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These pretzels are making me thirsty!!!
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b00g13man
Mass Effect Trilogy, Jade Empire
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Post by Kenny Bania on Apr 24, 2017 16:50:19 GMT
I accidentally clicked on custom character instead of multiplayer and immediately needed a shower afterwards. No thanks.
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bjorndadwarf
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 580 Likes: 1,719
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bjorndadwarf
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by bjorndadwarf on Apr 24, 2017 16:51:07 GMT
I want to get into SP but they really boned the opening mission. Within the first 30 minutes of the Mass Effect 1 opening mission - the playable part after you get done talking to everyone on the Normandy - you: * Watch Jenkins die. * Fight some Geth. * Meet Ashley. * Watch Saren betray and murder ThatOtherTurian. * Have a crazy Lovecraftian vision from the Prothean Beacon. Within the first 30 minutes of the Mass Effect Andromeda mission - the playable part after you get done talking to everyone on the Space Noah's Ark - you: * Wander around and practice jumping. * Listen to Liam prattle on. * Fight some Kett. * Maybe explore a Remnant ruin. And that's it. No antagonist introduction, no teammate introduction, no sense of the larger story. BORE. ING. Kids these days have zero patience for slower paced stories do they? If you gave it another 15-20 minutes you would have seen a bit more and the antagonist introduced. And the game sets up quite a bit for future content and sequels throughout the game. It really makes me think people just wanted a carbon copy of ME1. But, then they would have gone all Force Awakens on people and complain that it's too similar. I don't think Bioware could win with this one. People are too fickle nowadays. I'm no kid (a hair past 40), and I found the intro slow and difficult to get into. The real sin is that the charm of various characters doesn't start to show up until several hours in, so the opening doesn't even have that going for it. Good story telling requires hooking an audience early to convince them the story you're telling is worth it. There are a bunch of different ways to do that, and I really don't think that Andromeda succeeded in pulling any of them off. I am far more interested in it now, it did hit a point where things became interesting, but the opening really dropped the ball on selling that.
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xaijin
N3
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Post by xaijin on Apr 24, 2017 16:51:21 GMT
SP is the epitome of meh. Ya got your loyalties and then you have nine million fetch quests and liberace the spacist space pope, and that's it.
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bacon4breakfast
N3
signup.hellokittyonline.com
Origin:
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Post by bacon4breakfast on Apr 24, 2017 16:52:04 GMT
Kids these days Kids these daysKids these daysKids these daysKids these dayshave zero patience for slower paced stories do they? If you gave it another 15-20 minutes you would have seen a bit more and the antagonist introduced. And the game sets up quite a bit for future content and sequels throughout the game. It really makes me think people just wanted a carbon copy of ME1. But, then they would have gone all Force Awakens on people and complain that it's too similar. I don't think Bioware could win with this one. People are too fickle nowadays. using "kids these days" unironically.
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pantherdane
N3
Guilty until proven innocent.
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 437 Likes: 585
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pantherdane
Guilty until proven innocent.
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pantherdane
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Post by pantherdane on Apr 24, 2017 16:53:19 GMT
I used SP as a way to practice for MP.
Actually started playing Gold MP for the first time last night and made extraction all 4 times.
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Sailears
N3
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Posts: 483 Likes: 700
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sailears
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by Sailears on Apr 24, 2017 16:53:20 GMT
I'm glad you've seen the light.
SP combat > MP combat
I stopped playing MP since the first week or so of this month, transitioned to SP and haven't looked back.
Reasons: - free customisation of kit - 4 favourite kits at once, all immediately swappable. Use mod of rapid deployment and take all cooldown reduction options in passives, evolutions, augments and armour and you're laughing at how quickly stuff cools down effectively giving you 4x3 powers with a short cooldown between swapping. - better melee choice (ie remnant cryo gauntlet) - loads of fun augmentations
Yeah... Overall it is significantly better than the rng pack grind and limited kits in MP. The only legit downside is not being able to play with friends - but it's not worth suffering MP just for this when SP is so vastly superior.
