panzerwzh
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All these violent delights have violent ends.
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Post by panzerwzh on Mar 24, 2017 8:16:51 GMT
Confused. They said we'd be getting quality side content but once again my journal is filled with tedious fetch quests that I have to complete to earn nexus points and get perks to boost my credits and resource gathering........ Seems like they'll never learn. I don't have MEA, but I do know Bioware games. They've never impressed me with attention to detail. It's just not to the level of what CDP puts in. That and quests are kind of related, you know? You have to set the bar high and sink the resources into it. I thought TW2 had a lot of attention to detail, and if TW3 has that and more, then CDP is probably in a class of their own right now. I have TW3 but haven't played it yet. I know, I should be ashamed of myself. Play it ASAP with Dlcs HoS and BnW. TW3 for me is he legendary RPG on par with BG2 and Fallout 2. Especially its writing and characters is right next to my favorite RPG for all time - planescape torment.
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panzerwzh
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All these violent delights have violent ends.
Posts: 298 Likes: 191
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Post by panzerwzh on Mar 24, 2017 8:19:31 GMT
Ryder's dad is a much better and relatable character to explore. Given his rich story (N7) in milky way and potential interreaction with Shepard's team. It will be interesting to establish the whole andromeda initiative through his eye. Current MEA just throw player into a broken story arc with no motivation, no objective and no even a believable 'enemy'. So BW did the whole misunderstood hero rise to power defeat prime evil while fetching 5 goats for the lazy farmer/colonialists thing with Saturday morning cartoon level writing. Yeah, Ryder's Dad was awesome - damn we should have had at least a few more missions with him. I have a feeling he will make a return though, later. Since I don't think they found his body. But still... Because he is he only bridge we have to somehow link anything in MEA to Milky Way, then BW decide to kill him in first mission. Brilliant character development I said.
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Post by KaiserShep on Mar 24, 2017 8:22:15 GMT
I liked RyDad a lot, but I sure as hell wouldn't want to go through multiple missions with him as the leader all that time. I mean, the fuck am I supposed to do as the PC all that time? Just watch his flanks for hours? Nuts to that. Thanks for the helmet, man.
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Post by Deleted on Mar 24, 2017 8:31:20 GMT
I don't have MEA, but I do know Bioware games. They've never impressed me with attention to detail. It's just not to the level of what CDP puts in. That and quests are kind of related, you know? You have to set the bar high and sink the resources into it. I thought TW2 had a lot of attention to detail, and if TW3 has that and more, then CDP is probably in a class of their own right now. I have TW3 but haven't played it yet. I know, I should be ashamed of myself. Play it ASAP with Dlcs HoS and BnW. TW3 for me is he legendary RPG on par with BG2 and Fallout 2. Especially its writing and characters is right next to my favorite RPG for all time - planescape torment. Yeah, that's what I'm gonna do. I've got the base game but haven't bought the expansion pass yet. Definitely will do it with the expansions. Do the expansions fit well into the game from the start, or do you have to reach a certain point before they're available?
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Post by isaidlunch on Mar 24, 2017 8:44:13 GMT
Play some MP in the mean time. Hell, I got to the ice planet, and I was like nah. I don't feel like dealing with those environmental hazards atm. Me too. It's not just the environmental hazards though, the whole game seems like another DAI and I find both very exhausting to play. Every time I launch the game I go straight to the multiplayer.
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ryerye17
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Biotic God
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
XBL Gamertag: UnrealSteak2197
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Post by ryerye17 on Mar 24, 2017 8:47:38 GMT
The ones that piss me off are the radiant quests in the open world. Like, sheez, I just need a data pad to spawn and I'm going all over the map because we don't know where it is.
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Xerxes52
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Post by Xerxes52 on Mar 24, 2017 8:49:29 GMT
Play it ASAP with Dlcs HoS and BnW. TW3 for me is he legendary RPG on par with BG2 and Fallout 2. Especially its writing and characters is right next to my favorite RPG for all time - planescape torment. Yeah, that's what I'm gonna do. I've got the base game but haven't bought the expansion pass yet. Definitely will do it with the expansions. Do the expansions fit well into the game from the start, or do you have to reach a certain point before they're available? They're supposed to be for the post game, most of the DLC quests have level requirements in the 30's IIRC. Also I want to add, both TW3 DLCs are excellent, some of the best I've played in years.
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ryerye17
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Biotic God
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XBL Gamertag: UnrealSteak2197
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Post by ryerye17 on Mar 24, 2017 8:50:12 GMT
DUTCH! You're in the game!
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Post by projectpatdc on Mar 24, 2017 9:06:52 GMT
FeelsBadMan ugh. Just give me a new Mass Effect JUST LIKE ME2/ME3 but set in Andromeda!!!! How hard was that ?! This right here Pham. Although I don't mind the shitty Grind this time around compared to DAI since combat is fast gunplay with powers. Although I'm only on harvarl. Still the quality diff between ME2 and MEA in writing and content is so painfully bad. Dutch! You're in the game! How's bar tending treating ya? I've come across some really good side quests. The game has a good balance of main quests, side quests with their own story, and filler. To be fair, Witcher 3 had it's fair share of filler/fetch quests. ME:A is much more spread out which is good, and the side quests have good stories. I do wish there was more diversity in the gameplay. I think they could really add some value and make the side quests more fun by giving Ryder more tools (outside of combat) to use besides just the scanner. Something along the line of Zelda hookshot or Tomb Raider tools or just the magic lantern in Witcher 3. It would be really cool if the Nomad had more tools and abilities as well.
