Is it possible to play this game with focus primarily on the main quests and the loyalty missions? Perhaps then selecting a few choice Heleous assignments? In most open world games you don't have to complete everything to move ahead and enjoy the game so was curious about this one. Personally I try to do as much as I can but then again I like open world games.
The MET doesn't really have the best quality of dialogue....... Not too surprising he said that.
Sovereign's speech.
Anything Harbinger said in combat.
The Illusive Man. Anything about The Illusive Man.
Miranda.
Thane.
Legion. Tali's hearing before the admiralty board.
Anything with Mordin Solus. Mordin on Omega, confronting his assistant. Acknowledging his mistakes.
*Covers face in hands* so much quality dialogue. So many feels.
Then there's also Jacob prize speech, anything that comes out of Kai Lengs mouth, some of Shepard dialogue especially autodialogue. I could go on but it the met had a lot of cheese in its dialogue than me a
The Illusive Man. Anything about The Illusive Man.
Miranda.
Thane.
Legion. Tali's hearing before the admiralty board.
Anything with Mordin Solus. Mordin on Omega, confronting his assistant. Acknowledging his mistakes.
*Covers face in hands* so much quality dialogue. So many feels.
Then there's also Jacob prize speech, anything that comes out of Kai Lengs mouth, some of Shepard dialogue especially autodialogue. I could go on but it the met had a lot of cheese in its dialogue than me a
Yup I've said it before people are either using Rose colored glasses or they just don't remember.
The Illusive Man. Anything about The Illusive Man.
Miranda.
Thane.
Legion. Tali's hearing before the admiralty board.
Anything with Mordin Solus. Mordin on Omega, confronting his assistant. Acknowledging his mistakes.
*Covers face in hands* so much quality dialogue. So many feels.
Then there's also Jacob prize speech, anything that comes out of Kai Lengs mouth, some of Shepard dialogue especially autodialogue. I could go on but it the met had a lot of cheese in its dialogue than me a
The cheese was outweighed by gold and an internal consistency of tone and some intriguing story points. In Andromeda, you don't have nearly enough good dialogue to redeem the cheese, if any.
Then there's also Jacob prize speech, anything that comes out of Kai Lengs mouth, some of Shepard dialogue especially autodialogue. I could go on but it the met had a lot of cheese in its dialogue than me a
The cheese was outweighed by gold and an internal consistency of tone and some intriguing story points. In Andromeda, you don't have nearly enough good dialogue to redeem the cheese, if any.
There are plenty of excellent moments in Andromeda like this one:
I'm not sure that the gold in MET outweighed the cheese but I enjoyed it too, but there are great moments in ME: A.
There were moments in MET that made me want to slap someone. The worst was meeting with the VS in 2, and not being able to produce a decent argument. 3 had a LOT of stupid dialogue moments (another of the reasons I hate it. Being all apologetic with Kaidan for moving on when he was a jerk still makes me gnash my teeth).
But it had so many amazing moments too. I agree that the amazing ones outweigh and out number the crappy ones.
Oh man, Thane's entrance was amazing. Saren had a lot of compelling lines. Joker's dialogue always had me in stitches.
The cheese was outweighed by gold and an internal consistency of tone and some intriguing story points. In Andromeda, you don't have nearly enough good dialogue to redeem the cheese, if any.
There are plenty of excellent moments in Andromeda like this one:
I'm not sure that the gold in MET outweighed the cheese but I enjoyed it too, but there are great moments in ME: A.
I actually did like that conversation, but it was outweighed by the fact that Drack didn't really have any character development. It's a touching one-time scene but it's not really related to his loyalty mission or any other scenes. Christ, I don't even remember what his loyalty mission was even about. It certainly didn't touch back on this theme.
Most importantly, it's telling, not showing. In the MET, you're exploring Mordin's labs and resolving his arc alongside him real-time.
Thane talks about his past but you get involved in his relationship with his son and that scene, when Thane is talking to his son after a poignant stand-down, is showing, not telling.
Last Edit: Apr 22, 2017 18:19:38 GMT by Addictress
The cheese was outweighed by gold and an internal consistency of tone and some intriguing story points. In Andromeda, you don't have nearly enough good dialogue to redeem the cheese, if any.
There are plenty of excellent moments in Andromeda like this one:
I'm not sure that the gold in MET outweighed the cheese but I enjoyed it too, but there are great moments in ME: A.
There are plenty of excellent moments in Andromeda like this one:
I'm not sure that the gold in MET outweighed the cheese but I enjoyed it too, but there are great moments in ME: A.
I actually did like that conversation, but it was outweighed by the fact that Drack didn't really have any character development. It's a touching one-time scene but it's not really related to his loyalty mission or any other scenes. Christ, I don't even remember what his loyalty mission was even about. It certainly didn't touch back on this theme.
