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Post by Deleted on May 11, 2017 19:25:39 GMT
Yeah once the bigger names start talking, they need to have more than a subtle statement from EA. I think it will be absolutely enough just to confirm that they are still working on / planning MEA SP DLC. That will be a proof that they don't wanna abandon MEA after next patch. It would be nice if they would confirm DLC - but if they were to do that, we would then hear a litany of complaints about how they are already working on new content for more revenue instead of patching existing bugs. Most people don't understand all the parts and pieces needed to create game content, and the fact that the people creating new content would otherwise be sitting on their hands while the support people fix bugs in existing code. So, basically - no matter what BioWare/EA says or does at this point, they'll be crucified for it.
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Post by Deleted on May 11, 2017 19:26:26 GMT
No one knows if it's a DLC, but Cora's actress saying she's back in the studio voicing Cora left people speculating, and Gamble said everything planned was still happening. We have to assume for now it means whatever they are working on is going to happen (m/m stuff, more patches, DLC). Anything after what was already planned is not likely for the moment. DLC would have been part of the original plan for the series. A couple years between games is nothing new, especially given the increased complexity of the games and their development cycles and everything Bioware and EA have on their plates right now. Nothing I read in that article from their sources or anywhere else makes me think for a second there won't be a sequel to this game. I never expected a sequel in a year or two anyway. I figured 3 years minimum after the last DLC was released. And all the "reliable" sites are just quoting the original Kotaku story which sure seemed to be reaching. Yeah exactly! I also remember Jaws of Hakkon was already being worked on right after DAI launched if I recall, and then it took a year before we got the last one. Then they said DA4 was not confirmed, and people thought BW was going down. MEA is sort of following the same pattern.
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Post by Deleted on May 11, 2017 19:45:17 GMT
Maybe i'm wrong, but i don't remember that Mike ever mention SP DLC as a sure thing. Patching, improving, changing - definitely, but DLC ? No one knows if it's a DLC, but Cora's actress saying she's back in the studio voicing Cora left people speculating, and Gamble said everything planned was still happening. We have to assume for now it means whatever they are working on is going to happen (m/m stuff, more patches, DLC). Anything after what was already planned is not likely for the moment. There have also been a series of tweets from a level designer (sjoz ?) talking about making new levels. The obvious assumption is that they're for a DLC, though I suppose he could be working on some other project.
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Post by maximusarael020 on May 11, 2017 19:49:22 GMT
By all indications of how much we know MEA sold in the first week with physical copies, as well as the untracked digital sales, it's very likely they met their 3 million copies goal. And as that was supposed to represent 30-50% of total sales... How many more copies do you think they'll sell? Not a lot. What? We know they sold 1,031,628 physical copies in the first week. Trends in current gaming show that at least 2/3 (conservatively) of video game sales are digital. This is just simple math. 1 million being 1/3 of the total sales mean total sales hits 3 million. That's exactly what they were projecting and what they wanted for the first week. So there's no real reason that they would shelve the whole series when they got what they wanted out of MEA monetarily (and will continue to get money from DLC and multiplayer) and already have many assets for ME made in Frostbite so the next game will take less time a less cost to make. $$$
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Post by Psychevore on May 11, 2017 19:54:59 GMT
C'mon, that's a straw man. Your interpretation has nothing to do with the provided definition, especially not with the bolded part. That's the classic deflection regressives tend to use. If you don't agree with them you must belong to the "basket of deplorables". Yeah, funny how that works. I figure you pretty much call everyone who disagrees with you a 'regressive'.
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Post by suikoden on May 11, 2017 19:56:03 GMT
And as that was supposed to represent 30-50% of total sales... How many more copies do you think they'll sell? Not a lot. What? We know they sold 1,031,628 physical copies in the first week. Trends in current gaming show that at least 2/3 (conservatively) of video game sales are digital. This is just simple math. 1 million being 1/3 of the total sales mean total sales hits 3 million. That's exactly what they were projecting and what they wanted for the first week. So there's no real reason that they would shelve the whole series when they got what they wanted out of MEA monetarily (and will continue to get money from DLC and multiplayer) and already have many assets for ME made in Frostbite so the next game will take less time a less cost to make. $$$ Not sure you read my post. My point was even if they sold the 3m they were hoping to - they sure as hell won't sell the 6-9 total they were hoping to. The diehard fanboys probably bailed them out for early sales, but that well has now run dry.