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Post by Ieldra on Mar 24, 2017 9:10:54 GMT
It kinda feels like a Colonization game, not a Mass Effect game. And it VERY MUCH feels like Dragon Age in Space, which I think is taking the ME series in the WRONG DIRECTION!!! Go back to the ME2/ME3 roots and make ME4 in Andromeda just like the previous titles! Funny thing is that the game fails in the whole colonization theme I feel. I agree to most other criticisms, but so far I find it has that colonization mood done well.
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Post by Ieldra on Mar 24, 2017 9:11:38 GMT
Ryder's dad is a much better and relatable character to explore. Given his rich story (N7) in milky way and potential interreaction with Shepard's team. It will be interesting to establish the whole andromeda initiative through his eye. Current MEA just throw player into a broken story arc with no motivation, no objective and no even a believable 'enemy'. So BW did the whole misunderstood hero rise to power defeat prime evil while fetching 5 goats for the lazy farmer/colonialists thing with Saturday morning cartoon level writing. Yeah, Ryder's Dad was awesome - damn we should have had at least a few more missions with him. I have a feeling he will make a return though, later. Since I don't think they found his body. But still... He wasn't convincingly awesome. How the heck could he do all these things? Nothing is explained.
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panzerwzh
N3
All these violent delights have violent ends.
Posts: 298 Likes: 191
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Post by panzerwzh on Mar 24, 2017 9:22:22 GMT
Play it ASAP with Dlcs HoS and BnW. TW3 for me is he legendary RPG on par with BG2 and Fallout 2. Especially its writing and characters is right next to my favorite RPG for all time - planescape torment. Yeah, that's what I'm gonna do. I've got the base game but haven't bought the expansion pass yet. Definitely will do it with the expansions. Do the expansions fit well into the game from the start, or do you have to reach a certain point before they're available? Finish the main game first, then HoS best story in entire serious follow by a beautiful dream in Toussiant... You are in for a treat!
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Post by surelyforth on Mar 24, 2017 9:23:26 GMT
Yeah, Ryder's Dad was awesome - damn we should have had at least a few more missions with him. I have a feeling he will make a return though, later. Since I don't think they found his body. But still... He wasn't convincingly awesome. How the heck could he do all these things? Nothing is explained. 1. He was an N7. He was basically ME1 Shepard at max level. 2. If by "all these things" you mean switch between combat specs on the fly, the game explains what was going on at the end of the prologue.
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panzerwzh
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All these violent delights have violent ends.
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Post by panzerwzh on Mar 24, 2017 9:25:03 GMT
Yeah, Ryder's Dad was awesome - damn we should have had at least a few more missions with him. I have a feeling he will make a return though, later. Since I don't think they found his body. But still... He wasn't convincingly awesome. How the heck could he do all these things? Nothing is explained. This is exactly the problem, no explanation no interaction, bang dad is gone so young Ryder is the hero now, deal with it;(
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Post by empirex on Mar 24, 2017 9:26:05 GMT
FeelsBadMan ugh. Just give me a new Mass Effect JUST LIKE ME2/ME3 but set in Andromeda!!!! How hard was that ?! It was hard the moment the very people that made it left.
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Post by Link"Guess"ski on Mar 24, 2017 9:39:04 GMT
They're there on the Nexus at the beginning and very sparsely. They also improved the Inquisition metagame so a fetch quest of "kill these enemies" may trigger a cutscenes where a companion or someone else wants to talk to you and it leads to an actual choice.
However it's still basically Mass Effect Inquisition and I can live with non cinematics and basic objectives as long as there is some sort of narrative within to carry it forward, but for example yesterday I was doing this quest where a dead Angara was found and it leads me on a trail to find out what killed him. It would've been perfectly fine if I followed this trail then and as the clues grew more obvious the method became clearer but instead I scan him and then SAM says "I cannot determine the cause of death. If you come across more of the same corpses, I can figure it out" and bam, Inquisition is BACK baby. Nothing better like an emergent quest that turns into a repeat of itself 3 times over just do you van drive he Nomad for 30 more minutes as you go through the motions well knowing that what you're doing has been designed and focus tested specifically to extort maximum playtime and "brag statistics" from you and then back to EA so they can call it a "success"
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Post by beantony on Mar 24, 2017 9:44:29 GMT
They now cover the basic side quests (fetch X something, kill a number of Y, etc) with voice acting and weird moveable cinematic camera when getting them from NPC.
I thought this is already an improvement from the previous ME games, but still not at the same level as TW3 side quest's standard though. TW3 side quest is more like a small interesting story inside of a bigger game, not just a normal side quest.
