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Post by zeowik on Feb 20, 2017 6:03:43 GMT
The only thing that really concerns me is an imbalance with a focus on female nudity. People rumoring same sex male scenes being fade to black while others are more revealing however would irk me a bit.
Massive blood and gore being considered less of a ratings issue than nudity (especially male nudity) is just ridiculous, in my opinion.
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Post by zeowik on Feb 20, 2017 5:37:40 GMT
Just you wait. Once I get stuck into customising my Ryder's armour, I'm gonna screenshot my creation of an ombré pink and purple monstrosity. With a bright green highlight! Btw, OT but how do I multi quote on here??? I use my phone a lot so I have no clue how to do it, and o don't want to keep clogging up the thread with multiple posts I'm not sure it works on mobile, but on PC you can hit that gear thing in the top right corner, then select 'select post' from the drop down menu. Do that with all the posts you want to quote, then hit quote on whichever one. It only works on that one thread page though, I believe. Edit: just checked my phone, and the mobile version is the same - you just get a pop-up instead of a drop-down menu. I can confirm it absolutely works on multiple pages, at least in the desktop format of the site. Prior to reading this post I was quoting, switching to BBCode mode, copying that, and then pasting it all back into my posts when I was ready to do so. Thanks, this is much easier... That seemed like some pretty concrete confirmation a few pages back that they do plan to reveal information about him prior to release, unless some people use "when" as a figure of speech like that. Edit: And speaking of that I had some on my clipboard before getting to that post. Yep, the deluxes physical copies are sold only in US. Muh pyjack, waaa! This ******' blows. Sadly the PC version doesn't get a physical deluxe release at all either even in the USA. Other than liking to have a souvenir of games I really enjoyed, that also removes the discount a few stores around here provide. That said at least the deluxe edition is sanely priced. I'm used to nonsense lately of $30 or $40 or even more over the normal version's price for very little in return, or in extreme cases like with Xenoblade Chronicles X one of the things was a 2GB USB drive with a couple sampler soundtrack tracks with a ridiculous amateur attempt at DRM that disabled a hard-coded drive letter on the user's PC, decrypted the tracks, and then pointed a media player to them (from which you could just "save as"). XCX's deluxe edition was insulting. Granted it may turn out the soundtrack here is just a sampler kind of thing too, but at least in this case it's only $10 more.
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Post by zeowik on Feb 19, 2017 16:54:17 GMT
Crunch is a sign of management doing a terrible job from what I'm aware. I don't know if Bioware has that problem. Obviously I wouldn't expect vacations near the end of the development cycle, but if people have ridiculous hours all the time near the end something did not go right with the management. They always seem to do crunch in the time before release. but it seems more of an "everyone on the team LOVES the game and wants to make it as perfect as possible" than a "OMG we are far behind schedule, everyone needs to do overtime!", from what I noticed in the time before DAI, and from their current tweets. Still, probably not a healthy way of doing things... Yeah context is important that's true. I've seen both game developers and movie directors say things would never be finished if they could work on them forever because there is almost always something they want to improve. This game is coming out in 4 weeks and early acces/EA Access demo starts even earlier. If they don't release it on a weekly basis they shouldn't even bother because people will record better and longer vids themselves starting in 3 weeks I don't necessarily agree there. Fan videos will not have the insight into development that the actual creators have, similar to how commentary about a movie will not have the insight of a director's commentary track for a movie. That said I don't know if they want to release much Jaal information, especially if the reasons for his joining are spoilers.
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Post by zeowik on Feb 19, 2017 16:22:20 GMT
Yes that's the holiday I was telling you guys about the past few days. It may affect them or it may not. Government places close, but not all malls and food stores. It's basically a day dedicated to spending time with your loved ones. No work. Just fun. Unfortunately this close to launch when they are working on the weekends into the night hours, I don't see them taking off any holidays unless it was something major like Christmas. Lots of people in the USA don't work tomorrow and the banks and post service are closed, but I'm working. (I work in healthcare so working holidays is no biggie to me!) Crunch in game dev time usually means long hours, no vacation. Crunch is a sign of management doing a terrible job from what I'm aware. I don't know if Bioware has that problem. Obviously I wouldn't expect vacations near the end of the development cycle, but if people have ridiculous hours all the time near the end something did not go right with the management.
