inherit
2916
0
4
easucks
25
Jan 20, 2017 18:34:37 GMT
January 2017
easucks
|
Post by easucks on May 25, 2017 22:19:04 GMT
Dragon age 3 I would give about a 4 / 10 ... I didn't expect much as EA has put their hands on bioware and tainted it.
First thing I would like to see if a proper utilization of my group memebers... In the haven attack, what were the other 4 party members doing !?! cowering and hiding !?! they should have been outside at least directing people into the church , if not fighting the darkspawn/demons. only once did DA take advantage of your whole party, but only once end battle of DA1. They need to make more scenarios where my whole party gets involved, and mission that involve splitting up your party to complete objectives. maybe even free lance out your group members that aren't currently being used.
The skill tree was a joke compared to 2. 2 you could make a buff bot, a straight damager, a support, whatever you wanted to best compliment your group. there was combos , everything good you could want. In dragon age 3 , they give you these silly small little skill lines, that are pretty lackluster and don't make you want to level as you did in da 2, and even the attribute placement in d2 took more effort. in Origins I LOVED me the tank mage... lets go back to those 2 games as for as class customization. bigger parties, I liked baldurs gate idea of a 6 man party, it really adds to the strategy of putting a part together, the banter, and the overall epicness of the game. you can have much bigger battles, meaner bosses, more class combos, more skills, more everything. ITs also much better to strategize a 6 man party, over a 4, which typically leaves you with tank . healer, 2 dps. pretty boring IMO.
Progression in da3 was disgustingly bad, bad enough imo to even ruin the game. IT definently takes away all the fun playing on nightmare 10 levels higher than anything walking through the story line, because I wanted to slay the dragon so I can use their gear at an appropriate level ... I start the dragons at level 10 and finish at about lvl 19, now I have 6 + zones that I am over leveled for. If I didn't I would be over leveld for the dragons gear and it wouldn't matter. big ol catch 22... in nightmare I am level 24, cleared most zones, haven't touched western approach exept for the dragon, I have to do the story line still meet up with Hawke, but I don't want to because now there is no challenge , its super boring . IN fact I would say the progression was so bad in this game that it ruined it for me. they need to stretch out level and zones level requirements ... they failed something fierce in this department.
Player logic... Did I ever hate babying my team, especially on dragon fights. they need to move back to da 2 tactics. they need to add more commands. I would like to keep said player X distance from said player, said enemy, or stay within X distance of said player or enemy. change formations ( having more allies on the battlefield this would be excellent )... they really need to make my friendly players smarter...
MOre epic battles, da3 battles were lack luster, I did enjoy the huge dragon fights, they were great, again except for having to baby and consistently tell my allies want to do, only to have them to whatever the hell they wanted anyways. I liked how da2 had smaller mobs to blow up just to add blood and gore quote discussion
|
|
inherit
2916
0
4
easucks
25
Jan 20, 2017 18:34:37 GMT
January 2017
easucks
|
Post by easucks on May 25, 2017 22:26:05 GMT
I must say overall dragon age 3 felt like an ea game, rushed, poorly published, poorly supported , half-assed story that it's only real intrigue was found on past stories, and how they may have turned out. I hope bioware pushes away the ea fatcats and sticks to their guns, by the sounds of it mass effect is suffering too, I think it's no coincidence that bioware's game quality has diminished since ea purchased them. Ea is a complete trash can, still upset bioware sold their souls to the devils of gaming... Sorry for the ea rant, but stupidest decision bioware could have made , ea will be the death of skilled gaming, and cater to those who are willing to pay to win ...
