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Post by griffith82 on May 12, 2017 13:58:32 GMT
This is getting nuts. Stop acting like a click bait article is fact!
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Post by vonuber on May 12, 2017 14:51:42 GMT
EA already took a chance on the unproven Montreal studio and they fucked it up. They released a game which in general, apart from a few minor bugs, was perfectly playable and had the element dyou would expect for the game. That is hardly fucking up. Whether you like the characters or story is personal taste, but not an indication of fucking up. What was 'fucked up' was trying to carry on a universe which was deliberately and finally ended in a manner to not allow any sequels, and then trying to shoehorn as much of the elements from the trilogy in as possible to please the completely fickle fanbase who would not have been happy regardless.
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Post by Steelcan on May 12, 2017 15:14:51 GMT
EA already took a chance on the unproven Montreal studio and they fucked it up. They released a game which in general, apart from a few minor bugs, was perfectly playable and had the element dyou would expect for the game. That is hardly fucking up. Whether you like the characters or story is personal taste, but not an indication of fucking up. What was 'fucked up' was trying to carry on a universe which was deliberately and finally ended in a manner to not allow any sequels, and then trying to shoehorn as much of the elements from the trilogy in as possible to please the completely fickle fanbase who would not have been happy regardless. the standard for AAA RPG titles from well known publishers and an experienced studio (even if they've never done their own game they are not untested amateurs), 5 years of development time, and tens of millions of dollars in budget, should not be "playable" but I agree with the rest
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That's what she said...
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by R1Outcast on May 12, 2017 15:19:59 GMT
I had a conversation yesterday on the same topic, different post. What exactly is so wrong with the game that you all feel this strongly about it. First, I've played 2-3 hours every day since launch and am nowhere near completion. How did you all finish the game so fast? Are you only playing the main story mission? Secondly, you all complain about the animations. I've seen a few animations where the audio/video were out of synch, a few times where the AI mouth didn't move when they were obviously speaking, but so what. It doesn't detract from the gameplay at all. Am I the only one enjoying the hell out of the game right now? It seems as though I am. And if that's the case, and I'm in the minority, what am I not seeing? Again, the story is great, the R&D is amazing, crafting weapons is nicely done, what's not to like? I will admit, my Ryder looks like a dufus, but I can get past that. I'm growing fond of Peebee and Drake, and I was afraid I wouldn't get attached to any of the AI like in ME3. So, I'm back to, what's the big deal???? You're not the only one enjoying the game. In fact, the constant complainers are actually the vocal minority. In every poll I've seen on these forums, people who enjoy the game far outweigh the naysayers. I'm still convinced that much of the release backlash was nothing more than bandwagon jumpers...people who have a hard time thinking for themselves and formulating their own opinions. It was cool to hate on ME:A/Bioware, so a bunch of people jumped in on the bashing. But many actual gamers, enjoy the game. Here are a few of the polls. The vocal minority might make it seem like ME:A is a terrible game and everyone hates it...but that's actually far from the truth: bsn.boards.net/thread/9033/mea-yay-nahbsn.boards.net/thread/8604/lovebsn.boards.net/thread/6260/side-quests-content-qualitybsn.boards.net/thread/6809/bsner-reviews-thread-based-completedbsn.boards.net/thread/5189/all-players-give-own-scorebsn.boards.net/thread/6175/disappointed-me-back-replaying-order
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Post by jclosed on May 12, 2017 15:42:22 GMT
