inherit
3439
0
9,688
alanc9
Old Scientist Contrarian
8,066
February 2017
alanc9
|
Post by alanc9 on Apr 20, 2017 3:03:16 GMT
When you've been on these boards -- or rather, their predecessors -- for long enough, it really does get a bit repetitive.I arrived too late to see BG2 being denounced for abandoning the open-world approach of BG1, but I was here for the shitstorm that NWN inspired, and every one since. Different intensities, sure, but there's always a fundamental tone of hysteria.
There are two unique things about ME:A's fuss that I can see. First, ME:A is arguably the least innovative game in Bio's entire history. Even the retro DA:O boldly adopted some (awful) MMO concepts. Second, ME:A criticism tends to be very heavily weighted towards issues of basic competence. Other Bio games were criticized more for having bad visions, rather than failing to execute.
|
|
JiM
N2
Games: Mass Effect Trilogy
Origin: J1M_13
Posts: 148 Likes: 880
inherit
5030
0
880
JiM
148
March 2017
jim
Mass Effect Trilogy
J1M_13
|
Post by JiM on Apr 20, 2017 3:20:48 GMT
Once you've been EAcquired, there's no going back. RIP Command and Conquer (Westwood) In August 1998, Westwood was acquired by Electronic Arts for $122.5 million. At the time, Westwood had 5% to 6% of the PC game market.[2][5] In response to EA's buyout, many long-time Westwood employees quit and left Westwood Studios. Because of this and EA's newly imposed demands, games being developed by Westwood Studios at the time were rushed and left unfinished upon their release, namely Command & Conquer: Tiberian Sun.[6] All the subsequent games developed by Westwood were also heavily subjected to increased control by Electronic Arts, with some of them being canceled RIP Battlefield (DICE) RIP Mass Effect (Bioware)
|
|
Darth Lod
N1
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Posts: 30 Likes: 31
inherit
5618
0
31
Darth Lod
30
March 2017
darthlod
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
|
Post by Darth Lod on Apr 20, 2017 3:26:41 GMT
I agree with the title of this thread. Since the day EA bought Bioware it's all been downhill. Mass Effect 2 was the last really great game Bioware made.
|
|
inherit
3439
0
9,688
alanc9
Old Scientist Contrarian
8,066
February 2017
alanc9
|
Post by alanc9 on Apr 20, 2017 3:31:41 GMT
RIP Battlefield?
|
|
inherit
Champion of the Raven Queen
605
0
3,489
maximusarael020
1,651
August 2016
maximusarael020
Mass Effect Trilogy, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
MaximusArael020
|
Post by maximusarael020 on Apr 20, 2017 4:46:55 GMT
That one confused me as well. I was pretty sure Battlefield 1 was regarded as a huge success, and I find it to be a blast to play! I don't really remember much criticism on it at all. It sold fantastically well and is continually supported with events and DLC.
|
|
RakiaTime
N3
MAGA
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: same
Posts: 294 Likes: 353
inherit
1517
0
Sept 9, 2016 10:17:53 GMT
353
RakiaTime
MAGA
294
Sept 9, 2016 10:16:03 GMT
September 2016
totallyirrelevant
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
same
|
Post by RakiaTime on Apr 20, 2017 7:50:38 GMT
EA is the best thing to happen to Bioware tbh
|
|
phantomrachie
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: phantomrachie
XBL Gamertag: phantomrachie
PSN: phantomrachie
Posts: 323 Likes: 556
inherit
3351
0
Feb 20, 2018 11:24:23 GMT
556
phantomrachie
323
February 2017
phantomrachie
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
phantomrachie
phantomrachie
phantomrachie
|
Post by phantomrachie on Apr 20, 2017 7:54:22 GMT
Wow - relax, you'll give yourself a heart attack getting that stressed about a point I didn't make. I didn't say they got magically unlimited funding. Only that they are a company that gets grants, can self-fund via GOG and still has crunch. This point was to counter the point the OP made about Rockstar & CDPR not rushing their projects out the door, if you need to do crunch you are rushing your product. Seriously chill out. You ever work with programmers? I have crunch is the nature of the beast. Back in the 80's I worked as a system tec at NCR's OS development center. They had dozens of Main Frames setup so the programmers could test their code. They were all salary and on quarterly deadlines. For the first 2 months of the quarter the Main Frames sat unused and you rarely saw a freaking programmer in the building. As the dead line approached it became total chaos as they all vied for machine time. Please don't explain away CRAP because of crunch time. This entire thread is pointless EA OWNS Bioware. Bioware can't just up and leave. Firstly, I'm not explaining way anything with crunch. As I have stated before, the OP said that Bioware was rushing things out the door, gave examples of two companies that don't rush things out the door and I counted by saying that both these companies use crunch and crunch is rushing things out the door. Secondly, I have had to work with something similar to crunch before and I wouldn't wish it on my worst enemy. I'm an Instructional Designer and it normally happens with less than stellar project management or when delays happen and the deadline can't be moved. The fact that game devs plan for crunch time is horrible and the fact that people defend it is even worse. Crunch should not be a thing.