|
|
simit
N3
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Chris2k30
PSN: Simit2k30
Posts: 790 Likes: 1,042
inherit
8535
0
1,042
simit
790
May 24, 2017 14:21:26 GMT
May 2017
simit
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Chris2k30
Simit2k30
|
Post by simit on May 25, 2017 22:39:56 GMT
With the introduction of trials, an even foot or something it called, scales most enemies to inky lvl, i never play without it tbh, that sorts progression tbh
The rest, well no point answering 😆🙂😆👍
|
|
inherit
2916
0
4
easucks
25
Jan 20, 2017 18:34:37 GMT
January 2017
easucks
|
Post by easucks on May 25, 2017 23:10:53 GMT
With the introduction of trials, an even foot or something it called, scales most enemies to inky lvl, i never play without it tbh, that sorts progression tbh The rest, well no point answering 😆🙂😆👍 Shouldn't have to use mods, at least that's what it sounds like you are doing... Bioware themselves screwed the pooch there, why is there so many level 12-15 areas ?!?! Again reminds me of the typical ea slap it together add some pay to win content and bam we have an ea game ... Not the way to do it ... Developers are making poorer and poorer quality games on stronger system, more press one button to win like shadow of mordor, what a trash game, I spent 2 hours spamming X , killed three orc leaders , dozens of orc, and I wasn't even looking at my TV, hell I could've did the old elastic band my a button ... And bioware is creeping down that luckluster ea trash can path
|
|
simit
N3
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Chris2k30
PSN: Simit2k30
Posts: 790 Likes: 1,042
inherit
8535
0
1,042
simit
790
May 24, 2017 14:21:26 GMT
May 2017
simit
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Chris2k30
Simit2k30
|
Post by simit on May 25, 2017 23:18:15 GMT
It not mods m8 i play on console, Trials was introduced with Trespasser dlc, it like skulls in halo if u ever played that, basically allows u to sort of build your own custom difficulty
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2726
0
Jun 26, 2024 19:48:02 GMT
Deleted
0
Jun 26, 2024 19:48:02 GMT
January 1970
Deleted
|
Post by Deleted on May 25, 2017 23:31:26 GMT
So it has started. My good DA fandom after MEA random people start popping up from nowhere to make our section toxic like MEA section
|
|
inherit
2916
0
4
easucks
25
Jan 20, 2017 18:34:37 GMT
January 2017
easucks
|
Post by easucks on May 26, 2017 0:28:18 GMT
It not mods m8 i play on console, Trials was introduced with Trespasser dlc, it like skulls in halo if u ever played that, basically allows u to sort of build your own custom difficulty Never got that far, didn't even finish the game tbh, got near the end then my pc died and I can't be bothered, I lost interest pretty quick when I just cake walked through everything, on nightmare. No challenge is no fun, then the lack of combat mechanics didn't help either ...
|
|
inherit
2916
0
4
easucks
25
Jan 20, 2017 18:34:37 GMT
January 2017
easucks
|
Post by easucks on May 26, 2017 0:33:05 GMT
So it has started. My good DA fandom after MEA random people start popping up from nowhere to make our section toxic like MEA section You mean like people that don't read posts then just qq about nothing ?? Lol... Been interested in bioware, since baldurs gate as I said, so who is random ???
|
|
inherit
5079
0
1,795
ShadowAngel
#more Asari
1,577
Mar 19, 2017 16:14:51 GMT
March 2017
uegshadowangel
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
UEG ShadowAngel
|
Post by ShadowAngel on May 26, 2017 5:11:57 GMT
I'm not worried for the next DA game, I loved inquisition and regardless of your dislike for it, and EA which I think many use as a scapegoat, inquisition won various GoTY awards, was the best selling bioware title(kind of goes vs your thought of EA ruining bioware doesn't it?) and had mostly positive reviews, so it has momentum.