I had a conversation yesterday on the same topic, different post. What exactly is so wrong with the game that you all feel this strongly about it. First, I've played 2-3 hours every day since launch and am nowhere near completion. How did you all finish the game so fast? Are you only playing the main story mission? Secondly, you all complain about the animations. I've seen a few animations where the audio/video were out of synch, a few times where the AI mouth didn't move when they were obviously speaking, but so what. It doesn't detract from the gameplay at all. Am I the only one enjoying the hell out of the game right now? It seems as though I am. And if that's the case, and I'm in the minority, what am I not seeing? Again, the story is great, the R&D is amazing, crafting weapons is nicely done, what's not to like? I will admit, my Ryder looks like a dufus, but I can get past that. I'm growing fond of Peebee and Drake, and I was afraid I wouldn't get attached to any of the AI like in ME3. So, I'm back to, what's the big deal???? You're not the only one enjoying the game. In fact, the constant complainers are actually the vocal minority. In every poll I've seen on these forums, people who enjoy the game far outweigh the naysayers. I'm still convinced that much of the release backlash was nothing more than bandwagon jumpers...people who have a hard time thinking for themselves and formulating their own opinions. It was cool to hate on ME:A/Bioware, so a bunch of people jumped in on the bashing. But many actual gamers, enjoy the game. Here are a few of the polls. The vocal minority might make it seem like ME:A is a terrible game and everyone hates it...but that's actually far from the truth: bsn.boards.net/thread/9033/mea-yay-nahbsn.boards.net/thread/8604/lovebsn.boards.net/thread/6260/side-quests-content-qualitybsn.boards.net/thread/6809/bsner-reviews-thread-based-completedbsn.boards.net/thread/5189/all-players-give-own-scorebsn.boards.net/thread/6175/disappointed-me-back-replaying-orderI completely agree with you. I like to point out that the gamers that are playing the game (or have played it) that I know in person, are far from dissapointed . I also like ME:A and think the game is good. I think a lot of people that do not like the game wanted in fact a kind of "carbon copy" of ME1/2/3, and when they did not got what they wanted they started to dissect the game and try to blow out of proportion every little flaw they could find.
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Post by rasande on May 12, 2017 16:21:49 GMT
EA already took a chance on the unproven Montreal studio and they fucked it up. They released a game which in general, apart from a few minor bugs, was perfectly playable and had the element dyou would expect for the game. That is hardly fucking up. Whether you like the characters or story is personal taste, but not an indication of fucking up. What was 'fucked up' was trying to carry on a universe which was deliberately and finally ended in a manner to not allow any sequels, and then trying to shoehorn as much of the elements from the trilogy in as possible to please the completely fickle fanbase who would not have been happy regardless. Uhm i like the game. But it had serious development issues, their conversation system/animations got shipped broken and the public backlash was so bad that animation experts from other studios started analyzing how it could go so wrong, it was buggy as hell and it's reception from critics and players has been mixed to put it kindly. As a result it had disappointing sales. Even if i like it, it doesn't change the fact that it's the most poorly recieved Bioware game since i don't even know when. Ever? So yeah, they fucked it up. Might be harshly worded but it's apt, they got an opportunity as a small studio to become a developer for AAA games and it didn't pan out.
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Post by smilesja on May 12, 2017 16:34:29 GMT
Yeah watched a few of his videos on Andromeda, they are good, on point and everyhting. He seems more sad than mad, which is something many fans are feeling. It is not a good feeling to have about one of your favourite franchises. I kind of agree with him though, they are taking the cowards way out. When you reach a roadblock, just drive through it and do better. Easy for me to say, i don't have millions of dollars invested in something that's not paying off. Really? It feels like more anger than anything else. People will be angry no matter what bioware did with the ending. Best to leave it alone
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Party like it's 2023!
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kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 12, 2017 17:13:23 GMT
I've only really had one bad bug (the save / viability issue). Guess I've just been lucky. Mind you I am playing so slowly maybe they have all been patched before I get there. In general my game functioned rather well...relatively speaking, and I was more than halfway through my first playthrough when 1.05 dropped. That being said, I rarely ever play multiplayer, and the few times I did, it was a fairly different experience. Lag and crashing was probably the most formidable enemy I faced, made immensely worse by the fact that getting yanked out of a match leaves you with nothing. But overall SP was smooth, but it clearly hasnt been for many. The startup refusal thing is pretty embarrassing. Not even FO4 had that problem and it was pretty unstable (probably still is).
