aoibhealfae
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The stars, the moon, they have all been blown out
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by aoibhealfae on Sept 12, 2016 13:02:15 GMT
At least relatively ghetto, right? I mean, look at Illium. It's as nice as Thessia. It sparks envy even from Miranda. It seems like something humans aren't capable of quite yet. A lot of worlds in the Terminus and Traverse are pioneer worlds and prefebs was intended as temporary settlement until they could build more permanent structures. It could take several more decades to turn a pioneer colony to a self-sustaining colony and a century or so to develop it to major cities. The aliens did have thousands of years head-start.
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Post by gothpunkboy89 on Sept 12, 2016 13:32:36 GMT
And your the one claiming something doesn't make sense because you refuse to look at it from any other stand point or even consider any other alternatives.
Others haven't proven anything. You particularly have never proven anything. You have how ever made a lot of questionable claims to suit your needs. Like your statement about how if they only shot at Harbinger with their rifles on the beam run it would have some how been different.
Really what was the largest ship ever created by organics in that cycle at that point in time?
And you are basing the statement that she failed completely and utterly at her job because of what again? Oh yes no information based on the actual battle just cutting to the end bit when it is being hard pressed by multiple Geth ships at knife fight range. Which Dreadnoughts are not made for knife fight range.
Everything. It has to do with everything that took place in ME 1. Now you are free to ignore it all you want. No one can really stop you. How ever don't claim because of your stubbornness. To put it nicely that nothing makes sense.
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Post by gothpunkboy89 on Sept 12, 2016 13:33:53 GMT
Letting the soldiers die for the Council is basically announcing that the nearly ghetto status newcomers are the "everyone's bitch" race, who fall on their swords, for people far more experienced, fortunate, and capable than they are. There's no reason for it at all, other than moral ones. Not logical ones. And shaky moral reasons at that. You're falling on your sword for people who haven't even made the Volus a Council race all this time -- when they discovered the Citadel not long after the Asari. The very Asari who maintain dominance and keep Prothean secrets from everyone else to boot. Dyng for them is like being the battered girlfriend, who goes out of their way to defend some abusive idiot. Hell, in the case of some, like Xilthra, it's not moral at all. It's for them to roleplay their hatred of humanity and headcanon some bizarre Asari dominance thing, which doesn't really have much to do with the game. I almost respect this more, since it's funny at least. Unlike the Bible, the meek do not inherit the earth here. And if Drew K had fully gotten his way, the Meek would have inherited nothing at all. The whole human race would have gotten wiped out in his original ending, "for the good of all". I don't have a lot of time for a reply to for the entirety of your post I will just say Nah.
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Post by themikefest on Sept 12, 2016 14:10:48 GMT
And your the one claiming something doesn't make sense because you refuse to look at it from any other stand point or even consider any other alternatives. I accept that people can choose what they want. I say it doesn't make sense for Shepard to have that choice. I would've left it up to Hackett. You apparently have a problem with that They have,.You just can't accept that you're wrong on what you post I have a few times. Don't believe me? Go look at threads, on BSN, that you post in where myself and others have provided proof of what you posted is wrong. A lot of questionable claims? destiny is the largest, but was built by the asari. Not by any other species that you believe Why don't you watch the battle. From the moment when Sovereign comes through the relay until the destiny is destroyed. In the second cutscene it shows the destiny flying away from the Citadel. I would guess the council is onboard at that time and the ship is taking them to safety. But it didn't. The next cutscene shows it being attacked by the geth. Had the Commander continued flying the ship away from the Citadel and battle, the council would be alive. Once they're onboard, its her responsibility to get them to safety. Not put them in harms way. You may want to take a look in the mirror. You have a problem with people not agreeing with you. You have a problem when people prove you wrong, so you have to try and word your way around that.