What I'd like to see changed/added:
•remove the hack and slash combat, I can tolerate it, but I'd prefer it to go back to how Origins did it where you had auto attack at the press if a button. •narrow down on the open world element but still try to incorporate it. What I mean is don't make the maps huge where there's a lot of pointless extended travel, but keep enough where there are optional content for those (like me) willing to go out of their way to find it. I spent way to much time having to run back and fourth in the inquisition because it was so big. •make it the first one that breaks the DA trend of not reusing a main protagonist. After tresspasser I feel the inquisitor MUST come back, I don't want her getting the lame knock to be in the back ground of the next game as I feel that's what will happen, and honestly, I love my inquisitor, just use some sort of magic to give her hand back. •improve upon the crafting system, I loved the addition of it and I'm expecting it to improve where we can further develop the look of the protagonist and companions. •better difficulty curve, there were some instances in inquisition that were a breeze and BAM!! You smacked a brick wall and struggle vs a group of enemies with red skulls or a tough mini boss. This would sometimes result in you having to come back later to fight them when bigger which just makes the running back and forth more of an issue. •more instances to use the entirety of your party, it's not even just an issue with inquisition, it's an issue in most bioware games, there's a lot of great characters but you tend to pick your favorites till the end of the game. I'd like to see them try to give a few special occasions where you can see your entire group at play, get them more involved. •character preview: a way to see your character in game and a way to go back to the CC, why? Cause the CC creation tends to vary from the one in game so a preview would help iron this out, especially beneficial to those who spend a long time making a character as perfect as they can get it. •bring back unlimited potions, what I means is rather than restrict us to 5,8,10,12 whatever, let us hold as many as we want. I understand the need to give the player a difficulty curve, but I feel this is the wrong way to do it and it adds more frustration. This will also limit the back and forth travel time as I won't need to constantly hear back to camp to pick up more. •put in a persuasion system where you need to hit a check for it to succeed like ME1s intimidate/persuade chance. It makes dialogue that much more meaningful if players have to make the right choices to upgrade their chances. •more companion dialogue late game as I felt inquisition kind of dried up way to early on the dialogue, maybe even try to put out more loyalty style missions.
Besides that, there could be minor improvements like graphics, hair, animations, etc etc. I will say this, if they give us another castle like sky hold, at least try to let us design it you know? Sky hold was very disappointing because you couldn't, why give me a castle if I can't really do much with it? I also don't care about the multiplayer as I had no interest in it, other games do it better anyways.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2726
0
Jun 26, 2024 19:48:02 GMT
Deleted
0
Jun 26, 2024 19:48:02 GMT
January 1970
Deleted
|
Post by Deleted on May 26, 2017 5:47:35 GMT
So it has started. My good DA fandom after MEA random people start popping up from nowhere to make our section toxic like MEA section You mean like people that don't read posts then just qq about nothing ?? Lol... Been interested in bioware, since baldurs gate as I said, so who is random ??? You are random for me. As far as I know you murder puppies for kicks
|
|
inherit
529
0
7,815
Nightscrawl
3,266
August 2016
nightscrawl
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
|
Post by Nightscrawl on May 26, 2017 7:16:33 GMT
It not mods m8 i play on console, Trials was introduced with Trespasser dlc, it like skulls in halo if u ever played that, basically allows u to sort of build your own custom difficulty Never got that far, didn't even finish the game tbh, got near the end then my pc died and I can't be bothered, I lost interest pretty quick when I just cake walked through everything, on nightmare. No challenge is no fun, then the lack of combat mechanics didn't help either ... Just to elaborate on Trials... this is a feature that was introduced in the Trespasser DLC. It affects the entire game, not just the DLC areas. You go into the game menu have have various options of challenges to alter the difficulty of the game. Even Ground - Enemies always scale to be at least the same level as the Inquisitor. Significantly increases the chance of receiving special shipment rewards in your stronghold. Walk Softly - The enemies of the Inquisitor may have new traits and abilities in combat. Significantly increases the chance of receiving special shipment rewards in your stronghold. Rest Easy - You lose all focus if you rest or travel to a camp. Slightly increases the chance of receiving special shipment rewards in your stronghold. Rub Some Dirt on It - All healing potions heal only 1 health. Significantly increases the chance of receiving special shipment rewards in your stronghold. Travel Light - All supply caches are removed from the game. Slightly increases the chance of receiving special shipment rewards in your stronghold. Take It Slow - You gain XP at half the normal rate. Slightly increases the chance of receiving special shipment rewards in your stronghold. Fair-Weather Friends - Negative approval changes for followers are doubled. Slightly increases the chance of receiving special shipment rewards in your stronghold. Grizzly End - You thought bears were tough? Think again. Significantly increases the chance of receiving special shipment rewards in your stronghold. To increase the challenge, there are also achievements associated with Trials. For example, an achievement related to Take It Slow: Start a new game and select this trial. It must be kept on until the Inquisition reaches Skyhold at level 5 or below. If you play with Trials turned on, you have the chance to receive a reward in your shipment box. These can be weapons, schematics, runes, accessories, or some crafting materials. Some items are exclusive to these shipments.
|
|
sjsharp2010
N7
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 11,120 Likes: 19,132
inherit
2309
0
Jun 26, 2024 19:29:54 GMT
19,132
sjsharp2010
Go Team!
