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Post by Steelcan on May 12, 2017 15:11:50 GMT
they need to ditch Andromeda and go back to the Milky Way
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kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: kinom001
Posts: 2,067 Likes: 4,060
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The path up and down are one and the same.
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Post by kino on May 12, 2017 15:38:21 GMT
I want MEA2 to continue what MEA began, same characters, same environments. I wouldn't mind seeing a time gap between the two games so that the Ryder's are a little older and the Heleus cluster has been impacted by the Vaults.
I would like BW to bring back power control of the squad mates.
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Post by KaiserShep on May 12, 2017 15:46:04 GMT
I want MEA2 to continue what MEA began, same characters, same environments. I wouldn't mind seeing a time gap between the two games so that the Ryder's are a little older and the Heleus cluster has been impacted by the Vaults. I would like BW to bring back power control of the squad mates. As an avid advocate of the Ryder character(s), in truth, I'll take what I can get. I just am not keen on trying to plan out another fistfight with the character creator.
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kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: kinom001
Posts: 2,067 Likes: 4,060
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The path up and down are one and the same.
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Post by kino on May 12, 2017 15:53:32 GMT
I want MEA2 to continue what MEA began, same characters, same environments. I wouldn't mind seeing a time gap between the two games so that the Ryder's are a little older and the Heleus cluster has been impacted by the Vaults. I would like BW to bring back power control of the squad mates. As an avid advocate of the Ryder character(s), in truth, I'll take what I can get. I just am not keen on trying to plan out another fistfight with the character creator. See, this is why it's far easier to be a lazy schmuck, like me, and go with the default characters. But, since everyone isn't as obviously lazy as I am, I'd throw in a substantial update to the character creator as well. Actually it's the one dropped ball in this game I believe everyone has hit on the head. BioWare knows how important that shit is to the fans of their games.
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Sumerian Physics
N2
3/26/17: Pathfound something
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by Sumerian Physics on May 12, 2017 15:56:16 GMT
• A setting a bit more grounded in science fiction rather than a space opera / science fantasy. • A more intellectual take on said science fiction concepts; things such as a larger focus on more 'alien' aliens and a moving away from such shallow themes of good = beautiful & bad = hideous monster Probably my favorite suggestion so far. I find the aliens of Mass Effect fun and sometimes cool but they're so basic. So often reduced to one or two traits based or based on a human concept like the Romans or the Gypsies. Google "mono gendered species" and dream of all the weird potential the Asari could have had beyond being Hot Alien Sex. Romance is an important element of any story ever because humans are just kinda like that. I'd say just improve the dialogue and such and have a lot more situations where things are just casual. I've never been a space captain but from having worked in close quarters with people on intense projects before I can say that stuff just happens and it doesn't have to take 30 hours of real time or game time before people are "coupled". If anything, get the "start" of the romance out of the way in the beginning and see it develop over the course of the game. We're used to the beginning being the end. Whether movies, games or TV, the romance is always drawn out to conclude with the beginning of a relationship which we just have to imagine goes on for happily ever after. Let's do less of that. With the unfortunate news of the last couple of days it's probably safe to say that a US government collapse is more likely than a new Mass Effect game before 2024. Unnamed sources is "safe to say"? Since when? It ain't over til it's over but I have no reason to be optimistic about literally anything in the year 2017 Source: the world Speaking in terms of a reboot/reimagining an idea for a future instalment I have always thought and assumed the Geth were the shadow broker because it makes so much sense on so many levels. It's how they, trade, influence and co-operate with & monitor/study the rest of the galaxy on a galactic scale while being shunned. They hire mercenaries and middlemen to operate in organic space because they can't. Damn, this is cool. This never crossed my mind for a second and yet it makes a lot of sense. At the same time, I really did like how the Shadow Broker played out. I think it's good to have antagonists and threats that don't somehow turn out to be working for the "bigger bad" guys. Sometimes i dont know if the fans really know what they want. "The ME3 and its endings were too dark", "this game was too lighthearted", "The women are too sexy", "theyre not sexy enough", "we dont want you to ikill or remove our characters", "we dont want you to play it too safe", "its not open world enough", "its too open world", "bring back rpg mechanics" "Theres too much rpg mechanics, make it simpler". Hey, quick question: did you ever consider that "the fans" are not a hivemind and are in fact a group of millions of different people with different tastes and opinions? Or are you really confused by the fact that we don't all agree?