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Post by evilfluffmonster on Apr 24, 2017 16:55:01 GMT
Complete freedom of powers is BS. I just picked my 3 fave power I can chain combo, a dash of passives, and now all these other levels I'm gaining are meaningless. So the motivation to level up is now gone too. Bravo, BioFail. You're entitled to your opinion, but I completely disagree. I enjoy having the flexibility to switch between, say, a vanguard build for kett and an infiltrator specced for shield damage against remnant. I routinely make use of at least two of the profile slots, and the third and fourth occasionally. It depends on what you enjoy. I personally liked playing the game a bunch more times from start to finish with a totally new character with different choices and abilities. Luckily, I can still do that by limiting my choices myself. Other people might only play the game once and as a result the old system would lock them out of some pretty cool abilities and gameplay - which for some could make all the difference. The new system means casual gamers or those with no interest of playing the same game over and over do t miss out on as much. I suppose its the best of both worlds.
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JRandall0308
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Post by JRandall0308 on Apr 24, 2017 16:56:45 GMT
the intro slow and difficult to get into. The real sin is that the charm of various characters doesn't start to show up until several hours in, so the opening doesn't even have that going for it. Good story telling requires hooking an audience early to convince them the story you're telling is worth it. Exactly. This is not a 'kids these days' issue, this is a 'how to write a compelling narrative' issue which is pretty much a solved problem. So how you screw it up, I don't know.
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someN7orother
will work for ops packs
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Post by someN7orother on Apr 24, 2017 17:05:19 GMT
Immediately made me think of this: Any Futurama references, intended or otherwise, are an automatic win in my books.
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Post by gethadept on Apr 24, 2017 17:10:15 GMT
Any Futurama references, intended or otherwise, are an automatic win in my books. It happens to be my favorite TV show as well. lol That show had a lot of good thoughts and characters built in unlike other more popular shows that are still ongoing. I was really happy when they restarted Futurama.
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Transcended One
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TranscendedOne
PSN: Cornughon
Posts: 1,557 Likes: 2,641
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cornugon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Transcended One on Apr 24, 2017 17:10:36 GMT
I'm not going to defend Mass Effect: Andromeda at this moment, though I like it, and it's slower pace, and less rush, and less protagonist-being-the-hero-stuff. But I just have to say there are plenty of good games with a slow/not-as-interesting-as-the-rest-of-the-game first 30 minutes: -Planescape: Torment - Yes you wake up on a slab because you were dead and some floating skull talks to you and starts being your first companion. Then you have to wander around that mausoleum in search of well...what exactly? Your identity? It SOUNDS more interesting than it actually is. The starting area that is. And many consider this game (including myself) to be one of the best games ever made. -Baldur's Gate had a boring prologue. -The first half of Neverwinter Nights wasn't so great. -Doom 3's prologue is boring. -Dragon Age 2 had an actual INTERESTiNG prologue, but it's not considered by many as an awesome game... -The Elder Scrolls III: Morrowind starts out in the most boring village of the entire game, raspy voice: 'Outlander...' Oh and how long did it take for starting a new game, and Gordon actually ending up in... The Test...Chamberrrr? None of those are action RPGs except Dragon Age 2. So flawed comparison is flawed. That's really a bullshit argument of yours and you know it: 'Game X isn't the exact same genre as game Y so you can't compare them at all'. It's also besides the point. Where's the rule that only action RPG's (in an open world environment) are supposed to get you hooked right away, while other genres can keep you on a leash for hours and nobody cares?
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CHRrOME
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chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by CHRrOME on Apr 24, 2017 17:19:42 GMT
I suppose is a matter of perspective. I still haven't finished the campaign (although I think I'm 1 or 2 missions away from doing so) simply because I kinda lost interest. Being a long fan of the franchise I personally don't think MEA is a particularly good game, is not terrible either, but I just don't like it too much.
The story is cool at times, but it's filled with cliches. The maps are the less alien thing I ever saw, I mean we're are on a new fucking galaxy and all we have is snow and sand (sand! just like we have on fucking Earth, same color and everything!) and some jungle. The fuck? The alien species in Andromeda are the less artistically unique thing I saw in a game for a long time too, they're basically human rip-offs. Not that the original species aren't particularly rip-offs, but Andromeda's are the biggest rip-offs of all rip-offs. And the original game added about 10 different intelligent ish species (counting keepers and rachni, and I probably missed a couple). Again, what the actual fuck? I also feel like the overall tone of the game is too casual, specially its protagonists. And I had a hard time trying to get involved into it, probably that's the reason I ended up quitting being so close to finish the main story.