|
|
ApocAlypsE
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 858 Likes: 951
inherit
737
0
Nov 28, 2024 20:01:23 GMT
951
ApocAlypsE
858
August 2016
apocalypse
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by ApocAlypsE on Apr 20, 2017 8:05:31 GMT
As much as I would have liked Bioware to separate from EA, the only way for this to happen is to EA to totally dissolve Bioware and all the important personal go on their way and open their own studio, like Westwood RIP to Petroglyph. This won't guarantee good games though, Grey Goo isn't as nearly as good and memorable as the older C&C and Dune games for example.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1361
0
Nov 29, 2024 14:50:51 GMT
Deleted
0
Nov 29, 2024 14:50:51 GMT
January 1970
Deleted
|
Post by Deleted on Apr 20, 2017 8:24:05 GMT
I keep on noticing a pattern here. It seems the same old thread topic keeps on getting recycled again and again. It is like a two week pattern. If you are going to bitch and whine, you can at least alter the subject a little bit to keep things creative. I once said: Despite the millions of threads on BSN, there's really only 5 topics that get discussed.
|
|
inherit
975
0
1,681
cloud9
3,876
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
|
Post by cloud9 on Apr 20, 2017 8:48:37 GMT
I was watching a video recently talking about Mass Effect and basically how awful it was. The video went on to explain how in order to make changes to the way games are made consumers need to hit companies where it hurts (The wallet). I think its time for Bioware to leave EA. The reason I say this is because when you look at companies like CDPR and Rockstar, they dont have parent companies. Bioware is full of tired, overworked and downright lazy designers, artists and programmers. I tried to convince myself that stuff didnt matter but yet again, I am facing a Dragon Age inquisition scenario where I am forced to admit that the game was less than stellar. The thing I like about CDPR and Rockstar is they dont really have a time table and thats why they produce great games. It will be done when its done. We'll give you information when we give you information. They dont pander to fans they dont rush. Bioware have some talented writers and staff but sadly, they keep handing us these half baked cakes and saying "ta-da!" And we keep eating them and giving a fake smile with a big "mmmmmm". They have to work to EA's schedule and its clearly not working. They make changes where there doesnt need to be any and at times just make bizzare choices. At one point during a plythrough of Andromeda I almost felt like I was in a scooby-doo scene. I love Mass Effect and Dragon Age and I have been forced to take off my fanboy glasses and face the cold truth. It's ugly and it smells like a tramps wet sock. I agree with every word you say or they could just hire people who are savants of cinematics, writing, a multicultural environment like Ubisoft to create a balanced story when it comes to culture, religion, etc, and better designers. THey have every opportunity to turn this all around but it seems like they wanted the company to fail by making half-assed games that has a lot of potential and it's sad that they are a bunch of fuck ups. All we have to do is wait and watch.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1282
0
Nov 29, 2024 14:50:51 GMT
Deleted
0
Nov 29, 2024 14:50:51 GMT
January 1970
Deleted
|
Post by Deleted on Apr 20, 2017 8:53:22 GMT
As much as I would have liked Bioware to separate from EA, the only way for this to happen is to EA to totally dissolve Bioware and all the important personal go on their way and open their own studio, like Westwood RIP to Petroglyph. This won't guarantee good games though, Grey Goo isn't as nearly as good and memorable as the older C&C and Dune games for example. Just look at the few people that left Bioware and started Beamdog, not like they have done anything noteworthy so far. Might happen in the future, but so far they haven't had much success.