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Post by gel214th on May 13, 2017 1:58:35 GMT
Game was fine for me. There's no other company that is putting out Sci-Fi AAA RPGs like Mass Effect anymore. It could have been better, but what I got I enjoyed. And amazingly I'm now enjoying the Multiplayer as well. I had maybe one bug during the main story quest where knocking assemblers off a platform prevented a console from activating. Googled it, loaded a save and this time I didn't knock anything off the platform, and the console activated. "Broken game" and all that hyperbole doesn't help. The game's been pretty solid in terms of running on people's computers, and certainly the consoles haven't had huge issues preventing people from playing it. All the polls on this site have shown positive responses to people liking the game, or rating it above 70% mostly. So the whole "Broken game" thing has nothing objective or quantifiable to support it, that's subjective opinion and one not shared by the majority of players. In fact, it seems the game is doing quite well and Bioware has already turned a profit off it. So from a financial point of view, it may just be time to distribute resources to other projects so they too can earn revenue. The sky is probably not falling lol but hey! I'm sure someone over at Kotaku is very pleased with their site analytics over the last few days.
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Post by Warrick on May 13, 2017 2:50:58 GMT
Two points: First, there's no question the above was upper management's fault. We can now see clearly it was just unfinished work. Same goes for Sara's dumb looks as shown in the video - no SJW crusade, sorry. Maybe now you can lay that theory to rest. The game simply shipped half made. But that's Andromeda's greater problem. This game isn't Vampire the Masquerade Bloodlines (awesome but technically flawed). Once the technical bits are fixed, the game's more fundamental shortcomings become more apparent: By-the-number plot, checklist-crossing companions, uninspired enemies, blander dialogue options... Had it launched without technical issues, the game would have been sort of like Inquisition (without Solas). Not a great hit, but not a joke either. I suppose that's good enough to break even. It's not good enough to be remembered.
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Post by gel214th on May 13, 2017 3:01:03 GMT
Not a great hit, but not a joke either. I suppose that's good enough to break even. It's not good enough to be remembered. Actually, based on sales estimates, it's good enough for about a 100 million dollar profit, so far. So, a bit more than break even.
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Post by Warrick on May 13, 2017 3:23:26 GMT
Not a great hit, but not a joke either. I suppose that's good enough to break even. It's not good enough to be remembered. Actually, based on sales estimates, it's good enough for about a 100 million dollar profit, so far. So, a bit more than break even. Fair enough. Happy to hear they made a profit.
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Post by force58 on May 13, 2017 15:08:27 GMT
I had a conversation yesterday on the same topic, different post. What exactly is so wrong with the game that you all feel this strongly about it. First, I've played 2-3 hours every day since launch and am nowhere near completion. How did you all finish the game so fast? Are you only playing the main story mission? Secondly, you all complain about the animations. I've seen a few animations where the audio/video were out of synch, a few times where the AI mouth didn't move when they were obviously speaking, but so what. It doesn't detract from the gameplay at all. Am I the only one enjoying the hell out of the game right now? It seems as though I am. And if that's the case, and I'm in the minority, what am I not seeing? Again, the story is great, the R&D is amazing, crafting weapons is nicely done, what's not to like? I will admit, my Ryder looks like a dufus, but I can get past that. I'm growing fond of Peebee and Drake, and I was afraid I wouldn't get attached to any of the AI like in ME3. So, I'm back to, what's the big deal???? You're not the only one enjoying the game. In fact, the constant complainers are actually the vocal minority. In every poll I've seen on these forums, people who enjoy the game far outweigh the naysayers. I'm still convinced that much of the release backlash was nothing more than bandwagon jumpers...people who have a hard time thinking for themselves and formulating their own opinions. It was cool to hate on ME:A/Bioware, so a bunch of people jumped in on the bashing. But many actual gamers, enjoy the game. Here are a few of the polls. The vocal minority might make it seem like ME:A is a terrible game and everyone hates it...but that's actually far from the truth: bsn.boards.net/thread/9033/mea-yay-nahbsn.boards.net/thread/8604/lovebsn.boards.net/thread/6260/side-quests-content-qualitybsn.boards.net/thread/6809/bsner-reviews-thread-based-completedbsn.boards.net/thread/5189/all-players-give-own-scorebsn.boards.net/thread/6175/disappointed-me-back-replaying-orderHey Outcast, I'm glad I'm not the only one that's enjoying the game. As a matter of fact, last night could have been the single greatest 7 hours I've spent playing "any" game. I couldn't stop until I looked up at the time and saw it was 0230 in the AM!! I was focusing on the Peebee missions to add to my Remnant research points and playing the mission where she snatches the escape pod to investigate new Remnant tech. What a blast! Then I went back to a story mission that I couldn't complete a few days ago as I would die every 60 seconds. It was one where we're fighting Kett and it was surprising how much more efficient I since I switched my loadout to the P.A.W level IV and Sandstorm level IV. I also switched my Ryder to all biotics and have pull/push max'd out. Damn, so much fun! It really is nice to see/hear people actually liking the game. All the negative posts were wearing on me. Also, to those of you that are citing that the game was "poorly received", I'd say that the majority of those people haven't put many hours into the game. The game gets really fun when you figure of the R&D and what weapons and armor suit your play style. People need to learn to form their own opinions and not rely so much on others, most of whom seem to feel that negative reviews get more clicks. Sad. Thanks Outcast for sharing the links.