11,120
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on May 26, 2017 12:33:18 GMT
I'm not worried for the next DA game, I loved inquisition and regardless of your dislike for it, and EA which I think many use as a scapegoat, inquisition won various GoTY awards, was the best selling bioware title(kind of goes vs your thought of EA ruining bioware doesn't it?) and had mostly positive reviews, so it has momentum.What I'd like to see changed/added: •remove the hack and slash combat, I can tolerate it, but I'd prefer it to go back to how Origins did it where you had auto attack at the press if a button. •narrow down on the open world element but still try to incorporate it. What I mean is don't make the maps huge where there's a lot of pointless extended travel, but keep enough where there are optional content for those (like me) willing to go out of their way to find it. I spent way to much time having to run back and fourth in the inquisition because it was so big. •make it the first one that breaks the DA trend of not reusing a main protagonist. After tresspasser I feel the inquisitor MUST come back, I don't want her getting the lame knock to be in the back ground of the next game as I feel that's what will happen, and honestly, I love my inquisitor, just use some sort of magic to give her hand back. •improve upon the crafting system, I loved the addition of it and I'm expecting it to improve where we can further develop the look of the protagonist and companions. •better difficulty curve, there were some instances in inquisition that were a breeze and BAM!! You smacked a brick wall and struggle vs a group of enemies with red skulls or a tough mini boss. This would sometimes result in you having to come back later to fight them when bigger which just makes the running back and forth more of an issue. •more instances to use the entirety of your party, it's not even just an issue with inquisition, it's an issue in most bioware games, there's a lot of great characters but you tend to pick your favorites till the end of the game. I'd like to see them try to give a few special occasions where you can see your entire group at play, get them more involved. •character preview: a way to see your character in game and a way to go back to the CC, why? Cause the CC creation tends to vary from the one in game so a preview would help iron this out, especially beneficial to those who spend a long time making a character as perfect as they can get it. •bring back unlimited potions, what I means is rather than restrict us to 5,8,10,12 whatever, let us hold as many as we want. I understand the need to give the player a difficulty curve, but I feel this is the wrong way to do it and it adds more frustration. This will also limit the back and forth travel time as I won't need to constantly hear back to camp to pick up more. •put in a persuasion system where you need to hit a check for it to succeed like ME1s intimidate/persuade chance. It makes dialogue that much more meaningful if players have to make the right choices to upgrade their chances. •more companion dialogue late game as I felt inquisition kind of dried up way to early on the dialogue, maybe even try to put out more loyalty style missions. Besides that, there could be minor improvements like graphics, hair, animations, etc etc. I will say this, if they give us another castle like sky hold, at least try to let us design it you know? Sky hold was very disappointing because you couldn't, why give me a castle if I can't really do much with it? I also don't care about the multiplayer as I had no interest in it, other games do it better anyways. Agreed DAI is one of my favourite games atm OI don't like it as much as I d othe ME's but it's definitely my favouurite of the DA's and Ilove all of those as well. Just started a new DAI playthrough yesterday in fact with my Solana Lavellan
|
|
simit
N3
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Chris2k30
PSN: Simit2k30
Posts: 790 Likes: 1,042
inherit
8535
0
1,042
simit
790
May 24, 2017 14:21:26 GMT
May 2017
simit
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Chris2k30
Simit2k30
|
Post by simit on May 26, 2017 12:45:42 GMT
yeah i picked up GOTY edition for xbone for £8 an although i already have everything on p4 there was just no saying no lol
Actually really enjoying working through achievements and collecting everything again
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
7959
0
Jun 26, 2024 19:48:02 GMT
Deleted
0
Jun 26, 2024 19:48:02 GMT
January 1970
Deleted
|
Post by Deleted on May 26, 2017 13:09:48 GMT
I don't want to write a long post, so I will just summarize my desires for DA4 as I really want it to be very much like Andromeda in all respects save for the romance design, which I would prefer to be exactly like in DA2.
Uniquely to DA, I want the healer class back, unless they heal up over time like in ME.
Also, if at all possible, gearing the companions like in DA2 is my preferred compromise over endless gearing and re-gearing and no gearing for them.