TW3's NPC managed to get my attention when they called us for help. I wanted to listen to their request, to understand their situation, and to decide how I'm going to help them.
On the other hand, ME:A so far (Just finished Vault mission on Eos) I only got uninspiring side quests.. The journal managed to get me to the quest markers and do the quests, but I didn't have any interest on what is the quests themselves aside from finishing them and get the reward. I hope it will change when I go further in the game.
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Post by SofNascimento on Mar 24, 2017 9:45:46 GMT
They were never there, this Bioware is not capable of doing it. But they are crazy enough to believe that they can, and even that they did.
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commandercryptarch
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Origin: DFMelancholine
XBL Gamertag: dfmelancholine
PSN: DFMelancholine
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Post by commandercryptarch on Mar 24, 2017 10:42:37 GMT
Waiting still for my copy of MEA.Supposed to arrive today .
I was playing TW3 a few days ago.I have like 100 hours in the game but still half way through the main storyline because I am loving the side content so much...and I am a person who avoids too much side content. But I am amazed at how it hasn't ended up tiresome. For example, I set out to complete a Witcher Contract.Contracts are usually given to you by generic NPCs.This time, Geralt had a beer with the guy and talked a bit.He seemed like a good bloke.AFter the contract was completed,without wanting to spoil much ,that NPC who gave me the contract -dies. And I am there...Shocked and fweling sad because that minor NPC died.After that , events triggered from his death And I was suddenly I found my self and drawn into a whole new side quest and I was like WTF...This is what an adventure looks and feels like.
If MEA has any hint of this type of interconnectivity between side quests and NPCs that I will actually care for...Then I will love the game.
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Post by lyvean on Mar 24, 2017 10:48:39 GMT
Putting MEA and Witcher 3 in the same sentence...
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Nashimura
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Post by Nashimura on Mar 24, 2017 10:49:38 GMT
Maybe after two failed attempts at making an interesting open world, Bioware will go back and make the linear levels (selected non linearly) that made them great to begin with
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ioannisdenton
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by ioannisdenton on Mar 24, 2017 11:17:08 GMT
I don't have MEA, but I do know Bioware games. They've never impressed me with attention to detail. It's just not to the level of what CDP puts in. That and quests are kind of related, you know? You have to set the bar high and sink the resources into it. I thought TW2 had a lot of attention to detail, and if TW3 has that and more, then CDP is probably in a class of their own right now. I have TW3 but haven't played it yet. I know, I should be ashamed of myself. Play it ASAP with Dlcs HoS and BnW. TW3 for me is he legendary RPG on par with BG2 and Fallout 2. Especially its writing and characters is right next to my favorite RPG for all time - planescape torment. Just finished blood and wine and somehow it stomps the base game. its the best expansion ever. Hearts of stone had some pretty epic shit going on too.
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Post by lyvean on Mar 24, 2017 11:26:40 GMT
W3 and expansions combined is the best rpg ever made and one of the best games ever made. It is revolutionary on so many levels, but one of the most important is how much respect CD shows its customers and fanbase, not only with their quality but with how they handled DLC, 12 of them were free, and how low were the prices for the expansions.
In comparison, BioWare still charges like crazy for the ME2 DLC. It is humiliating to even compare them.
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panzerwzh
N3
All these violent delights have violent ends.
Posts: 298 Likes: 191
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Post by panzerwzh on Mar 24, 2017 11:29:19 GMT
Play it ASAP with Dlcs HoS and BnW. TW3 for me is he legendary RPG on par with BG2 and Fallout 2. Especially its writing and characters is right next to my favorite RPG for all time - planescape torment. Just finished blood and wine and somehow it stomps the base game. its the best expansion ever. Hearts of stone had some pretty epic shit going on too. HoS is the most epic story I ever experienced in any RPG. The writing is super, and Gaunter O'dimm, the best vilain ever. Super bunnyhop made a video of HoS sums pretty much everything I try to explain.
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panzerwzh
N3
All these violent delights have violent ends.
Posts: 298 Likes: 191
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Post by panzerwzh on Mar 24, 2017 11:31:01 GMT
Waiting still for my copy of MEA.Supposed to arrive today . I was playing TW3 a few days ago.I have like 100 hours in the game but still half way through the main storyline because I am loving the side content so much...and I am a person who avoids too much side content. But I am amazed at how it hasn't ended up tiresome. For example, I set out to complete a Witcher Contract.Contracts are usually given to you by generic NPCs.This time, Geralt had a beer with the guy and talked a bit.He seemed like a good bloke.AFter the contract was completed,without wanting to spoil much ,that NPC who gave me the contract -dies. And I am there...Shocked and fweling sad because that minor NPC died.After that , events triggered from his death And I was suddenly I found my self and drawn into a whole new side quest and I was like WTF...This is what an adventure looks and feels like. If MEA has any hint of this type of interconnectivity between side quests and NPCs that I will actually care for...Then I will love the game. Sorry to say the quest quality in MEA is no where near TW3, both main and side quest wise.
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