I'm not sure if I'm that nitpicky or the game is actually mediocre, but that's how I feel.
One of these days I'll just try and finish the blasted campaign once and for all so I can finally shitpost about the game as a whole in the SP forums.
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lexxxich
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 159 Likes: 137
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by lexxxich on Apr 24, 2017 17:25:38 GMT
Since we are talking about SP, let me rant about useless companions.
Cora has Shield Boost, and that's the best thing ever. But it's not available till level 10 or so. And, her other skills are Charge and Nova, which means she will often charge far away to get killed there and leave the rest of the party without healing, at least till you get her Fitness passive high enough.
Liam has a grenade that would do nice damage if most enemies didn't move out of it. He throws it at the start of combat when they run to cover, and so hits mostly no one. Has Overload but never charges it. His special skill Havoc Strike also will leave him in the middle of enemy groups unless specifically maxed for radius and stun duration.
Vetra has Power Armour and Turbocharge, which are making her a good character to stand and unload, but squad members weapon damage is severely lowered compared to PC. And her gun is Cyclone. Concussive Shot is OK, I guess, but no "use cells" evo. Can get "always Disruptor ammo" evo.
PeeBee has an actual useful skill in Invasion. Shame you can't tell her to not unload it on the first mook she sees. Pull is OK, and Shockwave is OK too. She pretty much never makes her own detonations, though.
Drack often runs around trying to melee stuff, and thankfully, his combination of Blood Rage active (can't die during), Incinerate and Flak Cannon lets him keep enemies distracted and staggered. Very useful, since can also get "always Inferno ammo" evo in his class passive.
Jaal is OK mostly. His SR will rarely kill anything, but Energy Drain can heal the party, Sticky Grenade seems to hit enemies more often than Liam's and Avenger Strike can be made to debuff/stun enemies in radius. And he has some melee defence/automatic cloak to not die so fast after using Strike.
Aside from squadmates' power combinations, the biggest problem is you can't tell them when and which powers to use. Only rough guidelines are allowed, like "focus on that one".
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chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by CHRrOME on Apr 24, 2017 17:28:22 GMT
I know it`s a long shot.. but I hope MP gets a new enemy faction added from SP consist of Angaran force & wild animals. So the Roekkar (...or something) then. The racist insurgent group we face in SP. But please, NO MORE SPACE DOGS!!!11 I'm so sick of those.
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Ghostknife72
N3
ME:A GREAT SUCCESS!!!!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Ghostknife72
Posts: 608 Likes: 1,707
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Ghostknife72
ME:A GREAT SUCCESS!!!!
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ghostknife72
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Ghostknife72 on Apr 24, 2017 17:28:38 GMT
I think I'll be moving on, since this is coming out in several hours.
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bjorndadwarf
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 580 Likes: 1,719
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0
1,719
bjorndadwarf
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January 2017
bjorndadwarf
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by bjorndadwarf on Apr 24, 2017 17:31:14 GMT
Look at what MEAMP has done to us, we're talking about SP here.
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Xan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: XAN1_95
PSN: XAN1_95
Posts: 137 Likes: 799
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August 2016
xan
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by Xan on Apr 24, 2017 17:42:35 GMT
Complete freedom of powers is BS. I just picked my 3 fave power I can chain combo, a dash of passives, and now all these other levels I'm gaining are meaningless. So the motivation to level up is now gone too. Bravo, BioFail. So much this. In fact after you max out 3 powers + passives you are going to start getting outscaled by the enemies. I have heard from people who are in NG+ insanity and can't oneshot a Raider with an Isharay headshot because all they get from leveling up is points for a power that they don't even use, while enemies get more HP. Have fun using bioconverter Piranha for the rest of your playthrough, otherwise you ain't gonna kill anything. The only good thing I got from SP is some sniping practice with the weird-ass aiming controls, so now I can actually hit stuff in MP.
