unclemonster
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Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: unclemonster
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Post by unclemonster on May 5, 2017 17:05:43 GMT
...just crashed just like the game does!
from post below They followed the patch stream with a girl "starbuck" hosting a match playing. Guess what happened?
GAME CRASHED
ROFL!
I feel a little bad (just a little) as the patch actually sounds promising and they look to be addressing most of the issues.
PATCH STREAM NOTES INCLUDING: fixing crash and latency issues powers buff fix power combos scaling as it doesn't work (as testers here have posted) buff weapons excluding snipers (I smell a Vanquisher nerf coming) buff ultra rare weapons to feel like ultra rare weapons better weapon rarity scaling shotgun accuracy boost out of cover cobra buff buff outlaws, nerf kett new mission fund item coming (my guess would be XP boosters)
surprisingly match breakdown played is: bronze 62% silver 26% gold 13%
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Abramsrunner
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Origin: Abramsrunner
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Post by Abramsrunner on May 5, 2017 17:06:53 GMT
#QualityBiowareProduct
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Post by rolenka on May 5, 2017 17:07:16 GMT
OMG please let the one streaming get disconnected on wave 7.
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Post by rolenka on May 5, 2017 17:09:27 GMT
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Post by andy_3_913 on May 5, 2017 17:09:32 GMT
OMG please let the one streaming get disconnected on wave 7. Now now, be nice
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Post by Abramsrunner on May 5, 2017 17:10:07 GMT
Balanced for lolBronze confirmed
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Queen of BSN
I’m a brilliant brunette with lots of blonde moments 😜
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by OneWomanArmy on May 5, 2017 17:13:31 GMT
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unclemonster
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Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: unclemonster
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Post by unclemonster on May 5, 2017 17:38:37 GMT
They followed the patch stream with a girl "starbuck" hosting a match playing. Guess what happened?
GAME CRASHED
ROFL!
I feel a little bad (just a little) as the patch actually sounds promising and they look to be addressing most of the issues.
PATCH NOTES INCLUDING: fixing crash and latency issues powers buff fix power combos scaling as it doesn't work (as testers here have posted) buff weapons excluding snipers (I smell a Vanquisher nerf coming) buff ultra rare weapons to feel like ultra rare weapons better weapon rarity scaling shotgun accuracy boost out of cover cobra buff buff outlaws, nerf kett new mission fund item coming (my guess would be XP boosters)
surprisingly match breakdown played is: bronze 62% silver 26% gold 13%
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Post by kpeter on May 5, 2017 17:41:11 GMT
In todays stream the devs were really nice, and it seems like (the justified) whine found listening ears this time. The announced changes look absolutely promising. Yet all they got again is trash from us.
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Post by poultrymancer on May 5, 2017 17:44:02 GMT
In todays stream the devs were really nice, and it seems like (the justified) whine found listening ears this time. The announced changes look absolutely promising. Yet all they got again is trash from us. Details?
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Games: Mass Effect Trilogy
Origin: Abramsrunner
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Post by Abramsrunner on May 5, 2017 17:44:03 GMT
In todays stream the devs were really nice, and it seems like (the justified) whine found listening ears this time. The announced changes look absolutely promising. Yet all they got again is trash from us. It's because we're Trashcans.
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Post by niroz on May 5, 2017 17:45:04 GMT
In todays stream the devs were really nice, and it seems like (the justified) whine found listening ears this time. The announced changes look absolutely promising. Yet all they got again is trash from us. Not true - I saw a spam of thank yous and similar messages at the end of the stream.
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evhgear
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We'll bang okay?
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
Origin: evhgear
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Post by evhgear on May 5, 2017 17:45:22 GMT
In todays stream the devs were really nice, and it seems like (the justified) whine found listening ears this time. The announced changes look absolutely promising. Yet all they got again is trash from us. I was also watching the stream on twitch and most of the comments on the chatboard was... well. still, it's good that they will balance stuff, but they haven't talked about fixes for CTD etc. (okay yes they talked about that they will talk about it another time for more talking)
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evhgear
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We'll bang okay?
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
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Post by evhgear on May 5, 2017 17:46:21 GMT
And we still don't know when it's coming out.
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Post by niroz on May 5, 2017 17:51:08 GMT
And we still don't know when it's coming out. No exact date, but def looks like next week as they stated their next weekly stream will be returning to their traditional apex mission coverage. Furthermore, they've stated that the changes were mostly done, and they are simply running tests atm. No guarantee, but still looks like next week.
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Post by someN7orother on May 5, 2017 18:14:57 GMT
And we still don't know when it's coming out. No exact date, but def looks like next week as they stated their next weekly stream will be returning to their traditional apex mission coverage. Furthermore, they've stated that the changes were mostly done, and they are simply running tests atm. No guarantee, but still looks like next week. It's friday, and console patch cert takes ~5 days if I'm not mistaken. I'm not holding my breath for a patch next week, especially if they are still testing internally.
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kalil
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Post by kalil on May 5, 2017 18:15:00 GMT
So. Did they actually say anything about what they are going to do.
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Post by niroz on May 5, 2017 18:19:59 GMT
No exact date, but def looks like next week as they stated their next weekly stream will be returning to their traditional apex mission coverage. Furthermore, they've stated that the changes were mostly done, and they are simply running tests atm. No guarantee, but still looks like next week. It's friday, and console patch cert takes ~5 days if I'm not mistaken. I'm not holding my breath for a patch next week, especially if they are still testing internally. You just gotta believe...
