One of the things that bugs me about playing an MMO like SWTOR as a single player game is all the cosmetic stuff that's locked away behind progression raiding and PVP; not to mention whole story arcs that end in an OP. If they go this route again, there should be an option to create SP-only characters that can access all the content but you can't walk around with your flashy hat on in front of other players.
I tried so hard to get into group content in SWTOR but at the end of the day my conclusion is that people suck. I have like 5 RL friends and only one of them games and he's a COD type. I can't see him getting into a game like this.
I'm still picturing a cross between Destiny and SWTOR, my reasoning being that EA knows that companions and story are the main draw of Bioware games rather than mechanics for the most part and they want to bolt that element onto what people liked about Destiny and the Division to try and address the shortcomings of those games (And thus beat the competition).
I am clinging to this hope, if it indeed is a grindfest-like game.
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1st person is a deal breaker for me, I can't really play without seeing my character on the screen. The 1st person interfaces always look like a cage to me or a monitor within my monitor.
The other thing that they could not keep up with the MP demand for PvE/PvP content in SWTOR, not even closely, not ever, and changed it to basically SP game for a single protagonist. Why are they going for the model that can only survive on the frequent pumping out of group content? Their PvE suffered from being overly artistic and too intricately over-designed compared to the many, many, many crappy MP dungeons in one other MMO I've tried.
So, I am curious to see E3.
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It does have a lush, orchestral score.
Last Edit: Apr 11, 2017 23:04:57 GMT by PapaCharlie9
Inquisitor: Is that innuendo? Sera: No, it's at the front!
One of the things that bugs me about playing an MMO like SWTOR as a single player game is all the cosmetic stuff that's locked away behind progression raiding and PVP; not to mention whole story arcs that end in an OP. If they go this route again, there should be an option to create SP-only characters that can access all the content but you can't walk around with your flashy hat on in front of other players.
I tried so hard to get into group content in SWTOR but at the end of the day my conclusion is that people suck. I have like 5 RL friends and only one of them games and he's a COD type. I can't see him getting into a game like this.
I was really, really lucky in SWTOR. I made a few good friends through PvP (yes, I know it sounds odd, but it was non-rated), and one of them was a NiM progression raider, so before he left, he took me through all SM Ops (he really liked PvE) to tahc me mechanics and what I should be doing differently in an Op, and then I switched three guilds till I found one I've liked to do PvE, so I got to play Ops 3-4x a week with nice folks for a while. It was great. What I never really did was FPs, except before they scaled them, I ran them on my own. Actually, I also tanked them while learning my only tank, but it gave me gray hair and I stopped. The content was great, but it takes a lot of efforts to find a group you are comfortable with and to keep to the schedules. I pugged a lot in another MMO, and it is not the same at all. Will always miss my SWTOR friends :)
Also, after getting out of SWTOR I don't think I will ever again have enough commitment to gear up properly, build my character properly, parse to get the rotation right every day, keep a stable of characters to fill the roles, all the staples of MMO. It's just too much. I kindda prefer games that are easier to enjoy atm.
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One of the things that bugs me about playing an MMO like SWTOR as a single player game is all the cosmetic stuff that's locked away behind progression raiding and PVP; not to mention whole story arcs that end in an OP. If they go this route again, there should be an option to create SP-only characters that can access all the content but you can't walk around with your flashy hat on in front of other players.
I tried so hard to get into group content in SWTOR but at the end of the day my conclusion is that people suck. I have like 5 RL friends and only one of them games and he's a COD type. I can't see him getting into a game like this.
