Laughing_Crow
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You are in a maze of twisty little passages, all alike.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights
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You are in a maze of twisty little passages, all alike.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights
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Post by Laughing_Crow on May 17, 2017 20:34:48 GMT
Adversity. Whether it's against the environment, society, culture, race, belief systems, law, etc. always makes for more interesting plots and plot twists - the adage that kites fly higher against the wind. If everything went well, other than exploring and a few new monsters, there wouldn't be much of a story. The more the protagonist has to overcome and survive, the greater the heroic deeds.
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dm04
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by dm04 on May 17, 2017 22:34:39 GMT
I haven't made it through the campaign yet, so maybe you guys can help me out here. If the Andromeda Initiative came all this way, only to split into two factions and fight itself, there must be a really good reason. What is it? Ha ha ha... yes this, 100% this. It is not even just the uprising, even when we swallow the mutiny pill, we have to take the "most mitineers are experienced, veteran criminals" pill. This "uprising" is a plot device which is even worse then space magic. My guess is 1) to give us another faction to fight 2) to skip on implementing real first contact (angara/kett) as the "exiles" already made that for us, which explains the angara/kett knowledge of "english" 3) what is a "space opera" game without some pirates and criminals, eh?
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piratesnugglecakes
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My oven mitt is too small.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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My oven mitt is too small.
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Post by piratesnugglecakes on May 17, 2017 22:36:23 GMT
Because...plot!
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rapscallioness
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Post by rapscallioness on May 17, 2017 22:37:40 GMT
I think people have covered it pretty good. The "Stasis Sickness", or neural damage that may have occurred. Then, ofc, human nature. And meta wise..more baddies to shoot.
I think it's like the whole "Lord of the Flies" scenario. The veneer of civilization, or being "civilized", is really quite thin, indeed. Take people out of that situation; put their backs up against the wall involving basic things like food and survival; throw in some power issues and you got a gas fire.
I mean, it's all well and fairly easy to be all nice and polite in "civilized" society, when you have everything you need pretty much at your fingertips. But the real test of character is what do you become when taken out of that situation and put into one of extreme duress. And no cavalry is coming. It'd be a great social experiment, tbh.
Hell, I wouldn't be surprised if the Benefactor slipped a few less than vetted participants into the lot just to see what would happen. Or maybe there was something within their genetic stock that was deemed important to preserve. Something that may not always be conducive to being on your best behavior. Say what you want, but the Exiles managed to do what the AI never could until the Pathfinder showed up. The Exiles managed to establish a thriving settlement. A tyrannical one, but there it is.
Really, though, I think it's just because people fight. Things escalate. And the situation they were in could make anyone testy, to say the least.
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Post by Deleted on May 17, 2017 22:39:53 GMT
It's you OP, you are the reason they split off.
I didn't want to be the one to say anything but...
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dm04
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by dm04 on May 17, 2017 22:41:21 GMT
I haven't made it through the campaign yet, so maybe you guys can help me out here. If the Andromeda Initiative came all this way, only to split into two factions and fight itself, there must be a really good reason. What is it? Human Nature. They split three ways, actually. That's really an idealized convention. Sorry, but it is not human nature . Maybe in some Holywood (or whatever) fantasy world. I dealt enough with lowlife thugs and criminals to know, when they are given a chance, they turn away from being criminals. Except they are extremely deep in and/or so fond of the "living standard" they actualy have to be criminals because they can not achieve that living standard a legal way. But you know what, such people would never board the Nexus "forward station", the people in charge would go sure to have qualified and extremely reliable people... but not here, we have to take their stupidity to let people with criminal psyche be the first to wake up ... eh yes sure.
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dm04
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by dm04 on May 17, 2017 22:50:13 GMT
As mentioned. Human nature and effects to the brain from long term cryo. The very thought of waking up 600 years into the future has got to be traumatizing. Everyone and every thing you knew is long dead and gone. It's not like waking up from a surgery table after two days. Yes, the time you were out went by like nothing, but knowing that all of it is gone and no going back. I can see a few mental cases going unchecked and causing a lot of problems. True, on the other hand, the people who board the Nexus (and the arks) are evaluated and reevaluated and evaluated again and briefed, briefed, briefed to go sure they can cope with what is to come. This is not like some sort of "coma" where they wake up 60 years later to find out their life as they know it is gone forever, they DECIDED for this and they know what is at stake. If not, the answer is simple: the people back in the Milky Way screwed at hiring/recruiting and I am not sure what is worse. Even if I could accept some form of "brain damage" done so the people turn stupid, the will to survive and live is extremely strong. Hard to believe they refuse to go back to cryo so more vital personal that can repair and fix the survival necessary stuff can be woken up, because... well, to live without food and air and water is possible?
