inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 14, 2017 21:29:52 GMT
Guys can someone ask about 2 things for me? Diegetic music vs non diegetic music settings and the firing mechanism of the n7 crusader?
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 14, 2017 20:02:27 GMT
I personally like the decision to take the customization away from the player. Why should I have the right to tell my squad mates what to wear, fine if they are part of the alliance military then regulations would dictate what they wear hence why Cora and Liam are wearing AI outfits, but Peebee is her own person so can wear what she wants. I've never understood why so many people (including the devs, unfortunately) conflate armor with fashion (clothing). Armor is combat gear, and throughout MET we assigned weapons and mods to everyone on the squad. Armor, like weaponry, should be treated as combat gear - because that's what it is. I can suspend disbelief with the best of 'em, but a fictional world devoid of internal consistency makes for a load of nonsense. Since the PC (along with some squadmates) is invariably automatically changed into combat gear (including armor) whenever s/he enters a battlespace, every single member of the squad should follow suit. Once the shield falls then what? Shields also do not protect from radiations, the elements or direct energy weapons I thought Bioware kinda understood this after ME2 and 3 At least in ME3 every companion (after the updates) had full SENSIBLE armor Except for the dumbass dust masks on some of them - which will apparently find their way to Andromeda. Sigh. On another note - I don't care all that much about customization. I want every squadmate wearing sealed suits in combat areas, just as Ryder does / will, and I feel that should be a guiding principle in the basic design of the game - not something that isn't considered until after the fact. I Don't understand why Bioware would have such a hard time taking the halo 4/5 approach to armor/iconic looks
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 14, 2017 16:49:06 GMT
Ok, ME2....you are shoehorned into Cerberus cooperation when, lo and behold, the very first freaking thing you can do is go STRAIGHT to the citadel get you spectre status back, get the council and Anderson's blessing.....and wait....why the fuckety fuck are we still working with Cerberus when we could simply turn all the fuckers in, have the alliance raid all the known bases after getting any kind of intel out of Miranda and Jacob we could and continue the operation as we see fit? Because Bioware wanted for us to follow that path even tho anyone playing the game would see the huge hole in it's internal consistency (tho in this case the issue is not shoehorned ideas). Notice that a choice COULD HAVD BEEN GIVEN in that situation that would have allowed us to play the game with minimal variations but it was not afforded to us. This would have been fairly costly, as far as I can see. Maybe a good way to spend zots, but expensive. (We also have to get around the problem of a Cerberus crew going to the Citadel now that we're not handwaving the issue anymore; Joker'd obey the order, but wouldn't EDI tell Miranda?) I asked this before, but what exactly are you actually asking for here? What should the Inquisitor have been allowed to say that she can't now? Something like the Winter Palace dance with Florianne, where she can sound like an idiot? And what hints in ME3 are you talking about? obviously not what I meant Oh ME3? The fact that the "preferable ending" with the best consequences was synthesis, glassing over whole eugenics thing Or the "look at this....you must be sad, this is the feeling we think your characters is supposed to feel"
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 14, 2017 16:41:43 GMT
Uhm...have you read the lore? It takes a while for shields to come back up...quite a while actually. Read the codex...it specifically states that shields work only against projectiles...and nothing else masseffect.wikia.com/wiki/ShieldsThe audio old is STRAIGHT from the game Or please do find me a quote from the lore that disproves it Bioware broke their own lore many times because of "the rule of cool" I stand corrected, if that is their codex for shielding then it is a fair point. How they are going to explain forward stations protecting you i do not know, the simplest way would of been to claim shielding. Im not sure now, officially in the games your shields were damaged (protected you) from heat radiation, according to this codex that should not have happened. I still would pick a shield that takes time to recharge over wearing armour which will not recharge but provides similar protection due to the freedom of movement if focusing on biotics/ranged. I fully stand by my criticism of armour in a futuristic setting. When it comes to radiation (toxins) the half mask should be more than enough to filter your breathing which can be enabled in the options to be always on. In regards to high intensity sunlight surely armour would lead you to being cooked faster. If were talking radioactive radiation (ive not looked into Andromedas worlds or what radiation they possess) then yes i agree squad mates should have a sealed suit aesthetic but unless the lore states that armour is lined with anti radiation and is more than a kevlar kind of armour really speaking you should be given a 3rd aesthetic where your characters have no armour but rather something akin to a bio suit (thinking Quarian). codex specifies hardsuits have environmental controls that prevent you from cooking in intense heat or freeze to death (to a point). Same for radiation shielding....again to a point Bioware has broken their lore many times because of the rule of cool....don't even get me started on thermal clips