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Post by zeowik on Feb 19, 2017 7:49:17 GMT
While I can understand that some people may be upset about losing the pause, I can also see why the developers may have removed it from a Gameplay perspective. With the new 3d mobility and speed and all that I think the combat gameplay may actually have a very nice flow. Kinda like Vanguard Gameplay has a very nice flow in Mass Effect 2 and ME3 MP to it. Using pause interrupts that flow and detracts from the desired Gameplay espererience. Let's compare it to other games, for example Doom has an incredible good flow in combat, a pause function would ruin that (granted you can slow down time when selecting weapons, I think, but I never used that function). I do not think the developers got rid of the pause function on a whim, it was a deliberate decision to improve the gameplay. This may sound weird, since the "pause function was optional" and "it's taking away options", remember that a game dev is not there to give players all the options in the world, but to craft an interesting and challenging gameplay experience. That only works if you like this 'nice flow' and consider it an improvement. If you like tactical pause you don't want continuous flow. That's the point of tactical pause: to stop the flow so that you can plan your next move and make tacitcal decisions co-ordinating your squad. You could argue that it's for our own good because if the pause was available we'd never experience the combat style that they believe we'll enjoy more because we'd be too stubborn to try it out. It may also be that the, yet to be revealed, Squad Commands will still allow more tactical co-ordination than would seem apparent. I hope all that's true but, right now, I'm not so sure. I still don't understand why we couldn't have had both. Trying to force people into a more action-oriented play style by removing a feature is ridiculous reasoning though, in my opinion (I am not claiming they made such an argument). I'll hold off judgement until playing the game of course, but I see feature removal (or the all too common "clean up" the UI by gutting features nonsense that plagues modern UI design) as a huge problem in modern design. In particular I recall loving slamming into enemies as a vanguard in ME2 and seeing everything paused in a perfect snapshot of time as I planned my next move. It was an almost turn-based feel, and it fit well to emphasize this is an action RPG series and not a straight up shooter to me. There is a ton of information I need to read up on, but while I'd be very annoyed if that kind of pausing is gone I think I'll be much more annoyed if commanding the squad is watered down to the point it's impossible to give specific commands. Again I'm not judging in advance, but the worst case scenario for me would be the elimination of the instant snapshot pause and the gutting of squad commands.
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Post by zeowik on Feb 18, 2017 5:09:43 GMT
I think it's more of a stretch that it would be super dangerous than the other way around. I'm not complaining about their lore choices though.
On the color of blood comment, that really doesn't mean much. There are even species on Earth that use copper instead of iron, and have blueish blood. That does not make eating say shrimp dangerous. I'm not trying to rain on the parade or anything like that of course.
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Post by zeowik on Feb 18, 2017 4:59:59 GMT
Better yet - Don't use Wifi at all, if possible. There is absolutely nothing wrong with properly functioning Wifi. This is an early 2000s problem, unless you're super far from the router or have stuff in the walls blocking the signal or something.
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Post by zeowik on Feb 18, 2017 4:48:50 GMT
Only if optional is my stance, and the same goes for TES. In Skyrim for example (at least for the PC) you can lower the options for that kind of thing.
One of the goriest games in the mid 1990s, Rise of the Triad, let players disable gore. Several other games let players make that choice. As to gore you can't disable? No thanks. I find gore far worse than any nudity or sexual things.
It's why I have not played the new Doom, despite absolutely loving Doom/Doom 2/Hexen (which are fantastic games in my opinion and are not special simply because the gore was edgy at the time). It's why I held off playing the Fallout games until I learned of mods to tone tone down gore in the recent ones. (FYI gore is not intrinsic to that series as some claim, and in fact the first games in the series gave players options on that topic.) The cartoony pixelated gore of the 1990s I could stomach more than the super detailed games of today. Excessive gore would be a deal breaker for me, if it could not be disabled.
I'll never understand the false linking of gore with playing games with violence some people that want gore in games go on about. It isn't and never was something that went hand in hand with games featuring violence, and there are a great many games with more mature storytelling without excessive gore. Please understand I am not criticizing people for wanting gore; only the ridiculous argument that it "should" be in any game with violence.
