inherit
1224
0
3,686
nucleartech76
1,076
August 2016
nucleartech76
|
Post by nucleartech76 on Sept 2, 2016 19:15:19 GMT
Not even a match. Striker has so many extra attributes like AOE damage, stagger, and ammo application. Expand your mindset beyond pure single target weapon damage TTK, the striker isn't a horrible weapon. Only a few weapons are horrible in this game. Vindicator isn't good unless you're nailing headshots with a TGI.
|
|
Heroicmass
N3
XBL Gamertag: HeroicMass
Prime Posts: Not sure
Prime Likes: ALL OF THEM
Posts: 599 Likes: 2,866
inherit
76
0
2,866
Heroicmass
599
August 2016
heroicmass
HeroicMass
Not sure
ALL OF THEM
|
Post by Heroicmass on Sept 2, 2016 19:18:47 GMT
Not even a match. Striker has so many extra attributes like AOE damage, stagger, and ammo application. Expand your mindset beyond pure single target weapon damage TTK, the striker isn't a horrible weapon. Only a few weapons are horrible in this game. Vindicator isn't good unless you're nailing headshots with a TGI. Only true scrubs like you don't know how to make the tat-tat-tat of the vindicator reign death from above. Glad you made the leap over. This place wouldn't be the same without you.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
49
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 2, 2016 19:19:19 GMT
Striker its fun
|
|
inherit
679
0
3,540
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
|
Post by CHRrOME on Sept 2, 2016 19:47:07 GMT
@ GruntKitterhand
Problem is that in this case the rate of fire acts as a delay between shots. Not even the black widow has such a horrible delay and it deals way more damage per shot. Also BW is hitscan whereas the Krysae has bullet travel and that trashy tendency to "pick the targets for you" when you fire.
The last time I tried that thing was on the Salarian inf. And I picked every amp alongside with incendiary IV to boost as much as possible the awful damage. It was still mediocre at best.
EDIT: Dammit forgot to quote...
|
|
GruntKitterhand
N3
Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
Posts: 901 Likes: 6,396
inherit
135
0
6,396
GruntKitterhand
Ha! They're Dead!
901
August 2016
gruntkitterhand
Mass Effect Trilogy
GruntKitterhand
GruntKitterhand
|
Post by GruntKitterhand on Sept 2, 2016 22:15:41 GMT
@ GruntKitterhand Problem is that in this case the rate of fire acts as a delay between shots. Not even the black widow has such a horrible delay and it deals way more damage per shot. Also BW is hitscan whereas the Krysae has bullet travel and that trashy tendency to "pick the targets for you" when you fire. The last time I tried that thing was on the Salarian inf. And I picked every amp alongside with incendiary IV to boost as much as possible the awful damage. It was still mediocre at best. EDIT: Dammit forgot to quote... Yeah but you're comparing it to what is arguably the best SR in the game, and certainly one of the top 3. The Krysae is only a Rare and it compensates for the slow speed by requiring zero skill to use - that's a pretty big plus, even if the aiming can mess up as you say. Introduce a little bit of skill or knowledge and you find yourself using it on a Turian, Quarian or Geth, and it becomes perfectly usable. It's probably more important to know how to reload cancel with it than any of the single shot weapons because the animation is so very slow. I'm not overselling it - I just think you were being harsh. Its RoF is its biggest weakness, but that can be improved. I remember having more fun with it using a Salarian Engineer than an Infiltrator, with Incendiary ammo, trivializing Geth, which can never be a bad thing, right?
|
|
GordianKnot42
N2
Games: Mass Effect Trilogy, Dragon Age 2, KOTOR
Posts: 91 Likes: 186
inherit
710
0
Jun 27, 2024 12:36:20 GMT
186
GordianKnot42
91
August 2016
gordianknot42
Mass Effect Trilogy, Dragon Age 2, KOTOR
|
Post by GordianKnot42 on Sept 2, 2016 22:39:37 GMT
STRIKER!