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BadgerladDK
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda
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Post by BadgerladDK on May 5, 2017 18:20:03 GMT
So. Did they actually say anything about what they are going to do. They did, and it was quite a lot of promising stuff. I'm sure there's a summary here or on Reddit, but it was mostly good stuff. Buffs and some bug fixes. Generally not much nerfing, rather bring stuff up than other stuff down. It was a short stream, I'd recommend watching it. Don't expect "we buffed gun A by x percent", but they do tell a lot about what they're doing and how.
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Post by Deleted on May 5, 2017 18:23:52 GMT
Am I going crazy or was there no mention of how the jetpacks affected game balance. I thought that was why the guns/powers sucked.
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vanshishogaku
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Post by vanshishogaku on May 5, 2017 18:28:47 GMT
Really promising, can't wait for ultra rares to be useful.
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Post by Nightman on May 5, 2017 18:34:03 GMT
Bioware...................................
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Post by SofaJockey on May 5, 2017 18:42:40 GMT
So. Did they actually say anything about what they are going to do. * powers buffed * underperforming weapons (not snipers) buffed * extra love for ultra-rares (extra damage) * shotgun accuracy out-of-cover buffed (in cover nerfed) * Easier to kill Ascendants with Cobras
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sombosteel
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Mass Effect Andromeda
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Post by sombosteel on May 5, 2017 19:09:08 GMT
www.reddit.com/r/MECoOp/comments/69g41d/multiplayer_livestream_summary_5_may_2017/Billy and Bastion hosting the stream today Rerunning These Beautiful Killer Bots right now, and some older gear is available once again Balance changes are coming in the next patch which is 'finished', but no date yet when it'll be able to drop. It'll have a similarly detailed set of patch notes as 1.05, and will also include more stability improvements. "We've worked on the powers, power combos, weapon damage values... and various enemy factions" Reduction in survivability to the Kett. "People like playing Kett on gold", but that was probably sarcastic Once again mentioned crashes, stability, and latency / lag as things they're aware of Discussed their process for developing balance changes. Telemetry, data, the passing from one team to another, etc Player distribution: 62% bronze, 26% silver, 13% gold. Bioware always gives 101%. Joked about the previous complaints about Billy playing with the controller. No gameplay at all this week, so he's downgraded to a simple clicker to control their slideshow Design team wanted combos to be easier to do, hence the change to universal detonation. To counteract that, nerfed the damage. Changing away from universal cooldown was also a factor. Base damage of powers were "leveled up" to stay in line with other gun changes. Power evolutions were bumped, as was combo damage for gold. Several times... which showed them that Combo damage scaling between difficulties was bugged and is being addressed in the patch On the subject of weapons: "'Maybe' people like the Vanquisher". They're buffing non-snipers, and Ultra-Rares. URs weren't feeling different enough from more common weapons. "We can look at win-rates... the score you can get with different guns... is it interesting to shoot..." Acknowledged that some URs might not be showing as much usage just because of availability "URs should be better" Commented about the Mattock. Did some buffs, but also reiterated that it's only an Uncommon and therefore shouldn't be the best gun in the game TTK on Bronze with a Common vs Gold with an UR should be about the same Focused mostly on weapon damage increases. Bloom will be addressed down the line Pointed out that they could've just buffed the outliers, but instead went for more sweeping buffs to the rest of the arsenal Sweeping buffs to shotguns, slightly less broad for ARs and Pistols Shotgun was designed for primarily in-cover use. That hasn't been reflected in play, so they're lowering the in-cover accuracy bonus and instead pumping up the standard accuracy. I asked DiscoBabaloo to repeat questions that he's answering in chat, but the speed he needs to answer means he wasn't able to do that very much. I'm sure someone else will be able to copy/paste his questions and answers into the comments here "We want every faction to be equally challenging, but in a different way... it shouldn't be 'This is the easy one, this is the hard one.'" Outlaw Bumped up health on some of the medium units, as well as their lethality. Snipers are more efficient on higher difficulty, for instance. Kett: Decreased survivability for some units. Decreased the chance for sync kills on higher difficulties. For example, the Cobra will hit the Ascendant through its Orb. Still not a one-shot kill, though! "It's important to remember that this is a first step." They're still looking into a number of things, crashes and such included. Reminder to continue reporting those on AnswersHQthanks /u/Matobar The Fiend teleporting is tied to how he moves and jumps. He's not supposed to be a Vanguard, they continue to look into it. Recap: looking at feedback. Making a patch, but no hard numbers to give for it. Look for it on blog.bioware.com/ . Power base damage and difficulty scaling have been improved. Assault Rifles and Ultra Rares, as well as some other guns Thanks to everyone submitting feedback What about mission funds? They wanted to be liberal with how many players are accumulating. There will be "something new" to spend them on in the next patch "to help with leveling speed" Once again, provide feedback on AnswersHQ when you can. A lot of talk about balance changes, but stability improvements too!
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Post by shinobiwan on May 5, 2017 19:32:12 GMT
So. Did they actually say anything about what they are going to do. * powers buffed * underperforming weapons (not snipers) buffed * extra love for ultra-rares (extra damage) * shotgun accuracy out-of-cover buffed (in cover nerfed) * Easier to kill Ascendants with Cobras That's not exactly what they said about shotguns. They said they increased their accuracy generally, then nerfed their in-cover accuracy bonus such that their accuracy in cover would be the same as it was.
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