anything beyond just the OT and The Witcher, so I don't see why other games matter. They are apparently the standard by which this game is largely measured. What other games did you have in mind? The reason right up until benefactor "showed up" was simply: "because we can", and that's a shitty reason since majority of Milky Way hasn't been yet explored. So no, originally, there was no real reason to go to Andromeda, and even after finding about the threat, it's still questionable.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by FeralEwok on Apr 12, 2017 12:57:20 GMT
Its been long enough to look at the game objectively now. Bio have created a game whose sole point is to make up for the fact it has no story to begin with, it has been refocused around loyalty missions and tying those missions to sex for that purpose.
Probably targetting teenage boys with confidence issues. ...aaand you lost me here.
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zipzap2000
Zip has left the building.
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August 2016
zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by zipzap2000 on Apr 12, 2017 13:01:52 GMT
Its been long enough to look at the game objectively now. Bio have created a game whose sole point is to make up for the fact it has no story to begin with, it has been refocused around loyalty missions and tying those missions to sex for that purpose.
Probably targetting teenage boys with confidence issues. ...aaand you lost me here. *Lifts Ryncol*
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∯ Alien Wizard
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Nov 28, 2024 23:17:00 GMT
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Ieldra
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August 2016
ieldra
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by Ieldra on Apr 12, 2017 13:02:20 GMT
How you gonna compress the story beats of 3 games to stack against just one? C'mon zip. Don't let the genophage get you like this. As for the gender issue thing, am I the only shmuck around here that has yet to find this asari? Where the hell is s/he? No, you aren't the only one. I haven't met her either, or if I did, missed the relevant dialogue. No loss, so I don't mind.
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May 29, 2019 17:35:30 GMT
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jackdaniel
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Mar 22, 2017 15:51:47 GMT
March 2017
jackdaniel
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Post by jackdaniel on Apr 12, 2017 13:13:42 GMT
I see people comparing andromeda to citadel, I don't think comparison is valid. They are only superficially similar, like how dolphin are superficially similar to fish.
1. Citadel plays on character bits developed over the course of 3 games, it earned its right to be cheesy and stupid, because it did all the stuff you needed everywhere else before.
2. It's a side content released months after the main game. It has no bearing on anything bigger, so it can taken a different tone. The stake is considerably smaller too, since the only thing of immediate consequence only really affect you and maybe a couple NPC, so it gets to be silly.
All the comparison I see people make between citadel and andromeda are all made out of context
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