Moleman
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Post by Moleman on Apr 23, 2017 9:44:08 GMT
I voted yes. I think people have gone way too crazy with the romances. It's weird to buy a shooter type game just for 15m of "romantic" dialogue. For a while now, I've been getting the feeling that it's the sole reason bioware games get sales.
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Post by decafhigh on Apr 23, 2017 9:49:03 GMT
Sure, most games I play aside from BW don't have romances in them at all. BW games would be a lot less interesting without them though. They would really need to step up in a lot of other areas if they cut that out.
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Post by jf8350143 on Apr 23, 2017 9:50:15 GMT
When is the last Bioware game without romance? When they ditch the whole romance part, it basically means that they don't do their usually style of RPG anymore, and I don't really want to play a FPS made by Bioware.
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Post by Giant Ambush Beetle on Apr 23, 2017 10:03:55 GMT
Honestly, I don't think I would. The only decent thing left in Bioware games is relationships with the characters, which does include romances, nowadays its the only thing that sets them apart from all the other mediocre games.
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fredvdp
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Post by fredvdp on Apr 23, 2017 10:12:11 GMT
The Dragon Age Awakening expansion didn't have any romances and I liked it about as much as the base game.
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Post by Deleted on Apr 23, 2017 10:15:21 GMT
When is the last Bioware game without romance? When they ditch the whole romance part, it basically means that they don't do their usually style of RPG anymore, and I don't really want to play a FPS made by Bioware. I guess there isn't one? Baldurs Gate didn't have romances, the original that is. Since then it has always been there.
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Post by Giant Ambush Beetle on Apr 23, 2017 10:24:41 GMT
When is the last Bioware game without romance? When they ditch the whole romance part, it basically means that they don't do their usually style of RPG anymore, and I don't really want to play a FPS made by Bioware. I guess there isn't one? Baldurs Gate didn't have romances, the original that is. Since then it has always been there. But that was back when Bioware Games had so much going they weren't dependent on single features. The next game, Baldurs Gate II, had romances btw.
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Post by Deleted on Apr 23, 2017 10:26:30 GMT
I guess there isn't one? Baldurs Gate didn't have romances, the original that is. Since then it has always been there. But that was back when Bioware Games had so much going they weren't dependent on single features. The next game, Baldurs Gate II, had romances btw. Yup, which has some of my favourite romances to date. They progress naturally as the story goes on, so even though the game is like 50 - 60 hours long there is still dialogue to them throughout the whole experience. Way better than their approach these days with having open worlds, but only the main story progresses the romances *shrug*.
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Post by Giant Ambush Beetle on Apr 23, 2017 10:30:47 GMT
But that was back when Bioware Games had so much going they weren't dependent on single features. The next game, Baldurs Gate II, had romances btw. Yup, which has some of my favourite romances to date. They progress naturally as the story goes on, so even though the game is like 50 - 60 hours long there is still dialogue to them throughout the whole experience. Way better than their approach these days with having open worlds, but only the main story progresses the romances *shrug*. Yeah, it took me a while to realize that only the main story would progress the romances, and dialogues in general. And here I was making all the Planets habitable for dozens of hours without any worthwhile interaction with anyone. Really, the open world in ME:A feels like boring and annoying side content that only serves to get in the way of the story and flow of the game.
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maxon
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Post by maxon on Apr 23, 2017 10:38:10 GMT
Well, it looks like I am going to play Andromeda without a romance so I guess the answer is yes.