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Post by zeowik on Feb 18, 2017 4:26:26 GMT
We should form a support group. ... I seem to notice that most Gay players feel like they don't get enough romance, and Lesbian players feel like they never get the romances they wanted. I think both are valid, I just found it interesting and wanted to point it out. I know you mean well, but be careful of lines of thought like this. Random chatter is most definitely not some indication of what "most" think. For example Final Fantasy XIII was in fact overall well received and its reviews and polls routinely contradict any notion it's "hated" by fans of the series. Even Metroid: Other M which definitely got a mixed reception in fact is not as loathed as universally as some of its loudest detractors declare. From my perspective on the gay front, the fact is we are a rather small minority. I do not think it's reasonable to expect out of proportion options. I appreciate options of course, but I don't think it's reasonable to expect that. Potential romance partners in real life are much less numerous and I see no reason why it should be wildly different in an RPG. When the romances are as shallow as in The Elder Scrolls V: Skyrim I do support the whole "everyone is bi" thing. That isn't a jab at Skyrim at all. TES games are all about role playing your own story. The central narrative tends to be weaker while the world building tends to be extraordinary. That series let's the player fill in the blanks. On the extreme other end of the spectrum I'd say it would be outright unreasonable to expect same sex romance in a series like The Witcher when the protagonist is an established character. For Mass Effect, which falls somewhere in between those two extremes, I appreciate the options. I would not claim 'we' don't get 'enough' options though. I'm thrilled when they are there, but extreme over-representation isn't something I would clamor for.
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Post by zeowik on Feb 17, 2017 17:31:00 GMT
It has been a while since I played but I recall being able to freeze the action on the fly especially in the second game. This allowed an almost turn-based style combat to assess the situation and if I recall correctly to send commands to squad mates
I still didn't play the third game so I do not know if that is possible in that game but I am really curious if that stop and go style of play is still possible. I really hope I read wrong when it looked like someone suggested you can't even command squad mates anymore.
I will watch the trailer when I get home from work. I am sure they would not showcase the stop and go kind of play I liked but I am hoping the squad member communication question is clear.
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Post by zeowik on Feb 16, 2017 17:28:29 GMT
in what sense like Iron Bull? He looks like a classic krogan, focusing and enjoying killing. Oh his special move I meant lol going into rages is a thing I hate in games. I really need to catch up on info. I recall talk of not being able to give commands to squad members and I hope that isn't true. This going into a rage thing reminded me of that. Edit: To stay on topic, if Jaal is a sniper giving commands is especially useful.
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Post by zeowik on Feb 15, 2017 21:49:20 GMT
I have friends who are fuzzballs. I'll admit I mod for a couple PS4 fuzzball communities. Some can be overbearing, others are just your typical nerd. I can be friends with just about anyone, because I'm so laid-back. I don't care if you're LGBT, only thing I ask of a T, especially if we were to get in a relationship, is to tell me. This way I'm mentally prepared and don't have to go "So, is it taco Tuesday or breakfast in bed?" (you figure that joke on your own). But I digress... I don't care if you're black, Indian (India), Muslim (fuck ISIS... the group, not the Goddess) or whatever race, creed, or religion. Just let people live how it makes them happy, so long as it doesn't effect another's life. Very little surprises me another... The darkside of the internet tends to do that to ya... No eye bleaching will remove those images. I easy to get along with, but betray my trust, I can be a total dick... Yeah sorry for Bio ' It's cool. Someone being a furry is about the only thing that I would consider a deal-breaker. I'm very laid-back as well, and I'm willing to try anything once. I just...can't do that. It's the animal part of it. Like I said, I absolutely adore animals and the idea that people get off to them, even if they are anthropomorphic is just.....I can't do it. It makes me sooo uncomfortable. I have no problem if people enjoy that sort of stuff. It's just not something I want to be exposed to. It is little different from aliens. It is a huge generalization to lump furries in with people who would take advantage of animals. Furry characters are as much if not more human than animal. Ages ago I recall a post saying someone was glad there are no Khajiit romance candidates in Skyrim. Nothing forces anyone to do anything. (There is at least one Argonian option in Skyrim on that front.) I respect that say the tiger dancers in Zootopia probably freak you out but realize it is pretty much the same thing as aliens. Also the furry community is about being fans of anthropomorphic animals. It is not always sexual but humans are sexual creatures so yeah that is an aspect for some, just as there is swooning over Jaal here. But yeah in short furry characters are basically aliens.