|
|
inherit
679
0
3,540
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
|
Post by CHRrOME on Sept 2, 2016 23:21:48 GMT
@ GruntKitterhand Problem is that in this case the rate of fire acts as a delay between shots. Not even the black widow has such a horrible delay and it deals way more damage per shot. Also BW is hitscan whereas the Krysae has bullet travel and that trashy tendency to "pick the targets for you" when you fire. The last time I tried that thing was on the Salarian inf. And I picked every amp alongside with incendiary IV to boost as much as possible the awful damage. It was still mediocre at best. EDIT: Dammit forgot to quote... Yeah but you're comparing it to what is arguably the best SR in the game, and certainly one of the top 3. The Krysae is only a Rare and it compensates for the slow speed by requiring zero skill to use - that's a pretty big plus, even if the aiming can mess up as you say. Introduce a little bit of skill or knowledge and you find yourself using it on a Turian, Quarian or Geth, and it becomes perfectly usable. It's probably more important to know how to reload cancel with it than any of the single shot weapons because the animation is so very slow. I'm not overselling it - I just think you were being harsh. Its RoF is its biggest weakness, but that can be improved. I remember having more fun with it using a Salarian Engineer than an Infiltrator, with Incendiary ammo, trivializing Geth, which can never be a bad thing, right? Weapon rarity means nothing to be honest. I mean, the Reegar is top 3 best shotties and it's a rare. I think I find the Krysae so trashy because I remember the gun pre nerf. People cried that it was OP and I was just having a blast with it. I don't know why everyone thinks that if you're not struggling 24/7 with a gun/kit then it must be OP and it has to be nerfed. Sure the damage was maybe a bit too much, but there was no need to piss all over the weapon after just because "it was OP in the past". I get it about the Harrier pre nerf because the gun was ridiculous, but then again the problem was perhaps that all other ARs sucked ass in comparison and they still do (well not quite, but hopefully you catch my drift). However, the nerf done to the Krysae was absurd; and they never buffed it after they fucked up the weapon so badly nobody wanted to use it ever again. I always said that weapon balance in the multiplayer left much to be desired.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
94
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 2, 2016 23:42:24 GMT
I actually greatly prefer the Striker over the Vindicator. If I want to play a burst-fire weapon (which isn't often the case) I'd always choose the Valkyrie over things like Vindicator or Argus.
Striker with Warp Ammo works really well on the Vanilla Human Soldier. Adrenaline Rush helps with the small clip of the gun, and if specced for the shield boost in Rank 6 of AR you also get a little more survivability for being able to stand out there pouring out the hurt.
Also personally, I like the Striker on a weapons build of the Krogan Shaman. That guy is tanky enough to withstand a lot of enemy fire and isn't easily staggered from the front.
|
|
GruntKitterhand
N3
Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
Posts: 901 Likes: 6,396
inherit
135
0
6,396
GruntKitterhand
Ha! They're Dead!
901
August 2016
gruntkitterhand
Mass Effect Trilogy
GruntKitterhand
GruntKitterhand
|
Post by GruntKitterhand on Sept 3, 2016 0:17:43 GMT
Yeah but you're comparing it to what is arguably the best SR in the game, and certainly one of the top 3. The Krysae is only a Rare and it compensates for the slow speed by requiring zero skill to use - that's a pretty big plus, even if the aiming can mess up as you say. Introduce a little bit of skill or knowledge and you find yourself using it on a Turian, Quarian or Geth, and it becomes perfectly usable. It's probably more important to know how to reload cancel with it than any of the single shot weapons because the animation is so very slow. I'm not overselling it - I just think you were being harsh. Its RoF is its biggest weakness, but that can be improved. I remember having more fun with it using a Salarian Engineer than an Infiltrator, with Incendiary ammo, trivializing Geth, which can never be a bad thing, right? Weapon rarity means nothing to be honest. I mean, the Reegar is top 3 best shotties and it's a rare. I think I find the Krysae so trashy because I remember the gun pre nerf. People cried that it was OP and I was just having a blast with it. I don't know why everyone thinks that if you're not struggling 24/7 with a gun/kit then it must be OP and it has to be nerfed. Sure the damage was maybe a bit too much, but there was no need to piss all over the weapon after just because "it was OP in the past". I get it about the Harrier pre nerf because the gun was ridiculous, but then again the problem was perhaps that all other ARs sucked ass in comparison and they still do (well not quite, but hopefully you catch my drift). However, the nerf done to the Krysae was absurd; and they never buffed it after they fucked up the weapon so badly nobody wanted to use it ever again. I always said that weapon balance in the multiplayer left much to be desired. May I refer you to the first comment I made "While I'm not a great fan of the Krysae, I reckon only someone who used it pre-nerf could consider it a poo launcher."