If crafting goes away and never ever returns, I will dance a happy dance, but yeah... like that's ever going to happen. Ye gods.
If they do not want to borrow from ME, I'll be happy with DA2+different area work and better avatar artwork/char design.
Also, please, bring the tall elves back. Please? Please? Please? They supposed to be really attractive, and while loli may work for females, the inverse is not that great for males.
|
|
inherit
529
0
7,815
Nightscrawl
3,266
August 2016
nightscrawl
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
|
Post by Nightscrawl on May 26, 2017 13:27:23 GMT
Also, if at all possible, gearing the companions like in DA2 is my preferred compromise over endless gearing and re-gearing and no gearing for them. Aside from finding or crafting gear, or customizing stats, one of the complaints about the DA2 style was that their armor never, ever changed over seven years. Do you like that aspect of it as well, or just not care about it? Would you like to see the DA2-style of upgrades, but with visual style changing along with each upgrade received? Not sure I understand this one. Elves in DA have always been shorter and more petite than humans. The main characteristic of elves that has changed has been their face, from DAO's "humans with pointy ears," to DA2's Zora-looking, more alien race, to DAI's approach of combining the two. I would suggest that the difference in body size in DA2 and DAI is more to do with the design of humans in comparison, which is just bulkier, especially men, whereas the male humans in DAO were more proportionate, only slightly larger. DA2 saw a much more muscular and triangle-shapded human male, which continued into DAI, while the elves stayed basically the same in the body.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
7959
0
Jun 26, 2024 19:48:02 GMT
Deleted
0
Jun 26, 2024 19:48:02 GMT
January 1970
Deleted
|
Post by Deleted on May 26, 2017 13:35:27 GMT
Also, if at all possible, gearing the companions like in DA2 is my preferred compromise over endless gearing and re-gearing and no gearing for them. Aside from finding or crafting gear, or customizing stats, one of the complaints about the DA2 style was that their armor never, ever changed over seven years. Do you like that aspect of it as well, or just not care about it? Would you like to see the DA2-style of upgrades, but with visual style changing along with each upgrade received? Not sure I understand this one. Elves in DA have always been shorter and more petite than humans. The main characteristic of elves that has changed has been their face, from DAO's "humans with pointy ears," to DA2's Zora-looking, more alien race, to DAI's approach of combining the two. I would suggest that the difference in body size in DA2 and DAI is more to do with the design of humans in comparison, which is just bulkier, especially men, whereas the male humans in DAO were more proportionate, only slightly larger. DA2 saw a much more muscular and triangle-shapded human male, which continued into DAI, while the elves stayed basically the same in the body. I am okay with Armor changing in its looks with upgrade received. My favorite way about companion looks and armor is getting cosmetic rewards that change both their faces (including changing their race for humans like in SWTOR) and armor during the quests, that you can chose to apply or not. But I do not like gearing the multiple companions & crafting.
In terms of Elves, Fenris did not look significantly shorter or more frail than Hawke. In DAI elves look like loli/shotas, with Solas standing significantly shorter than the humans. The model height/build difference is too exaggerated compared to DA2/DA:O. I would prefer the tall & lanky look, particularly if we ever get an elven male love interest again that is not reserved for elven females only. I also like DA2 faces on the Elves the most as well.
|
|
inherit
2916
0
4
easucks
25
Jan 20, 2017 18:34:37 GMT
January 2017
easucks
|
Post by easucks on May 26, 2017 14:55:27 GMT
That trespasser add-on sounds interesting, but again I found the combat, and skills just too lame to care about going through the game a second time.even the story was alot less intriguing, again, the only thing that made it intriguing is the the story of past characters. Dragon age 1/2 however was another story... Then again being a long time fan of RPGs,I expect more out of this generation of games , but yet we get less .