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Post by Serza on Apr 23, 2017 10:44:42 GMT
I already do play them without romances most of the time. You think I care about romances? Yeah, we noticed. *shudders thinking about Roymance* I voted no. Do I solely play them for romances? Definitely not, I'm not that shallow.. yet. Why would I choose not to buy if Bioware's games didn't have this side-fluff in the games? Because my gaming attention is limited, I need something from a studio to draw me away from my usual games. for Bioware's games: that's romancing a companion IF I want to. I have nothing against the rest of the game, usually find everything that isn't romance/companion based in Bioware's games very much enjoyable as well, or I wouldn't play them at all obviously, not here solely for romances. I already have an extensive game library to choose from (meaning literally hundreds of games I can pick to play instead). So ditching romances, or even just ability to build a close friendship between protagonist character and companions, removes my main draw to these games which I would usually not be interested in at all otherwise, due to having too many enjoyable games to play already. So yes, the romance addition in any new Bioware game is a major draw to get me to buy their game, instead of some other studio's one. I'm also only here because Donk made this poll thread, and I miss Donk. *crawls back into hiding* You're my spirit partner. Wait. What. Hoooold on a minute, put them brakes on, pardner. I mean, is this? Ash? Ash?! ASH!
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Post by Fredward on Apr 23, 2017 10:51:15 GMT
I voted no, primarily because I wanted to make things 50/50. I HAVE THE [temporary] POWAH.
I dunno though, probably? If it was still an RPG? More and more RPGs seem to be incorporating it though, Bethesda took their cues from Bioware and now in PoE:Deadfire Obsidian is going to deepen companion relationship up to and including romances. Love/romance is a major motive in a lot a LOT of fiction, it's silly for RPGs to ignore it.
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kumazan
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Post by kumazan on Apr 23, 2017 11:28:25 GMT
Sure, as long as that didn't come with the lose of the character focus of their games. BioWare romances are a fun, but ultimately a bit shallow part of their games, so while I'd kind of miss it, it wouldn't really change my overall impression or enjoyment.
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Post by KaiserShep on Apr 23, 2017 11:28:50 GMT
I see romance in video games as primarily a distraction, side content. Seems fitting, as video games themselves are distracting side content for our IRL main quest.
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brad2240
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Post by brad2240 on Apr 23, 2017 11:30:02 GMT
Yes.
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Post by fchopin on Apr 23, 2017 11:35:31 GMT
Yes, I would play the Bioware games without romances. I like romances but the way Bioware has been making romances in the last few games they made are not good enough in my opinion and they need to get back to basics before they are completely lost and become a joke.
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Post by KaiserShep on Apr 23, 2017 11:56:56 GMT
But this begs the question as to why the two things would necessarily be mutually exclusive. Like, what would have been potentially improved in ME1 2 or 3 if that particular content was ditched? Ah the reasoning that both are possible. Sadly it never is, an example MP in a SP only game, where we can clearly see in MEA that game was first designed with MP in mind then came the SP. Would i like that they had both romance and proper quests, dialogues for other stuff as well? yes i would but that is not possible. Hell infact the focusing of romances is hampering the game for me. I would have loved if i could kick out squadmates from the ship, but due to Romance, Peebee and Liam can never be kicked out of the squad. That was just an example but i do believe this should first focus on making their game a RPG first and then romances. ATM their priorities appear to be skewed. Alrighty then… So Mass Effect as a franchise lacks proper quests, dialogues and whatever "other stuff" is? News to me. Liam and Peebee? How do you figure that it's their romances specifically as the reason behind their being stuck with us on the ship? Scott can't romance Liam, but he can't kick him off the ship either. Needless to say I totally disagree.
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Post by pessimistpanda on Apr 23, 2017 12:06:23 GMT
NOPE! The only reason I even got into BioWare games in the first place was because I was specifically looking for video games with gay protagonists, and this was the closest I could find. If Dragon Age: Origins hadn't had the option to be gay, I would never have picked it up, and I wouldn't be here now.
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Post by bizantura on Apr 23, 2017 12:07:52 GMT
With the deplorable characters in MAE, I don't even want the presented romance options put in-game. Bioware's overall charm is so thin for the moment I amuse myself more with gameplay options part of the game than the characters story part.
Sadly I am such a bad real time player I can not turn to the online-only option which I otherwise would have.
I will definitely youtube the next Bioware game before buying but honestly, the only way to know if a game suits your needs is by playing it yourself, no review can come close to real hands on experience.
Game of the year or at reduced price I will probably pick it up later.