It was a long time ago mate, you have to let it go.
If you know how to use the Turian Soldier, you should know how to use the Krysae to perfectly acceptable effect on Gold, without having a bad time, against any of the factions. It's practically easy-mode. Views on nerfing and buffing have nothing to do with the gun's actual capabilities as they stand. It's a slightly slow sniper that obliterates things you don't even have to aim at. It used to be OP, now it's not, but it's still good fun in the right hands.
I stand by the rarity classification, as, to my tastes, the Reegar is an abomination and a blight on the game, and is only valued so highly because of a glitch. I hate everything about it. It's also a different class of weapon, and the Rare Shotguns are mostly the equal of the other class's URs anyway.
|
|
inherit
845
0
5,666
Arkhne
1,146
August 2016
arkhne
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
|
Post by Arkhne on Sept 3, 2016 11:43:21 GMT
There are no bad weapons in this game. Once you count rarity, most of them make sense. There are a few designer goofs, but that is to be expected from a team that clearly has never played a video game in their life. With that last in mind, they did a damned good job, could've sourced information from actually gamers, but hey, they gave us a product that we still play (some of us every day) years after the dev stopped caring, despite all the bugs, doesn't that say something about what they achieved?
I'd rather take a Hornet than a Krysae, why? Because I prefer the SMG-style (burst fire or not), than a grenade launcher that forces me to use a scope. I'm also not a fan of projectile weapons, simply because whilst they work just fine off-host, they are a buggy mess for others, which is roughly 3/4 of the players of the game, which is not fair. Slow firing weapons that don't insta-gib are also not a favourite of mine. Eviscerator is my least favourite gun because of it. At least the Wraith (that I occasionally use, though much prefer the Claymore) has the damage to save your arse, the Eviscerator doesn't.
There are few guns I haven't taken to Gold and done well with. I've topscored Gold lobbies with each and every Common weapon, with a weapon focus (So Avenger Adept, which I have done often, doesn't count, where Avenger Destroyer/TGI does). There are unfortunate guns, but no truly bad ones. Except for those YOU PERSONALLY do bad with, but then, the problem isn't with the gun, is it? For example, I do really badly with the Acolyte, to the point that in the last few waves, I just stop firing it altogether, is it a bad gun? No, watch some Plat solos, most of them at least side-arm it. Am I bad with it? Yes, very much so, I completely and freely admit my limitation in this regard.
|
|
inherit
107
0
Aug 14, 2016 18:17:44 GMT
7,347
Voluptuous Volus
KSSSSHK, PAYDAY!
2,000
August 2016
darthvolus
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate
DarthVolus
|
Post by Voluptuous Volus on Sept 3, 2016 12:03:29 GMT
There are no bad weapons in this game. Once you count rarity, most of them make sense. There are a few designer goofs, but that is to be expected from a team that clearly has never played a video game in their life. With that last in mind, they did a damned good job, could've sourced information from actually gamers, but hey, they gave us a product that we still play (some of us every day) years after the dev stopped caring, despite all the bugs, doesn't that say something about what they achieved? I'd rather take a Hornet than a Krysae, why? Because I prefer the SMG-style (burst fire or not), than a grenade launcher that forces me to use a scope. I'm also not a fan of projectile weapons, simply because whilst they work just fine off-host, they are a buggy mess for others, which is roughly 3/4 of the players of the game, which is not fair. Slow firing weapons that don't insta-gib are also not a favourite of mine. Eviscerator is my least favourite gun because of it. At least the Wraith (that I occasionally use, though much prefer the Claymore) has the damage to save your arse, the Eviscerator doesn't. There are few guns I haven't taken to Gold and done well with. I've topscored Gold lobbies with each and every Common weapon, with a weapon focus (So Avenger Adept, which I have done often, doesn't count, where Avenger Destroyer/TGI does). There are unfortunate guns, but no truly bad ones. Except for those YOU PERSONALLY do bad with, but then, the problem isn't with the gun, is it? For example, I do really badly with the Acolyte, to the point that in the last few waves, I just stop firing it altogether, is it a bad gun? No, watch some Plat solos, most of them at least side-arm it. Am I bad with it? Yes, very much so, I completely and freely admit my limitation in this regard. I respectfully disagree. There ARE bad weapons that need to be heavily overcompensated to make them useful. Most powerful weapons were/are often the easiest to use too, and the hardest to use weapons are not nearly as powerful/versatile The game has good variety of guns and some interesting mechanics, most of them look/sound good and have character. Props to BioWare for that.