And don't tell me ea is a good thing for BioWare, because a game gets rewards means nothing, again Shadow of Mordor a game of the year and it's the most lame one button win piece of trash game I've ever seen, and people are looking forward to spamming X for days on end, like assassin's creed... I feel spoiled to live in the SNES, n64 era, and even original Xbox/PlayStation , where developers really tried to push systems and give the best overall game experience. Now it's how can we make the most profit, and the silly slapped together multiplayer of this game and the pay to win chests is a fine example of ea . It's like dragon age ultimate team.
|
|
inherit
2916
0
4
easucks
25
Jan 20, 2017 18:34:37 GMT
January 2017
easucks
|
Post by easucks on May 26, 2017 14:59:09 GMT
You also want to talk ea and BioWare success?!? Let's mention knights of the old Republic the biggest fail of any MMO due to the worst decisions ever made. Sent from over 10 million pre orders, the most ever of any game, to free to play within 6 months, and less than 1million player base from 10 million...
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2726
0
Jun 26, 2024 19:48:02 GMT
Deleted
0
Jun 26, 2024 19:48:02 GMT
January 1970
Deleted
|
Post by Deleted on May 26, 2017 16:33:42 GMT
That trespasser add-on sounds interesting, but again I found the combat, and skills just too lame to care about going through the game a second time.even the story was alot less intriguing, again, the only thing that made it intriguing is the the story of past characters. Dragon age 1/2 however was another story... Then again being a long time fan of RPGs,I expect more out of this generation of games , but yet we get less . And don't tell me ea is a good thing for BioWare, because a game gets rewards means nothing, again Shadow of Mordor a game of the year and it's the most lame one button win piece of trash game I've ever seen, and people are looking forward to spamming X for days on end, like assassin's creed... I feel spoiled to live in the SNES, n64 era, and even original Xbox/PlayStation , where developers really tried to push systems and give the best overall game experience. Now it's how can we make the most profit, and the silly slapped together multiplayer of this game and the pay to win chests is a fine example of ea . It's like dragon age ultimate team. EA has always been a part of bioware, since the time of DAO that's pointless
|
|
inherit
5079
0
1,795
ShadowAngel
#more Asari
1,577
Mar 19, 2017 16:14:51 GMT
March 2017
uegshadowangel
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
UEG ShadowAngel
|
Post by ShadowAngel on May 26, 2017 17:31:21 GMT
That trespasser add-on sounds interesting, but again I found the combat, and skills just too lame to care about going through the game a second time.even the story was alot less intriguing, again, the only thing that made it intriguing is the the story of past characters. Dragon age 1/2 however was another story... Then again being a long time fan of RPGs,I expect more out of this generation of games , but yet we get less . And don't tell me ea is a good thing for BioWare, because a game gets rewards means nothing, again Shadow of Mordor a game of the year and it's the most lame one button win piece of trash game I've ever seen, and people are looking forward to spamming X for days on end, like assassin's creed... I feel spoiled to live in the SNES, n64 era, and even original Xbox/PlayStation , where developers really tried to push systems and give the best overall game experience. Now it's how can we make the most profit, and the silly slapped together multiplayer of this game and the pay to win chests is a fine example of ea . It's like dragon age ultimate team. EA has always been a part of bioware, since the time of DAO that's pointless ^^^ they struggled to get ME1 even developed till EA came by. If it's not EA, it would've just been another publisher people blast for the fun of it, that or Bioware just shuts down anyways. why I see people blaming EA as a scapegoat.
|
|
inherit
2916
0
4
easucks
25
Jan 20, 2017 18:34:37 GMT
January 2017
easucks
|
Post by easucks on May 26, 2017 20:22:39 GMT
EA has always been a part of bioware, since the time of DAO that's pointless ^^^ they struggled to get ME1 even developed till EA came by. If it's not EA, it would've just been another publisher people blast for the fun of it, that or Bioware just shuts down anyways. why I see people blaming EA as a scapegoat. Again not trying to turn this into an ea hate thread, and I never could get into mass effect, so it wouldn't bother me if it was never made. But ea sets the deadlines, and ea is probably the one that said make pay to win multiplayer, as pay to win is in every ea game now . Not sure who's genius idea it was to ruin knights of the old Republic by giving tanks enough area damage to one shot everyone, something you couldn't do with a single target ability, which essentially destroyed the game . But again, this game felt very lackluster to me, very slapped together, it felt like an ea title , like Fifa , or NHL, or battlefield ( dice I know ) , and like most games are feeling now, 80 bucks for a game you can beat in 12 hours , but it has 30+ hours of side missions, I know dragon age isn't that bad, but there is so much empty space, as mentioned by someone else ,( kind of like quest 64 , only thing that really made that game long was all the emptiness) , again a lackluster story pieces together of the other stories . And when you compare the games, I feel this game by far gives the least. Dragon age 2 was in one place , but at least the story revolves around your companions and their decisions and how you want to handle them, what real effect do your decisions have but who joins the Inquisition to give you a little agent buff ... and the combat feels super repetitive in comparison, again a total lack of skill customization, I see no point to playing through as another class, or another version of my own class, as there really isn't one ...
