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Post by eskiya on Sept 24, 2017 14:01:25 GMT
Harding and Dorian would be non romanceable, though. I liked Harding after her Jaws of Hakkon dialogue That just leaves romance slots open for new characters.
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Post by phoray on Sept 24, 2017 15:24:58 GMT
Who thinks that we'll get to live on Isabella's ship as our home base for DA4?
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Post by smilesja on Sept 24, 2017 15:43:51 GMT
Who thinks that we'll get to live on Isabella's ship as our home base for DA4? I hope so.
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Post by phoray on Sept 24, 2017 15:45:45 GMT
Who thinks that we'll get to live on Isabella's ship as our home base for DA4? I hope so. She could do a DA2 Zevran and be available for a romp but not full romance if you import a Keep where she isn't romanced.
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Post by phoray on Sept 24, 2017 15:52:28 GMT
Harding and Dorian would be non romanceable, though. I liked Harding after her Jaws of Hakkon dialogue That just leaves romance slots open for new characters. I'm okay with that, except a lot of Harding Fans were disappointed she wasn't a "full romance." And specifcally want her to be the "first full dwarven romance" now that Varric's off that table forever.
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Post by Deleted on Sept 24, 2017 15:55:24 GMT
Harding and Dorian would be non romanceable, though. I liked Harding after her Jaws of Hakkon dialogue I'm pretty sure there will be riots if Harding isn't allowed to be a proper romance this time around. She just won't be available to the 1% of people who soft romanced her in Inquisition.
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Post by Lazarillo on Sept 24, 2017 16:47:03 GMT
I'm pretty sure there will be riots if Harding isn't allowed to be a proper romance this time around. She just won't be available to the 1% of people who soft romanced her in Inquisition. Last I checked, that decision wasn't in the Keep, so it probably won't be acknowledged regardless.
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Post by phoray on Sept 24, 2017 17:26:23 GMT
I'm pretty sure there will be riots if Harding isn't allowed to be a proper romance this time around. She just won't be available to the 1% of people who soft romanced her in Inquisition. Last I checked, that decision wasn't in the Keep, so it probably won't be acknowledged regardless. I feel like their time to drop it would have been Viv gossiping about your "break up" during Spa day in Trespasser. Off screen unexplained break up isn't Kosher, and I didn't even romance her.
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Post by midnight tea on Sept 24, 2017 17:40:55 GMT
Harding and Dorian would be non romanceable, though. I liked Harding after her Jaws of Hakkon dialogue I'm pretty sure there will be riots if Harding isn't allowed to be a proper romance this time around. She just won't be available to the 1% of people who soft romanced her in Inquisition. I don't think it will be relevant. The whole romance seems more to be more like a bit more advanced crush and we've already been romancing characters who had a crush on our previous PC (Cullen).
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Post by formerfiend on Sept 24, 2017 23:56:28 GMT
So in regards to how in another thread it was brought up that DA4 is essentially going to be Inquisiton part 2, I'm gonna say this;
If that's true, then I would kind of almost prefer that they do bring back the Inquisitor as the protagonist again so I can skip that game and hope they get it out of their system and start fresh with an Inquisition-free story come DA5. Because if we really are going to be railroaded into working with and for the Inquisition then the one thing I can think of that appeals to me less than playing as the Inquisitor again is playing as the Inquisitor's lackey.
Only way I can see that experience being enjoyable for me is if they give us a lot, and I mean a lot of free reign to ignore or subvert the Inquisition's goals and orders and work for our own agenda and advancement while using Inquisition resources to do it. I have no interest in being shackled to the Inquisition's mission statement of restoring and maintaining order. I'm done with order.
If they want to give me the option of playing the Inquisition for a bunch of chumps then sure, I'm onboard with that. But the only overall goal that the Inquisition has that I'm on board for is one that isn't even set in stone and that's killing Solas. They want to partner for that, okay, sure, I'm in. But that's it.