|
|
GruntKitterhand
N3
Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
Posts: 901 Likes: 6,396
inherit
135
0
6,396
GruntKitterhand
Ha! They're Dead!
901
August 2016
gruntkitterhand
Mass Effect Trilogy
GruntKitterhand
GruntKitterhand
|
Post by GruntKitterhand on Sept 3, 2016 12:23:46 GMT
There are no bad weapons in this game. Once you count rarity, most of them make sense. There are a few designer goofs, but that is to be expected from a team that clearly has never played a video game in their life. With that last in mind, they did a damned good job, could've sourced information from actually gamers, but hey, they gave us a product that we still play (some of us every day) years after the dev stopped caring, despite all the bugs, doesn't that say something about what they achieved? I'd rather take a Hornet than a Krysae, why? Because I prefer the SMG-style (burst fire or not), than a grenade launcher that forces me to use a scope. I'm also not a fan of projectile weapons, simply because whilst they work just fine off-host, they are a buggy mess for others, which is roughly 3/4 of the players of the game, which is not fair. Slow firing weapons that don't insta-gib are also not a favourite of mine. Eviscerator is my least favourite gun because of it. At least the Wraith (that I occasionally use, though much prefer the Claymore) has the damage to save your arse, the Eviscerator doesn't. There are few guns I haven't taken to Gold and done well with. I've topscored Gold lobbies with each and every Common weapon, with a weapon focus (So Avenger Adept, which I have done often, doesn't count, where Avenger Destroyer/TGI does). There are unfortunate guns, but no truly bad ones. Except for those YOU PERSONALLY do bad with, but then, the problem isn't with the gun, is it? For example, I do really badly with the Acolyte, to the point that in the last few waves, I just stop firing it altogether, is it a bad gun? No, watch some Plat solos, most of them at least side-arm it. Am I bad with it? Yes, very much so, I completely and freely admit my limitation in this regard. I respectfully disagree. There ARE bad weapons that need to be heavily overcompensated to make them useful. Most powerful weapons were/are often the easiest to use too, and the hardest to use weapons are not nearly as powerful/versatile The game has good variety of guns and some interesting mechanics, most of them look/sound good and have character. Props to BioWare for that. I would tend more towards Arkhne's view, despite my personal loathing of the Hornet. I think every weapon in the game apart from the Shuriken is usable on Bronze or Silver, and it's only when moving to Gold or Plat that the 'heavy overcompensation' is required. In game design terms that's absolutely fine. And the fact that that heavy compensation can be reduced the the word 'TSol' in most cases is good enough for me. I personally draw the line at the Shuriken, Argus, Vindicator, Incisor and Hornet (and Reegar) as the only guns I never use. Yes, I know how to use them and top score, but no, I don't enjoy it. If I want a semi-annoying but potentially rewarding challenge, I'll use the Valkyrie, and I view the Krysae similarly, but I honestly prefer the Avenger to those others. These are mostly based on personal game experiences, just as CHRoME's view of the Krysae can be reduced to his own frustrations at its nerfing. The Crusader, Claymore and Kishock are probably my three favourite guns in the game, because they require a degree of skill to get the most out of them, but the rewards are amazing when it all clicks. And yeah, when I consider the games I have but still haven't played, or the ones I've played a bit, props to BioWare indeed. They did a pretty good job overall because we're still here having fun.
|
|
inherit
974
0
2,871
patrickbateman
571
August 2016
patrickbateman
|
Post by patrickbateman on Sept 3, 2016 13:13:03 GMT
I hear Loufi did all his solos with the Striker and cleaver use of ingame mechanics
|
|
inherit
107
0
Aug 14, 2016 18:17:44 GMT
7,347
Voluptuous Volus
KSSSSHK, PAYDAY!