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Post by dmc1001 on Apr 23, 2017 12:12:42 GMT
I said no because they've become a huge part of these games. It's one thing to not have had them in the first place but quite another to remove them after they've been there for many years. Now, if you asked if I'd play without sex scenes, the answer would be yes.
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Post by cheeseandonion on Apr 23, 2017 12:18:57 GMT
Not sure I could ever enjoy a Mass Effect game again if I don't get a Velociraptor making me steaks.
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Post by Muddy Boots on Apr 23, 2017 12:21:51 GMT
Yes, I would. I like that romances are there, but after I'm done with multiple play throughs, I don't usually do them and RP my head canon story anyway. So it doesn't affect RP to me that much.
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Post by AGECCR on Apr 23, 2017 12:25:22 GMT
Something I never thought I'd say: I think Bioware should have one or two games where romances aren't part of the equation. Why? At least with the last two games, every time a character is shown (they don't even have to be squadmates anymore) there is a contingency of people asking if said character is bangable. We don't even know who that person is, we've never interacted with them but some immediately want to have them as Li's in their game. Not to mention that some go absolutely bat sh*t if they're unhappy with their options (I can understand disappointment but loosing it over a virtual character is ridiculous ). I wonder how it would work if Bioware only released two-three squaddies before each game and kept the rest under lock-and-key for people to discover on their own when they play the game? Probably not well, though I think keeping a few secret would make for a pleasant in-game surprise.
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Post by pessimistpanda on Apr 23, 2017 12:28:44 GMT
Something I never thought I'd say: I think Bioware should have one or two games where romances aren't part of the equation. Why? At least with the last two games, every time a character is shown (they don't even have to be squadmates anymore) there is a contingency of people asking if said character is bangable. We don't even know who that person is, we've never interacted with them but some immediately want to have them as Li's in their game. Not to mention that some go absolutely bat sh*t if they're unhappy with their options (I can understand disappointment but loosing it over a virtual character is ridiculous ). I wonder how it would work if Bioware only released two-three squaddies before each game and kept the rest under lock-and-key for people to discover on their own when they play the game? Probably not well, though I think keeping a few secret would make for a pleasant in-game surprise. Well I can tell you right now I ain't buyin' shit until I know whether or not it has gay dudes in it.
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FeralEwok
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Post by FeralEwok on Apr 23, 2017 12:44:17 GMT
Some of the best moments of a Bioware game have come from romances: And some of the worst moments of a Bioware game have come from romances: There's roughly 40 romances (Not counting one night flings or romances with minor NPCs...in DA:O there's a surprising number of minor NPCs you can have sex with) Edit: I forgot Jade Empire. I have yet to actually make a real dent in that game to see any of the romances so I can't comment on those. Out of that 40 about only 15 in my very subjective opinion are good. And out of that 15 it's a mixed bunch of good, great, and amazing. Kotor: 2 bad Mass Effect Trilogy: 5 good 8 bad DAO: 2 good 2 bad DA2: 1 good 3 bad DAI: 4 good 4 bad MEA: 3 good 5 bad Out of all the Bioware games listed, none of them managed to do more than break even in terms of good vs bad romances. Really I think the problem is that there are too many romances and the characters have different levels of plot relevance/screen time. Most of the better written romances are typically going to have more time to develop the relationship and the character might have something more to do than wait on the ship/camp for you to bring them along. They should back away from giving an overabundance of romance flavors and focus on an optional two romances for both genders and just make the romance companions player-sexual. There will be some people immediately not interested in the two options and to that I say: roll(role) with it. Use it for your character. If the wide range of girlfriends and boyfriends are the main reason you play Bioware games, I think you're only helping to get in the way of writers efforts being diverted on content that I'd argue most writers suck at. But if they did away with all romances? First I'd check to see if hell froze over...then I'd play the game and probably enjoy it. There's a ton of Bethesda and Obsidian games that denied my inner-most desire to find a game waifu, and I still loved the shit out of the games.
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