I was really, really lucky in SWTOR. I made a few good friends through PvP (yes, I know it sounds odd, but it was non-rated), and one of them was a NiM progression raider, so before he left, he took me through all SM Ops (he really liked PvE) to tahc me mechanics and what I should be doing differently in an Op, and then I switched three guilds till I found one I've liked to do PvE, so I got to play Ops 3-4x a week with nice folks for a while. It was great. What I never really did was FPs, except before they scaled them, I ran them on my own. Actually, I also tanked them while learning my only tank, but it gave me gray hair and I stopped. The content was great, but it takes a lot of efforts to find a group you are comfortable with and to keep to the schedules. I pugged a lot in another MMO, and it is not the same at all. Will always miss my SWTOR friends
Also, after getting out of SWTOR I don't think I will ever again have enough commitment to gear up properly, build my character properly, parse to get the rotation right every day, keep a stable of characters to fill the roles, all the staples of MMO. It's just too much. I kindda prefer games that are easier to enjoy atm.
You're well out of it. MMOs are a racket and a time suck and gearing in SWTOR at the moment is a never ending treadmill of "must EARN MOAR CXP!!" I'll drop back in when I feel like replaying a class story or they release new chapters but the group stuff and the grind can blow me.
I think back to six months ago and how I would log in every day and slog through content I wan't enjoying to earn credits and CXP for 2 hours just so I could spend the last hour levelling up a new character without feeling guilty. It's crazy to think about.
I was really, really lucky in SWTOR. I made a few good friends through PvP (yes, I know it sounds odd, but it was non-rated), and one of them was a NiM progression raider, so before he left, he took me through all SM Ops (he really liked PvE) to tahc me mechanics and what I should be doing differently in an Op, and then I switched three guilds till I found one I've liked to do PvE, so I got to play Ops 3-4x a week with nice folks for a while. It was great. What I never really did was FPs, except before they scaled them, I ran them on my own. Actually, I also tanked them while learning my only tank, but it gave me gray hair and I stopped. The content was great, but it takes a lot of efforts to find a group you are comfortable with and to keep to the schedules. I pugged a lot in another MMO, and it is not the same at all. Will always miss my SWTOR friends :)
Also, after getting out of SWTOR I don't think I will ever again have enough commitment to gear up properly, build my character properly, parse to get the rotation right every day, keep a stable of characters to fill the roles, all the staples of MMO. It's just too much. I kindda prefer games that are easier to enjoy atm.
You're well out of it. MMOs are a racket and a time suck and gearing in SWTOR at the moment is a never ending treadmill of "must EARN MOAR CXP!!" I'll drop back in when I feel like replaying a class story or they release new chapters but the group stuff and the grind can blow me.
I think back to six months ago and how I would log in every day and slog through content I wan't enjoying to earn credits and CXP for 2 hours just so I could spend the last hour levelling up a new character without feeling guilty. It's crazy to think about.
I actually have chapters sitting on my account that I did not finish. But I logged in thinking to give it a go, and faced the fact that: a) I lost one of my quick-bars b) ALL my augments were ripped out of my gear for both sets of armor and placed in my inventory (on each of my 30 characters, yes, 30) and my credit cap would just cover slotting it all back in c) I could not remember a first thing from my rotation, even if I bought one more bar (five are enough for me, but I bound to bar 6, not 5, and they of course unlocked the 5th one, not the one that I populated)
I had purchased my unlocks for purple gear and quick bar, but I should have activated it before sub run out (sigh). So, yeah, I logged out and one of these days I will uninstall all 4 MMOs that hang on my machine (lazy me). Two of them I did not play at all, because I saw right away it was NOTHING like BioWARE's product (it was Revelation On-line and Riders of Icarus, and Riders I got for my daughter, and she did like riding her unicorn or Pegasus or whatever for a couple of hours there).
Blade and Soul did get me for a while, mostly on the strength of its landscape art and combat. It also showed me, because it is so stripped down just how bad MMOs are in their core design. SWTOR does hide it better than anything else under the layers of BioWARE's Good Things. Oh, and I will forever be grateful to BnS for teaching me important concepts like loli and boob sliders. To think I could have died without knowing what Korean boys really want.
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I just really that this game has some sort of single player mode, where you can just play it by yourself. That's all I ask.