2,000
August 2016
darthvolus
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate
DarthVolus
|
Post by Voluptuous Volus on Sept 3, 2016 13:14:41 GMT
I hear Loufi did all his solos with the Striker and cleaver use of ingame mechanics Kssshk, I approve of this product and/or service.
|
|
inherit
974
0
2,871
patrickbateman
571
August 2016
patrickbateman
|
Post by patrickbateman on Sept 3, 2016 13:52:34 GMT
I hear Loufi did all his solos with the Striker and cleaver use of ingame mechanics Kssshk, I approve of this product and/or service. Got to love the language police
|
|
inherit
1224
0
3,686
nucleartech76
1,076
August 2016
nucleartech76
|
Post by nucleartech76 on Sept 3, 2016 16:17:18 GMT
There are no bad weapons in this game. Once you count rarity, most of them make sense. There are a few designer goofs, but that is to be expected from a team that clearly has never played a video game in their life. With that last in mind, they did a damned good job, could've sourced information from actually gamers, but hey, they gave us a product that we still play (some of us every day) years after the dev stopped caring, despite all the bugs, doesn't that say something about what they achieved? I'd rather take a Hornet than a Krysae, why? Because I prefer the SMG-style (burst fire or not), than a grenade launcher that forces me to use a scope. I'm also not a fan of projectile weapons, simply because whilst they work just fine off-host, they are a buggy mess for others, which is roughly 3/4 of the players of the game, which is not fair. Slow firing weapons that don't insta-gib are also not a favourite of mine. Eviscerator is my least favourite gun because of it. At least the Wraith (that I occasionally use, though much prefer the Claymore) has the damage to save your arse, the Eviscerator doesn't. There are few guns I haven't taken to Gold and done well with. I've topscored Gold lobbies with each and every Common weapon, with a weapon focus (So Avenger Adept, which I have done often, doesn't count, where Avenger Destroyer/TGI does). There are unfortunate guns, but no truly bad ones. Except for those YOU PERSONALLY do bad with, but then, the problem isn't with the gun, is it? For example, I do really badly with the Acolyte, to the point that in the last few waves, I just stop firing it altogether, is it a bad gun? No, watch some Plat solos, most of them at least side-arm it. Am I bad with it? Yes, very much so, I completely and freely admit my limitation in this regard. The shuriken is terrible. Try soloing a single banshee on gold with it while you run from ammo box to ammo box screaming as her barriers replenish. Every other shit tier weapon I actually like somewhat especially the scimitar. But the shuriken sucks dirty butt.
|
|
Evil
N3
Lurkin' since 24/02/2011
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
XBL Gamertag: Evil Mastered
PSN: Evil_Rurouni
Prime Posts: 2400
Prime Likes: 298
Posts: 464 Likes: 1,050
inherit
181
0
1,050
Evil
Lurkin' since 24/02/2011
464
August 2016
evil
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Evil Mastered
Evil_Rurouni
2400
298
|
Post by Evil on Sept 3, 2016 17:16:22 GMT
There are no bad weapons in this game. The shuriken is terrible. Try soloing a single banshee on gold with it while you run from ammo box to ammo box screaming as her barriers replenish. Every other shit tier weapon I actually like somewhat especially the scimitar. But the shuriken sucks dirty butt. And not even the TSol, TSent, GI or GE can make it worthwhile. That's when you know a gun's really bad, if a gun has even the slightest redeeming feature then at least one of those kits can made it a decent option. One of the things that kept me playing for so long (and still gets me involved in discussions such as this) was trying to find a use for every tool the game gave us to play with, but that piece of junk laughed at every attempt I made to make it worth using. The damn thing somehow managed to feel underpowered in bronze FFS. At least the vindicator manages to be OKish when used on a powers based turian (I can't remember which one I dumped it on in the end), the shuriken can't even achieve that level of mediocrity.
|
|
GruntKitterhand
N3
Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
Posts: 901 Likes: 6,396
inherit
135
0
6,396
GruntKitterhand
Ha! They're Dead!