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Post by decafhigh on May 12, 2017 15:58:53 GMT
As an avid advocate of the Ryder character(s), in truth, I'll take what I can get. I just am not keen on trying to plan out another fistfight with the character creator. See, this is why it's far easier to be a lazy schmuck, like me, and go with the default characters. But, since everyone isn't as obviously lazy as I am, I'd throw in a substantial update to the character creator as well. Actually it's the one dropped ball in this game I believe everyone has hit on the head. BioWare knows how important that shit is to the fans of their games. Well I certainly agree about the CC, and initially I even agreed about Ryder. To this day I still hate ME2 for dropping the original crew to go with Mac's Cerberus fanfic story. Love them or hate them this is the crew BW chose to go with and I thought they should stick to it and develop them in the next game. If (the big if recently) they do put ME on any sort of short or long term hiatus I think the chance of Ryder returning is pretty much zero. If that is the case I'd rather see them jump a couple hundred years into the future and see how Andromeda looks once we have big glorious sites and cities to explore.
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
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Workin' so hard, to make it easy.
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almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on May 12, 2017 16:00:11 GMT
It ain't over til it's over but I have no reason to be optimistic about literally anything in the year 2017 Source: the world
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kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: kinom001
Posts: 2,067 Likes: 4,060
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The path up and down are one and the same.
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Post by kino on May 12, 2017 16:05:21 GMT
See, this is why it's far easier to be a lazy schmuck, like me, and go with the default characters. But, since everyone isn't as obviously lazy as I am, I'd throw in a substantial update to the character creator as well. Actually it's the one dropped ball in this game I believe everyone has hit on the head. BioWare knows how important that shit is to the fans of their games. Well I certainly agree about the CC, and initially I even agreed about Ryder. To this day I still hate ME2 for dropping the original crew to go with Mac's Cerberus fanfic story. Love them or hate them this is the crew BW chose to go with and I thought they should stick to it and develop them in the next game. If (the big if recently) they do put ME on any sort of short or long term hiatus I think the chance of Ryder returning is pretty much zero. If that is the case I'd rather see them jump a couple hundred years into the future and see how Andromeda looks once we have big glorious sites and cities to explore. I'm still a fan of the exploration part of this story. I'm hoping they go with updating drive technology with Remnant tech and getting out of the Heleus cluster. It would also add a different aspect to the Scourge, making it more of a threat to the AI other than just a passive element in the background that has to be avoided.
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Post by Deleted on May 12, 2017 16:05:54 GMT
One thing I know I want is for the Milky Way to stay "dead". I'd much prefer some kind of commitment to this new setting than to exhume the remains of the OT. That, and for race selection to not be a thing. +1
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RageUnderFire
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Origin: Aralakh
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Post by RageUnderFire on May 12, 2017 16:31:52 GMT
Focus on N7 missions backed by a strong story for each mission.
BioWare were onto something when they azzked fans what does N7 mean to you.
Then the scraped the theme for Andromeda and went full blown exploration.
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Origin: Aralakh
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Post by RageUnderFire on May 12, 2017 16:33:58 GMT
Or send us on a bunch of Spectre missions.
Smaller ones like the Jondum Bau.
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Origin: Aralakh
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Post by RageUnderFire on May 12, 2017 16:38:31 GMT
Send a Spectre to Andromeda with 2 N7 sidekicks.
His original mission is to check up on the initiative. But he soon finds out it cannot be a complete success unless they Genocide the Kett.
Spectre drops Kett in the Heleus Cluster as he prepares to invade the Kett home while recruiting alien badAZZes along the way.
I want a game where we are the aggressors doing the invading.
No more of this reacting in self-defense crap.
Make us the belligerents.
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Post by KaiserShep on May 12, 2017 17:33:00 GMT
As an avid advocate of the Ryder character(s), in truth, I'll take what I can get. I just am not keen on trying to plan out another fistfight with the character creator. See, this is why it's far easier to be a lazy schmuck, like me, and go with the default characters. But, since everyone isn't as obviously lazy as I am, I'd throw in a substantial update to the character creator as well. Actually it's the one dropped ball in this game I believe everyone has hit on the head. BioWare knows how important that shit is to the fans of their games. I hate using defaults. I don't even care how good they might look. But then, I will spend well over an hour or so tweaking and tinkering until there's as little I can complain about as possible.