Well games like Destiny do have that barring some side content and really tough endgame content like raids, so I'm not too worried about that...
They also delivered an SP campaign way above and beyond any reasonable expectations in SWTOR, something better than almost any of their SP games imo (okay nothing beats JE, but yeah it was great)so I am optimistic.
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Well games like Destiny do have that barring some side content and really tough endgame content like raids, so I'm not too worried about that...
They also delivered an SP campaign way above and beyond any reasonable expectations in SWTOR, something better than almost any of their SP games imo (okay nothing beats JE, but yeah it was great)so I am optimistic.
Plus, if EA and Bioware have been paying attention they must have noticed that Bungie has noticed their mistake in Destiny and attempted to correct it with more engaging SP story content in the Taken King expansion and the upcoming Destiny 2 by the looks of it.
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About the SP in Destiny - is it really as if you're playing alone? You don't see any other players running around?
Having played it:
Social hubs will show other people. And each planet has a "patrol zone" a sort of openworld over world if you will. In that zone, you will see other players. SP story missions are located in this overworld but once you get to the starting point (like entering a particular building/tunnel) you're on your own and you won't see anyone.
No other players appear in cinematics.
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Doesn't look like it to me. It looks like it's wearing some sort of white armor and the head doesn't look kett. The curved back part actually makes me think of a turian, but it doesn't really look like a turian either, so I'm thinking it's a helmet.
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Doesn't look like it to me. It looks like it's wearing some sort of white armor and the head doesn't look kett. The curved back part actually makes me think of a turian, but it doesn't really look like a turian either, so I'm thinking it's a helmet.
The lady in the middle looks like Cora's concept art, to be honest. Maybe its Cora and Vetra?
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Doesn't look like it to me. It looks like it's wearing some sort of white armor and the head doesn't look kett. The curved back part actually makes me think of a turian, but it doesn't really look like a turian either, so I'm thinking it's a helmet.
The lady in the middle looks like Cora's concept art, to be honest. Maybe its Cora and Vetra?
Maybe, but everyone else in the larger picture is from a different franchise (save Shepard and I think the lady is supposed to be Ryder?) so I don't think so.
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I'm still not sure about the other guy. Here's a pic of the whole calendar:
The black face with white deformed head reminds of the Kett. But the armor and weapon are off. He might be an earlier draft of the Archon, and that's why that guy from Bioware was coy about who was him:
But I'm not sure as well. The concept reminds me quite a bit of the Kett, but even if it's from the new IP, might even be an earlier concept too.
Or this is the "Adonis" they've talked about.
Last Edit: Apr 21, 2017 17:18:44 GMT by Max Deltree
I'm still not sure about the other guy. Here's a pic of the whole calendar:
The black face with white deformed head reminds of the Kett. But the armor and weapon are off. He might be an earlier draft of the Archon, and that's why that guy from Bioware was coy about who was him:
But I'm not sure as well. The concept reminds me quite a bit of the Kett, but even if it's from the new IP, might even be an earlier concept too.
Or this is the "Adonis" they've talked about.
So Morrigan, Arcann, Shepard, Cora and unknown thing. All franchises have atleast one representative. So it could be from the new IP.
I'm still not sure about the other guy. Here's a pic of the whole calendar:
The black face with white deformed head reminds of the Kett. But the armor and weapon are off. He might be an earlier draft of the Archon, and that's why that guy from Bioware was coy about who was him:
But I'm not sure as well. The concept reminds me quite a bit of the Kett, but even if it's from the new IP, might even be an earlier concept too.
Or this is the "Adonis" they've talked about.
So Morrigan, Arcann, Shepard, Cora and unknown thing. All franchises have atleast one representative. So it could be from the new IP.
This has come up a couple of times already. When asked what franchise the character on the end was from, the Dev who posted that coyly evaded the question. If it was from MEA, there wouldn't be any reason to hide it. That and the massive gun they're carrying makes me think there's a good chance it's from the Secret IP.