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Post by Deleted on Sept 25, 2017 0:09:31 GMT
Last I checked, that decision wasn't in the Keep, so it probably won't be acknowledged regardless. I feel like their time to drop it would have been Viv gossiping about your "break up" during Spa day in Trespasser. Off screen unexplained break up isn't Kosher, and I didn't even romance her. That was my feeling, too. There may be things they haven't added to the Keep yet, just to keep people from speculating about the nature of the protagonist(s)/the next plot, until they have nailed down everything they're going to be able to do with the game.
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Post by midnight tea on Sept 25, 2017 0:10:39 GMT
So in regards to how in another thread it was brought up that DA4 is essentially going to be Inquisiton part 2, I'm gonna say this; If that's true, then I would kind of almost prefer that they do bring back the Inquisitor as the protagonist again so I can skip that game and hope they get it out of their system and start fresh with an Inquisition-free story come DA5. Because if we really are going to be railroaded into working with and for the Inquisition then the one thing I can think of that appeals to me less than playing as the Inquisitor again is playing as the Inquisitor's lackey. Only way I can see that experience being enjoyable for me is if they give us a lot, and I mean a lot of free reign to ignore or subvert the Inquisition's goals and orders and work for our own agenda and advancement while using Inquisition resources to do it. If they want to give me the option of playing the Inquisition for a bunch of chumps then sure, I'm onboard with that. But the only overall goal that the Inquisition has that I'm on board for is one that isn't even set in stone and that's killing Solas. They want to partner for that, okay, sure, I'm in. But that's it. Subversion is not a far-fetched idea. Bioware likes subversion - if they didn't, we wouldn't be fighting the faction of heroes from first game in the third, among other things. I've speculated even a while before Trespasser that perhaps the next game will give us an opportunity to - perhaps depending on world-state - turn our old hero into a villain, or at least an obstacle. Then we've had two DA leads (Laidlaw and Weekes), in separate interviews, entirely on their own, suggestively musing about being able to betray an organization we're working for (although admittedly how it would look like is anybody's guess - it could be betrayal of Inquisition or the other way around, if not something else entirely). It certainly would be an interesting idea that would also put into perspective previous actions taken by players. But whether such scenario materializes or will look anywhere close to what I'm musing about is anybody's guess.
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Post by midnight tea on Sept 25, 2017 0:17:14 GMT
I feel like their time to drop it would have been Viv gossiping about your "break up" during Spa day in Trespasser. Off screen unexplained break up isn't Kosher, and I didn't even romance her. That was my feeling, too. There may be things they haven't added to the Keep yet, just to keep people from speculating about the nature of the protagonist(s)/the next plot, until they have nailed down everything they're going to be able to do with the game. I think we've had Mike Laidlaw or Mark Darrah say on Twitter that additions to Keep aren't out of question - but adding new tiles, even hours before launch, risks spoiling the game anyhow, so I'm not sure when and how they could do that without it looking suspicious. Unless they'll just be completely upfront about it and will be like - hey, we've added new tiles, but some of them may be a bit spoilerific. If you don't want spoilers, use the option in menu to make the tiles invisible. The other option is game dialogue, I guess. It could be tailored in a way that we'd reconfirm the romance through specific dialogue option choices.
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Post by formerfiend on Sept 25, 2017 0:25:22 GMT
See, the impression I always got was that turning us against the Wardens was less about subverting any expectations and more about the devs being unhappy with how the Wardens came out in DAO, and worfing the Wardens to the Inquisition was more about shilling their shiny new toy.
I'm cynical like that. Of course all the comments that I read to support that view point were lost when Bioware did away with the old BSN so I can't cite any evidence to support that lasting impression.
Point being that I don't have confidence in Bioware doing that because I get the impression that they like the Inquisition in a way they don't like the Wardens, and that they would prefer to write a story about the Inquisition overcoming and purging itself of the corruption Solas says is inevitable rather than have us turn against it.
