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Post by gervaise21 on Sept 25, 2017 15:16:26 GMT
The problem with the above is that everyone I've talked to outside of these boards, who did not know about the writers' previously declared intention for a new PC every game, is convinced that the Inquisitor will be returning in DA4 to complete the story.
Trespasser tied off the story of the PC as "Inquisitor" because there is either now no organisation for them to be Inquisitor of or it is a very reduced one. However, even the end of Trespasser seems to indicate the character is still going to be involved in a significant way. In fact with the aggressive disband speech you even say "I'm off to save the world, again." You do not put words like that in the mouth of the PC only to ignore their presence entirely in the next chapter of the story.
What the epilogue cut scene does emphasise is that they will be looking for new people to act on their behalf who Solas doesn't know. Hence it being unlikely that we shall get very many returning characters featuring in the next game, except perhaps Dorian as a sort of Tevinter agent who acts as a go between for the old PC and the new one.
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Post by ellawyn on Sept 25, 2017 15:51:23 GMT
Yeah, there was nothing "conclusive" about Trespasser, especially for people who romanced Solas. (And to a lesser extent, people who romanced Dorian.) It tied off the story in that it gave resolutions to many of the companions and their romances, but the DLC as a whole and the ending in particular are blatant sequel bait.
I'm not going to say it's proof that the Inquisitor's coming back, because I have zero faith in people in general, but it'd be a new level of stupid to end Trespasser like that and then completely change gears.
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Post by Rascoth on Sept 25, 2017 15:59:07 GMT
Why are some of tapestry choices blank/locked. Is this just me or there other possibilities as I completed the game. I am really surprised the keep saved all my deleted inquisitors. I have 124 choices( probably 99) never made it past the first fight The ones you never chose/didn't save properly to the Keep will stay locked until you either: commit yourself to unlocking them (don't recommend) or just simply switch off spoilers. All decisions will save. And as for Inquisitors... Don't ask. I had over 80 Inquisitors with just one finished before they added feature to delete them. Some didn't even made it past CC.
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Post by phoray on Sept 25, 2017 21:36:07 GMT
If the comics are being used to introduce the people who will be our new team: Tessa and Charter may be a poly option for female characters. As mentioned above Bioware talked about how programming a poly relationship is a nightmare unless the two are already in a relationship and they invite the PC to join it. Marius will probably be an option for female characters. If I recall he has shown attraction to Calpernia. Ser Aaron could be an option for male players. It would finally m/m players to have their Gay KISA. Vaea maybe will be an option for male players. Maybe she could be the ace/demi option since Bioware has talked about how they have considered it. I'm poly and would like a poly romance (but certainly okay without one). Although I am neutral/positive about Tessa (there isn't much to dislike there, as there just isn't much other than her caregiver role of Marius), I friggen hate Charter. I barely knew she existed in the game, was made aware of, and only slightly more interested in her a person due to mage killer, and found her to be a TOTAL ASS in Knight Errant. Additionally, I really really hope that just because they're paired means you have to have an equal relationship with both. I do NOT want to Roleplay as a UnicornAnd although people need a gay KISA, I am a lil sad at the idea of it being Aaron cuz I have a wee crush on him. Vaea is meh.
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Post by Hanako Ikezawa on Sept 25, 2017 21:39:11 GMT
If the comics are being used to introduce the people who will be our new team: Tessa and Charter may be a poly option for female characters. As mentioned above Bioware talked about how programming a poly relationship is a nightmare unless the two are already in a relationship and they invite the PC to join it. Marius will probably be an option for female characters. If I recall he has shown attraction to Calpernia. Ser Aaron could be an option for male players. It would finally m/m players to have their Gay KISA. Vaea maybe will be an option for male players. Maybe she could be the ace/demi option since Bioware has talked about how they have considered it. I'm poly and would like a poly romance (but certainly okay without one). Although I am neutral/positive about Tessa (there isn't much to dislike there, as there just isn't much other than her caregiver role of Marius), I friggen hate Charter. I barely knew she existed in the game, was made aware of, and only slightly more interested in her a person due to mage killer, and found her to be a TOTAL ASS in Knight Errant. Additionally, I really really hope that just because they're paired means you have to have an equal relationship with both. I do NOT want to Roleplay as a Unicorn And although people need a gay KISA, I am a lil sad at the idea of it being Aaron cuz I have a wee crush on him. Vaea is meh. Unicorn? Well, maybe Aaron can be bi.