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Post by force58 on May 13, 2017 15:20:59 GMT
I had a conversation yesterday on the same topic, different post. What exactly is so wrong with the game that you all feel this strongly about it. First, I've played 2-3 hours every day since launch and am nowhere near completion. How did you all finish the game so fast? Are you only playing the main story mission? Secondly, you all complain about the animations. I've seen a few animations where the audio/video were out of synch, a few times where the AI mouth didn't move when they were obviously speaking, but so what. It doesn't detract from the gameplay at all. Am I the only one enjoying the hell out of the game right now? It seems as though I am. And if that's the case, and I'm in the minority, what am I not seeing? Again, the story is great, the R&D is amazing, crafting weapons is nicely done, what's not to like? I will admit, my Ryder looks like a dufus, but I can get past that. I'm growing fond of Peebee and Drake, and I was afraid I wouldn't get attached to any of the AI like in ME3. So, I'm back to, what's the big deal???? You're not paying attention to people very well if all you see is complaints on animations, like look around the forums lol. I'm on this website every single day since I found it. I'm just responding to the number of posts complaining about the animations. I've gone offsite and have seen other forums/posts about issues with the PS4. I don't know. Looks like Bioware is still adjusting things based on some of the complaints. Can't ask for more than that. I find it hard to believe that they're "abandoning ME", even for a short time. Aren't there DLC's that are supposed to come out at some time?
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Post by vilegrim on May 13, 2017 15:37:39 GMT
hi there pathfinders i found this video, which says almot all i was thinking about the MEA put on hiatus by EA just listen from 8:46 to end the game was disappointing, but it saddens me deeply this decision by EA, at least they could learn from the mistakes, make good story dlc's, and a sequel or just another ME game way better EA just fucks over ME fans and says "well, sucks to suck, good bye" I had a conversation yesterday on the same topic, different post. What exactly is so wrong with the game that you all feel this strongly about it. First, I've played 2-3 hours every day since launch and am nowhere near completion. How did you all finish the game so fast? Are you only playing the main story mission? Secondly, you all complain about the animations. I've seen a few animations where the audio/video were out of synch, a few times where the AI mouth didn't move when they were obviously speaking, but so what. It doesn't detract from the gameplay at all. Am I the only one enjoying the hell out of the game right now? It seems as though I am. And if that's the case, and I'm in the minority, what am I not seeing? Again, the story is great, the R&D is amazing, crafting weapons is nicely done, what's not to like? I will admit, my Ryder looks like a dufus, but I can get past that. I'm growing fond of Peebee and Drake, and I was afraid I wouldn't get attached to any of the AI like in ME3. So, I'm back to, what's the big deal???? If you enjoy the story then I can see why you can forgive bugs. I don't, I find Ryder boring, the main story uninteresting, the lack of real RP utterly infuriating and wish pretty much all of the NPCS would either go away as they are boring non-entities or actively hate them (for the vast majority of characters we encounter) so in short, I don't like the story, I don't like the protagonist and I don't like the npcs. May 12, 2017 15:51:42 GMT 1 vonuber said: rasande Avatar May 12, 2017 14:46:45 GMT 1 rasande said: EA already took a chance on the unproven Montreal studio and they fucked it up. They released a game which in general, apart from a few minor bugs, was perfectly playable and had the element dyou would expect for the game. That is hardly fucking up. Whether you like the characters or story is personal taste, but not an indication of fucking up. What was 'fucked up' was trying to carry on a universe which was deliberately and finally ended in a manner to not allow any sequels, and then trying to shoehorn as much of the elements from the trilogy in as possible to please the completely fickle fanbase who would not have been happy regardless. We would have reasonably expected memorable characters, a strong interesting storyline, dialogue and writing that makes decisions not only obvious, but varied and important. We got none of those things.