Most importantly, it's telling, not showing. In the MET, you're exploring Mordin's labs and resolving his arc alongside him real-time.
Thane talks about his past but you get involved in his relationship with his son and that scene, when Thane is talking to his son after a poignant stand-down, is showing, not telling.
We get some of that though, with the small interactions between Drack, Kesh and Vorn as well as the reveal regarding Kesh and Vorn. The Loyalty mission for Drack was detached to his personality in some regards, but it sets up the generational gap between Drack and Vorn, and continues the plot on Spender. The stuff with Vorn and Drack I would argue is showing over telling.
I love Jaal to bits, but his dialogue delivery can be incredibly stilted and weird.
It's funny how the game reminds you from time to time that Angara are supposed to be "emotional", but in every interaction they appear to be rather "monkish"...
I love Jaal to bits, but his dialogue delivery can be incredibly stilted and weird.
It's funny how the game reminds you from time to time that Angara are supposed to be "emotional", but in every interaction they appear to be rather "monkish"...
... I just got the biggest feeling 'I'm playing a different game' then I've gotten in a long time.
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I love Jaal to bits, but his dialogue delivery can be incredibly stilted and weird.
It's funny how the game reminds you from time to time that Angara are supposed to be "emotional", but in every interaction they appear to be rather "monkish"...
Jaals reaction to the true nature of the Kett says otherwise
It's funny how the game reminds you from time to time that Angara are supposed to be "emotional", but in every interaction they appear to be rather "monkish"...
Jaals reaction to the true nature of the Kett says otherwise
Yeah, he was emotional during probably the most traumatizing event of his life. The fact he can show emotions under this circumstances doesn't make him "emotional", same goes for other Angarans.
I sincerely hope they would realize that people aren't saying they dislike open world, they just dislike their open world.
There are plenty of games that came out prior to this that laid an incredible foundation, even outside of Bioware, games like Red Dead Redemption and TW3. Blueprints and ideas for great games are out there, without necessarily recreating what another game did.
If they get the message that people like me just dislike open worlds... then they're getting the right message. TW3 is total crap in my mind... no better than ME:A as far as sidequests go. I'm waiting for an Andromeda patch, but in the meantime I thought I'd give TW3 a second chance. I've been plowing my way through Velen for hours now... can't even remember what the main story is... have TON of crap loot and crying widows all over the place. The side quests are every bit as bad as the basic fetch ones... go here, kill this, come back and get paid... BORING if you're at an acceptable level or you just die if you're not... and you can't tell from all the markers what is at your level or not... and all the reading of those bits of books and jumbled notes. I doubt I'll finish the game again this time. I'm really hoping Andromeda get another patch soon so I can at least get into a time period I enjoy. I don't yet know if they did a better job on the side quests;; but IMO, they couldn't do much worse than TW3.
Please Bioware... give me some proper level gating any day of the week over all this "open world" (translation: only good for people who like being lost) shite.
It's considered by many one of the best RPG's of all time and it made the studio something like $63 million in the first half of 2015. It's not "total crap" - it's simply a game and genre you dislike.
Regardless, it doesn't really matter if you dislike open worlds because that was the direction Bioware went. It's a done deal and they'll more than likely continue in this direction for future Andromeda titles. Our focus should be on providing well-reasoned critique of what we liked/didn't like about this type of open world and how they can improve it in the future.
If they get the message that people like me just dislike open worlds... then they're getting the right message. TW3 is total crap in my mind... no better than ME:A as far as sidequests go. I'm waiting for an Andromeda patch, but in the meantime I thought I'd give TW3 a second chance. I've been plowing my way through Velen for hours now... can't even remember what the main story is... have TON of crap loot and crying widows all over the place. The side quests are every bit as bad as the basic fetch ones... go here, kill this, come back and get paid... BORING if you're at an acceptable level or you just die if you're not... and you can't tell from all the markers what is at your level or not... and all the reading of those bits of books and jumbled notes. I doubt I'll finish the game again this time. I'm really hoping Andromeda get another patch soon so I can at least get into a time period I enjoy. I don't yet know if they did a better job on the side quests;; but IMO, they couldn't do much worse than TW3.
Please Bioware... give me some proper level gating any day of the week over all this "open world" (translation: only good for people who like being lost) shite.
It's considered by many one of the best RPG's of all time and it made the studio something like $63 million in the first half of 2015. It's not "total crap" - it's simply a game and genre you dislike.
Regardless, it doesn't really matter if you dislike open worlds because that was the direction Bioware went. It's a done deal and they'll more than likely continue in this direction for future Andromeda titles. Our focus should be on providing well-reasoned critique of what we liked/didn't like about this type of open world and how they can improve it in the future.