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Post by aglomeracja on May 11, 2017 19:57:54 GMT
C'mon, that's a straw man. Your interpretation has nothing to do with the provided definition, especially not with the bolded part. The people who call others "SJWs" can't read other people's minds, so they don't know why a specific person is arguing for equality and representation in gaming. That's why I'm saying "SJW" is a pejorative that was created to belittle anyone who wants to see more LGBT or non-white main characters. The anti-SJWs don't care what a person's true motivation is; they just want to bully others and shut them up, and calling those who want representation in gaming (or any other venue in life) an "SJW" is a tactic to do that. As a straight, mostly white male gamer myself, I agree that BioWare gets carried away with their goals of equality and inclusivity, but I'm not threatened by non-straight, non-white characters and "ugly" female characters (like the anti-SJWs keep saying that Peebee and Cora are). Ok, but you're generalising too. The term "SJW" wasn't created by people opposing equality of right or represantation of different groups. There are certain ideologues who call themselves SJW's, even today. Generally it does have pejorative meaning though, but it depends who usues it and for what purpose. Pretty much like any other term. I certainly am anti-SJW, but I don't have anything agaist LGBT or non-white characters in games. My problem with Andromeda (definitely not the biggest one) is with the way they've done it. Sure you can't read minds, but you can see the context (Bioware is a Canadian company-> Canadian contemporary political and intelectual movements are the context) and the result. It's certain that whoever wrote Hainley didn't care for tras people personally from the way she's presented- telling her previous name to complete stranger along with the whole story etc. If writer would have any clue about those people, he\she wouldn't present her in so stereotypical and false way. That's a great example of virtue signalling and being a SJW fitting definition I have previously provided. Ofc, we might make a conspiracy theory that whoever wrote that was intentionally trying to make trans people look stupid, can't say for sure Anyway, Bioware was always inclusive and that's fine. The problem is that it went to far and is done in a way that harms the story\character design\gamers experience. Hainley is one of the most obvious examples, but not the only one. As for the second paragraph, I agree. Peebee's and Cora's looks are fine, there certainly are other (minor) weirdly ugly characters, it could be due to technical issues. Sara's looks do seem downgraded though...
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Post by Cyan_Griffonclaw on May 11, 2017 20:01:02 GMT
Anyone or any site that uses Kotaku as their "source" is not doing any homework. Gamers need to delete some subscriptions from YouTube and leave a parting remark without giving them the benefit of a thumbs up or down. That's not journalism.
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Post by maximusarael020 on May 11, 2017 20:03:28 GMT
What? We know they sold 1,031,628 physical copies in the first week. Trends in current gaming show that at least 2/3 (conservatively) of video game sales are digital. This is just simple math. 1 million being 1/3 of the total sales mean total sales hits 3 million. That's exactly what they were projecting and what they wanted for the first week. So there's no real reason that they would shelve the whole series when they got what they wanted out of MEA monetarily (and will continue to get money from DLC and multiplayer) and already have many assets for ME made in Frostbite so the next game will take less time a less cost to make. $$$ Not sure you read my post. My point was even if they sold the 3m they were hoping to - they sure as hell won't sell the 6-9 total they were hoping to. The diehard fanboys probably bailed them out for early sales, but that well has now run dry. I'm guessing you never thought they would reach 3 million anyway, so I don't really care about your projections for the game. What I DO care about is that the people in this business reached their projections for the first week, and so, because they are experts and got the one part right, I have no logical reason to believe they wouldn't also reach the 6 million copies sold lifetime they were expecting.
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Post by colfoley on May 11, 2017 20:06:38 GMT
Honestly this whole thread is very indicitive.
Kotaku: lets put out a huge article claiming ME is going on hiatus and Montreal is being downsized but featuring no actual evidence supporting this claim.
Bw fans: *le gasp* ME is dying panic/ see i told you this game sucked i hope Mac Walters gets fired.
Bw: lets release a game with a great story, interesting characters, and improve our Rp and gunplay.
Bw fans: What! This game sucks! Ryder is a yes man who can't do anything renegade or bad ass.