|
|
sdzald
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 367 Likes: 307
inherit
5880
0
307
sdzald
367
Mar 24, 2017 18:27:01 GMT
March 2017
sdzald
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by sdzald on Apr 20, 2017 14:53:32 GMT
You ever work with programmers? I have crunch is the nature of the beast. Back in the 80's I worked as a system tec at NCR's OS development center. They had dozens of Main Frames setup so the programmers could test their code. They were all salary and on quarterly deadlines. For the first 2 months of the quarter the Main Frames sat unused and you rarely saw a freaking programmer in the building. As the dead line approached it became total chaos as they all vied for machine time. Please don't explain away CRAP because of crunch time. This entire thread is pointless EA OWNS Bioware. Bioware can't just up and leave. Firstly, I'm not explaining way anything with crunch. As I have stated before, the OP said that Bioware was rushing things out the door, gave examples of two companies that don't rush things out the door and I counted by saying that both these companies use crunch and crunch is rushing things out the door. Secondly, I have had to work with something similar to crunch before and I wouldn't wish it on my worst enemy. I'm an Instructional Designer and it normally happens with less than stellar project management or when delays happen and the deadline can't be moved. The fact that game devs plan for crunch time is horrible and the fact that people defend it is even worse. Crunch should not be a thing. So are you suggesting that companies should invest millions of dollars in a project without any clear set time for that project to be finished? That is what crunch time is, a project dead line that is fast approaching that is not yet done. Who's fault is it? The investors who want to see a return on their money or the people who are not meeting that deal line? It can be caused by both sides but to except the elimination of dead lines is unrealistic. With that said, as a consumer I really don't care whose fault it is, EA or Bioware, they are the same company in my eyes so blaming one or the other is just a mute point.
|
|
sdzald
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 367 Likes: 307
inherit
5880
0
307
sdzald
367
Mar 24, 2017 18:27:01 GMT
March 2017
sdzald
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by sdzald on Apr 20, 2017 15:03:37 GMT
As much as I would have liked Bioware to separate from EA, the only way for this to happen is to EA to totally dissolve Bioware and all the important personal go on their way and open their own studio, like Westwood RIP to Petroglyph. This won't guarantee good games though, Grey Goo isn't as nearly as good and memorable as the older C&C and Dune games for example. Just look at the few people that left Bioware and started Beamdog, not like they have done anything noteworthy so far. Might happen in the future, but so far they haven't had much success. Name recognition and investment capital just to name a couple of reasons why they very well could fail. It takes a lot more then a good product to make it in business. Considering the amount of time and resources it takes to create an AAA title its not surprising to me how often we get 'spam in a can' instead of decent games. The movie industry is not much different, they put out products that will sell. Once in a while the stars will align and a very good game/movie will be produced. All we can do as consumers is vote with our wallets, and voice our displeasure in public forums like this one. That is why I will NOT buy any DLC, I will NOT buy another ME game and I will not buy another EA game unless I am fairly certain, by word of mouth and reviews that said game is decent.