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dmc1001
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on May 17, 2017 23:21:57 GMT
I haven't made it through the campaign yet, so maybe you guys can help me out here. If the Andromeda Initiative came all this way, only to split into two factions and fight itself, there must be a really good reason. What is it? A lot of unexpected bad things happened (Scourge, death of primary leadership) that put AI leadership in the hands of people who aren't capable. Lack of food and every golden world being a disaster meant that things were unusually hard. Tempers flared, leaders weren't in agreement and a revolt happened. The losers left, as did the krogan because first Tann (who used engineers as grunts) and then Spender (who lied) manipulated them and left them angry. Instead of going to war, they left.
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Post by Deleted on May 18, 2017 2:55:45 GMT
The Andromeda Initiative released a buggy product and failed to deliver on people's expectations.
Just look at this forum to see how that can effect people.
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on May 18, 2017 3:08:28 GMT
I haven't made it through the campaign yet, so maybe you guys can help me out here. If the Andromeda Initiative came all this way, only to split into two factions and fight itself, there must be a really good reason. What is it? Think of it like this forum really, we have the lolSPers, the MP trashcans, & those who play MP, & pretend that the SP is "good".
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Daft Arbiter
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Wealth beyond measure, Outlander.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR
Origin: dasriboflavin
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Wealth beyond measure, Outlander.
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Post by Daft Arbiter on May 18, 2017 3:23:13 GMT
Every game needs baseline mooks. What's the best choice for that? Usually something extremely familiar.
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Post by clips7 on May 18, 2017 3:46:14 GMT
I still think it would have worked better if the initial group exiled was smaller. Once on Kadara, they joined with Angara. One of the exiles, a brilliant engineer, realized they would net be able to drive off the Kett or defend themselves so he partners with the Anagara for resources and the exiles build themselves a factory to make a mech soldiers out of scrap. Eventually mechs soldiers would be made out of Kett armor and scrap so we would see different variations. With hate and regret for the Nexus, they eventually become a threat targeting anyone from the initiative. That's one alternative. Another could have been more to do with the Kett and their biological abilities. They capture a human scientist who specializes in reproduction and cloning. The Kett learn how to clone humans and then exalt them making a huge army of Kett/Human exiles. This would help to make the Kett appear as a much more threatening force than we get. The Kett, through study of the Krogan, realize their value. They are diplomatic at first with the Angara. The Kett could offer a cure for the Genophage in exchange for Krogan Soldiers. They Krogan could consider it an honor to become exalted as they would be Krogan gods....if the Kett are persuasive. Imagine having to fight against hundreds of exalted Humans and Krogan on Kadara and Elaadin and how much more threatening the Kett would have been. How much more impacting the main story would have been I kinda like this thought process, but one of the things that felt familiar with the kett exalting people kinda reminded me of the Reapers a bit in that they too was transforming races, but also purging them. The kett felt like they wasn't really their own race in a sense.
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Papa Franku
N2
Saving the Omniverse
Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by Papa Franku on May 18, 2017 4:30:58 GMT
It started with someone had eaten all the Chicken Teriyaki (Pink guy) so shit went from 0 to 100 real fucking fast. Salamander man tried tried to calm everyone by playing some ass flute, but Safari guy fired a gun and killed salamander man. Now that was when the shit hit the fan quite literally, When salamander man died his rectal muscle relaxed and everything spurted to the ceiling fan, and everyone was covered in shit. Safari guy then used Slone Kelly as a proxy to rule over the Outcast just like Rayes but even more of an asshole. pink guy though it was his fault the rebellion happened so he begged Tann not to do anything harsh towards the Exiles. But thanks to Spender he released the krogan on the Exiles and then banished them from the Nexus. And now it's the pathfinders and my job as a Peace Lord to save this Omniverse and restore peace among the milky way races. *Drinks tap water
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Workin' so hard, to make it easy.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on May 18, 2017 4:37:53 GMT
It started with someone had eaten all the Chicken
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Post by derrame on May 18, 2017 5:06:05 GMT
just continue playing and you will see it for yourself
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Post by christsuperstar on May 18, 2017 9:07:23 GMT
I'm still pissed we don't have an option to force them back to "the fold", let them die or even set them up to die (collectively). The sheer stupidity and attitude of people like Sloane Kelly and a slew of other NPCs is just outright bad writing and forced drama, befitting, at best, a bad soap opera.
This new and completely alien world could have had/been so much more than Prothean clones, collector clones, geth clones (same same, but different, but still same), incompetence overflow and the god awful usual internal strife/conflict - but they took the low road, in settling on the choices of the least interesting, and most trite of cliches.
Maybe they should hire Peter F. Hamilton, to give them a better outline for the story next time...
I still like the main quests overall - but it's very much in spite of the bad writing and forced drama.
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Post by Deleted on May 18, 2017 9:24:29 GMT
Think of the kind of ppl who'd want to sign up in the first place. Idealists who want to start a new civilisation, and those who are running away from something, criminal or otherwise.
