inherit
ღ I am a golem. Obviously.
440
0
24,454
phoray
Dreadnaw Rising
12,650
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by phoray on Sept 15, 2017 22:36:47 GMT
Good point. In fact in Masked Empire Imshael says that is something he can do with regard to Michel's history and whilst that is on a small scale, it does set a precedent within the setting that could be scaled up to a grander scale if the perpetrator(s) had sufficient knowledge and power to do so. Fade manipulated memories of who you are and who you know sounds epic. Way better than time travel. Reminds me of Kingdom Hearts 2, where you play the first couple hours of the game as a kid who turns out to be part of the soul of the protaganist. I didn't know this. He sort of...dies so he can be returned to his proper place. Tragic... Anyway, but imagine playing a character as a sort of origin, and then it turns out that was all in your head, not real, and someone else comes along to wake you from it.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,036 Likes: 19,664
inherit
gateway beverage
109
0
19,664
midnight tea
8,036
August 2016
midnighttea
|
Post by midnight tea on Sept 15, 2017 23:02:16 GMT
Good point. In fact in Masked Empire Imshael says that is something he can do with regard to Michel's history and whilst that is on a small scale, it does set a precedent within the setting that could be scaled up to a grander scale if the perpetrator(s) had sufficient knowledge and power to do so. Fade manipulated memories of who you are and who you know sounds epic. Way better than time travel. Reminds me of Kingdom Hearts 2, where you play the first couple hours of the game as a kid who turns out to be part of the soul of the protaganist. I didn't know this. He sort of...dies so he can be returned to his proper place. Tragic... Anyway, but imagine playing a character as a sort of origin, and then it turns out that was all in your head, not real, and someone else comes along to wake you from it. Heh, it's kinda what Solas does to the whole of the world. Not in a sense of magical surprises (though we don't know in which direction that'll go...), but even with the whole reveal that he created the Veil. Suddenly it turns out that the world people considered natural and 'how things should be'... isn't. And things they consider unnatural turn out to be anything but.
|
|
Nyralim
N2
I am as world trees have ever been since the dawn of time. I watch, I understand. And I remember.
Games: Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 64 Likes: 115
inherit
8769
0
115
Nyralim
I am as world trees have ever been since the dawn of time. I watch, I understand. And I remember.
64
Jun 18, 2017 17:26:11 GMT
June 2017
nyralim
Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Nyralim on Sept 16, 2017 17:03:21 GMT
I wonder if the Veil is like an all or nothing situation? The veil lasting for so long might have undergone some changes that Solas needs to test/invent an effective way to remove it again. If so, is 1 place enough to remove it, or different places at the same time? So many questions if they go down that route.
|
|
inherit
The Smiling Knight
538
0
23,487
smilesja
14,326
August 2016
smilesja
|
Post by smilesja on Sept 16, 2017 18:01:12 GMT
I wonder if DA4 will introduce the Fex since they live in Par Vollen and we might go there or are at least get really close. I want to play as a fex!
|
|
inherit
∯ Oh Loredy...
455
0
30,102
gervaise21
12,719
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Sept 16, 2017 18:12:08 GMT
Remind me, how do we know about the Fex? Only I don't recall them being mentioned in game, in codices or in any of the source books I have read (WoT1, WoT2 and Core Rule Book), so why are they a thing?
|
|
Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
Posts: 5,647 Likes: 12,857
inherit
∯ Interjector in Chief
279
0
1
12,857
Heimdall
5,647
August 2016
heimdall
Heimdall
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
HeimdallX
|
Post by Heimdall on Sept 16, 2017 18:25:55 GMT
Remind me, how do we know about the Fex? Only I don't recall them being mentioned in game, in codices or in any of the source books I have read (WoT1, WoT2 and Core Rule Book), so why are they a thing? I think Gaider mentioned them as a joke?
|
|
inherit
∯ Oh Loredy...
455
0
30,102
gervaise21
12,719
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Sept 16, 2017 18:35:38 GMT
I've just been checking it out. It was in an interview around the time of DA2. Even if he was being serious at the time, who is to say they didn't change their minds about having them at a later date? Neither Giants or Ghasts really added anything terribly interesting to the setting and raised a number of questions by introducing them after DAO, for example why were we not made aware of them at least in codices and do darkspawn not have broodmothers for those species? The same would be true of the Fex if they pre-dated the Qunari. Why have we never heard of them before if they were to suddenly introduce them in a later game?