Also in the thread proposing a dual protagonist scenario(something I'm adamantly against for those who haven't heard me shout it from the roof tops) I've argued very strongly that from a sheer technical standpoint - the Inquisitor having eight different models and four different voice actors - including them in a game with a new protagonist who would also presumably be chosen from multiple races & have multiple voice actors would be unfeasible. Perhaps technically doable on current gen platforms but content is ultimately a zero-sum game being that there's only so much memory on the disk, so all that data for the Inquisitor's model and audio files is taking up space that could have gone to something else. Like maybe a Minrathous that's more than a tiny market place, idk.
So for that specific scenario of an old protagonist becoming a new antagonist... if there was a way to make it work it would have been with Hawke.
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Post by formerfiend on Sept 25, 2017 0:30:19 GMT
That was my feeling, too. There may be things they haven't added to the Keep yet, just to keep people from speculating about the nature of the protagonist(s)/the next plot, until they have nailed down everything they're going to be able to do with the game. I think we've had Mike Laidlaw or Mark Darrah say on Twitter that additions to Keep aren't out of question - but adding new tiles, even hours before launch, risks spoiling the game anyhow, so I'm not sure when and how they could do that without it looking suspicious. Unless they'll just be completely upfront about it and will be like - hey, we've added new tiles, but some of them may be a bit spoilerific. If you don't want spoilers, use the option in menu to make the tiles invisible. The other option is game dialogue, I guess. It could be tailored in a way that we'd reconfirm the romance through specific dialogue option choices. I mean, several of the current tiles they have have literally no impact on the world state as it stands. Maybe they'll come into play later on down the line but as of right now they're there just for the sake of it. So the way to do it would be to drop a whole mess of new tiles for all three games to hide the spoiler-y ones in among the innocuous ones. Which, yeah, would still probably require that statement about some of them potentially cluing you into what may be important, but we aren't going to be specific as to what.
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Post by Deleted on Sept 25, 2017 0:35:10 GMT
That was my feeling, too. There may be things they haven't added to the Keep yet, just to keep people from speculating about the nature of the protagonist(s)/the next plot, until they have nailed down everything they're going to be able to do with the game. I think we've had Mike Laidlaw or Mark Darrah say on Twitter that additions to Keep aren't out of question - but adding new tiles, even hours before launch, risks spoiling the game anyhow, so I'm not sure when and how they could do that without it looking suspicious. Unless they'll just be completely upfront about it and will be like - hey, we've added new tiles, but some of them may be a bit spoilerific. If you don't want spoilers, use the option in menu to make the tiles invisible. The other option is game dialogue, I guess. It could be tailored in a way that we'd reconfirm the romance through specific dialogue option choices. It might be nice if they could make it so you have to beat the game once before you can undo the spoiler tab for DA4. I'm not really planning on romancing Harding, myself, though I think she's a great character. I'd like to see continuity between games be honored if possible, since they seem to be hedging more towards the playable novel end of the game spectrum with the Dragon Age franchise.
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Post by Hanako Ikezawa on Sept 25, 2017 0:54:18 GMT
I will say the next DA game will do extremely well. I also say that all folks who played trespasser will either preorder the game or buy it the first week its released. Everyone wants to see/know what Solas will do, and what characters, besides Solas, return from the previous 3 DA games. I know I'm preordering the game. Not me. If the Inquisitor isn't the protagonist, then not only am I not pre-ordering but I'm not buying the game at all. I'm not interested if all the potential is dropped and made into a simple story just because Bioware wants to follow their idiotic rule they arbitrarily set for themselves. I'll just read or watch on Youtube.
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Post by formerfiend on Sept 25, 2017 0:57:24 GMT
I will say the next DA game will do extremely well. I also say that all folks who played trespasser will either preorder the game or buy it the first week its released. Everyone wants to see/know what Solas will do, and what characters, besides Solas, return from the previous 3 DA games. I know I'm preordering the game. Not me. If the Inquisitor isn't the protagonist, then not only am I not pre-ordering but I'm not buying the game at all. I'm not interested if all the potential is dropped and made into a simple story just because Bioware wants to follow their idiotic rule they arbitrarily set for themselves. I'll just read or watch on Youtube. Whichever one of us gets what we want can tell the other one how it plays out.
