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Post by JRandall0308 on May 5, 2017 17:29:22 GMT
Next patch will give us something new to buy with MF that 'may address some of the other concerns people have been mentioning relating to leveling speeds'.
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Post by JRandall0308 on May 5, 2017 17:30:23 GMT
And we are done here.
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Post by niroz on May 5, 2017 17:31:20 GMT
Juicy stream finally - even if it was high level.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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XBL Gamertag: KLGChaos
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Post by KLGChaos on May 5, 2017 17:31:23 GMT
Next patch will give us something new to buy with MF that 'may address some of the other concerns people have been mentioning relating to leveling speeds'. So, I'm picturing xp boosters being available through MF.
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Post by parthianshot on May 5, 2017 17:32:24 GMT
I thought that was encouraging.
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Post by JRandall0308 on May 5, 2017 17:32:26 GMT
Alright I'm gonna make a reddit thread with our game mechanical questions because (1) they seem to reply there, have never posted here, and (2) I want this responded to in public. Then I will contact Disco (Fernando) everywhere I can.
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Post by gethadept on May 5, 2017 17:33:43 GMT
Outlaw health being buffed, Outlaws snipers buffed. Kett health and shields reduced. Reduced chance of synch kills (not sure what this means?). Maybe it's no longer the first thing fiends do. Maybe instead of insta-grab they try to punch you first. I swear... the f****** fiends are all obsessed with sync-kill.
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Post by Abramsrunner on May 5, 2017 17:34:12 GMT
This was least cringiest MEAMP stream they have done that I've seen so far.
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Post by gethadept on May 5, 2017 17:34:52 GMT
So they will buff outlaw further?
I knew it was coming.... but it will simply make people play Remnant more...
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
Origin: KLGChaos
XBL Gamertag: KLGChaos
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Post by KLGChaos on May 5, 2017 17:36:35 GMT
Maybe it's no longer the first thing fiends do. Maybe instead of insta-grab they try to punch you first. I swear... the f****** fiends are all obsessed with sync-kill. Yep. As soon as you're in range, you get grabbed. And unlike the Ascendant, there's no moment of set up time to allow you to escape.
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DragonRacer
Administrator
BSN Jesus
My Mattock brings all the boys to the yard...
Staff Mini-Profile Theme: DragonRacer
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
PSN: DragonRacer13
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Post by DragonRacer on May 5, 2017 17:37:25 GMT
Wait, what exactly was said about the Mattock?
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Post by JRandall0308 on May 5, 2017 17:37:59 GMT
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Post by JRandall0308 on May 5, 2017 17:38:40 GMT
Gotta get back to work, have a few afternoon meetings, will check in later.
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Post by saints on May 5, 2017 17:38:54 GMT
So they will buff outlaw further? I knew it was coming.... but it will simply make people play Remnant more... Maybe, but if the ttk is being increased(decreased?) across the board, somethings do need to be buffed. I'm worried that they might not make snipers like the Isharay the one shot sniper(while having terrible reload) since things are getting more health.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Saints944
Posts: 177 Likes: 484
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Post by saints on May 5, 2017 17:39:59 GMT
Wait, what exactly was said about the Mattock? They are buffing it but it might not be gold standard in the beginning.
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Post by gethadept on May 5, 2017 17:40:21 GMT
I swear... the f****** fiends are all obsessed with sync-kill. Yep. As soon as you're in range, you get grabbed. And unlike the Ascendant, there's no moment of set up time to allow you to escape. Yesterday.. one gold game against Kett. My team got wiped as soon as I got sync-killed in wave 6 after finishing objective. I didn`t hear fiend... he was just right behind me while I was shooting. First thing he did was chewing me up. The very same fiend... ate another guy shortly afer that... then the last one it was hillarious. It tried to grab her like 2-3 times in a row... until it finally succeeded. I was like... WTF fiend... WTF... I did feel bad that my death caused demise of the team... but at least we finished mission 6 objective.
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Post by Abramsrunner on May 5, 2017 17:45:46 GMT
Wait, what exactly was said about the Mattock? they gon don nerf'd it again.
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Post by BadgerladDK on May 5, 2017 17:45:50 GMT
This was least cringiest MEAMP stream they have done that I've seen so far. Not trying to play the salarian robo-sperm with a sweeper while talking probably helped with that. But yeah, good stream. If they actually deliver, I'm pretty optimistic (cautiously so, of course).
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Post by 3y3vr3 on May 5, 2017 17:52:23 GMT
I laughed when the dev said they were aware of the issues about the teleporting fiend: "He is not a vanguard, yet..." Vanguard fiend in platinum please
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These pretzels are making me thirsty!!!
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Post by Kenny Bania on May 5, 2017 17:53:20 GMT
I thought that was encouraging. I agree. I hate that we had to tell them what the fuck was wrong, and there's a lot wrong.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
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Post by The Joe-Man on May 5, 2017 17:54:40 GMT
Wait, what exactly was said about the Mattock? They've buffed it and it "feels really good now" BUT it is an uncommon so it shouldn't feel top tier in Gold matches.
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Post by Gya on May 5, 2017 17:57:58 GMT
So reduced chance of sync kills, great since fiends currently spam it. But are they going to do anything about fiends teleporting across the map to instagib you? Or grabbing you through the floor from another room? Because they should just turn off fiend sync kills until they fix this bullshit.
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Post by Deleted on May 5, 2017 17:59:06 GMT
I thought that was encouraging. I agree. I hate that we had to tell them what the fuck was wrong, and there's a lot wrong. At least they seemed to acknowledge many of the pressing issues, not the least of which was the stability concerns (esp for us PS4 users) I'll be looking forward to reviewing the patch notes, when available
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Post by niroz on May 5, 2017 18:01:17 GMT
So reduced chance of sync kills, great since fiends currently spam it. But are they going to do anything about fiends teleporting across the map to instagib you? Or grabbing you through the floor from another room? Because they should just turn off fiend sync kills until they fix this bullshit. Yeah, they are looking into giving them Charge instead. Jk - they said they're aware, identified the problem, and are working towards a resolution.
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Post by JRandall0308 on May 5, 2017 18:07:09 GMT
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