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,036 Likes: 19,664
inherit
gateway beverage
109
0
19,664
midnight tea
8,036
August 2016
midnighttea
|
Post by midnight tea on Sept 16, 2017 18:36:28 GMT
I wonder if the Veil is like an all or nothing situation? The veil lasting for so long might have undergone some changes that Solas needs to test/invent an effective way to remove it again. If so, is 1 place enough to remove it, or different places at the same time? So many questions if they go down that route. Well, we know from dark future in Redcliffe that if the Breach ain't sealed and Corypheus tampers with it further, it shatters the Veil - Solas is extremely unhappy with the result though and calls the world with shattered Veil an abomination that must never come to pass. Considering that, as well as the fact that Solas drops everything without hesitation to try and seal the Brech in the first place, one can safely assume that it ain't something he ever wants repeated. I have to wonder sometimes whether Solas really wants to remove the entire Veil though. That seemed to be the initial plan (unless he did his lying by omission again), but all of it was thrown into chaos after Corypheus survived and then Solas lost the Orb (and Anchor) for good. He also said that ' some of the past may yet survive', and that the world as we know it ' may' be destroyed, instead of ' definitely will'... Questions indeed.
|
|
inherit
The Smiling Knight
538
0
23,487
smilesja
14,326
August 2016
smilesja
|
Post by smilesja on Sept 16, 2017 18:40:47 GMT
I wonder what Solas' true power is like?
|
|
inherit
Scribbles
185
0
31,555
Hanako Ikezawa
22,979
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Sept 16, 2017 18:41:06 GMT
I've just been checking it out. It was in an interview around the time of DA2. Even if he was being serious at the time, who is to say they didn't change their minds about having them at a later date? Neither Giants or Ghasts really added anything terribly interesting to the setting and raised a number of questions by introducing them after DAO, for example why were we not made aware of them at least in codices and do darkspawn not have broodmothers for those species? The same would be true of the Fex if they pre-dated the Qunari. Why have we never heard of them before if they were to suddenly introduce them in a later game? To answer your questions, the Fex were a primitive people when the Qun showed up. When that happened, they were completed assimilated into Qunari society so like most of the Qun they don't leave Par Vollen. And yes the Darkspawn don't have Fex Broodmothers since Par Vollen has never experienced the Blight, hence why Sten was sent to investigate it in DAO.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,036 Likes: 19,664
inherit
gateway beverage
109
0
19,664
midnight tea
8,036
August 2016
midnighttea
|
Post by midnight tea on Sept 16, 2017 18:44:23 GMT
I've just been checking it out. It was in an interview around the time of DA2. Even if he was being serious at the time, who is to say they didn't change their minds about having them at a later date? Neither Giants or Ghasts really added anything terribly interesting to the setting and raised a number of questions by introducing them after DAO, for example why were we not made aware of them at least in codices and do darkspawn not have broodmothers for those species? The same would be true of the Fex if they pre-dated the Qunari. Why have we never heard of them before if they were to suddenly introduce them in a later game? We know of no broodmothers of creatures other than 4 sapient races of Thedas, so perhaps they're just not a material for one As for 'why we haven't heard of them before' - well, the world ain't the like ours, with our quick and easy access to information; things can get lost or never really reported aside from rumors, and just because we weren't informed about it during 1st game doesn't mean that materials on them don't exist; we just never got to them. Hard to be surprised about it, given the frantic race to prevent the Blight from spreading and Ferelden from falling apart.
|
|
inherit
∯ Oh Loredy...
455
0
30,102
gervaise21
12,719
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Sept 16, 2017 18:52:05 GMT
They Fex are not yet part of the game lore. They have only been mentioned by David Gaider in an interview several years ago. So until they produce a codex in game or we actually meet a Fex, they do not exist. The only primitive culture on Par Vollen that we have been made aware of was a human one. They were responsible for building the pyramids that can still be seen in the interior jungles of the island. In view of the fact that it would have been the ideal time to mention the Fex when discussing the ancient civilisation of Par Vollen, pre-Qun, and yet they were not, I think it likely that the Fex have been dropped as an idea.