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Post by straykat on Sept 12, 2016 14:24:10 GMT
Letting the soldiers die for the Council is basically announcing that the nearly ghetto status newcomers are the "everyone's bitch" race, who fall on their swords, for people far more experienced, fortunate, and capable than they are. There's no reason for it at all, other than moral ones. Not logical ones. And shaky moral reasons at that. You're falling on your sword for people who haven't even made the Volus a Council race all this time -- when they discovered the Citadel not long after the Asari. The very Asari who maintain dominance and keep Prothean secrets from everyone else to boot. Dyng for them is like being the battered girlfriend, who goes out of their way to defend some abusive idiot. Hell, in the case of some, like Xilthra, it's not moral at all. It's for them to roleplay their hatred of humanity and headcanon some bizarre Asari dominance thing, which doesn't really have much to do with the game. I almost respect this more, since it's funny at least. Unlike the Bible, the meek do not inherit the earth here. And if Drew K had fully gotten his way, the Meek would have inherited nothing at all. The whole human race would have gotten wiped out in his original ending, "for the good of all". I don't have a lot of time for a reply to for the entirety of your post I will just say Nah. Don't quote it then. I actually thought I'd get something interesting from notifications. I was willing to give you that much credit. Instead you're just smug.
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Post by opuspace on Sept 12, 2016 19:12:02 GMT
Letting the soldiers die for the Council is basically announcing that the nearly ghetto status newcomers are the "everyone's bitch" race, who fall on their swords, for people far more experienced, fortunate, and capable than they are. There's no reason for it at all, other than moral ones. Not logical ones. And shaky moral reasons at that. You're falling on your sword for people who haven't even made the Volus a Council race all this time -- when they discovered the Citadel not long after the Asari. The very Asari who maintain dominance and keep Prothean secrets from everyone else to boot. Dyng for them is like being the battered girlfriend, who goes out of their way to defend some abusive idiot. Hell, in the case of some, like Xilthra, it's not moral at all. It's for them to roleplay their hatred of humanity and headcanon some bizarre Asari dominance thing, which doesn't really have much to do with the game. I almost respect this more, since it's funny at least. Unlike the Bible, the meek do not inherit the earth here. And if Drew K had fully gotten his way, the Meek would have inherited nothing at all. The whole human race would have gotten wiped out in his original ending, "for the good of all". The argument for saving the Destiny Ascension was that the crew on there outnumbered the Alliance cruisers lost. So on a moral front, you're saving more lives. On the pragmatic front, you're eliminating geth ships so that they're not going to target the Alliance while they're focused on Sovereign and to preserve the Destiny's weaponry to help take down Sovereign. Between Shepard's interview with Khalisah and Hackett supporting the fact that the Ascension did help fire on the Reaper, there's support on both sides of saving or abandoning the Council.
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Post by straykat on Sept 12, 2016 19:16:06 GMT
Letting the soldiers die for the Council is basically announcing that the nearly ghetto status newcomers are the "everyone's bitch" race, who fall on their swords, for people far more experienced, fortunate, and capable than they are. There's no reason for it at all, other than moral ones. Not logical ones. And shaky moral reasons at that. You're falling on your sword for people who haven't even made the Volus a Council race all this time -- when they discovered the Citadel not long after the Asari. The very Asari who maintain dominance and keep Prothean secrets from everyone else to boot. Dyng for them is like being the battered girlfriend, who goes out of their way to defend some abusive idiot. Hell, in the case of some, like Xilthra, it's not moral at all. It's for them to roleplay their hatred of humanity and headcanon some bizarre Asari dominance thing, which doesn't really have much to do with the game. I almost respect this more, since it's funny at least. Unlike the Bible, the meek do not inherit the earth here. And if Drew K had fully gotten his way, the Meek would have inherited nothing at all. The whole human race would have gotten wiped out in his original ending, "for the good of all". The argument for saving the Destiny Ascension was that the crew on there outnumbered the Alliance cruisers lost. So on a moral front, you're saving more lives. On the pragmatic front, you're eliminating geth ships so that they're not going to target the Alliance while they're focused on Sovereign and to preserve the Destiny's weaponry to help take down Sovereign. Between Shepard's interview with Khalisah and Hackett supporting the fact that the Ascension did help fire on the Reaper, there's support on both sides of saving or abandoning the Council. But it's not why any of this is there, I think. It's all there because of symbolism. The logistics are secondary. And the symbolism is all that matters for the rest of the game too. How it's perceived in dialogue and stuff like that, rather than what you got out of it. You're not going to get particularly unique assets from either one. On a related note, the Salarian female councilor is way cooler. And she thanked me for her job. lol
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Post by opuspace on Sept 12, 2016 19:35:56 GMT
You mean that the practical justifications were added in retrospect while the original intent was to make it look noble and only for that reason, Straykat? If so, I can understand. Too often the game prioritized rule of cool over logistics.