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Post by phoray on Sept 25, 2017 21:57:09 GMT
I'm poly and would like a poly romance (but certainly okay without one). Although I am neutral/positive about Tessa (there isn't much to dislike there, as there just isn't much other than her caregiver role of Marius), I friggen hate Charter. I barely knew she existed in the game, was made aware of, and only slightly more interested in her a person due to mage killer, and found her to be a TOTAL ASS in Knight Errant. Additionally, I really really hope that just because they're paired means you have to have an equal relationship with both. I do NOT want to Roleplay as a Unicorn And although people need a gay KISA, I am a lil sad at the idea of it being Aaron cuz I have a wee crush on him. Vaea is meh. Unicorn? Well, maybe Aaron can be bi. UNICORN: Colloquial; see hot bi babe. Usage: Almost always used of a hypothetical woman who is willing to date both members of an existing couple, agree not to have any relationships other than the ones with the couple, agree not to be sexually involved with one member of the couple unless the other member of the couple is also there, and/or agree to move in with the couple. So named because people willing to agree to such arrangements are vanishingly rare, whereas couples looking for a woman who will agree to these terms are incredibly common.Will bisexuality make the Gay KISA fans satisfied?
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Post by Hanako Ikezawa on Sept 25, 2017 22:02:06 GMT
Unicorn? Well, maybe Aaron can be bi. UNICORN: Colloquial; see hot bi babe. Usage: Almost always used of a hypothetical woman who is willing to date both members of an existing couple, agree not to have any relationships other than the ones with the couple, agree not to be sexually involved with one member of the couple unless the other member of the couple is also there, and/or agree to move in with the couple. So named because people willing to agree to such arrangements are vanishingly rare, whereas couples looking for a woman who will agree to these terms are incredibly common.Will bisexuality make the Gay KISA fans satisfied? Ah, okay. Yeah I think Bioware would have the PC become an equal partner in the relationship unless the player chooses otherwise. And yes they would. It's been discussed in those threads.
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Post by phoray on Sept 25, 2017 22:08:43 GMT
Spoilers for Knight Errant follow.
Ser Aaron: We've only seen the drunken side of him. I get this feeling he actually did something awful at Ostagar for him to be so bent out of shape about it. Yet King Alistair calls him friend. So if he'd had even the lightest bit of Loghain's sin on him, he wouldn't be in that spot of friendship. So it really makes me wonder what he did. We haven't totally seen him sober in the comic- he has a carry able drinking pouch for heaven's sake. So I imagine his sober self, a self that no longer hides behind the good feelings of drink and outrageous stories, may actually be a very serious man indeed. I don't approve of Vaea's Robin Hooding, and I'm a bit confused as to why he would go along with it. Especially when he has such a friendship with Alistair. The theft of Celene's necklace? That's serious. And if they'd been caught, could have caused large problems for Ferelden. Perhaps I can blame his drunken state and his strong urge to "believe in" Vaea, the lil city elf girl he "saved" by making a Squire. Combined, he turned a blind eye to her potentially politically disasterous acts. Still, I like what I've seen of him so far- his standing up for Vaea at the end was admirable even if it could ust as easily gone the other way, with Vaea ditching him as he'd asked.
Vaea is just such a huge child, I don't even. She's angry at the loss of her parents and her uncle and it pushes her to poke the boundaries of what she can get away with. She didn't steal Celene's necklace just so she could go Robin Hooding. There are far easier targets she could have gone after that would have also been easier fencing. No, she is still punishing every person she theives from for her personal losses and going after the Big Cheeses of Thedas makes her feel like she's getting a bigger win. These actions don't just put her in danger. It puts Ser Aaron in danger. The only man in her life who believes she can be something other than just an angry elf girl who steals people blind. Everything about her just screams selfish relunctant hero. For one thing, there are human and dwarven poor she's totally ignoring. We see them in the slums of Kirkwall. And the only robin hooding I'm seeing her partake of is from rich human to poor city elf. She's entirely racially motivated. Additionally, that merchant that paid her money for pushing an apple barrow. Maybe she felt like she wasn't getting paid enough, but does she not realize she's not also stealing from one man, she's stealing from others, perhaps her friends? Other city elves could have worked for him this week, and now he can't afford to hire them. In the end, she doesn't ditch Ser Aaron which is supposed to redeem her. Instead, to me, it just keeps her in the judging chair. I'm not ready to say she's a total trash character nor am I ready to say she's been redeemed, either.