I am aware of the Blight not reaching Par Vollen, which would suggest that the Deep Roads do not travel under that part of the word. I was referring to the fact that like the Giants and Ghasts, it would be odd for the Fex suddenly to appear in the game world having never been mentioned before. Information given to us in DAO did not just relate to the immediate problem we were dealing with. DAO was intended to introduce the world of Thedas to us. Ghasts would appear to be a very localised race, confined to just that one area of the Freemarches, so I can accept that being something we only discovered on going there. Giants though seem to be everywhere from the Storm Coast right across to the Emerald Graves, so it was odd that we never encountered any before. However, both these races have now been mentioned in the reference books. If the Fex were an existing race in Thedas, some reference should have been made to them in either WoT1 or WoT2, even if only in some small side bar text.
|
|
inherit
492
0
4,453
OhDaniGirl
Incoming...
1,588
August 2016
ohdanigirl
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem
|
Post by OhDaniGirl on Sept 16, 2017 18:52:38 GMT
I wonder what Solas' true power is like? Something I desperately hope to discover. We already know he created the Veil (alone? did he have help?), and can turn people to stone with a thought. I can't wait to see more.
|
|
inherit
1587
0
1,772
Walter Black
1,289
Sept 15, 2016 15:02:16 GMT
September 2016
walterblack
|
Post by Walter Black on Sept 16, 2017 20:21:48 GMT
Something I desperately hope to discover. We already know h e created the Veil (alone? did he have help?), and can turn people to stone with a thought. I can't wait to see more. Did Solas have the ability to turn people into stone with his thought before or after gaining power from Flemeth? Whether or not he had the skill, it's unlikely he had the juice until taking Flemeth's power.
|
|
formerfiend
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
PSN: Former_Fiend
Posts: 547 Likes: 956
inherit
6916
0
956
formerfiend
547
April 2017
formerfiend
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Former_Fiend
|
Post by formerfiend on Sept 16, 2017 22:07:19 GMT
I figured he was just spamming Petrify. I also figured they took Petrify off the spell list for Inquisition so it would look more impressive when Solas cast it in a cutscene.
|
|
inherit
1398
0
4,561
Absafraginlootly
"Abso-fraggin-lutely!" ~ Captain John Sheridan and Satai Delenn
1,645
September 2016
absafraginlootly
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, SWTOR
|
Post by Absafraginlootly on Sept 16, 2017 23:22:27 GMT
They Fex are not yet part of the game lore. They have only been mentioned by David Gaider in an interview several years ago. So until they produce a codex in game or we actually meet a Fex, they do not exist. The only primitive culture on Par Vollen that we have been made aware of was a human one. They were responsible for building the pyramids that can still be seen in the interior jungles of the island. In view of the fact that it would have been the ideal time to mention the Fex when discussing the ancient civilisation of Par Vollen, pre-Qun, and yet they were not, I think it likely that the Fex have been dropped as an idea. I am aware of the Blight not reaching Par Vollen, which would suggest that the Deep Roads do not travel under that part of the word. I was referring to the fact that like the Giants and Ghasts, it would be odd for the Fex suddenly to appear in the game world having never been mentioned before. Information given to us in DAO did not just relate to the immediate problem we were dealing Iwith. DAO was intended to introduce the world of Thedas to us. Ghasts would appear to be a very localised race, confined to just that one area of the Freemarches, so I can accept that being something we only discovered on going there. Giants though seem to be everywhere from the Storm Coast right across to the Emerald Graves, so it was odd that we never encountered any before. However, both these races have now been mentioned in the reference books. If the Fex were an existing race in Thedas, some reference should have been made to them in either WoT1 or WoT2, even if only in some small side bar. The fex suddenly apearing in game world (if they still exist) is not so strange as they are located only on a isolated island that we would have to visit to see them. Certainly less weird then tge giants who showed up in a country we traveled all over and not seen nor heard of them. Also didn't the wot entries on ghats and giants show up after they had appeared in game?