Me: hmmmm *shoots unarmed character in the back and then also shoots another character while they are holding the sister of one of my companions hostage. *
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Post by wright1978 on May 11, 2017 20:08:24 GMT
I think it will be absolutely enough just to confirm that they are still working on / planning MEA SP DLC. That will be a proof that they don't wanna abandon MEA after next patch. It would be nice if they would confirm DLC - but if they were to do that, we would then hear a litany of complaints about how they are already working on new content for more revenue instead of patching existing bugs. Most people don't understand all the parts and pieces needed to create game content, and the fact that the people creating new content would otherwise be sitting on their hands while the support people fix bugs in existing code. So, basically - no matter what BioWare/EA says or does at this point, they'll be crucified for it. I don't see why they'd be crucified if they confirmed DLC plans remained fully in place.
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Post by aglomeracja on May 11, 2017 20:09:25 GMT
Ah, I forgot to adress the OP- it most probably doesn't mean anything, even if it's true. I didn't expect them to start working on MEA2 right away since they seem to have plenty of other projects. Teams working on DLC's don't have to be that big because they will reuse a lot of vanilla material, they aren't starting from the scratch.
After TW3's release a whole lot of people left CDPR and it didn't affect dlc's at all. Same goes for general support for the game.
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Post by sctrojanbulldog on May 11, 2017 20:09:35 GMT
The thing that really ticks me off is the game that needs to be put on hold is SWTOR! of all the crap garbage out their being supported when it should be dead in the dirt... its that game. Maybe if the redirected some of that resource the MEA, things would have been a lot better. SWTOR has been reduced to a freemium model that balances a PVE game around PVP. Its a complete mess.... but this is the game being placed on hold... go figure.
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Post by Zemgus on May 11, 2017 20:12:57 GMT
I just heard the news so here's my reaction:
I'm not feeling too sad about it, to be honest. My main concern has all along been DA4. Beyond all else, I hope it stays true to what has made the previous 3 DA games great and doesn't repeat MEA's many mistakes (weak characters and writing, horrible CC, lack of player agency in shaping a protagonist personality, and overall the game feeling in many areas uninspired and lacking in originality + lack of quality in animation, asari clones, etc).
Mass Effect: Andromeda is the first Bioware game that I never could finish the first playthrough of. I simply felt too disconnected from the story and my Ryder by the end of it. I wasn't gonna buy any DLC (at least not until they would be very, very cheap and even then I would consider it first) and I didn't feel too interested in a (direct) sequel either. That said I was still gonna give the game another try after they fixed the CC...
So my reaction is, that I am little surprised, of course these are mostly just rumors right?, but at the same time I'm not shocked or disappointed. I hope Bioware makes better games in the future because before MEA they were my favorite game studio and for example I love DAI so much and I'm still excited for DA4 (of course).
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Post by Deleted on May 11, 2017 20:18:32 GMT
It would be nice if they would confirm DLC - but if they were to do that, we would then hear a litany of complaints about how they are already working on new content for more revenue instead of patching existing bugs. Most people don't understand all the parts and pieces needed to create game content, and the fact that the people creating new content would otherwise be sitting on their hands while the support people fix bugs in existing code. So, basically - no matter what BioWare/EA says or does at this point, they'll be crucified for it. I don't see why they'd be crucified if they confirmed DLC plans remained fully in place. Well - I don't see why they get crucified for a lot of things, but they certainly do. Yeah, funny how that works. I figure you pretty much call everyone who disagrees with you a 'regressive'. Nope. Just people obsessed with identity politics. So what do you call someone who automatically scapegoats identity politics, even where true motivation is unknown?
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Post by Deleted on May 11, 2017 20:31:09 GMT
So what do you call someone who automatically scapegoats identity politics, even where true motivation is unknown? If you believe something despite having no indication that this is true, you are either naïve, a conspiracy theorist, or religious.
With Bioware however, personally I'd say that there's sufficient indication that their company culture is sympathetic to the SJW brand of identity politics.
Not to say that this is the reason for all of ME:A's problems or anything...
Could you explain the "SJW brand of identity politics?"
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Post by danaxe on May 11, 2017 21:10:44 GMT
Holy Father, this is still going??
There has been no official statement regarding this, nor any previous statement that corroborates this piece of bullcrap fake news.
Kotaku should go down over this. It's just sad.