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Post by midnight tea on Sept 25, 2017 1:26:33 GMT
See, the impression I always got was that turning us against the Wardens was less about subverting any expectations and more about the devs being unhappy with how the Wardens came out in DAO, and worfing the Wardens to the Inquisition was more about shilling their shiny new toy. I'm cynical like that. Of course all the comments that I read to support that view point were lost when Bioware did away with the old BSN so I can't cite any evidence to support that lasting impression. It's one thing to be cynical, it's another to attempt and discredit the story and writers at seemingly every turn. And I don't really think you could prove much with old BSN comments (there are copies of oBSN on the web, btw), given that not even DAO makes Wardens into flawless heroes. A lot of more idealistic portrayals come from people who know about Wardens about as much as a rookie we play, minus another rookie Warden who hardly knows more and obviously looks at the Order through rose-tinted glasses. And every time we actually meet long-serving Wardens, there are red flags all around - Duncan not telling Ser Jory about being a Warden being a commitment for (shortened) life, Riordan harping about Wardes from Anderfels being corrupt, and Warden's Keep being basically all about reason why Wardens were exiled from Ferelden - which turns out to be a pretty decent reason. Given all that, the actions of Wardens in DAI aren't really that surprising - and make a good point that good intentions or heroism or sense of duty don't always come in pair with good sense OR good outcomes. Of course they treat Inquisition differently - but not because they 'don't like Wardens' or any other silly thing like that. Unlike Wardens, and any other long-standing organization in fact, Inquisition is fresh and new, and not yet encumbered by long held secrets, politicking and world-weariness. Which is exactly why it amuses me that you view it as pro-establishment group, when they're obviously being set up as organization which has at least a shot of changing the world on a significant scale - though having a shot at it doesn't mean that they'll succeed, or that it'll happen as some want it to happen. Actions have consequences, even the best ones, and we may yet find ourselves in situations like ones experienced by good old Solas - old problems out, new problems in. It's interesting that you're adamant that 'eight different models' for Inqusitor means 'eight different models' for PC. Like... you realize that they'll definitely use same models (and if you want to say that Quizzies need new ones because of lack of hand - they don't. Trespasser armless Inky is the same model as in vanilla game - all they did was redesign the sleeve of the uniform and make the rest of the arm invisible. It's as simple as that.). So if we're going to have an option to pick a race for new PC, it automatically guarantees we have an option for Inquisitor with no additional memory required. Never mind that they're not working from scratch now, given that BW now has two RPGs on Frostbite under their belt and potentially access to all the tools and assets across EA, now that all studios working for them switched to Frostbite. I also don't see how two protagonists could use more space on disk, enough that Minrathous would be more than a tiny market space? ...What? As for re-hiring voice actors for Inquisitor - that is actually not as big of a problem as you're making it to be. In fact, in many ways it could make things easier, depending on a role Inquisitor would assume in the narrative. A lot of dialogues and cutscenes that would happen with random characters that would be necessary to move the story further, but are hardly relevant otherwise, can be funneled into Inquisitor - that means less VO to hire and no need to design or write a slew of multiple NPCs. I don't really see how you could've come with such conclusion.
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Post by formerfiend on Sept 25, 2017 1:48:27 GMT
I imagine them having to make some differences between the Inquisitor and a new PC if only to prevent us from having two identical strangers talking to each other. They may well have the same skeleton for the model but there will be different textures at least.
And re-hiring voice actors isn't the issue, unless the current strike continues and impacts them or another strike comes out but I'm not banking on that. Rather the issue, in my mind, is the memory those audio files takes up. The devs claimed it would have been impossible to fit audio files for all of the inquisitor's dialogue in Inquisition if they had eight separate voice actors(one for each race/gender combo) in the game. Maybe that's more an indictiment of the old-gen technology than anything but it's still resources I would rather see go to something else.
And here's the thing; I love Dragon Age. I genuinely do. Dragon Age Origins is one of my all time favorite games. I love Dragon Age 2. I loved Inquisition on my first playthrough though where as multiple playthroughs of Origins and 2 made me appreciate and enjoy those games more, multiple playthroughs of Inquisition have soured me on it considerably. More I talked about it on this forum and the old BSN, more I thought about it and considered it's themes and messages and implications of where the story was going as it moved forward, the worse my opinion got on it.