If they get the message that people like me just dislike open worlds... then they're getting the right message. TW3 is total crap in my mind... no better than ME:A as far as sidequests go. I'm waiting for an Andromeda patch, but in the meantime I thought I'd give TW3 a second chance. I've been plowing my way through Velen for hours now... can't even remember what the main story is... have TON of crap loot and crying widows all over the place. The side quests are every bit as bad as the basic fetch ones... go here, kill this, come back and get paid... BORING if you're at an acceptable level or you just die if you're not... and you can't tell from all the markers what is at your level or not... and all the reading of those bits of books and jumbled notes. I doubt I'll finish the game again this time. I'm really hoping Andromeda get another patch soon so I can at least get into a time period I enjoy. I don't yet know if they did a better job on the side quests;; but IMO, they couldn't do much worse than TW3.
Please Bioware... give me some proper level gating any day of the week over all this "open world" (translation: only good for people who like being lost) shite.
It's considered by many one of the best RPG's of all time and it made the studio something like $63 million in the first half of 2015. It's not "total crap" - it's simply a game and genre you dislike.
Regardless, it doesn't really matter if you dislike open worlds because that was the direction Bioware went. It's a done deal and they'll more than likely continue in this direction for future Andromeda titles. Our focus should be on providing well-reasoned critique of what we liked/didn't like about this type of open world and how they can improve it in the future.
It's a little premature to say anything published in 2015 is "one of the best RPGs of all time"
Get back to me in a decade or two. Wait until the new and shiny wears off, the technology advances a bit, and tell me if it still holds up well.
It's a little premature to say anything published in 2015 is "one of the best RPGs of all time"
Get back to me in a decade or two. Wait until the new and shiny wears off, the technology advances a bit, and tell me if it still holds up well.
Almost no game remains an amazing experience 10+ years down the road. Especially these days where graphics and animations are such prominent features. I still consider ME1 the best in the trilogy but, man, the gameplay is a chore now...
Games are all about how they play NOW. Our children will not understand what was so amazing about this butt-ugly combat abomination of a game that mom and dad loved so much.
It's a little premature to say anything published in 2015 is "one of the best RPGs of all time"
Get back to me in a decade or two. Wait until the new and shiny wears off, the technology advances a bit, and tell me if it still holds up well.
Almost no game remains an amazing experience 10+ years down the road. Especially these days where graphics and animations are such prominent features. I still consider ME1 the best in the trilogy but, man, the gameplay is a chore now...
Games are all about how they play NOW. Our children will not understand what was so amazing about this butt-ugly combat abomination of a game that mom and dad loved so much.
It's a little premature to say anything published in 2015 is "one of the best RPGs of all time"
Get back to me in a decade or two. Wait until the new and shiny wears off, the technology advances a bit, and tell me if it still holds up well.
Almost no game remains an amazing experience 10+ years down the road. Especially these days where graphics and animations are such prominent features. I still consider ME1 the best in the trilogy but, man, the gameplay is a chore now...
Games are all about how they play NOW. Our children will not understand what was so amazing about this butt-ugly combat abomination of a game that mom and dad loved so much.
That's the fun when you a more "experienced" gamer - you can do it now. And well, that can be a hell of a "bitchfight" sometimes - even worse than in a BW forum...
It's a little premature to say anything published in 2015 is "one of the best RPGs of all time"
Get back to me in a decade or two. Wait until the new and shiny wears off, the technology advances a bit, and tell me if it still holds up well.
Almost no game remains an amazing experience 10+ years down the road. Especially these days where graphics and animations are such prominent features. I still consider ME1 the best in the trilogy but, man, the gameplay is a chore now...
Games are all about how they play NOW. Our children will not understand what was so amazing about this butt-ugly combat abomination of a game that mom and dad loved so much.
Not necessarily. My kid loves my old Nintendo games.
It's a little premature to say anything published in 2015 is "one of the best RPGs of all time"
Get back to me in a decade or two. Wait until the new and shiny wears off, the technology advances a bit, and tell me if it still holds up well.
Almost no game remains an amazing experience 10+ years down the road. Especially these days where graphics and animations are such prominent features. I still consider ME1 the best in the trilogy but, man, the gameplay is a chore now...
Games are all about how they play NOW. Our children will not understand what was so amazing about this butt-ugly combat abomination of a game that mom and dad loved so much.
I replayed Baldur's Gate a while back. Or rather... I tried to replay Baldur's Gate, but that was not a happy experience and I quit before I even finished Candlekeep.
Damn that aged bad. Especially if you've played newer games of this variety (Pillars of Eternity) it just looks and feels and moves horribly.