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 14, 2017 14:56:36 GMT
Once the shield falls then what? Shields also do not protect from radiations, the elements or direct energy weapons I thought Bioware kinda understood this after ME2 and 3 At least in ME3 every companion (after the updates) had full SENSIBLE armor Once armour cracks/damage after a few shots then what? This argument lacks credibility at least shields can regenerate/recharge armour would be off back home to fix it, also when you "fix" armour it gets structurally weaker. So really speaking your having to replace it constantly if that is all you have to protect you in the galaxy/hostile worlds. Shields do protect from radiation otherwise any spacecraft/shuttle would have a crew of 0 due to space radiation. Shielding is one of the biggest obstacles we face today for inter-solar travel. They also do protect from energy weapons in the ME universe at least (when you meet ashely you see her shields take damage from energy weapons). I know jenkins dies outright but they also explain that as it ripping right through them similar to how something could rip through your armour. And according to Andromeda they also protect you from the elements hence the safe zones. Granted a personal shield is not as effective and to be fair they reflect this in game by stating the mako will protect you longer, and forward stations are shielded enough to protect you outright. Uhm...have you read the lore? It takes a while for shields to come back up...quite a while actually. Read the codex...it specifically states that shields work only against projectiles...and nothing else masseffect.wikia.com/wiki/ShieldsThe audio old is STRAIGHT from the game Or please do find me a quote from the lore that disproves it Bioware broke their own lore many times because of "the rule of cool"
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 14, 2017 14:31:52 GMT
I always thought armour was a secondary thought with shields being the main protection? So those fighting up close wear heavier armour (probably to shield them from grenades, melee etc). Once the shield falls then what? Shields also do not protect from radiations, the elements or direct energy weapons I thought Bioware kinda understood this after ME2 and 3 At least in ME3 every companion (after the updates) had full SENSIBLE armor
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 14, 2017 14:19:33 GMT
As I said on Twitter, I'd love to do alternate squadmate appearances. It wasn't a case of us not wanting them, we just didn't manage to fit 'em in. When it came to character art and skinning time, we chose to prioritize getting in both genders of each alien race over doing additional appearances for each squadmate, and I stand by that decision. Now that the game's done, I'd very much love to add more squadmate appearances later post ship, but I can't promise anything--stay tuned. As for squadmates having their own gun (vs. the player equipping guns on them), I ask that you experience the game yourself before determining how you feel about it. This design has received zero negative feedback in any of our playtests (which have been roughly 65% Mass Effect veterans), and it's received a fair deal of POSITIVE feedback when players get excited about the unique properties of certain squad weapons, from Vetra's minigun to Jaal's dual-function retrofitted sniper rifle. I think that with all the other elements of customization/control we've added for the player character (more than ME has ever offered by a good margin), for most players the "I want to tinker and optimize my squad" itch will be more than sufficiently scratched. Ultimately: If you play MEA and feel not being able to equip different guns on your squad is a big hole in the experience, by all means let us know--we always appreciate fan feedback. Thanks, folks! options are good....less options are...less good. Unique weapons are good, sure, but weapons that I craft for maximum dps and the effects I want to achieve are better Same with non iconic looks, sensible armor is all a lot of people are asking (you got to admit...mid drift shirts in a combat situation on a hostile atmosphere world with nothing else but a rebreather mask?...come on) If patched in it would be very appreciated Also...if you have a minute can I ask you about diegetic elements in the game? Specifically music.
