Ajna
N3
Dread Wolf Rider
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda
Origin: Ysul
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Post by Ajna on Dec 30, 2018 11:06:01 GMT
You mean do i know about the Ubisoft Club content and Helix Store content? Which is why i find it strange that Mike Laidlaw would supposedly leave because of a similar fate to DA4. Maybe he just didn't want to see "how they massacred my boy" lol. He should've joined CDPR, or Obsidian or Arkane. For those speculating on why Mike left, there's a really good interview on Game Informer: www.gameinformer.com/b/features/archive/2018/02/23/dragon-ages-mike-laidlaw-opens-up-on-why-he-left-bioware.aspxEven though it's an hour long, it's an interesting watch/listen. He gets into why he left ~11:40. And there's a couple of points that jumped out... - Worked for BW for 14 years, joking that it was the 7 Year Itch x2. - Wanted to see how other studios operated. - Jokingly commented about working for another company for 5 years, then coming back to run the whole (BioWare) studio. And then went on to say... it wasn't out of the realm of reason. I wonder if that actually is his plan. To broaden his industry knowledge with his consulting work, and joining another big studio for a for a few years, then come back to BW and take over for Casey.
This would make me very very happy if it was the case, I might even cry if that happens..
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Post by river82 on Dec 30, 2018 11:40:40 GMT
I wonder if that actually is his plan. To broaden his industry knowledge with his consulting work, and joining another big studio for a for a few years, then come back to BW and take over for Casey. No thank you. Definitely not a fan of his work *all hail Brent Knowles*
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Post by arvaarad on Dec 31, 2018 12:56:38 GMT
- Worked for BW for 14 years, joking that it was the 7 Year Itch x2. 14 years at one company is still mind-boggling to me. In tech, if a company is decent but not that special, you work there 2 years. If it’s a great place, maybe 5. Anything approaching 10 years means you’ve found the one in a million.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Dec 31, 2018 13:40:10 GMT
- Worked for BW for 14 years, joking that it was the 7 Year Itch x2. 14 years at one company is still mind-boggling to me. In tech, if a company is decent but not that special, you work there 2 years. If it’s a great place, maybe 5. Anything approaching 10 years means you’ve found the one in a million. The other thing about working at a company that long is that unfortunately you probably have plateaued and there are lower chances of being promoted and challenging yourself and are stuck doing the same job. Its why people do move on in certain sectors because they are looking to challenge themselves even if its the same position it has a whole new set of challenges because its at a new work place.
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Post by arvaarad on Dec 31, 2018 14:00:47 GMT
14 years at one company is still mind-boggling to me. In tech, if a company is decent but not that special, you work there 2 years. If it’s a great place, maybe 5. Anything approaching 10 years means you’ve found the one in a million. The other thing about working at a company that long is that unfortunately you probably have plateaued and there are lower chances of being promoted and challenging yourself and are stuck doing the same job. Its why people do move on in certain sectors because they are looking to challenge themselves even if its the same position it has a whole new set of challenges because its at a new work place. Exactly, which is why it’s so unusual to stay past 2 years. Circulating through different teams gives you more exposure to new ideas. It’s not that uncommon for someone to leave one job, gather some experience at different companies, and come back later — to a $20k+ pay bump every time they switch companies.
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Post by UutIVvdPw7END0Ef on Dec 31, 2018 16:29:41 GMT
There's this thing called bills and not starving, they don't wait for you to find a job. There's also creating great games and getting attached to them and the team.
Jade Empire Mass Effect Sonic Chronicles: The Dark Brotherhood Dragon Age: Origins Dragon Age 2 Dragon Age: Dawn of the Seeker Dragon Age: Inquisition Dragon Age: Inquisition - Trespasser
Let's not forget Harritt, he better be in DA4.
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Post by PapaCharlie9 on Dec 31, 2018 19:04:06 GMT
The other thing about working at a company that long is that unfortunately you probably have plateaued and there are lower chances of being promoted and challenging yourself and are stuck doing the same job. Its why people do move on in certain sectors because they are looking to challenge themselves even if its the same position it has a whole new set of challenges because its at a new work place. Exactly, which is why it’s so unusual to stay past 2 years. Circulating through different teams gives you more exposure to new ideas. It’s not that uncommon for someone to leave one job, gather some experience at different companies, and come back later — to a $20k+ pay bump every time they switch companies. Yeah, and the guy that stayed at Company A for 6 years falls way behind the job hopper in salary, even though the 6 year guy has way more influence and respect in Company A, for having stuck around and earned it. Now, before I sound too bitter, a lot of the time the "2 years" isn't even a choice. You get laid off. That's endemic in tech too, so whenever I'm asked to interview someone and I see a lot of 2 year job hopping, my first question for each is company is, why did you leave? Exposure to new ideas is good, but being able to go deep into a good technology is better, and I don't think 2 years is enough time to do that. Actually, years isn't the best metric -- how many major versions did you ship? You make all your mistakes in the first, learn from fixing them in the second, and then really do what you wanted to do in the third -- maybe with a major refactor/rearchitecture, if you are lucky. Then the rest is just the product cycle -- how many months to ship that major version. That could be 3, or 6, or 12, or 18, or 36, depending on the product.