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The Twilight God
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate
Posts: 422 Likes: 389
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate
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Post by The Twilight God on May 13, 2017 15:40:18 GMT
The only option was Destroy + hundreds of years + Leviathans.
I mean, the damn Leviathan DLC set this up. They were clearly planning on reasserting themselves with all their experiments on the different races.
Bioware is run by incompetents. Instead of firing said poor leadership they got a promotion. Looking at you, Mac.
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...lives for biotic explosions. And cheesecake!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on May 13, 2017 15:55:56 GMT
I started playing for the first time five days ago. Sitting at 20 hours, first patch applied. Not the second yet. I'm on PC.
There ARE lots of small glitches and I believe one scanning side quest is bugged, but not a single crash yet and nothing really frustrating. I feel lucky.
Even the animations aren't that bad anymore. You get used to it.
However my gripes with the game are with the writing and overall cringe worthy humor. So no patching will help that. But I do have fun with the gameplay.
If MEA is the beginning of dismantling Bioware then this is really sad. I am quite unhappy with what Montreal delivered but not all aspects of the game are shit. It has a solid framework. Perhaps they could have improved. Hard to believe how all Witcher games were made by the same company. My god was W1 bad gameplay wise...
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Post by Cyan_Griffonclaw on May 13, 2017 16:02:19 GMT
EA already took a chance on the unproven Montreal studio and they fucked it up. They released a game which in general, apart from a few minor bugs, was perfectly playable and had the element dyou would expect for the game. That is hardly fucking up. Whether you like the characters or story is personal taste, but not an indication of fucking up. What was 'fucked up' was trying to carry on a universe which was deliberately and finally ended in a manner to not allow any sequels, and then trying to shoehorn as much of the elements from the trilogy in as possible to please the completely fickle fanbase who would not have been happy regardless. Vonuber, I'm a patient person and used to be technically proficient with PCs. There were more than a few minor bugs. It's was broken on the PS4 at launch. Spend more than two minutes on the main menu while you set up your drinks and the game crashes. You crash coming out of the character creator. The screen goes black with the just the HUD showing after a transition scene. You jump in the Nomad and the ground textures go missing. These are all issues repeated ad nauseum and still not answered at EA HQ. You were lucky. I wish I had your copy. As it is, I now have the PC version and hopefully it will get patched to the point that the game is ready by July.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Dang it.
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Post by Cyan_Griffonclaw on May 13, 2017 16:03:42 GMT
I started playing for the first time five days ago. Sitting at 20 hours, first patch applied. Not the second yet. I'm on PC.There ARE lots of small glitches and I believe one scanning side quest is bugged, but not a single crash yet and nothing really frustrating. I feel lucky. Even the animations aren't that bad anymore. You get used to it. However my gripes with the game are with the writing and overall cringe worthy humor. So no patching will help that. But I do have fun with the gameplay. If MEA is the beginning of dismantling Bioware then this is really sad. I am quite unhappy with what Montreal delivered but not all aspects of the game are shit. It has a solid framework. Perhaps they could have improved. Hard to believe how all Witcher games were made by the same company. My god was W1 bad gameplay wise... Hurray! Oh gosh... I can't wait for the parts to the rig arrives.