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Post by smilesja on May 11, 2017 21:14:13 GMT
Kotaku:
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Post by Deleted on May 11, 2017 21:19:37 GMT
Could you explain the "SJW brand of identity politics?" Seeing things through the lens of identity politics first, and lore and logic a distant second when it comes to "representation characters". (AKA checkboxes) Incorporating quests or "talks" about sexuality or "gender identity" even when they don't fit the established lore, and generally come across as tone-deaf and preachy. Okay - so any content that has to do with sexuality or gender identity is "SJW branded identity politics." Does that mean that things like sexuality and gender identity can't just be a regular part of world-building? Are we supposed to assume that everyone is straight and cis-gendered, and ignore the possibility that those who are not might exist in that world? Or should we just assume that nobody is straight / cis-gendered unless they specifically preach about it? Did they try to tell you how you are supposed to feel about these "SJW branded identity politics"? Or do you mean something else by "preaching"? Could you provide an example of a "rant on gender identity or pronouns" that was included in a BioWare game?
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Post by smilesja on May 11, 2017 21:21:13 GMT
Seeing things through the lens of identity politics first, and lore and logic a distant second when it comes to "representation characters". (AKA checkboxes) Incorporating quests or "talks" about sexuality or "gender identity" even when they don't fit the established lore, and generally come across as tone-deaf and preachy. Okay - so any content that has to do with sexuality or gender identity is "SJW branded identity politics." Does that mean that things like sexuality and gender identity can't just be a regular part of world-building? Are we supposed to assume that everyone is straight and cis-gendered, and ignore the possibility that those who are not might exist in that world? Did they try to tell you how you are supposed to feel about these "SJW branded identity politics"? Or do you mean something else by "preaching"? Could you provide an example of a "rant on gender identity or pronouns" that was included in a BioWare game? The only time, I felt Bioware was pandering was Hanly Adams (who was a very minor and forgettable character.)
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Post by Deleted on May 11, 2017 21:25:03 GMT
The only time, I felt Bioware was pandering was Hanly Adams (who was a very minor and forgettable character.) I was a little surprised that she was that up-front with Ryder - but otherwise found that whole encounter unremarkable. As in, I wouldn't have thought anything about it were it not for all the wailing and teeth gnashing. I guess stuff like that just doesn't trigger me...
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Post by aglomeracja on May 11, 2017 21:30:47 GMT
How the hell from this:
"Seeing things through the lens of identity politics first, and lore and logic a distant second when it comes to "representation characters". (AKA checkboxes) Incorporating quests or "talks" about sexuality or "gender identity" even when they don't fit the established lore, and generally come across as tone-deaf and preachy."
did you get this:
"Okay - so any content that has to do with sexuality or gender identity is "SJW branded identity politics.""
...is beyond me.
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Post by suikoden on May 11, 2017 21:34:58 GMT
How the hell from this: " Seeing things through the lens of identity politics first, and lore and logic a distant second when it comes to "representation characters". (AKA checkboxes) Incorporating quests or "talks" about sexuality or "gender identity" even w hen they don't fit the established lore, and generally come across as tone-deaf and preachy." did you get this: "Okay - so any content that has to do with sexuality or gender identity is "SJW branded identity politics."" ...is beyond me. I think the news of a hiatus for a game they love so much might just be wearing on them - and right now all theyre capable of doing is putting their heads in the sand, flailing to understand how such a gem of a game isn't going to get a sequel. They can't be reasoned with, just wait a week or two and they'll be gone.
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Post by Deleted on May 11, 2017 21:36:38 GMT
How the hell from this: " Seeing things through the lens of identity politics first, and lore and logic a distant second when it comes to "representation characters". (AKA checkboxes) Incorporating quests or "talks" about sexuality or "gender identity" even w hen they don't fit the established lore, and generally come across as tone-deaf and preachy." did you get this: "Okay - so any content that has to do with sexuality or gender identity is "SJW branded identity politics."" ...is beyond me. The first of it involves assumptions about someone else's mindset, worldview, and motives, which really isn't something that can be discussed or argued. The rest of it is opinion, also not objective. The only thing useful for discussion there is the identification of specific topics - sexuality and gender identity.
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Post by smilesja on May 11, 2017 21:39:40 GMT
How the hell from this: " Seeing things through the lens of identity politics first, and lore and logic a distant second when it comes to "representation characters". (AKA checkboxes) Incorporating quests or "talks" about sexuality or "gender identity" even w hen they don't fit the established lore, and generally come across as tone-deaf and preachy." did you get this: "Okay - so any content that has to do with sexuality or gender identity is "SJW branded identity politics."" ...is beyond me. I think the news of a hiatus for a game they love so much might just be wearing on them - and right now all theyre capable of doing is putting their heads in the sand, flailing to understand how such a gem of a game isn't going to get a sequel. They can't be reasoned with, just wait a week or two and they'll be gone.
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