If Tessa, Marius, Vaea, and Aaron are just strong background characters like Charter was in DAI, we'll hardly learn about them at all in game. If they were trying to make Tessa, Marius, Vaea, and Aaron into actual companions it'd be interesting what directions they'd take them in. I just don't think we'd get the same Aaron in the Video game as we got in the comic now that he's sober. I don't know if his character arc would "struggling through sobriety considering day to day stresses" because Cullen sort of had that already. But it's easier to demonize lyrium (which could equate to magic cocaine) as opposed to the "innocent" alcohol. Even in 2017, people see it as generally harmless to imbibe. The pressures by other to say "it's just a beer" in medieval times could be huge. But again, they already did it with Cullen. So, his arc will most likely be about what actually happened in Ostagar. But Bioware has already had a "secretly guilty of horrible crimes" character in the form Blackwall. Perhaps we'll see a combination of the two "tropes" in one companion? What gets me going about him is his Ostagar connection. In a way, I'm quite nostalgic for those times to be mentioned and harked back to, even as we go into a new part of the continent. What better way to mention those events to new players than by having a character that was THERE? but hasn't been one of the Major Players thus far.
I don't know what the loyalty missions/personal quests for Vaea, Tessa, and Marius might entail. I kinda wonder if Marius wouldn't break off his friendship with Calpernia based on their differences in politics regarding slavery now, but I can't see how that would be a personal quest the protag could give feedback on. Essentially a political outlook debate?
Tessa seems to lack any particular problems. and Vaea has problems with her anger and her robin hooding that could be involved with hers.
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Post by Absafraginlootly on Sept 25, 2017 23:24:28 GMT
That was my feeling, too. There may be things they haven't added to the Keep yet, just to keep people from speculating about the nature of the protagonist(s)/the next plot, until they have nailed down everything they're going to be able to do with the game. I think we've had Mike Laidlaw or Mark Darrah say on Twitter that additions to Keep aren't out of question - but adding new tiles, even hours before launch, risks spoiling the game anyhow, so I'm not sure when and how they could do that without it looking suspicious. Unless they'll just be completely upfront about it and will be like - hey, we've added new tiles, but some of them may be a bit spoilerific. If you don't want spoilers, use the option in menu to make the tiles invisible. The other option is game dialogue, I guess. It could be tailored in a way that we'd reconfirm the romance through specific dialogue option choices. The keep is their way of importing player decisions so if they need more tiles than are there then they have to add them spoilery or not. There's a limit to how spoilery inputing your own prev decisions can be anyway, even if added in later so you know there must be a point, at most you know it's going to relate somehow. Could be anything, anyway, even just a slightly different codex entry. I suppose they could always add lots of extra tiles to obfuscate which ones are actually important, if they were worried about spoilers.
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Post by formerfiend on Sept 25, 2017 23:31:50 GMT
Regarding the idea that they're using the comics to set up DA4 companions; I'm kinda skeptical of it. I wouldn't be surprised if we got one from the comics, but I'm skeptical that we'd get four companions.
Admittedly I'm basing this off the fact that we only got Cole as a companion from Asunder and no one from Masked Empire.
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Post by phoray on Sept 25, 2017 23:35:19 GMT
Regarding the idea that they're using the comics to set up DA4 companions; I'm kinda skeptical of it. I wouldn't be surprised if we got one from the comics, but I'm skeptical that we'd get four companions. Admittedly I'm basing this off the fact that we only got Cole as a companion from Asunder and no one from Masked Empire. True enough. Rhys and Envangeline were a War Table mission. Gaspard, Briala, and Celene were ust heavily fleshed out important NPCs. If there is a war table equivalent, maybe we'll be sending these comic characters on missions, and I'll actually give a damn about their outcome.