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Post by gethadept on Apr 24, 2017 17:47:31 GMT
Look at what MEAMP has done to us, we're talking about SP here. Honestly, it wasn`t my intention to get people to discuss about quality of SP here. I just wanted to tell people SP provides a setting which MP players may find interesting as well. I played MP heavily last 2-3 weeks.. as I raised characters I constantly questioned what if, and some of those questions are well answered in SP.
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OneWomanArmy
N5
Queen of BSN
I’m a brilliant brunette with lots of blonde moments 😜
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Theonewomanarmy
PSN: HypnoticEyes
Prime Posts: A great deal, I'm an old timer
Prime Likes: A LOT....
Posts: 4,360 Likes: 12,217
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OneWomanArmy
I’m a brilliant brunette with lots of blonde moments 😜
4,360
August 2016
onewomanarmy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Theonewomanarmy
HypnoticEyes
A great deal, I'm an old timer
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Post by OneWomanArmy on Apr 24, 2017 17:49:38 GMT
I admit I actually do enjoy SP... The first hour or so I played the first time I was about to give up, because seeing Phoebe with that ridiculous animation on top of the already very childish conversations just made me cringe.. I nearly threw my controller into the tv and stomped on my PS4, I kid you not! But then after a few moments of breaks I decided to carry on and give it another chance and I'm actually glad I did, it got better! Not brilliantly better but better as in really good imo. For me it's enjoyable once you get through the first hour, maybe a bit more, enough to meet the angarians and I'd be lying if I'd said that I hated playing the SP.
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Post by Geitenneuker on Apr 24, 2017 17:51:17 GMT
Tech combos work in SP...amazing.
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Sailears
N3
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Posts: 483 Likes: 700
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Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by Sailears on Apr 24, 2017 17:59:18 GMT
Complete freedom of powers is BS. I just picked my 3 fave power I can chain combo, a dash of passives, and now all these other levels I'm gaining are meaningless. So the motivation to level up is now gone too. Bravo, BioFail. So much this. In fact after you max out 3 powers + passives you are going to start getting outscaled by the enemies. I have heard from people who are in NG+ insanity and can't oneshot a Raider with an Isharay headshot because all they get from leveling up is points for a power that they don't even use, while enemies get more HP. Have fun using bioconverter Piranha for the rest of your playthrough, otherwise you ain't gonna kill anything. The only good thing I got from SP is some sniping practice with the weird-ass aiming controls, so now I can actually hit stuff in MP. Yeah the level scaling is a serious issue that bioware need to fix because currently it does break the game. I haven't personally got up to very high levels yet such as over 100 (still only around 60) but already beginning to notice the enemy stat creep. I am intending to experiment with lower difficulty settings as the level progresses from 80-130 to try and counteract the bad scaling but I don't know if that will work. In any case it's stupid. Ideally bioware should cap level at 80 for player and all npcs and balance it from there - regardless of the fact that we will only be able to unlock a limited selection of skills.
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Post by Cirvante on Apr 24, 2017 18:02:06 GMT
It's ... alright.
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Post by Geitenneuker on Apr 24, 2017 18:08:02 GMT
Bratwurst oder Weißwurst: choose one!
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Post by nucleartech76 on Apr 24, 2017 18:27:48 GMT
along with poor dialogue and story. Who wants to waste time for a story based game when the story itself (and the dialogues and the characters) is poor? This. The complete lack of any emotion in SP along with the disney like animation just shuts down the story for me. Ryder values family about as much as I value my pet rock Steve.
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Ghostknife72
N3
ME:A GREAT SUCCESS!!!!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Ghostknife72
Posts: 608 Likes: 1,707
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Ghostknife72
ME:A GREAT SUCCESS!!!!
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ghostknife72
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Post by Ghostknife72 on Apr 24, 2017 18:31:07 GMT
Who wants to waste time for a story based game when the story itself (and the dialogues and the characters) is poor? This. The complete lack of any emotion in SP along with the disney like animation just shuts down the story for me. Ryder values family about as much as I value my pet rock Steve. How is Steve BTW? Seriously though, the "hey dad died, but fuck it" line you threw out there once cracks me up every time.
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