I'm like Dorian with Tevinter here; I care deeply about this series and want it to be better than where I'm afraid Inquisition is leading the story. Now, I am aware that my complaining and ragging on the game on this forum - which I doubt any Bioware dev frequents - is going to change anything, but it is a way for me to vent my frustrations. Because otherwise I bottle them up and that is just not healthy. But I wouldn't do this if I didn't care about the series; I'd drop it and move on with my life. I've done that before when the story for other games I loved went in directions that I just couldn't enjoy. I don't want to do it again with DA, though.
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Post by midnight tea on Sept 25, 2017 2:06:25 GMT
I imagine them having to make some differences between the Inquisitor and a new PC if only to prevent us from having two identical strangers talking to each other. They may well have the same skeleton for the model but there will be different textures at least. Nobody has mistaken human!Inquisitor and Hawke for 'identical strangers' or when they were talking to an NPC with identical body structure in DAI, so I don't see how they'd be 'two identical strangers' in DA4, in case we get them both. Even more so that we're definitely going to have access to CC for both of them, so I don't get what's the point of this argument? As for different textures - we have, IRC, a dozen different skintones AND a dozen different complexions in DAI, so textures are hardly a problem. The same point I made about VO's can be made for audio files. That's your personal opinion. I can't do anything about it or won't be convincing you to like stuff you don't enjoy, for whatever reason. That doesn't mean that points you're trying to make about the story or, say, devs intentions are accurate. Me? I'm here for the ride, even if I don't know where it'll take me. So far I'm enjoying the story and where it goes, although I'm aware that it can change any time - even in a situation where next game will be praised to high heavens, but something in it won't click for me. It happens. But it didn't happen yet.
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Post by themikefest on Sept 25, 2017 2:48:40 GMT
Not me. If the Inquisitor isn't the protagonist, then not only am I not pre-ordering but I'm not buying the game at all. I'm not interested if all the potential is dropped and made into a simple story just because Bioware wants to follow their idiotic rule they arbitrarily set for themselves. I'll just read or watch on Youtube. I like for Inquisitor to return as the main character, but that's more for hearing more of AWR's voice than anything. If not, it won't stop me from preordering the game.
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Post by DragonKingReborn on Sept 25, 2017 3:09:04 GMT
I wouldn't object to the Inquisitor returning (as a playable character), but it is not happening.
They have said this.
Patrick Weekes gave a presentation on Trespasser where a key point he addressed was "how to conclusively 'tie off' this protagonist".
Mike and Mark have said - repeatedly - that the Dragon Age series will not feature returning protagonists, or rather, returning protagonists who are playable.
So unless they are lying - or change their minds - it is not happening.
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Post by midnight tea on Sept 25, 2017 3:15:38 GMT
I wouldn't object to the Inquisitor returning (as a playable character), but it is not happening. They have said this. Patrick Weekes gave a presentation on Trespasser where a key point he addressed was "how to conclusively 'tie off' this protagonist". Mike and Mark have said - repeatedly - that the Dragon Age series will not feature returning protagonists, or rather, returning protagonists who are playable. So unless they are lying - or change their minds - it is not happening. Mike and Mark have said repeatedly that HoF won't be returning. They haven't made a single comment about the return of Inquisitor yet. And I don't recall them saying anything about 'returning protagonists' or 'returning protagonists who are playable'. As for Inquisitor - as far as story is concerned they have conclusively tied off Inquisitor in position as they are now and removed the magic hand. Only to give us a post-epilogue scene that suggests further serious involvement, although in what position, we don't yet know.
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Post by wickedcool on Sept 25, 2017 14:20:33 GMT
Why are some of tapestry choices blank/locked. Is this just me or there other possibilities as I completed the game. I am really surprised the keep saved all my deleted inquisitors. I have 124 choices( probably 99) never made it past the first fight
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