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Post by arvaarad on Dec 31, 2018 19:15:04 GMT
Exactly, which is why it’s so unusual to stay past 2 years. Circulating through different teams gives you more exposure to new ideas. It’s not that uncommon for someone to leave one job, gather some experience at different companies, and come back later — to a $20k+ pay bump every time they switch companies. Yeah, and the guy that stayed at Company A for 6 years falls way behind the job hopper in salary, even though the 6 year guy has way more influence and respect in Company A, for having stuck around and earned it. Now, before I sound too bitter, a lot of the time the "2 years" isn't even a choice. You get laid off. That's endemic in tech too, so whenever I'm asked to interview someone and I see a lot of 2 year job hopping, my first question for each is company is, why did you leave? Exposure to new ideas is good, but being able to go deep into a good technology is better, and I don't think 2 years is enough time to do that. Actually, years isn't the best metric -- how many major versions did you ship? You make all your mistakes in the first, learn from fixing them in the second, and then really do what you wanted to do in the third -- maybe with a major refactor/rearchitecture, if you are lucky. Then the rest is just the product cycle -- how many months to ship that major version. That could be 3, or 6, or 12, or 18, or 36, depending on the product. 100% agree. I’m eagerly awaiting the day when all the shiny newness wears off of tech and it settles down a little. Right now the pay scales are so wacky due to lack of engineers. All the money’s front-loaded to try to get them in the door, then there’s none left to give raises to retain talent. I should mention that my current job has lots of 10-year anniversaries on staff — I really do prefer working places that aren’t revolving doors.
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Post by lennybusker on Dec 31, 2018 21:09:53 GMT
At my job you're not considered capable until about 5 years and at 10 years half of the team still can't find their asses with GPS and a map. But we have also never in the company's history laid someone off from that position, just fired due to gross negligence.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
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Post by linksocarina on Dec 31, 2018 23:38:47 GMT
- Worked for BW for 14 years, joking that it was the 7 Year Itch x2. 14 years at one company is still mind-boggling to me. In tech, if a company is decent but not that special, you work there 2 years. If it’s a great place, maybe 5. Anything approaching 10 years means you’ve found the one in a million. God forbid they enjoy their job. I am not in tech but it is very analogous to teaching, since its a hungry free-market for most teachers now. Being anywhere for a long time is usually a sign of enjoyment or luxury in the end.
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monkeylungs
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by monkeylungs on Jan 1, 2019 17:45:18 GMT
This is something I have been saying since the old BSN and I still feel the same way. I want Bio to revise their 5 game plan for Dragon Age and just finish the story. Then moving forward they can create new games in the same universe but set in different 'ages'. I don't want to be 70, or die, before the story of Dragon Age is brought to a conclusion.
This is actually something I despise about many forms of fiction nowadays. Very few creators have the balls/ovaries to actually conclude their work. They drag it on and on and on and on and on and on because the comfort of the money is too enticing. The best stories always end. The shit ones just keep going like soap operas.
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Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on Jan 1, 2019 17:48:52 GMT
I don’t really think Dragon Age is a series that’s supposed to have a conclusion, as such. They don’t need to fill the entire Age.
I just want them to wrap up the Solas stuff and then make more games with standalone stories in the Dragon Age, preferably with a more down to earth story than Inquisition and such.
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Post by vertigomez on Jan 1, 2019 18:07:35 GMT
I don’t really think Dragon Age is a series that’s supposed to have a conclusion, as such. They don’t need to fill the entire Age. I just want them to wrap up the Solas stuff and then make more games with standalone stories in the Dragon Age, preferably with a more down to earth story than Inquisition and such. I'd lime to see more prequel stuff, personally. I know there's some stuff they probably won't touch (Andraste, Arlathan...), but Leliana's Song, for instance, was fun and interesting despite knowing how it was going to end. Reading about the Fourth Blight in "real time" in Last Flight was likewise amazing even if we all know how that ends. I'd love a game or DLC that touched on historical events like that.