901
August 2016
gruntkitterhand
Mass Effect Trilogy
GruntKitterhand
GruntKitterhand
|
Post by GruntKitterhand on Sept 3, 2016 17:59:26 GMT
In almost 3000 hours and with 78 weapon masteries and almost 600 individual 140k points completions, I've recorded a total of 1724 points with the Shuriken. I was using a TSol on Giant and I quit the game. I think it was Silver, and I'd have had better success farting at the screen. Every other gun is usable in some capacity and I've done all their challenges, but the Shuriken really is the ultimate piece of crap. The Avenger is genuinely deadly on full auto by comparison. TSol Avenger can regularly top score on Gold. TSol Shuriken is just a castrated Fat bastard.
One word: Airlock.
|
|
inherit
Upright Slug
681
0
Jul 25, 2023 22:51:54 GMT
2,664
Darth Dennis
On holiday on Dantooine. This whole "vengeance on the Jedi" thing gets very tiring after a while.
1,480
August 2016
im3gtr
Mass Effect Trilogy
iM3GTR
|
Post by Darth Dennis on Sept 3, 2016 18:33:18 GMT
I used the Shuriken as the GE, and it was actually alright. Granted, that was on Silver, so...
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
4
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 3, 2016 18:50:45 GMT
Silver isn't for shooting guns it's for light-melee all teh things.
|
|
inherit
Ohm's Law Compels You
207
0
19,211
Qui-Gon GlenN7
In theory there is no difference between theory and practice. In practice there is.
5,762
August 2016
quigonglenn
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
qui_gon_glenn
2108
|
Post by Qui-Gon GlenN7 on Sept 3, 2016 19:01:24 GMT
The Krysae is awesome.
The Striker is hilarious, but needs the correct kit as many have said. TGI Cryo is my preference.
The Shuriken sucks dirty butt. NuclearTech nailed it.
The Vindicator is a hugely disappointing weapon, compared to its excellence in ME2. It sucks Shuriken butt.
|
|
inherit
974
0
2,871
patrickbateman
571
August 2016
patrickbateman
|
Post by patrickbateman on Sept 3, 2016 21:53:29 GMT
The Krysae is awesome. The Striker is hilarious, but needs the correct kit as many have said. TGI Cryo is my preference. The Shuriken sucks dirty butt. NuclearTech nailed it. The Vindicator is a hugely disappointing weapon, compared to its excellence in ME2. It sucks Shuriken butt. Krysae is awsome? Maybe on bronze....
|
|
inherit
10
0
Aug 30, 2019 23:02:33 GMT
16,068
SalMasRac
Salarian Master Pimp
2,932
August 2016
salmasrac
Mass Effect Trilogy, KOTOR
SalMasRac
PurpGuy
|
Post by SalMasRac on Sept 3, 2016 22:09:21 GMT
@ GruntKitterhand Problem is that in this case the rate of fire acts as a delay between shots. Not even the black widow has such a horrible delay and it deals way more damage per shot. Also BW is hitscan whereas the Krysae has bullet travel and that trashy tendency to "pick the targets for you" when you fire. The last time I tried that thing was on the Salarian inf. And I picked every amp alongside with incendiary IV to boost as much as possible the awful damage. It was still mediocre at best. EDIT: Dammit forgot to quote... Yeah but you're comparing it to what is arguably the best SR in the game, and certainly one of the top 3. The Krysae is only a Rare and it compensates for the slow speed by requiring zero skill to use - that's a pretty big plus, even if the aiming can mess up as you say. Introduce a little bit of skill or knowledge and you find yourself using it on a Turian, Quarian or Geth, and it becomes perfectly usable. It's probably more important to know how to reload cancel with it than any of the single shot weapons because the animation is so very slow. I'm not overselling it - I just think you were being harsh. Its RoF is its biggest weakness, but that can be improved. I remember having more fun with it using a Salarian Engineer than an Infiltrator, with Incendiary ammo, trivializing Geth, which can never be a bad thing, right? I put Disruptor Ammo Krysae on my Vanilla Human Sentinel, then do one of two things: Mooks: Shoot > Throw > Tech Burst > Shoot > Throw > Tech Burst > Shoot > Throw > Tech Burst > Reload > Throw Bosses: Warp > Shoot > Shoot > Throw > Tech Burst > Shoot > Throw > Tech Burst > Reload > Throw > Biotic Explosion This takes advantage of the fact that Disruptor Ammo has no reprimer timer. It's both staggeriffic and scorewhoreiffic all wrapped up into one.