|
|
phantomrachie
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: phantomrachie
XBL Gamertag: phantomrachie
PSN: phantomrachie
Posts: 323 Likes: 556
inherit
3351
0
Feb 20, 2018 11:24:23 GMT
556
phantomrachie
323
February 2017
phantomrachie
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
phantomrachie
phantomrachie
phantomrachie
|
Post by phantomrachie on Apr 20, 2017 15:04:12 GMT
Firstly, I'm not explaining way anything with crunch. As I have stated before, the OP said that Bioware was rushing things out the door, gave examples of two companies that don't rush things out the door and I counted by saying that both these companies use crunch and crunch is rushing things out the door. Secondly, I have had to work with something similar to crunch before and I wouldn't wish it on my worst enemy. I'm an Instructional Designer and it normally happens with less than stellar project management or when delays happen and the deadline can't be moved. The fact that game devs plan for crunch time is horrible and the fact that people defend it is even worse. Crunch should not be a thing. So are you suggesting that companies should invest millions of dollars in a project without any clear set time for that project to be finished? That is what crunch time is, a project dead line that is fast approaching that is not yet done. Who's fault is it? The investors who want to see a return on their money or the people who are not meeting that deal line? It can be caused by both sides but to except the elimination of dead lines is unrealistic. With that said, as a consumer I really don't care whose fault it is, EA or Bioware, they are the same company in my eyes so blaming one or the other is just a mute point. Getting rid of Crunch wouldn't get rid of deadlines. I'm kinda shocked you think it would. It would just make those deadlines more realistic, as a project major wouldn't factor in 3 months of 80hr -100hr weeks into their project plan. If you need crunch to meet your deadline then your deadline wasn't realistic or there was a gap somewhere in your project plan. If your deadline is fast approaching and there are tasks that still need to be done then it's time to evaluate what the roadblocks are, decide if they are show stoppers and reevaluate deadlines and resources needed. The answer is not to force employees to work well over their contracted hours (so they are working for free) for months at a time.
|
|
Fogg
N3
Karma whoring over on Reddit, actual opinions on BSN
Posts: 876 Likes: 1,793
inherit
297
0
1,793
Fogg
Karma whoring over on Reddit, actual opinions on BSN
876
August 2016
foggfrombsn
|
Post by Fogg on Apr 20, 2017 15:08:35 GMT
I was watching a video recently talking about Mass Effect and basically how awful it was. The video went on to explain how in order to make changes to the way games are made consumers need to hit companies where it hurts (The wallet). I think its time for Bioware to leave EA. The reason I say this is because when you look at companies like CDPR and Rockstar, they dont have parent companies. Bioware is full of tired, overworked and downright lazy designers, artists and programmers. I tried to convince myself that stuff didnt matter but yet again, I am facing a Dragon Age inquisition scenario where I am forced to admit that the game was less than stellar. The thing I like about CDPR and Rockstar is they dont really have a time table and thats why they produce great games. It will be done when its done. We'll give you information when we give you information. They dont pander to fans they dont rush. Bioware have some talented writers and staff but sadly, they keep handing us these half baked cakes and saying "ta-da!" And we keep eating them and giving a fake smile with a big "mmmmmm". They have to work to EA's schedule and its clearly not working. They make changes where there doesnt need to be any and at times just make bizzare choices. At one point during a plythrough of Andromeda I almost felt like I was in a scooby-doo scene. I love Mass Effect and Dragon Age and I have been forced to take off my fanboy glasses and face the cold truth. It's ugly and it smells like a tramps wet sock. Rockstar's mother company is Take-Two Interactive
|
|
inherit
3439
0
9,688
alanc9
Old Scientist Contrarian
8,066
February 2017
alanc9
|
Post by alanc9 on Apr 20, 2017 16:15:49 GMT
I think we can all agree that the ME:A project plan was defective in some way, right? Resources and goals don't seem to have matched up very well, particularly WRT animations.
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Apr 20, 2017 16:23:52 GMT
Ok, but you should be careful doing so. There are probably people out there who dislike something because they had some form of unreal expectations. But if I had to guess, the majority of people that do not think Andromeda is as good as ME1, ME2 or ME3 think that because of other reasons. I probably heard most of those reasons too. I was quite literal when I said everything has been repeated. A month has already passed, there isn't much I haven't seen. Yup pretty much.
|
|
inherit
2754
0
Nov 29, 2024 11:05:17 GMT
6,020
Son of Dorn
Fortifying everything.
6,314
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Apr 20, 2017 16:26:57 GMT
Err.... yeah, Bioware is not Leaving EA. Bioware is far up EA's arse that it's stuck there. The only out for Bioware is to end up like all the others.
|
|