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Post by themikefest on Sept 12, 2016 20:04:01 GMT
In ME2, TIM says the derelict reaper is about 37 million years old. It also has the IFF needed to get through the Omega 4 relay. Does that mean the relay has been around for that long? Why? What purpose did it serve other than the collectors using it? The collector base is there, but for only about 50 000 years. I wonder if previous cycles had something similar. Did the reapers change the Insuannon into workers, like they changed the protheans into workers, to take protheans to make a Prothean repear in the galactic core before the reapers started the harvest? I'm most likely wrong about that. Maybe the IFF was needed so the reapers could use the Citadel relay to enter and exit the MIlky Way just like its needed to go through the Omega 4 relay? I don't know. Why didn't Shepard's cipher react to the artifacts when walking around the temple before the cutscene showing the asari scientists lying dead on the ground? Or why it didn't react near the artifact seen on Mars? Here's an explanation from Arisugawa
Just finished a trilogy run. I have many of these in mind, but I don't know how motivated I am to write them.
The importance of the Prothean Cipher is forgotten
It's pretty much ignored entirely in Mass Effect 2: there is the beacon message viewed during N7: Archeological Dig Site and the recovered sphere in Project Firewalker: Prothean Site, but if the cipher is meaningful in these two situations it happens within Shepard's mind and is not shown to the player.
In Mass Effect 3, the cipher comes into play in a significant sense twice: once, when trying to awaken Javik, and a second time when investigating the Temple of Athame on Thessia.
However, it is completely forgotten in other circumstances. Let's accept that what Shiala told Shepard on Feros is true: the cipher is the experience of being prothean. It allows one to understand the language, the culture, and the people. Shiala did say it would take time to fully understand it, of course, so some forgiveness may be given for the fact that Shepard had weeks between obtaining the cipher and the collector attack over Alchera. Shepard's mind would have had time to process the cipher after the Lazarus Project, however, but no progress on this front was ever made.
Here are some things to think about:
In Mass Effect 3, Liara is constantly complaining that she needs better prothean material to work with to help decipher the Crucible plans. Well, Shepard is the walking codex of prothean comprehension. The knowledge may not necessarily be accessible immediately, but it is there. There's no explanation at all as to why Liara doesn't gain the cipher herself by bonding with Shepard's mind. If Shiala can absorb it from the Thorian and share it with both Saren and Shepard, Liara should be able to do the same. Or if not Liara, another asari with Shiala's skill level. Liara, or whomever, could then share it with whomever was working on the Crucible project with the need of the knowledge. The majority of the prothean artifact collection assignments become instantly irrelevant. The Crucible is finished faster, or at least any phase that isn't dependent upon obtaining additional construction materials would be. In Mass Effect 3, Shepard tells Javik that the prothean psychometric ability is puzzling. But that's just it. It shouldn't be. With the cipher, Shepard should either already understand it outright, or the first experience with it should have awakened the cipher memory so that it was then understood. The whole thing is a mess, likely because the writers needed to have someone be utterly ignorant of how it worked and that requires Shepard to ask questions, but Shepard is not the one who should be asking questions. Shepard should know. Shepard's relationship with Javik should be much, much different than portrayed. Shepard would be the only person in the galaxy that would actually understand Javik, know why Javik's perspective is the way it is, comprehend the imperialist nature the protheans had. Even if Shepard disagreed with Javik, the cipher should have made Shepard someone Javik could at least feel more comfortable around. In Mass Effect 3, Shepard shouldn't have to ask about the Echo Shard from the perspective of ignorance. Again, Shepard should know what the shards are, even if the specifics of the one Javik has are not known. In Leviathan, while searching Bryson's lab, Shepard asks EDI if a particular artifact is prothean. Shepard should know this. If anything, EDI should be asking Shepard to confirm that it is prothean.