|
|
inherit
♨ Retired
24
0
25,526
themikefest
15,372
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Sept 17, 2017 0:00:08 GMT
I like to have the ability to breakdown items for crafting.
|
|
inherit
2703
0
2,011
Lazarillo
1,025
January 2017
lazarillo
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, SWTOR
|
Post by Lazarillo on Sept 17, 2017 3:48:29 GMT
I figured he was just spamming Petrify. I also figured they took Petrify off the spell list for Inquisition so it would look more impressive when Solas cast it in a cutscene. To be fair, it's a slightly bigger wallop of a Petrify spell. Although it still remains a question whether he could do that with impunity, or whether it was a bit of magical sleight of hand that worked due to the context he found the Qunari in.
|
|
formerfiend
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
PSN: Former_Fiend
Posts: 547 Likes: 956
inherit
6916
0
956
formerfiend
547
April 2017
formerfiend
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Former_Fiend
|
Post by formerfiend on Sept 17, 2017 4:35:45 GMT
I figured he was just spamming Petrify. I also figured they took Petrify off the spell list for Inquisition so it would look more impressive when Solas cast it in a cutscene. To be fair, it's a slightly bigger wallop of a Petrify spell. Although it still remains a question whether he could do that with impunity, or whether it was a bit of magical sleight of hand that worked due to the context he found the Qunari in. You know how there's a "lore" way things work and a "gameplay" way things work? Like how mages have to constantly be wary of possession but we as the PC never really have to worry about that? I figure that what we see Solas doing is the way the petrify spell works in the lore vs the toned down way it works in gameplay because they're not going to give us an insta-kill spell. Which isn't to say that I didn't interpret Solas doing it to so many people in what was presumably a short amount of time with no apparent strain to be an impressive feat and indicator of power; he's very arguably the most powerful mage we've seen at this point, no doubt. I just didn't think it was a special, unique power. Just him abusing a pre-existing one. Also, and I don't know that this has ever been confirmed or touched on in the games so it may very well be non-canon, but there's an interesting tidbit from the tabletop rpg that Green Ronin produces, and they have to run everything by Bioware before they publish; according to the tabletop, in the same way that dwarves are slightly more resistant to magic than humans or elves, qunari are slightly more vulnerable. Don't know if that played into it at all but it may have been a factor.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,036 Likes: 19,664
inherit
gateway beverage
109
0
19,664
midnight tea
8,036
August 2016
midnighttea
|
Post by midnight tea on Sept 17, 2017 8:14:23 GMT
To be fair, it's a slightly bigger wallop of a Petrify spell. Although it still remains a question whether he could do that with impunity, or whether it was a bit of magical sleight of hand that worked due to the context he found the Qunari in. You know how there's a "lore" way things work and a "gameplay" way things work? Like how mages have to constantly be wary of possession but we as the PC never really have to worry about that? I figure that what we see Solas doing is the way the petrify spell works in the lore vs the toned down way it works in gameplay because they're not going to give us an insta-kill spell. Which isn't to say that I didn't interpret Solas doing it to so many people in what was presumably a short amount of time with no apparent strain to be an impressive feat and indicator of power; he's very arguably the most powerful mage we've seen at this point, no doubt. I just didn't think it was a special, unique power. Just him abusing a pre-existing one. Also, and I don't know that this has ever been confirmed or touched on in the games so it may very well be non-canon, but there's an interesting tidbit from the tabletop rpg that Green Ronin produces, and they have to run everything by Bioware before they publish; according to the tabletop, in the same way that dwarves are slightly more resistant to magic than humans or elves, qunari are slightly more vulnerable. Don't know if that played into it at all but it may have been a factor. While ludonarrative dissonance will pretty much always be a thing to some degree, I don't think we can just easily dismiss Solas's power as more powerful version of Petrify. That spell turned a person to stone temporarily, while what Solas did was permanent and instantly fatal. Then there's also the question of whether the spell works in the same way it does, and we really have no way of saying what is it that Solas does exactly to instantly turn someone into statue. I have my own crackpot theory about it, but until we acquire more information it'll remain just a crackpot theory.
|
|
formerfiend
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
PSN: Former_Fiend
Posts: 547 Likes: 956
inherit
6916
0
956
formerfiend
547
April 2017
formerfiend
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Former_Fiend
|
Post by formerfiend on Sept 17, 2017 9:05:31 GMT
I don't think it's a dismissal at all. I think it's a simple answer to something that isn't really a problem. Solas is casting a buffed spell. Doesn't need to be anything more than that beyond him apparently having massive mana reserves and being able to bypass cooldown times - which it's unclear exactly how much cooldown times are really a thing outside of gameplay to begin with.