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N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 766 Likes: 811
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Post by monkeylungs on Jan 1, 2019 18:17:32 GMT
I don’t really think Dragon Age is a series that’s supposed to have a conclusion, as such. They don’t need to fill the entire Age. I just want them to wrap up the Solas stuff and then make more games with standalone stories in the Dragon Age, preferably with a more down to earth story than Inquisition and such. The original plan was 5 games. I wish they would have ended after 3. I don't think things need to go beyond a trilogy in fiction. It feels like cowardice.
Just for perspective Dragon Age is my favorite game series of ... ever. I just want it to have courage and tell a story that ends.
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Post by rras1994 on Jan 1, 2019 18:26:21 GMT
I don’t really think Dragon Age is a series that’s supposed to have a conclusion, as such. They don’t need to fill the entire Age. I just want them to wrap up the Solas stuff and then make more games with standalone stories in the Dragon Age, preferably with a more down to earth story than Inquisition and such. The original plan was 5 games. I wish they would have ended after 3. I don't think things need to go beyond a trilogy in fiction. It feels like cowardice.
Just for perspective Dragon Age is my favorite game series of ... ever. I just want it to have courage and tell a story that ends.
The original plan was not five games - it was that they always plan five games ahead. Also, I'll point out that DAI was only the plan for the 2nd game, and only covered apparently one half of what that game was originally going to be (though it is possible they accounted for the second half with Trespasser). DA2 was not one of the original planned for 5 big games. So we still technically have three and a half games left of what was drawn up for the series originally. And considering how fill to the brim with lore and stuff DAI was, it's not even entirely sure they'll get the original stuff done in 3 and a half games. Dragon Age was always designed as a big series, it wouldn't be how it is without that. I'm not sure how'd you condense it further without losing alot along the way.
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monkeylungs
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by monkeylungs on Jan 1, 2019 18:32:08 GMT
The original plan was 5 games. I wish they would have ended after 3. I don't think things need to go beyond a trilogy in fiction. It feels like cowardice.
Just for perspective Dragon Age is my favorite game series of ... ever. I just want it to have courage and tell a story that ends.
The original plan was not five games - it was that they always plan five games ahead. Also, I'll point out that DAI was only the plan for the 2nd game, and only covered apparently one half of what that game was originally going to be (though it is possible they accounted for the second half with Trespasser). DA2 was not one of the original planned for 5 big games. So we still technically have three and a half games left of what was drawn up for the series originally. And considering how fill to the brim with lore and stuff DAI was, it's not even entirely sure they'll get the original stuff done in 3 and a half games. Dragon Age was always designed as a big series, it wouldn't be how it is without that. I'm not sure who'd you condense it further without losing alot along the way. I just don't want to die before the story is concluded. I hate endless stories. Also I strongly recall Gaider saying that Dragon Age was a five game plan but I am probably wrong. I'm wrong a lot and it's new years day and I'm still drinking so ... grains of salt and such.
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Post by vertigomez on Jan 1, 2019 19:14:14 GMT
I definitely like conclusions to individual arcs - wrapping up the Blight, the Qunari, Solas and the ancient elves, etc. - but I don't think that means Dragon Age as an IP is done. The world and the lore and the characters are so rich, and while there are overarching stories (as mentioned above), there are endless possibilities for smaller stories in the vein of Origin stories in DAO or Leliana's Song. And what happens after the Dragon Age (the era) is concluded? I imagine the next _Whatever_ Age is rife with storytelling possibilities. What does the world look like a hundred years post-Veil? How much land have the Qunari conquered - or is their society undergoing a reformation, with varying interpretations of the Qun? A hundred years from now, has Orzammar finally fallen to the darkspawn? Is there still slavery in Tevinter? Any of us could drop dead at literally any minute, so I'd rather these stories not be constrained by our lifespans.
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Post by monkeylungs on Jan 1, 2019 19:19:07 GMT
I think I was more hoping they don't take like 20 more years to tell the story. I really want to see the end of the 'Dragon Age' tale so I can have some closure and then replay it.
EDIT: I personally would tell the story of each age (100 years span) as a trilogy.
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Post by vertigomez on Jan 1, 2019 19:32:29 GMT
EDIT: I personally would tell the story of each age (100 years span) as a trilogy.
I would be down for that, especially if they had several Ages outlined. 👀 I think it would be so cool to see our current heroes as these strange, epic legends when we knew them personally. Like how people feel when they read Varric's books LOL.