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 14, 2017 14:09:35 GMT
Do I want it? Yes
Will we get it? Maybe...EA will charge 19.99 for it
Remember our control on the squad just got smaller and smaller through the games. He'll originally we were supposed to have as much control as we have in Dragon age including during gameplay...and look where we are now, we cant even change their goddamn weapons
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 14, 2017 13:49:27 GMT
it's a limit of the medium, of course that also means that SOME developers manage to overcome it more than others and still maintain story cohesion...Bioware OFTEN failed at it simply because they knew no better way to get the story where they wanted it (case in point, Cerberus in ME2). This is not about full creational freedom of your character, this is about the writers not doing their job correctly as rpg story tellers because of their own political views and agendas, by nice try at redirecting this toward different, unrelated issues. Again I say that player perspective is what causes players to "think" that Bioware failed or is heavy handed and because each player has a different perceptive it is impossible for Bioware to take into account everyone's perspective and as such they should tell the story they wish to tell, give the player the choices they wish to give them and the player can then intern take on board what Bioware wish to say or not. The fact that we are having this debate means that our perspectives are different and due to those different perceptions you think bioware OFTEN sacrifices story cohesion to make a point, where as I don't. I can think of only a handful of times where I thought that happened. Even in this thread people who support your ideas have different concepts of what being 'heavy handed' means. Devs need specific well thought out feedback not vague statements and in this case this feedback can only be provided after playing the game or watching a let's play, because we won't know what social messages are there until we experience the story. I get it, you want to be catered to and have the game exactly as you want it with no themes you view as "unnecessary" but that attitude will just set you up for a disappointment because no game will be able to live up to it, as no dev can know what you view as "unnecessary" at any one time. seriously? Ok, ME2....you are shoehorned into Cerberus cooperation when, lo and behold, the very first freaking thing you can do is go STRAIGHT to the citadel get you spectre status back, get the council and Anderson's blessing.....and wait....why the fuckety fuck are we still working with Cerberus when we could simply turn all the fuckers in, have the alliance raid all the known bases after getting any kind of intel out of Miranda and Jacob we could and continue the operation as we see fit? Because Bioware wanted for us to follow that path even tho anyone playing the game would see the huge hole in it's internal consistency (tho in this case the issue is not shoehorned ideas). Notice that a choice COULD HAVD BEEN GIVEN in that situation that would have allowed us to play the game with minimal variations but it was not afforded to us. And that goes both way....those wanting to completely align with Cerberus were denied the chance. Ashely's reactions? Our inability to call her out on being utterly dumb on the subject with FACTS? Krem? The whole Dorian debacle (to larger or smaller extents), the not so subtle hints at the end of ME3. Different reasons, different silver linings, different goals....same situation And trust me some of the feedback Bioware was given was very VERY specific, detailed, eloquently worded and to the point...but Bioware has certain agendas driven by ideals that we ad players CANNOT REJECT. So far they are not deal breakers but it is a slippery slope.
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 14, 2017 0:52:25 GMT
if I wanted to experience that I would buy a game that is advertised as that kind of experience. In this particular case MEA is an RPG and not an action adventure game with RPG progression and RPG mechanics. Ryder is my character to shape thus the more Bioware railroads me toward the acceptance their vision of the world the more my experience is diminished. Present me with a situation and let me react to it without subtly telling me "we the writers know that there actually IS a correct response to this, here is a hint". RPGs don't necessarily mean you get to shape everything about the character and the story though. Witcher 3 railroaded me into making decisions I wouldn't have necessarily made if I had another choice, I played through most of FF7 annoyed by Cloud and wishing I could be playing as Tifa (who I liked much better), hell not even Shep was 100% yours, her 6 possibly backstories were pretty defined and you were never able to do something completely evil because she always had to be the hero. Seems like you are having a knee jerk reaction over a few lines in an interview and now you want Bioware to give you Bestheda like freedom over Ryder, which was never going to happen. it's a limit of the medium, of course that also means that SOME developers manage to overcome it more than others and still maintain story cohesion...Bioware OFTEN failed at it simply because they knew no better way to get the story where they wanted it (case in point, Cerberus in ME2). This is not about full creational freedom of your character, this is about the writers not doing their job correctly as rpg story tellers because of their own political views and agendas, by nice try at redirecting this toward different, unrelated issues.