More example exist, scattered throughout the trilogy. These are the just the ones that immediately come to mind.
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Post by straykat on Sept 12, 2016 20:08:52 GMT
You mean that the practical justifications were added in retrospect while the original intent was to make it look noble and only for that reason, Straykat? If so, I can understand. Too often the game prioritized rule of cool over logistics. That and I think Drew K has a fetish for sacrifice. I think choices like this were meant to be a foreshadowing for ME3, as he saw it. Luckily, the rest of the team realized how bad his idea would have been... People would have hated it even more than the one they came up with. lol
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Post by opuspace on Sept 12, 2016 20:12:50 GMT
You mean that the practical justifications were added in retrospect while the original intent was to make it look noble and only for that reason, Straykat? If so, I can understand. Too often the game prioritized rule of cool over logistics. That and I think Drew K has a fetish for sacrifice. I think choices like this were meant to be a foreshadowing for ME3, as he saw it. Luckily, the rest of the team realized how bad his idea would have been... People would have hated it even more than the one they came up with. lol Yeah, I heard that it involved killing off the entire human race to solve the dark energy theory and there was nothing noble in that. Shepard making a decision that destructive should never be seen as a hero. Even Arrival is pretty damn dark for a protagonist to commit.
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Post by straykat on Sept 12, 2016 20:25:38 GMT
That and I think Drew K has a fetish for sacrifice. I think choices like this were meant to be a foreshadowing for ME3, as he saw it. Luckily, the rest of the team realized how bad his idea would have been... People would have hated it even more than the one they came up with. lol Yeah, I heard that it involved killing off the entire human race to solve the dark energy theory and there was nothing noble in that. Shepard making a decision that destructive should never be seen as a hero. Even Arrival is pretty damn dark for a protagonist to commit. Thanks for hearing me out btw.. Maybe I'm a getting ranty about this subject, but it's a bit infuriating when I think about what was brewing in their minds once. Now it's kind of informed how I roleplay.. I try to lean on choices that don't sacrifice humans or use them in these ways. I don't even like using the Collector Base, but I don't even know what it means. It just seems undignified for the victims.
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Post by opuspace on Sept 12, 2016 21:13:33 GMT
Thanks for hearing me out btw.. Maybe I'm a getting ranty about this subject, but it's a bit infuriating when I think about what was brewing in their minds once. Now it's kind of informed how I roleplay.. I try to lean on choices that don't sacrifice humans or use them in these ways. I don't even like using the Collector Base, but I don't even know what it means. It just seems undignified for the victims. Hey, thanks for explaining. I've learned oftentimes both sides are actually thinking along similar terms but disagree on the method. It helps a lot if more explanation is given so there's less misunderstanding. And I like listening to your posts too.