It being a pre-existing spell instead of some unique snowflake power doesn't make what Solas is doing less impressive. At least not to me. In fact, if it was some sort of unique, special superpower beyond simply a buffed version of the petrify spell, I'd likely roll my eyes rather than be wowed. But that's just me.
|
|
inherit
Scribbles
185
0
31,555
Hanako Ikezawa
22,979
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Sept 17, 2017 9:43:48 GMT
I have my own crackpot theory about it, but until we acquire more information it'll remain just a crackpot theory. Well this is the Speculation Thread, so what is your theory?
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,036 Likes: 19,664
inherit
gateway beverage
109
0
19,664
midnight tea
8,036
August 2016
midnighttea
|
Post by midnight tea on Sept 17, 2017 9:47:36 GMT
I don't think it's a dismissal at all. I think it's a simple answer to something that isn't really a problem. Solas is casting a buffed spell. Doesn't need to be anything more than that beyond him apparently having massive mana reserves and being able to bypass cooldown times - which it's unclear exactly how much cooldown times are really a thing outside of gameplay to begin with. It being a pre-existing spell instead of some unique snowflake power doesn't make what Solas is doing less impressive. At least not to me. In fact, if it was some sort of unique, special superpower beyond simply a buffed version of the petrify spell, I'd likely roll my eyes rather than be wowed. But that's just me. I suppose the only way to see if it has any significance is to wait and see. I wouldn't dismiss the type of spell Solas uses however. A lot of things, if not all, when BW was designing Solas, his mannerisms, choices, cutscenes and whatnot appears to be very conscious and deliberate. We know that Solas has many more powerful spells and we can see himkill multiple people at once (mages who bound his friend, if not stopped), so him using a supposed petrify spell to quickly eliminate enemies seems to come out of left field. It's only natural to start asking questions or what is the significance - or whether the process has anything to do with primal school or magic, or perhaps it's more akin to what happened to Meredith when she turned to stone under influence of Blighted lyrium.
|
|
inherit
168
0
14,251
Rascoth
4,257
August 2016
rascoth
|
Post by Rascoth on Sept 17, 2017 10:33:08 GMT
I like to have the ability to breakdown items for crafting. Oh, that would be wonderful, even if it was restricted to certain rarity of items.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,036 Likes: 19,664
inherit
gateway beverage
109
0
19,664
midnight tea
8,036
August 2016
midnighttea
|
Post by midnight tea on Sept 17, 2017 10:44:59 GMT
I have my own crackpot theory about it, but until we acquire more information it'll remain just a crackpot theory. Well this is the Speculation Thread, so what is your theory? It's a little difficult to summarize without going into detail into my other, bigger crackpot theory to which this one is linked, but in short... I think Solas might have either evaporated or severed the person's spirit from their body and the method or sheer potency of his magic makes it so all that remains is a physical shell returned to its basic component, more precisely - the stone, or perhaps even the Stone. I know, crazy, and it would basically means that all living things are technically golems, but that's sort of what we have hints they are - a person is a spirit/soul entombed in a physical form. And that physical form is likely built from or governed what has been called either the Stone or Earth or Titans, which I suspect are responsible for existence physical world. There really is not much evidence to support that aside from conjecture from a few hints, like a cryptic comment from Cole ("They made bodies from the earth. And the earth was afraid. It fought back. But they made it forget.") that suggest that at least some bodies originate from it. Then there's lyriumghost!Leliana who leaves a cryptic message about how "lyrium sang thought into being" (which basically results with revived Leliana) or how Valta can materialize physical objects (pages of her journal people can find around Skyhold) apparently with no effort. But no substantial evidence so far.
|
|