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Post by Vortex13 on May 12, 2017 17:38:51 GMT
• A setting a bit more grounded in science fiction rather than a space opera / science fantasy. • A more intellectual take on said science fiction concepts; things such as a larger focus on more 'alien' aliens and a moving away from such shallow themes of good = beautiful & bad = hideous monster Probably my favorite suggestion so far. I find the aliens of Mass Effect fun and sometimes cool but they're so basic. So often reduced to one or two traits based or based on a human concept like the Romans or the Gypsies. Google "mono gendered species" and dream of all the weird potential the Asari could have had beyond being Hot Alien Sex. Romance is an important element of any story ever because humans are just kinda like that. I'd say just improve the dialogue and such and have a lot more situations where things are just casual. I've never been a space captain but from having worked in close quarters with people on intense projects before I can say that stuff just happens and it doesn't have to take 30 hours of real time or game time before people are "coupled". If anything, get the "start" of the romance out of the way in the beginning and see it develop over the course of the game. We're used to the beginning being the end. Whether movies, games or TV, the romance is always drawn out to conclude with the beginning of a relationship which we just have to imagine goes on for happily ever after. Let's do less of that. Indeed. It's really boring how the only content of the more 'alien' aliens in this setting amounted to a combined total of about 15 minutes of content in a 250+ hour series (including ME:A). It's unbelievably dull that everything is either mindless monsters to kill for loot and XP or humans; regular ones or humans in rubber costumes; outside of very minor blips. Hell, even Conrad freaking Verner had nearly the same amount of screen time over the course of the trilogy than the Thorian, Elcor, Hanar and Rachni combined. BioWare really needs to up the unknown and unfamiliar side of the universe; and no, I don't mean add more floating rocks or glowing mushrooms and call it a day. Human norms, and things we can instantly relate to should be a small part of a much, much larger universe. BioWare also needs to stop operating under the assumption that inherently different equals evil or something to be mocked. For all the parading they like to do about "diversity" they sure are hypocritical (in-universe) when it comes to depicting something that doesn't operate on exactly the same level as us. Speaking of diversity, why not touch on those subjects in the form of alien life? How about instead of trying to cram every little niche of humanity under the sun into your games you add in an alien that offers insight into those same concepts without coming across as pandering and/or taking content away from non-human elements? The Liir, from the Sword of the Stars universe, would make for an excellent foundation to base any transgender discussions on, for instance. Their entire species is hermaphroditic, and they change their intended gender role depending on which roll they pursue in Liir society. Look, a way to touch on those topics, but with the guise of an otherwise 'alien' society that operates in non-human ways in several areas. Two birds with one stone. This way you don't further dilute the setting with another human talking about their daddy issues or sexual preferences. And in regards to the romance portion of the game. Obviously it's popular with the fan base, but the level of excess it has gotten to over the past few games has gotten a bit out of hand I feel. The main narrative of your sprawling sci-fi epic shouldn't feel secondary to finding ingredients to your crew's 'movie night'. The constant attention to who likes your character and how much they like you shouldn't overpower the details concerning a colonization effort wherein the survival of several species hangs in the balance. Etc.
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Post by armass81 on May 12, 2017 17:39:42 GMT
Sometimes i dont know if the fans really know what they want. "The ME3 and its endings were too dark", "this game was too lighthearted", "The women are too sexy", "theyre not sexy enough", "we dont want you to ikill or remove our characters", "we dont want you to play it too safe", "its not open world enough", "its too open world", "bring back rpg mechanics" "Theres too much rpg mechanics, make it simpler". Hey, quick question: did you ever consider that "the fans" are not a hivemind and are in fact a group of millions of different people with different tastes and opinions? Or are you really confused by the fact that we don't all agree?
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Post by babe145869 on May 12, 2017 18:01:20 GMT
I just want something that is closer to the OT, you have actual choices on how the story progresses. Whether you decide on being more paragon, trying to bring peace to the cluster or, whatever amount of the galaxy we play in, or join the rebel's cause, and becoming more a vilan than a hero/peace maker, by the decisions you make. I'm not saying being the p/r gadge and special red/blue dialogue back, it's obvious to the player on the likely consiqunces from the choices they make.
I like the no set class system so I can make a more customized character, but find a way to allow more active skills. Neverwinter found a way to give console users more than 3 attacks, so it should be possible without the power wheel, to get more options.