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Post by force58 on May 15, 2017 15:22:03 GMT
I had a conversation yesterday on the same topic, different post. What exactly is so wrong with the game that you all feel this strongly about it. First, I've played 2-3 hours every day since launch and am nowhere near completion. How did you all finish the game so fast? Are you only playing the main story mission? Secondly, you all complain about the animations. I've seen a few animations where the audio/video were out of synch, a few times where the AI mouth didn't move when they were obviously speaking, but so what. It doesn't detract from the gameplay at all. Am I the only one enjoying the hell out of the game right now? It seems as though I am. And if that's the case, and I'm in the minority, what am I not seeing? Again, the story is great, the R&D is amazing, crafting weapons is nicely done, what's not to like? I will admit, my Ryder looks like a dufus, but I can get past that. I'm growing fond of Peebee and Drake, and I was afraid I wouldn't get attached to any of the AI like in ME3. So, I'm back to, what's the big deal???? If you enjoy the story then I can see why you can forgive bugs. I don't, I find Ryder boring, the main story uninteresting, the lack of real RP utterly infuriating and wish pretty much all of the NPCS would either go away as they are boring non-entities or actively hate them (for the vast majority of characters we encounter) so in short, I don't like the story, I don't like the protagonist and I don't like the npcs. May 12, 2017 15:51:42 GMT 1 vonuber said: rasande Avatar May 12, 2017 14:46:45 GMT 1 rasande said: EA already took a chance on the unproven Montreal studio and they fucked it up. They released a game which in general, apart from a few minor bugs, was perfectly playable and had the element dyou would expect for the game. That is hardly fucking up. Whether you like the characters or story is personal taste, but not an indication of fucking up. What was 'fucked up' was trying to carry on a universe which was deliberately and finally ended in a manner to not allow any sequels, and then trying to shoehorn as much of the elements from the trilogy in as possible to please the completely fickle fanbase who would not have been happy regardless. We would have reasonably expected memorable characters, a strong interesting storyline, dialogue and writing that makes decisions not only obvious, but varied and important. We got none of those things. Wow, sometimes I think I'm playing a completely different game than some of you. Like I said, I haven't encountered any "bugs" in this game. Thank god, because I've experienced enough in The Division to last a lifetime. I checked last night and I'm 49 percent through Andromeda. Did you finish the game or just stop playing based on your thoughts with the story and characters? Bioware made it clear a year ago that ME:A would not be a sequel to ME3, I mean, it would sort of be impossible to do so based on the ending that you mention above. My assumption is you played all of the previous ME games. If so, I'd imagine you're one of the few that found the ending of ME3 so reprehensible that it jaded your feelings moving forward with any new ME that would be released. Am I a little bit correct here? You started ME:A looking for issues. All the little things that didn't affect the gameplay quickly became "game breaking" for you, to the point where you're commenting the way you are now. I too was initially shocked at the ending of ME3, but after playing each ending and thinking about it, I thought, wow, no game company would ever do this to a AAA title and get away with it. I guess that thought came true for some of you. I was shocked in a pleasant way that a game company would have the guts to even consider doing what they did. Bravo to them. It didn't take away any of the anticipation for Andromeda or the excitement I'm having now in playing it. For the sake of your sanity I really hope you've moved on to other games. I'll continue my journey in Andromeda to the end.
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Post by yan on May 15, 2017 17:02:38 GMT
1. The franchise should have ended in ME3. There is no way to continue the story of the OT without resorting to canonizing an ending Then do one of the finals canonical, there's nothing wrong with that. I like Splinter Cell: Conviction even though I've never killed Lambert in Splinter Cell: Double Agent. I like Fallout 2, and I don't care that some of my chars in Fallout 1 never rescued Tandy. Hell, even MET don't give a penny to some of your choices (hello Keiji's Graybox). Destroying the reapers was the easy part. It is destruction after all. I want to see now the most difficult part, reconstruction.
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Post by danielhungary on May 15, 2017 17:54:16 GMT
The game is broken if you die in the game if that is not by your fault but from game broken mechanics. So if you fail in the game constantly because game breaking glitches and bugs that game is broken.
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Post by abaris on May 15, 2017 17:59:15 GMT
They released a game which in general, apart from a few minor bugs, was perfectly playable and had the element dyou would expect for the game. That is hardly fucking up. Whether you like the characters or story is personal taste, but not an indication of fucking up. There's a middle ground, you know. I was perfectly aware of the flaws and found other aspects of the game cringeworthy as well, but had a lot of fun playing it. Where it lacks in comparison to other Bioware titles is replayability. There's nothing really new to explore or to experiment with. Not a sufficient amount of dialogue options to make a difference, even more so, since many NPC replies are the same, regardless of which option you choose.
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Post by R'Shara on May 15, 2017 18:10:26 GMT
Ya'll are lucky. I've had just about every possible bug in the 150 bug posts on AnswersHQ. Plus a few of my own.