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Post by lennybusker on Jan 1, 2019 19:46:57 GMT
Dragon Age isn't the kind of setting that you could have a satisfying conclusion to, IMO. I mean, there are so many wonderful and fleshed out opposing forces in the world that if you ended everything concretely it would feel very cheap. Should DA4 end with "Solas was stopped, the Qunari and everyone else signed a peace treaty, all slavery was abolished, all mages found a secret spell that would prevent them from being possessed by demons forever, the last blight was ended and all darkspawn are gone forever, the elves have their own kingdom and they exist in peach with the rest of Thedas, and nothing bad can ever happen again. thus the new age is named The Happy Age. THE END."
That would be awful.
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Post by colfoley on Jan 1, 2019 20:14:04 GMT
Dragon Age isn't the kind of setting that you could have a satisfying conclusion to, IMO. I mean, there are so many wonderful and fleshed out opposing forces in the world that if you ended everything concretely it would feel very cheap. Should DA4 end with "Solas was stopped, the Qunari and everyone else signed a peace treaty, all slavery was abolished, all mages found a secret spell that would prevent them from being possessed by demons forever, the last blight was ended and all darkspawn are gone forever, the elves have their own kingdom and they exist in peach with the rest of Thedas, and nothing bad can ever happen again. thus the new age is named The Happy Age. THE END." That would be awful. I dont think that will happen. A. As yoi alluded to DA, as a setting is NOT built that way. And B. Fiction trends really don't do that anymore. Stories these days are almost always built in with the possibility of continuing.
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Post by PapaCharlie9 on Jan 1, 2019 20:47:16 GMT
I don’t really think Dragon Age is a series that’s supposed to have a conclusion, as such. They don’t need to fill the entire Age. I just want them to wrap up the Solas stuff and then make more games with standalone stories in the Dragon Age, preferably with a more down to earth story than Inquisition and such. I'd lime to see more prequel stuff, personally. I know there's some stuff they probably won't touch (Andraste, Arlathan...), but Leliana's Song, for instance, was fun and interesting despite knowing how it was going to end. Reading about the Fourth Blight in "real time" in Last Flight was likewise amazing even if we all know how that ends. I'd love a game or DLC that touched on historical events like that. Same. There's so much untouched (by games) stuff in historic lore, it's almost criminal not to exploit it for some new game. There's whole parts of the world we've only heard rumors about, even. I wouldn't mind a whole game about the fall of the dwarven empire. Which I suppose is the same as a game about the First Blight and the rise of the Grey Wardens, but that's all good too.
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Post by jjdxb on Jan 1, 2019 23:37:11 GMT
I'd lime to see more prequel stuff, personally. I know there's some stuff they probably won't touch (Andraste, Arlathan...), but Leliana's Song, for instance, was fun and interesting despite knowing how it was going to end. Reading about the Fourth Blight in "real time" in Last Flight was likewise amazing even if we all know how that ends. I'd love a game or DLC that touched on historical events like that. Same. There's so much untouched (by games) stuff in historic lore, it's almost criminal not to exploit it for some new game. There's whole parts of the world we've only heard rumors about, even. I wouldn't mind a whole game about the fall of the dwarven empire. Which I suppose is the same as a game about the First Blight and the rise of the Grey Wardens, but that's all good too. Considering how few people played Dwarves in DA:I, I'm not sure BW will ever pursue a Dwarven-centric game.
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House Targaryen
N5
The night is dark and full of terrors, but the fire burns them all away.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: gscott7833
Prime Posts: 1,584
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The night is dark and full of terrors, but the fire burns them all away.
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Post by House Targaryen on Jan 2, 2019 1:19:24 GMT
I prefer exploring old dwarven ruins and playing as a dwarf has no interest in me.
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Post by lennybusker on Jan 2, 2019 3:11:57 GMT
I'd lime to see more prequel stuff, personally. I know there's some stuff they probably won't touch (Andraste, Arlathan...), but Leliana's Song, for instance, was fun and interesting despite knowing how it was going to end. Reading about the Fourth Blight in "real time" in Last Flight was likewise amazing even if we all know how that ends. I'd love a game or DLC that touched on historical events like that. Same. There's so much untouched (by games) stuff in historic lore, it's almost criminal not to exploit it for some new game. There's whole parts of the world we've only heard rumors about, even. I wouldn't mind a whole game about the fall of the dwarven empire. Which I suppose is the same as a game about the First Blight and the rise of the Grey Wardens, but that's all good too. The First Blight would have made the best prequel, unfortunately I think BW considers that ground already tread with Corypheus's lore.It would have made a great follow up to Origins though.
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