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 13, 2017 0:20:12 GMT
Crusader vanguard all day long
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 12, 2017 23:08:29 GMT
And Shepard was not the best biotic user moreover using biotic classes require to carry few equipement to be truly effective...Kaidan neither and you can discuss with him on that particular issue (all the L2 talk) that is why he is using tech, his biotic ability alone does not make him the best at his job. Full biotic like Liara, Jack, Samara or Morinth does not wear armor...do you see a reason for that ? Why wouldn't they carry heavy ass armor ? Grayson academy showed that biotic user are physically exhausted after a few use of their abilities same for professional biotic user like our squadmates. An armor has weight. Carrying additional weight exhaust you physically. You can see by talking to Kaidan, or during the suicide mission or even during mass effect 3 miranda mission. I really shouldn't have to explain that... Unless armor suddenly stop having a weight and biotic stop exhausting its user then yes, wearing an armor reduce biotic abilities. I mean weight affecting biotic ability is the original reason behind longer cooldown. And that is why biotic class needed to reduce their weight to be effective... Biotic exhausting its user is like number 1 fact about biotic power... And yes i did not talk about radiation...because unless i'm wrong we have yet to see Pee Bee enjoying a bath of radiation. If I see no reason to PeeBee not wearing environmental protection IG i will agree with you. But as said before there are a lot of various reason to explain how PeeBee could adapt to particular environment. If they are not explained IG i will not be happy. A cooling/warming tech does really not seem improbable...like really not. But facing high temperature my reflex is not to wear the same armor that help me in cold environment. No. Just no. You are making excuses that has nothing to do with the lore, and inferring far too much from the fact that Asari tend to use light armor.
Just a point, we fought a large number of Asari biotics in ME2, and many of them wore full armor and a helmet. Do you remember Tela Vasir? She was a superb biotic. She did not wear light armor and it didn't hinder her in the slightest.
This design decision is dumb and you are making baseless excuses in order to somehow justify it.
Also, you should probably go read the lore on biotics again.
this Asari commandos also wear armor and are Biotics. Also ME2 teaches us that soldiers are augmented...enhanced muscle fibers, increased bone calcification and whatnot. Armor also adds servos to the mix (it is in many armor pieces descriptions). Yes, this is all laziness....and hubris
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 12, 2017 22:42:30 GMT
It's called "laziness"
I am not sure what else I could chalk this latest glorious tidbit to
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 11, 2017 16:42:53 GMT
All the dissent against Dr. Lexi. Such shameful display. It must be rectified. Dr. Lexi....wouldn't bang. I cannot forgive her for not stabbing Queen Cersi in the neck when she had so many opportunities. Come on mate. If you held a grudge for that, you'd have to hate over half the cast. And the directors probably. And the key grip. That's practically his job when shit gets out of line. Ok, I've only seen pictures but I lol'd. glad I made laugh
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 11, 2017 4:33:57 GMT
At least there isn't a Cassandra... What exactly was wrong with Cassandra?
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 10, 2017 21:44:01 GMT
At least there isn't a Cassandra...
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 10, 2017 21:15:24 GMT
you seem to have some issues understanding this. I am WELL AWARE of the fact that most sci fi works are in-built with a commentary of matters of contemporary political and social issues. THAT does not bother me. But in a medium LIKE THIS ONE where "I" am the protagonist I'd appreciate the writers not throwing (not too) subtle hints at me that within the contest of the situation at hand in which I am immersed the view I should adhere too is the one that is somehow agreed upon by them. Case in point the whole space hippies feel that the AI is radiating at the moment This is what I'm talking about. The unwillingness of some people to immerse themselves in the story the writers want to tell or the experience they want the player to have because some parts of it might conflict with their views. Games have the ability to provide a player with an experience they can't get anywhere else. They could show you want it's like to be blind, be a refugee or a soldier who commits a war crime but all of these amazing experiences put players outside of their comfort zone and players can't have that because they because it's 'inflicting' too much on them. if I wanted to experience that I would buy a game that is advertised as that kind of experience. In this particular case MEA is an RPG and not an action adventure game with RPG progression and RPG mechanics. Ryder is my character to shape thus the more Bioware railroads me toward the acceptance their vision of the world the more my experience is diminished. Present me with a situation and let me react to it without subtly telling me "we the writers know that there actually IS a correct response to this, here is a hint".