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Post by vilegrim on May 15, 2017 18:29:51 GMT
Wow, sometimes I think I'm playing a completely different game than some of you. Like I said, I haven't encountered any "bugs" in this game. Thank god, because I've experienced enough in The Division to last a lifetime. I checked last night and I'm 49 percent through Andromeda. Did you finish the game or just stop playing based on your thoughts with the story and characters? Bioware made it clear a year ago that ME:A would not be a sequel to ME3, I mean, it would sort of be impossible to do so based on the ending that you mention above. My assumption is you played all of the previous ME games. If so, I'd imagine you're one of the few that found the ending of ME3 so reprehensible that it jaded your feelings moving forward with any new ME that would be released. Am I a little bit correct here? You started ME:A looking for issues. All the little things that didn't affect the gameplay quickly became "game breaking" for you, to the point where you're commenting the way you are now. I too was initially shocked at the ending of ME3, but after playing each ending and thinking about it, I thought, wow, no game company would ever do this to a AAA title and get away with it. I guess that thought came true for some of you. I was shocked in a pleasant way that a game company would have the guts to even consider doing what they did. Bravo to them. It didn't take away any of the anticipation for Andromeda or the excitement I'm having now in playing it. For the sake of your sanity I really hope you've moved on to other games. I'll continue my journey in Andromeda to the end. I finished, god damn it. Waste of money, as I should have known it would be, the last time BW released a game I enjoyed without reservation was 2010, so their is that. I didn't like DA:I, the ME3 ending means that I didn't play any ME game for over a year after. The bugs weren't game breaking, but any RPG where I find myself skipping dialogue because I just don't CARE has major issues, Ryder's responses and dialogue felt like flavours of agreement, even more so than the Inq's did in DA:I, the lack of agency I felt within the story was infuriating, usually when you are playing a character you can only 'flavour' (for instance Shephard, or Geralt.) they have a strong personality for you to latch onto, a hook to grab your attention, Ryder doesn't she has the worst parts of a blank slate PC (no strong backstory, NPCs react in a 'generic' way so that the character always fits) And a preset PC (limited options in dialogue, railroading) without the upsides of either, look Shep could either be an idealist or a pragmatist (sometimes they messed up and became 'saint or psychopath' but on the main it worked), The Warden on the other hand was defined by the player, an amoral mercenary, social Darwinist, an idealistic patriot, or some combination, and both approaches WORKED. But with Ryder you just ARE, a bit of a boy scout, shockingly naive at times, and incapable of leading, or showing a spine, you just bumble along allowing people to insult you, belittle you and ignore you, without ever seeming to react, cracking flat jokes to companions that I really couldn't care about (and that looked terrible, which didn't help) and opposing a villain that had the same issues as that guy out of DA:I, a dude with big shoulders and a freaky face who never really feels threatening, Sovereign was terrifying, Logain I despised, the ArchDemon was a force of nature and hate, this walking WMD coming to end the world, Jon Irenicus was such a good villain that 20 years later I still remember his name, but now, now we have 'weird alien nazi opponent number 2762 taken from a b grade Sci Fi movie of the week, and I found nothing to hate or fear. We also to add insult to injury, had what has historically been a horrific act and ideology, Colonialism, dressed up as a kumbaya tour of happy alien friends..I mean what? We turn up to steal planets that suit us..with out war ships? The beings that live on those worlds are friends with us because..why? BW dress up a genocidal activity, one that to actually work has to be genocidal, and shatter the resistance of any 'natives' as a good and noble thing, and take out the horror implicit in it. Seriously what's next, a BW railway simulator taking people to the death camps? THAT is what I disliked about this game, it took a barbaric act and gave it to a boy scout, an act that could, and should, have been an exploration of how far you are willing to go to survive, how much humanity the last (as far as they know) of the Council Races are willing to lose to endure, that took the decisions in the ME series about the life and death of species, a decision you could make in the first freaking game, and asks it again, as the centre of a story, not as a quandary on the side during a greater mission, that puts you face to face with the fate of a desperate band of survivors, and YES DAMMIT this does sound like Battle Star Galatica: The Plan: ME Edition, that is what we could have had here, instead we got Galatica 1980
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