|
|
Blaze
N3
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Everyone seem normal till you get to know them
Posts: 893 Likes: 952
inherit
1150
0
Mar 26, 2023 11:03:39 GMT
952
Blaze
Everyone seem normal till you get to know them
893
Aug 23, 2016 12:15:31 GMT
August 2016
blaze
|
Post by Blaze on May 26, 2017 21:20:25 GMT
well i love inquisition and while i don't agree with a lot of the points made here, this is clearly a person who likes dragon age and enjoy playing bioware games. he is giving a personal opinion about the game whcih he have the right not to like. so my point is, and to make it clear it pointed at the people who think this guy just here to spread hate, he clearly isn't. no reason why this thread can't be a nice civil discussion about said topics in which both sides of the opinions can say their arguments. not me, cause i'm to tired to do so. so yeah, anyway, enjoy! ![^_^](//storage.proboards.com/6576594/images/EtHtHOFIelYOpQMaMGkP.png) PS: i will say this though, just because you don't like something in a bioware game doesn't mean you have to blame EA for it. bioware geniunely (or however you spell that word) trying to make the best game possible and enjoyable for all, you just can't please everyone.
|
|
Iakus
N7
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,948 Likes: 49,512
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,512
Iakus
20,948
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Iakus on May 27, 2017 0:08:26 GMT
My desires:
1) A return of the power wheel/power bars so we can have access to more than eight abilities at a time 2) Better nuanced ability trees (DA2 was the best done, I think) 3) A return to healing/buffing/debuffing that isn't just part of a damaging attack. Less hack&slash, more strategy! 4) BY ALL THAT IS HOLY BRING BACK THE TACTICS MENU! 5) Have enough story to fill your zones. Too many of them were just...empty, except for random wildlife to kill.
Keep:
1) Crafted outfits and weapons, could use more variety in looks, but the concept is solid. 2) Quest to unlock specializations 3) Special dialogue options based on race, class, background, perks, etc 4) Elves look fine now! 5)Mirror of Transformation
|
|
inherit
♨ Retired
24
0
Jun 26, 2024 18:32:36 GMT
24,626
themikefest
14,981
August 2016
themikefest
21,655
15,426
|
Post by themikefest on May 27, 2017 0:37:34 GMT
- long hair - curly hair - diplomatic/sacrastic/aggressive like what DA2 had - Flemeth's armor as an option to craft and wear - a staff with a skeleton head that glows every time its used. - be able to swap weapons like in DAO go from dual weapons to using a bow - just like in ME3 and DAI, a scene with the main character and another character playing chess
|
|
inherit
2916
0
4
easucks
25
Jan 20, 2017 18:34:37 GMT
January 2017
easucks
|
Post by easucks on May 28, 2017 5:08:42 GMT
Wouldn't mind seeing crafting go, this isn't an MMO ... I'm a fan of the classic beat side big side baddies and explore for it.
With that said more hidden/secret areas, ones that aren't on the map, the key doesn't show up on your quest helper ones we have to solve. And not just puzzles trying to solve a little story, big complex ones. Maybe some lost artifacts found by finding and piecing clues together.
Make dungeons more dynamic as well... I like the idea that Diablo had with ever changing dungeons, as it adds to replayability. And if you had certain traps, or ambush points, it would make them more dangerous as the player won't know when it's coming , or if there was secret areas in said dungeon or area, they then can be placed randomly and not as easily found second play through ...
I really liked the idea of the winter palace quest, that one was fun , full of choices... My only problem was to do the best you had to study the mission and do everything in the right order , but that's not a big issue.i would like to see more missions like this, and even if it's depths and length .
|
|