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Post by formerfiend on Sept 25, 2017 23:44:25 GMT
I think we've had Mike Laidlaw or Mark Darrah say on Twitter that additions to Keep aren't out of question - but adding new tiles, even hours before launch, risks spoiling the game anyhow, so I'm not sure when and how they could do that without it looking suspicious. Unless they'll just be completely upfront about it and will be like - hey, we've added new tiles, but some of them may be a bit spoilerific. If you don't want spoilers, use the option in menu to make the tiles invisible. The other option is game dialogue, I guess. It could be tailored in a way that we'd reconfirm the romance through specific dialogue option choices. The keep is their way of importing player decisions so if they need more tiles than are there then they have to add them spoilery or not. There's a limit to how spoilery inputing your own prev decisions can be anyway, even if added in later so you know there must be a point, at most you know it's going to relate somehow. Could be anything, anyway, even just a slightly different codex entry. I suppose they could always add lots of extra tiles to obfuscate which ones are actually important, if they were worried about spoilers. And it's not like there's a shortage of things they could add as a smoke screen. Specifics on each of the judgments rather than the generalization that currently exists. The fighting style and specializations of the Warden and Hawke(though that might screw things up with a Blood Mage Hawke being so rabidly anti-blood magic), about fifty things from the war table. Hell, there's still quests and options from Origins that aren't covered on the Keep.
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Post by mattjamho on Sept 25, 2017 23:49:45 GMT
I could see one of the characters from the comics becoming a companion, if I had to pick it'd be Marius. He's an exslave with a unique perspective, and a fighting style we haven't seen before, which would make a great specialization. Plus he has a link to Calpernia, arguably one of the more interesting NPCs of the series. I'd love Calpernia to be a companion.
I'd hate for it to be Aaron or Vaea, neither of them are particularly interesting to me.
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Post by Hanako Ikezawa on Sept 25, 2017 23:56:15 GMT
I could see one of the characters from the comics becoming a companion, if I had to pick it'd be Marius. He's an exslave with a unique perspective, and a fighting style we haven't seen before, which would make a great specialization. Plus he has a link to Calpernia, arguably one of the more interesting NPCs of the series. I'd love Calpernia to be a companion.I'd hate for it to be Aaron or Vaea, neither of them are particularly interesting to me. Please no.
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Post by Absafraginlootly on Sept 26, 2017 1:22:08 GMT
The keep is their way of importing player decisions so if they need more tiles than are there then they have to add them spoilery or not. There's a limit to how spoilery inputing your own prev decisions can be anyway, even if added in later so you know there must be a point, at most you know it's going to relate somehow. Could be anything, anyway, even just a slightly different codex entry. I suppose they could always add lots of extra tiles to obfuscate which ones are actually important, if they were worried about spoilers. And it's not like there's a shortage of things they could add as a smoke screen. Specifics on each of the judgments rather than the generalization that currently exists. The fighting style and specializations of the Warden and Hawke(though that might screw things up with a Blood Mage Hawke being so rabidly anti-blood magic), about fifty things from the war table. Hell, there's still quests and options from Origins that aren't covered on the Keep. Oh sure ther's load of things you could put in from DAO, whether a city elf kills Vaughan and rescues Shianni or takes the money, whether a dwarven noble actually killed their brother or was framed, whether it was isolde or the warden who killed connor etc. And yeah if one one the judgements/war table missions is going to affect a future game you can just add all/lots of them and no one will know which one actually matters.
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Post by mattjamho on Sept 26, 2017 7:43:20 GMT
I could see one of the characters from the comics becoming a companion, if I had to pick it'd be Marius. He's an exslave with a unique perspective, and a fighting style we haven't seen before, which would make a great specialization. Plus he has a link to Calpernia, arguably one of the more interesting NPCs of the series. I'd love Calpernia to be a companion.I'd hate for it to be Aaron or Vaea, neither of them are particularly interesting to me. Please no. Please yes! Give those polarising characters!
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Post by Fredward on Sept 26, 2017 7:53:47 GMT
Do you think the focus is gonna be spread over a wide area of northern Thedas like Inquisition was covered a lot of ground in southern Thedas or be tighter, focused around Minrathous and it's immediate surroundings?
And which would you prefer?
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Post by mattjamho on Sept 26, 2017 9:00:22 GMT
Do you think the focus is gonna be spread over a wide area of northern Thedas like Inquisition was covered a lot of ground in southern Thedas or be tighter, focused around Minrathous and it's immediate surroundings? And which would you prefer? I can see it covering a lot of ground, but I'd rather it focus on maybe 5 large zones rather than 10+ like DAI, just so the story is more focused. Having zone variety in DAI was nice, but a lot of them didn't really play a role in the main game. I'd say Minrathous city, Seheron, Arlathan Forest, Kalsharok, and The Hundred Pillars. Not only do they seem the most interesting, to me, they each give variety in location; dense coastal city, jungle, forest, underground city, and desert. I wouldn't want it to just focus around Minrathous for example, because there is a ton of stuff we've never seen in northern Thedas. I could see us taking a trip to the town Solas, because, how could we not? (of course I'm sure there would be a trap or ambush waiting for us).