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Post by gothpunkboy89 on Sept 12, 2016 21:27:09 GMT
I don't have a lot of time for a reply to for the entirety of your post I will just say Nah. Don't quote it then. I actually thought I'd get something interesting from notifications. I was willing to give you that much credit. Instead you're just smug. Well to be fair nah sums up quite concisely my thoughts on your reply anyways. Your statement that having soldiers die to help the Destiny Ascension shows the new ghetto race is everyone's bitch who falls on their swords is sheer....I can't think of a nice word to describe it. It it a connection that can not be formed by any rational idea. You would have to willingly construct it in your own mind and ignore everything else in game. Humans haven't been exploring the galaxy for very long. Most of the places we go that are human based are early colonies. Even more established planets are still very young what 30 years if that. You really think Illum got the way it was in a decade or two?? Going to assist them in the battle for the Citadel isn't showing anyone someone is a bitch. That is some amazing mental hoop jumping to arrive at that conclusion. Sovereign and the Geth already attacked multiple human colonies. They have displayed they are not a force to be taken lightly. Joker and the rest of the Normandy Crew who were with the 5th Fleet are pretty aware of Sovereign's capabilities. They are literally charging in to take on and prevent a Reaper from calling in more Reapers. A group that was capable of taking down the Prothean Empire. Which were universally agreed to be far more advanced then current races in the galaxy. That is a pretty damn serious threat. Leaving their rear undefended to attack that while the Geth Fleet slowly pushes back the Citadel Fleet isn't the smartest tactical move ever. It ranks right up there with piling sand up into a mound to protect you from high tide at the beach. Losing a handful of ships to take out the Geth and give the Citadel Fleet a chance to fortify their position and counter attack while you focus on the Reaper is by far the smarter tactical choice. It is also the choice you would go with if you are entirely self centered. Because if your Fleet is attacked form behind and the Reaper from the front the destruction of it also means the death of all humans. So you want to take the best route to ensure you survive the Apocalypse the Reaper is attempting to summon by setting yourself up to be in the best position to stop him. Which is the one that you aren't taking fire from the front and the rear. Now they could have created much more harsher penalty for ignoring the DA and going right for the Reaper. But then that would create a very specific set up were one choice is the clear best and only option and the other is clearly the bad on that no one would pick. But that defeats the purpose of giving gamers choices to make in games. When one is clearly the only way to go and the other choice is instant game over. So ignoring the DA they wave their magic wand and suddenly those dangerous Geth who were beating on them suddenly are magically beaten back even though it was clearly not happening before.
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melbella
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
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Post by melbella on Sept 13, 2016 1:20:15 GMT
Liara in ME1 stuck in the blue blob. The control panel is behind her so if she was activating it from the control panel, how did she get stuck in the blob? Did she think she could walk through it to escape? If so, what would be the point of activating it in the first place?
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Post by straykat on Sept 13, 2016 4:00:44 GMT
Don't quote it then. I actually thought I'd get something interesting from notifications. I was willing to give you that much credit. Instead you're just smug. Well to be fair nah sums up quite concisely my thoughts on your reply anyways. Your statement that having soldiers die to help the Destiny Ascension shows the new ghetto race is everyone's bitch who falls on their swords is sheer....I can't think of a nice word to describe it. It it a connection that can not be formed by any rational idea. You would have to willingly construct it in your own mind and ignore everything else in game. Humans haven't been exploring the galaxy for very long. Most of the places we go that are human based are early colonies. Even more established planets are still very young what 30 years if that. You really think Illum got the way it was in a decade or two?? Going to assist them in the battle for the Citadel isn't showing anyone someone is a bitch. That is some amazing mental hoop jumping to arrive at that conclusion. Sovereign and the Geth already attacked multiple human colonies. They have displayed they are not a force to be taken lightly. Joker and the rest of the Normandy Crew who were with the 5th Fleet are pretty aware of Sovereign's capabilities. What I said has nothing to do with "not assisting". You're still assisting and playing the game either way. "Focus on the Reaper". That's assisting. What I'm against is being sacrificial lambs for people as equipped and advanced as this. And by being "bitches", to me it all comes down to symboism. Not logistics or strategy. I'm only getting cutscenes. I'm not making military decisions. Nothing is smarter than the other one, in that respect. Unfortunately, Mass Effect isn't that sophisticated. What I'm left with is simple roleplaying. How it makes your character look. Not your strategy. In this case, this is just some demonstration whereby I go out of my way for my "betters" or some ideal like the Citadel and fall on my sword.I have no desire to look like that or get the warm fuzzies from it. Let all alone have all humans look like that. People who do are doing it because of roleplaying. Not because they used a smarter strategy. It's only my opinion that it's a "bitch" move. But Khalisah agrees with me too. She's all about symbolism herself. We won't come to any agreement here, but thank you for at least writing more.