If we still have Ryder and SAM, then make non-critical reminders a tutorial, not a permanent feature. It's ok to have an option in the menu to redo parts of the tutorial, if you haven't played in awhile and need a redresher, but repeating stuff like " You can mine here by pushing this button" every time I open the mining interface or entered a mining area was't necessary, after the 1st time it was explained. Same would go for warning about hazertious areas, it's odvious if your heath is going down or there is a brief text message saying "safe area." Then the squad banter can go on uninterrupted, unless you enter a mission area.
The nomad was ok, but I would prefer an armed vertical, so I don't have to get out every time I'm passing an area that I have no need to stop at when I'm doing some other quest in the area.
Make a map system like a combo of ME1 and 2. Mark a single spot and get a hint, if needed.
The combat system, aside from only having 3 active skills, is great, it feels more real than constantly ducking and shooting (which was the system in the OT).
There needs to be more "alian" alians something like the hanar, that don't look like humans. Make stuff truly alien.
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Post by cooldude on May 12, 2017 20:21:02 GMT
Cora is supposedly discriminated against and feared because of her biotic powers. But Ryder can practically be a space wizard, and nobody takes note of it or becomes scared of Ryder. In future installments, your builds should affect, depending on their personalty, how companions view or feel about Ryder. Like, just for example, you might have a companion whose parents were killed by a Biotic, and as such they are abit hateful towards Biotics, and will comment, and even leave your group, if they become too wary of your use of space magic.
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Post by setokaiba on May 12, 2017 20:27:05 GMT
Would make the game more linar. Get rid of the open areas Keep MEA combat. Add more "renegade" options to MEA dialogue system would make the tone darker but not as dark as the OT Set it a few years after MEA and keep Ryder The plot would be a war with the Kett
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Post by colfoley on May 12, 2017 20:27:12 GMT
Continue with the plotline established in Andromeda. Pretty much the same tone too.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,664
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Post by Iakus on May 12, 2017 20:54:00 GMT
Tone: Serious, but not grimdark. There should be a path to a "happy" outcome, but it needs to be earned. No messianic saviors, please.
Plot: Don't care. Just be consistent with it.
Art style: "functional futuristic" I want stuff to look like the logical extension of tech we already have, or what tech might look like if we had it. Rather than space magic or superheroes
Gameplay: Bring back power wheels and pause-and-play functionality.
Other stuff: Make ME3 noncanon.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Dang it.
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Post by Cyan_Griffonclaw on May 12, 2017 20:59:11 GMT
Plot: I didn't like Ryder, but even if I had, I'd still want them to kick the ball down the road some. Having a game a few years after this one would still have you in the same place, fledgling colonies, Kett coming back with better numbers, new leader. You would really have no reason to adventure past the cluster, you'd be worried about growing what you have. You really have too many human colonies for 20,000 as it is now. The first game should have allowed the quests you did to affect your colonies, and they should have expanded/changed over the course of the game from a few buildings to a something bigger. Growing the settlements isn't really something Ryder is responsible for. Ryder just plants the flag then moves on. Yeah, I don't want another Fallout 4. Keep moving the narrative forward...
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Post by themikefest on May 12, 2017 21:01:52 GMT
Other stuff: Make ME3 noncanon. How about remake ME3? I know you would like to have Ashley on the Normandy for the whole game, as would I, instead of being in the hospital.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,664
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Post by Iakus on May 12, 2017 21:03:03 GMT
Other stuff: Make ME3 noncanon. How about remake ME3? I know you would like to have Ashley on the Normandy for the whole game, as would I, instead of being in the hospital. Would be nice, but that's the least of the game's problems. An ME3 remake would have to be a complete do-over, almost.
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Post by themikefest on May 12, 2017 21:11:54 GMT
An ME3 remake would have to be a complete do-over, almost. I don't have a problem with that
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Post by Cyan_Griffonclaw on May 12, 2017 21:13:07 GMT
I want MEA2 to continue what MEA began, same characters, same environments. I wouldn't mind seeing a time gap between the two games so that the Ryder's are a little older and the Heleus cluster has been impacted by the Vaults. I would like BW to bring back power control of the squad mates. Yes. Show me what the vaults are capable of... if they're successful then we have the perfect long-term solution to giving every race in the galaxy some breathing room. A return trip to the Milky Way with this technology would be necessary... as long as the Reapers are gone. The Krogan would love that. I know Clan Urdnot would love that.
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