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Post by OhDaniGirl on Sept 26, 2017 10:28:36 GMT
I would also like a variety of areas. I'm not a big fan of the city in general, so being trapped in Minrathous the entire game might be a bummer for me. I would give my left arm to see the Tirashan.
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Post by wickedcool on Sept 26, 2017 13:03:18 GMT
If its similiar to dai I wonder how they will divide the regions What will be the da4 hinterlands, stormcoast etc
Will eluvians be a way of fast travel?
When I think of tevinter I always think of the city but never the countryside
Could seheron be a starting point as it seems to allow all races to have a part in the game
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Post by gervaise21 on Sept 26, 2017 14:08:00 GMT
I would like them to fully develop Minrathous as a location along the lines of Athkatla or Baldurs Gate in that series. They felt like proper cities and had plenty of varied locations within them. What I would not want to see was Kirkwall mark 2 or, even worse, the disappointment that was Val Royeaux. I'd rather we didn't visit Minrathous at all then simply be shown some non-descript backwater of a district.
Baldurs Gate 2 was an example of a game centred round one main city location but with several other interesting ones that we could visit as offshoots of this. I think to some extent DAI suffered from having too many locations, so some important areas (like Val Royeaux) suffered as a result. It may also have been a consequence of being more open world in its approach.
So I hope they focus on making fewer fully developed locations rather than many half baked ones.
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Post by midnight tea on Sept 26, 2017 14:35:10 GMT
Do you think the focus is gonna be spread over a wide area of northern Thedas like Inquisition was covered a lot of ground in southern Thedas or be tighter, focused around Minrathous and it's immediate surroundings? And which would you prefer? Given that we may have access to world-encompassing, active eluvian network? It will likely look a bit like Trespasser. Big, developed space as a base, likely Minrathous (where we meet companions, regroup, buy and craft stuff, and do variety of quests involving them or surrounding main story) and a wide variety of smaller maps to which we'd be able to jump to instantly. Since we don't know where eluvians are heading, but they can transport us instantly across the continent, it will not really be that relevant where exactly it's going to take us. It's possible we may even see some really exotic places as well as different pocket dimensions, like Crossroads or Vir Dirthara, or raw Fade. Most of the maps may likely be smaller and more linear, maybe one or two dungeon crawls - a few may be somewhat bigger and open. Maybe one or two big maps.
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Post by Deleted on Sept 26, 2017 14:38:54 GMT
I am almost positive that eluvians will be used as the fast travel mechanism. Does this mean we'll have day trips in the regions that we previously only heard about? I'd love to, on one hand, on another, I'd love to have a scattering of small maps to get a feel for each region, and meet and interact with a lot of characters in it. It's this lack of interactions that really was the problem for me in DA3, with Orlais remaining just a map and a bunch of unpleasant nobles.
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Post by gervaise21 on Sept 26, 2017 14:56:04 GMT
Surely though Solas will have closed off the eluvian network to us? Why would be still be granting access when it might allow us to interfere with his plans? I would actually be disappointed if we did still use them because it would mean that Solas knew what we were doing and so finding "people he doesn't know" would be pointless.
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Post by midnight tea on Sept 26, 2017 15:03:50 GMT
Surely though Solas will have closed off the eluvian network to us? Why would be still be granting access when it might allow us to interfere with his plans? I would actually be disappointed if we did still use them because it would mean that Solas knew what we were doing and so finding "people he doesn't know" would be pointless. And why did he grant access to it in Trespasser? Why did he told us his plans if he wouldn't want us to interfere? And surely he could just shut eluvians to stop the Qunari plan all at once? But instead, he let us travel through them, as he did Qunari. We know from Morrigan that eluvians can be pried open, one by one, if someone has enough knowledge or power. The Qunari obviously possessed enough to gain access to at least a section of them and it's possible that Solas either couldn't do much about it or required bit of help with it. We're unsure how exactly his control over eluvians works. It is a battered ancient network after all - even if he has control over the main switch, he doesn't have to have total control. His main advantage comes from the fact that he likely know which eluvians lead to where and can access them instantly. Then there's Dorian and his suggestion that he may create an eluvian on his own. We don't know if or how it'd work - will it be able to access just other eluvians he created or 'hack' into existing network either without Solas being aware of it, or having difficulty tracking it.
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