That's 2 very different types of people, they were bound to clash.
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mfr001
N2
Gottle o' geer, gottle o' geer!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Gottle o' geer, gottle o' geer!
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Post by mfr001 on May 18, 2017 10:23:35 GMT
the plot Qun demanded it. FTFY Now we need a "Thedas in the Andromeda Nebula" conspiracy theory. And this is the BSN ...
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Post by Deleted on May 18, 2017 11:05:57 GMT
Think of the kind of ppl who'd want to sign up in the first place. Idealists who want to start a new civilisation, and those who are running away from something, criminal or otherwise. That's 2 very different types of people, they were bound to clash. I'm sorry, but how contrived is it that conviently all the bad apples got awake in the first wave? That all bad apples were on the Nexus and not on the Arks? And that the bad apples were given dozens of gunships, battlemechs, buildings and other rare equipment with them as they were exiled? Wasn't there a thorough selection process in part to prevent undesirable types from endangering the initiative? Yet by the time Ryder reaches Kadara the exile rulse is pretty much portrayed as the worst kind of society, rife with authorianism drug abuse, extortion, torture and a cult of personality.
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Post by unwanted on May 18, 2017 11:14:45 GMT
Waking up to a massive power bill and then getting cut off. They all blamed each other for not paying the bill.
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Post by Deleted on May 18, 2017 11:28:15 GMT
Think of the kind of ppl who'd want to sign up in the first place. Idealists who want to start a new civilisation, and those who are running away from something, criminal or otherwise. That's 2 very different types of people, they were bound to clash. I'm sorry, but how contrived is it that conviently all the bad apples got awake in the first wave? That all bad apples were on the Nexus and not on the Arks? And that the bad apples were given dozens of gunships, battlemechs, buildings and other rare equipment with them as they were exiled? Wasn't there a thorough selection process in part to prevent undesirable types from endangering the initiative? Yet by the time Ryder reaches Kadara the exile rulse is pretty much portrayed as the worst kind of society, rife with authorianism drug abuse, extortion, torture and a cult of personality. I didn't say that they were the ones woken up tho did I? Putting words in my mouth there... And I thought the game showed that many of the exiles were good ppl caught up in the chaos, it told that aspect pretty well imo.
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Post by darkway1 on May 18, 2017 12:10:03 GMT
I think people should look at this scenario in context of "game design".Splintering the Human Ark before waking from cryo means that rebel outposts have been established and are ready for the player to visit/explore.
Is the game crafted around the story or is the story crafted around the game play????
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Post by Deleted on May 18, 2017 12:35:40 GMT
I didn't say that they were the ones woken up tho did I? Putting words in my mouth there... That was meant as general criticism towards the exile plot, despite supposedly extensive vetting procedures hundreds of the most unstable people were conviently awakend in the first so they could rebel against the Nexus leadership and take on the role of dregs of society. And I thought the game showed that many of the exiles were good ppl caught up in the chaos, it told that aspect pretty well imo. Not enough in my eyes to offset the hundreds of mindlessly aggressive mooks we killed along the way. Or to negate the fact that the two major exile factions both are blatent crime syndicates. Other major exile factions are Meriweather's and Krex's gangs on H-047c, The Scavengers on Eladeen, Aroune's group, and finally kalinda's followers. All are hostile and portrayed in a generally negative manner, putting it mildly.
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tjmitchem
N2
To the Archon! Face down, ass up.
Games: Mass Effect Trilogy, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: tjmitchem
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Post by tjmitchem on May 18, 2017 13:36:59 GMT
I didn't say that they were the ones woken up tho did I? Putting words in my mouth there... That was meant as general criticism towards the exile plot, despite supposedly extensive vetting procedures hundreds of the most unstable people were conviently awakend in the first so they could rebel against the Nexus leadership and take on the role of dregs of society. And I thought the game showed that many of the exiles were good ppl caught up in the chaos, it told that aspect pretty well imo. Not enough in my eyes to offset the hundreds of mindlessly aggressive mooks we killed along the way. Or to negate the fact that the two major exile factions both are blatent crime syndicates. Other major exile factions are Meriweather's and Krex's gangs on H-047c, The Scavengers on Eladeen, Aroune's group, and finally kalinda's followers. All are hostile and portrayed in a generally negative manner, putting it mildly. People were fine when they went into stasis. This is a perfect example of "Came Back Wrong", and it's addressed in the game. The problem is that Bioware was way too subtle about it.
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LilTIM
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Post by LilTIM on May 18, 2017 16:24:36 GMT
If this stasis sickness is the main cause for people being over-violent, why isn't everyone on the Nexus and Arks affected? Why only the exiles are suffering these "bad guy symptons"?
What are the basis of this sickness, neural degeneration means "euphoria and violence"? Some odd science they have going there.
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