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Post by gothpunkboy89 on Sept 13, 2016 15:59:35 GMT
Well to be fair nah sums up quite concisely my thoughts on your reply anyways. Your statement that having soldiers die to help the Destiny Ascension shows the new ghetto race is everyone's bitch who falls on their swords is sheer....I can't think of a nice word to describe it. It it a connection that can not be formed by any rational idea. You would have to willingly construct it in your own mind and ignore everything else in game. Humans haven't been exploring the galaxy for very long. Most of the places we go that are human based are early colonies. Even more established planets are still very young what 30 years if that. You really think Illum got the way it was in a decade or two?? Going to assist them in the battle for the Citadel isn't showing anyone someone is a bitch. That is some amazing mental hoop jumping to arrive at that conclusion. Sovereign and the Geth already attacked multiple human colonies. They have displayed they are not a force to be taken lightly. Joker and the rest of the Normandy Crew who were with the 5th Fleet are pretty aware of Sovereign's capabilities. What I said has nothing to do with "not assisting". You're still assisting and playing the game either way. "Focus on the Reaper". That's assisting. What I'm against is being sacrificial lambs for people as equipped and advanced as this. And by being "bitches", to me it all comes down to symboism. Not logistics or strategy. I'm only getting cutscenes. I'm not making military decisions. Nothing is smarter than the other one, in that respect. Unfortunately, Mass Effect isn't that sophisticated. What I'm left with is simple roleplaying. How it makes your character look. Not your strategy. In this case, this is just some demonstration whereby I go out of my way for my "betters" or some ideal like the Citadel and fall on my sword.I have no desire to look like that or get the warm fuzzies from it. Let all alone have all humans look like that. People who do are doing it because of roleplaying. Not because they used a smarter strategy. It's only my opinion that it's a "bitch" move. But Khalisah agrees with me too. She's all about symbolism herself. We won't come to any agreement here, but thank you for at least writing more. It had everything to do with it. Turians/Asari/Salarians and the rest are no more advanced then Humanity. The only difference when looking at their colonies is that they have been functioning for much longer. The only restriction imposed by the Council races on others is restricting how many Dreadnoughts can be build. Which the Alliance bypasses by creating a ton of Carriers. Fun fact did you know the medi-gel was created by humans and yet is used by just about every race? Even your attempt to claim symbolism falls short because it ignores what symbolism actually means. The entirety of ME 1 the galaxy looks at humanity as self serving power hungry egotistical race. Liara even have a little conversation about this how humanity scares many other races in it's seemingly mindless clawing for power. That is also why Shepard becoming the first human specter is such a big deal. Not simply because he became a Specter as any race is possible to become one. But because humanity despite only joining the galactic stage in a single life time of any race who is a part of it minus Asari obviously. And they were able to secure a place as the highest form of law enforcement in the galaxy. All that is filled with symbolism. And when you attempt to strip all the military strategy out of the ending choice it all boils down to: Do humans for fill every negative stereotype as self centered power hungry ass holes who will tell the rest of the galaxy to go fuck it self as long as they save their own skin. Or is humanity capable of empathy and is willing to help others besides themselves for the greater good of all. And to further show the problems with this there are countless ways you could apply the symbolism of makes you a bitch to countless other things. Ever help a co worker with something because they were struggling? Clearly you are his/her bitch now. In a relationship? You are his/her bitch now because you don't do everything that you want all the time. Ever helped out your parents at all? Well clearly you are their bitch because they are older, wiser then you they should have been able to do it on their own. Because symbolically they are all the same. Now you can role play what ever you want. How ever the very basis of a role play is to force everything in the game to conform to a very specific set up. Ignoring all the stuff in the game and forcing the square peg into the round hole. Which is fine play how ever you want and how ever you enjoy. But you can't use role playing as basis for saying something doesn't make sense. Particularly when to fit your role play you ignore or alter events in the game to fit your role play. Or to put it another way it is similar to someone claiming an earthquake happened because two guys are allowed to kiss each other. And if they were all stopped from kissing no earthquakes would ever happen again. Mean while everything else shows that 2 guys kissing have no hold over how strong or how often earthquakes happen.