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Post by zeowik on Feb 12, 2017 4:23:12 GMT
The game comes out in less than two months, so I can't help but think "soon" could easily mean "when it comes out."
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Post by zeowik on Feb 4, 2017 17:09:53 GMT
Depends on what they eat. Razor teeth would be probably good for ripping meat from bodies.. not for chewing though.. I wouldn't want to watch Turians eat. I think it could be cool if they were herbivores and didn't eat meat at all. Vegetarians I guess, but not by choice, by biology. No razor teeths then, quite similar as humans have would do the job I believe. Except humans are omnivorous. We can choose now to eat meat or not, but there is no denying that we are a predatory species. And not to bring politics into this, but according to science, processing and eating meat came natural to humans AND it had a hand in helping us evolve into our modern, SciFi videogame-hyped selves. Which begs the theory that you're more likely to see predatory species such as carnivores and omnivores evolve into a state of intelligence like the human has. Not to rain on the vegetarian evolution idea, but unfortunately with it being a scifi game, I could only see that being a thing if another species got involved and did something super science-y to make it happen. Otherwise the science wouldn't back it up. And considering that the Angarans have forward-facing eyes I'm willing to believe they're also a predatory race. Sorry. :/ Source: time.com/4252373/meat-eating-veganism-evolution/Well it's not like a single sample size when talking about evolution on planets is necessarily that accurate all the time. It could also be a Vulcan-like thing if there's a vegetarian species, as in the Vulcans of Star Trek are not biologically vegetarian but their society's philosophy led them to vegetarianism. That is similar to Zootopia, in which current lore indicates they do not eat birds (and people in the context of the movie are consistently called mammals). It reminds me of the "Nick Wilde does not eat meat." statement by Byron Howard, which very well could mean he doesn't eat the processed insects or fish omnivores and carnivores are said to eat in that world. I love how Zootopia is borderline sci-fi in how much thought they put into the world building. The Jaal phenomenon reminds me of how well-loved the character Nick became too. Granted with Jaal here it's before we know almost anything about him. My bringing up that movie has more relevance to my comment though: Depends on what they eat. Razor teeth would be probably good for ripping meat from bodies.. not for chewing though.. I wouldn't want to watch Turians eat. I think it could be cool if they were herbivores and didn't eat meat at all. Vegetarians I guess, but not by choice, by biology. No razor teeths then, quite similar as humans have would do the job I believe. Well if they were herbivores, their planet's abundant flora could tie in with this. Plus that would mean pretty teeth The Zootopia team had issues with rabbit teeth. They said in trying to be accurate with the anatomy they had to take more liberties than usual with hiding Judy's teeth because apparently her mouth looked horrifying when you could see her inner teeth while she talked.
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Post by zeowik on Feb 4, 2017 2:37:09 GMT
So I've been lurking reading this thread the last few days. What is wrong with me?? Almost nothing is known of this character, but I'm borderline so obsessed that I'm reading dozens of pages of message board chatter and eating it all up too. I'm afraid to watch the trailer in case the character's voice throws me off. I don't feel bad admitting it's so shamelessly shallow of me because I see plenty of others are quite openly acknowledging that's the situation for themselves too. I've never followed one of Bioware's RPGs prior to its launch before. It's so much drama just wondering about straight, bi, or same sex options for the characters. I can't imagine the meltdowns that must have happened with the Dragon Age games with race/species of the player character mixed in too. Has it ever been determined whether the sides of the Angaran heads are ear-tentacle things or attached all the way down the neck? I wondered the same thing about the Asari too. I really need to get around to playing the third game some day. I didn't know the question was answered on the Asari front. Yeah I'm hyped for this game but didn't finish the other trilogy first... I suppose I do have time to do so though!
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