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 10, 2017 13:01:28 GMT
I do and I do not enjoy when the times are overly political underlining the opinion of the writer as the "enlightened" view "enlighted view"? I think that might be your own biases showing. Perhaps you are not as comfortable with your own views has you think. Most Sci-Fi presents its audience with the message of the writer and it's up to the audience to take that onboard or not. It is the opinion of the writer or the thought experiment of the writer, they might present their idea as the one that works in their universe but that doesn't mean the audience must accept it. The Forever War, for example, is an anti-war novel, that has some interesting ideas on how humanity would use technology to deal with over population and how space travel would affect us. Joe Haldeman is presenting his view on war through this novel, you don't have to agree with this view on war to enjoy his work, ultimately his view is that war will become unnecessary and the end of the novel reflects this. I suppose you could call this the "enlighted view" but again I would say that would reflect more on you, Haldeman is simple using a story to present his opinion, like so many writers. The opposite side to this would be 'Starship Troopers' which glorifies war, but can also be enjoyed whether or not you agree with that glorification of war. Again Heinlein view is presented within the story and it's up to the reader to decide if they agree with it or which parts they agree with. In fact Starship Troopers is a hotly debated novel because several elements of it can be interpreted in several different ways, highlighting that Heinlein had a good grip on the complexities of war. Game writers may also present their opinion within their work or use their work to provide a window into a world not many people understand. In fact games are uniquely positioned to provide some really great experiences. If we wish game writing to evolve and become better then we must allow this to occur without kneejerk reactions. Our criticisms can be provided once we have something to actually criticise. Again I say that gamers are far to unaccepting of this natural part of writing. this attitude will stifle the medium. you seem to have some issues understanding this. I am WELL AWARE of the fact that most sci fi works are in-built with a commentary of matters of contemporary political and social issues. THAT does not bother me. But in a medium LIKE THIS ONE where "I" am the protagonist I'd appreciate the writers not throwing (not too) subtle hints at me that within the contest of the situation at hand in which I am immersed the view I should adhere too is the one that is somehow agreed upon by them. Case in point the whole space hippies feel that the AI is radiating at the moment
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 10, 2017 0:54:30 GMT
Digital deluxe
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 10, 2017 0:03:50 GMT
there is a difference between "coloring" and "blatantly making it a commentary" I see, so you don't read or watch alot of Sci-Fi then. Fair enough I do and I do not enjoy when the times are overly political underlining the opinion of the writer as the "enlightened" view
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 9, 2017 0:58:34 GMT
What about the future scorpio players who have not been guaranteed proper optimization?
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 7, 2017 21:17:41 GMT
Because THAT is what I freaking want in my games Politics Fuck I hope I have the option to exterminate the Keth now just to play against what Bioware is hoping we lean toward Have you played any story driven game without politics? Cos I haven't. Media always reflects the opinions of the writers or the thought experiments the writers wish to perform. Do you not pay attention to stories? there is a difference between "coloring" and "blatantly making it a commentary"
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 7, 2017 2:22:59 GMT
Uhm....I thought they just said dextro amino acid species, they never said Quarians specifically In that video they definitely say "Turians and Quarians" uhmmmm I must have missed it
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 7, 2017 1:12:13 GMT
Uhm....I thought they just said dextro amino acid species, they never said Quarians specifically
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Mar 7, 2017 1:00:49 GMT
Shepard....obviously.
Hell...we could be still playing as him/her if it wasn't for the dynamic duo.
|
|