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Post by gervaise21 on Jun 2, 2017 18:27:58 GMT
Or Seheron. We've only had the briefest of hints about what the Fog Warriors can do or the lore behind their culture. However, Seheron is very much part of the Qunari/Tevinter war so hardly a self-contained storyline.
Kal-Sharok does seem something that could feature almost in isolation from the wider world because that is how they have existed for hundreds of years. There have also been strong hints that they had to do something drastic in order to survive. So could be some very dark secrets there.
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Post by phoray on Jun 2, 2017 20:35:27 GMT
Kinda interesting- in DAO, I felt like things were mostly simple. Fulfill the treaties, kill the archdemon. Didn't feel stress, really, till Riordan told me about the US.
DA2 was basicly, "Try to survive in spite of insanity" but I really began to feel some stress in that game, as a player. The mage Templar thing is bigger than the protaganist.
And then in DAI, it almost seems simple again, except that you don't have treaties. You have to have an entire PR team just to make sure people don't kill you. All the choices seem grey- like, I think the GW should be punished, but not exiled. I don't like any of the Divine options. Orlais is a bit of a mess no matter what. I feel like we just temporarily put out fires, but they're ready to kindle up again any day. And then with the culmination of Trespasser, I honestly don't know who speaks truth, who's right, who's wrong. And Solas is actually scary, deadly, and you can't even argue with him as he calmly informs you that you can't stop him. And there are a million mysteries that leave you with questions you didn't even know you should have back in DAO DA2 times.
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Post by Deleted on Jun 2, 2017 21:51:27 GMT
I think I am gonna switch bandwagon from Qunari to Kal-Sharok.
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Post by midnight tea on Jun 2, 2017 22:00:50 GMT
The line about him being given considerable autonomy to work on a storyline bit of lore segregated from other parts of game intrigued me The author leaps to view of it being Qunari but i wondered if it might be something isolated like Kalsharok. That and him having said it's a bit of lore that hasn't been addressed much in DA (and something we wouldn't be surprised to see from him) makes me think it won't be anything like the Qunari or the Evanuris. So yeah... Kal Sharok, the Felicisima Armada maybe, or...? Executors? Although, to be fair, I'd personally prefer if they were part of story that is not that separate from main one... Also - fog warriors. The Voshai? Kossith? Par Liiren or whatever the isolated island's name was. Or he may as well continue with Tirashan's secrets. We do know that mysterious Sentinel-like elves were spotted there at a time Trespasser happened....
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Post by naughtynomad on Aug 1, 2017 2:17:49 GMT
That and him having said it's a bit of lore that hasn't been addressed much in DA (and something we wouldn't be surprised to see from him) makes me think it won't be anything like the Qunari or the Evanuris. So yeah... Kal Sharok, the Felicisima Armada maybe, or...? Executors? Although, to be fair, I'd personally prefer if they were part of story that is not that separate from main one... Also - fog warriors. The Voshai? Kossith? Par Liiren or whatever the isolated island's name was. Or he may as well continue with Tirashan's secrets. We do know that mysterious Sentinel-like elves were spotted there at a time Trespasser happened.... I think the Fog Warriors would be a likely bet. We've heard a little about them, and the way he was describing it in the article sounds like it's not a huge part of the game, like the Qunari likely are. I have to say, getting new blood in the writing pool may be a great thing. It could also change the tone of the game which wouldn't be such a good thing. But I'm actually very hopeful for the new DA game. Gaider is out and new blood is in.
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Post by gervaise21 on Aug 1, 2017 9:31:45 GMT
.
It's actually annoying that whilst the choices seem grey-like at the time you make them, the outcome of certain choices is anything but and I definitely felt cheated by the writers in making it that way. The Grey Wardens spring to mind. I never intended the exile should be permanent and certainly did not intend it should affect any other than those idiots who were working with Corypheus. Keeping them with the Inquisition did seem risky in view of the control Corypheus seemed to have over Grey Wardens but it was possible to justify it on the grounds that it was better knowing what they were doing and giving them some definite leadership. So the outcome for either choice should have been balanced, with positives/negatives of one choice being set against the positives/negatives of the other, but that didn't happen. The outcome if you choose to exile them is permanent banishment and negative consequences for the Grey Wardens throughout Thedas, yet the outcome if you keep them with you is that they are never a threat, you can use them in War Tables missions and Grey Warden standing throughout Thedas is improved.
Contrast this with the decision in DAO over who should be king of the dwarves. You have Harrowmount the traditionalist candidate who seems a nice enough guy but doesn't seem to have the true authority of a leader, against Bhelen, who seems progressive in his outlook and open up to dwarves to the wider world, wants to improve the lot of the Castless, but is clearly a ruthless political schemer who very likely brought about the death and banishment of his own siblings (if a dwarf you know this is true). Neither seems ideal. If you go for Harrowmount the dwarves continue to isolate themselves from the outside world. If you go for Bhelen he opens them up, is opposed by the traditionalists and becomes a ruthless dictator. He also mercilessly hunts down any of Harrowmount's relatives. However, it does seem likely that his actions will actually save the dwarven people in the long run. Neither decision or outcome is ideal, so it can be thought of as "grey".
As for the Divine decision, giving us Cassandra or Leliana and not an actual member of the clergy, like for example Giselle, almost made sense but offering up Vivienne was just ridiculous given all the previous lore concerning mages in the south, including from the time of Drakon that mages cannot be in positions of power, which is of course precisely why Vivienne wants the position. Then the outcome if you succeeded in softening Leliana (which I'll admit wasn't easy since you had a 1:3 chance of failing at the first hurdle) is sunshine and rainbows since no matter how much opposition there is, somehow Leliana manages to talk people round but if she is hardened then "there will be blood". Cassandra's outcomes seem pretty much what you would expect but Vivienne should have resulted in outcry among the ordinary people and possible rioting in the streets, whereas it would seem the chief objections seemed to come from within the Chantry itself (who voted her in) and among the College of Enchanters. Also why was Teagan so vehemently opposed to our Inquisitor, who in my case had done nothing but good for Ferelden and had no personal connection with Orlais, but apparently Ferelden is okay with a mage Divine who was once Court Enchanter to the Orlesian Court and in cahoots with much of the Orlesian aristocracy, including once having been mistress to a leading noble? (So to my mind was unacceptable on so many fronts).
My main objection to the outcome of Trespasser is that they have then left us hanging for years until we get answers to the mysteries both DAI and its DLC raised. I wasn't surprised that in the end our decisions in DAI were only likely temporarily "putting out the fires" because experience has shown that decisions and actions taken in earlier games tend not to be lasting and the writers will always find a way round those that don't actually fit with the way they want the plot to proceed. I expect a lot of codices and conversations in the next game that explain just how our actions in the previous game were nullified.
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