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Post by KrrKs on Sept 13, 2016 19:03:28 GMT
Liara in ME1 stuck in the blue blob. The control panel is behind her so if she was activating it from the control panel, how did she get stuck in the blob? Did she think she could walk through it to escape? If so, what would be the point of activating it in the first place? I'd say the 'blob' is of similar technology to what is used in ME2 Purgatory to separate some convicts. (Shown when you walk with warden Kuril to get Jack.) So it probably pulled her away from the console.
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On holiday on Dantooine. This whole "vengeance on the Jedi" thing gets very tiring after a while.
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Post by Darth Dennis on Sept 13, 2016 19:51:48 GMT
Why didn't the Purgatory Warden put the generators inside his shield bubble? He'd be invincible.
Also, how can he fire out through the shield, but Shepard can't fire in?
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Post by themikefest on Sept 13, 2016 20:02:52 GMT
Why is the oculus firing at Shepard instead of firing at the inside of the Normandy that will lead to it being destroyed?
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Post by opuspace on Sept 14, 2016 0:04:01 GMT
How does omni-gel open locks?
How does Reave give the caster health back?
How do Asari pick and choose various genetic traits?
Why would Cerberus have surveillance bugs on employees' junk?
How is Joker so buff if his bones are so fragile?
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Post by themikefest on Sept 14, 2016 16:26:40 GMT
- Why is there two different explanations of Liara giving back Shepard's dogtags in the broker dlc? Just wanted to expand on that In the broker dlc, LIara will say she recovered Shepard's dogtags if romanced. If she isn't romanced, she says she recovered them then says Hackett gave them to her. 1) Why the difference? 2) How do you recover the tags if they were given to you? 3) Why did Hackett give them to her? What guarantee did he have that Shepard would see her? 4) Why couldn't the tags be given to Ashley or Kaidan, if romanced? What's wrong with giving them to Anderson? Or better yet, Mrs.Shepard? 5) Why didn't LIara hand the dogtags to Shepard before walking off to her apartment on Illium?
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Post by straykat on Sept 14, 2016 16:29:59 GMT
- Why is there two different explanations of Liara giving back Shepard's dogtags in the broker dlc? Just wanted to expand on that In the broker dlc, LIara will say she recovered Shepard's dogtags if romanced. If she isn't romanced, she says she recovered them then says Hackett gave them to her. 1) Why the difference? 2) How do you recover the tags if they were given to you? 3) Why did Hackett give them to her? What guarantee did he have that Shepard would see her? 4) Why couldn't the tags be given to Ashley or Kaidan, if romanced? What's wrong with giving them to Anderson? Or better yet, Mrs.Shepard? 5) Why didn't LIara hand the dogtags to Shepard before walking off to her apartment on Illium? All fair questions. But I have to ask why it bugs you so much.. why do you even invite her to the Normandy? lol I mean, I romance her (and break up) and still reject her when she asks to go on the Normandy. So no tags, until Anderson gives me whatever those tags are in ME3.
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Post by themikefest on Sept 14, 2016 16:39:11 GMT
But I have to ask why it bugs you so much.. Apparently Bioware wants the asari to be more important then the others especially Shepard's mother. Why? Liara is just some alien that doesn't mean anything. Simple. I didn't know that would happen when playing the dlc. If my psychic abilities were working that day, I would never of invited her to the Normandy
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Post by straykat on Sept 14, 2016 16:44:45 GMT
But I have to ask why it bugs you so much.. Apparently Bioware wants the asari to be more important then the others especially Shepard's mother. Why? Liara is just some alien that doesn't mean anything. Simple. I didn't know that would happen when playing the dlc. If my psychic abilities were working that day, I would never of invited her to the Normandy That's fair. I've played through it before too. I'm just saying.. there are options now It's not as flexible for roleplaying as I'd like, but...
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