|
|
inherit
974
0
2,871
patrickbateman
571
August 2016
patrickbateman
|
Post by patrickbateman on Sept 3, 2016 22:23:26 GMT
Yeah but you're comparing it to what is arguably the best SR in the game, and certainly one of the top 3. The Krysae is only a Rare and it compensates for the slow speed by requiring zero skill to use - that's a pretty big plus, even if the aiming can mess up as you say. Introduce a little bit of skill or knowledge and you find yourself using it on a Turian, Quarian or Geth, and it becomes perfectly usable. It's probably more important to know how to reload cancel with it than any of the single shot weapons because the animation is so very slow. I'm not overselling it - I just think you were being harsh. Its RoF is its biggest weakness, but that can be improved. I remember having more fun with it using a Salarian Engineer than an Infiltrator, with Incendiary ammo, trivializing Geth, which can never be a bad thing, right? I put Disruptor Ammo Krysae on my Vanilla Human Sentinel, then do one of two things: Mooks: Shoot > Throw > Tech Burst > Shoot > Throw > Tech Burst > Shoot > Throw > Tech Burst > Reload > Throw Bosses: Warp > Shoot > Shoot > Throw > Tech Burst > Shoot > Throw > Tech Burst > Reload > Throw > Biotic Explosion This takes advantage of the fact that Disruptor Ammo has no reprimer timer. It's both staggeriffic and scorewhoreiffic all wrapped up into one. SMR you serious o.O Krysae on the HSent? You slow down power usage with no real weapon dmg in return and disruptor on a Warp kit - you sir are crazy!
|
|
inherit
845
0
5,666
Arkhne
1,146
August 2016
arkhne
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
|
Post by Arkhne on Sept 3, 2016 22:57:29 GMT
Yeah but you're comparing it to what is arguably the best SR in the game, and certainly one of the top 3. The Krysae is only a Rare and it compensates for the slow speed by requiring zero skill to use - that's a pretty big plus, even if the aiming can mess up as you say. Introduce a little bit of skill or knowledge and you find yourself using it on a Turian, Quarian or Geth, and it becomes perfectly usable. It's probably more important to know how to reload cancel with it than any of the single shot weapons because the animation is so very slow. I'm not overselling it - I just think you were being harsh. Its RoF is its biggest weakness, but that can be improved. I remember having more fun with it using a Salarian Engineer than an Infiltrator, with Incendiary ammo, trivializing Geth, which can never be a bad thing, right? I put Disruptor Ammo Krysae on my Vanilla Human Sentinel, then do one of two things: Mooks: Shoot > Throw > Tech Burst > Shoot > Throw > Tech Burst > Shoot > Throw > Tech Burst > Reload > Throw Bosses: Warp > Shoot > Shoot > Throw > Tech Burst > Shoot > Throw > Tech Burst > Reload > Throw > Biotic Explosion This takes advantage of the fact that Disruptor Ammo has no reprimer timer. It's both staggeriffic and scorewhoreiffic all wrapped up into one. This I did not know. I assumed it was like Incendiary Ammo. I must now try this, I may have a use for my Disruptor Ammo IV now (Only thing I have more of is Cryo Ammo IV).
|
|