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Post by colfoley on Jun 10, 2017 19:09:27 GMT
Yes nice job ignoring the rest of my points so you can post a cheap meme.
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brandoftime
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by brandoftime on Jun 10, 2017 21:30:54 GMT
Just an uneducated guess, but if they tried to overhaul the CC the way we all hoped for would probably bug the game out past fixing. How many NPC's are standing around made in this original cc? Every one of them. Changing the cc to a new format would probably bring the whole thing down into something un patchable. What's astounding is that they chose to go with this limited cc in the first place and use it themselves.
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Post by decafhigh on Jun 11, 2017 0:01:28 GMT
I don't have any illusion it is fixable for MEA. That would be way too much work.
The could add more presets, more skins, more hairs and try to fill in the gaps without a ton of effort though. That said, considering how little work they put into the "Big CC Update" I doubt they will add anything else at this point.
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Post by Gilsa on Jun 11, 2017 1:03:48 GMT
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Post by colfoley on Jun 11, 2017 3:48:30 GMT
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Post by KaiserShep on Jun 11, 2017 4:26:11 GMT
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Post by KaiserShep on Jun 11, 2017 7:13:53 GMT
I'm just noticing this now, but what is up with Addison's hand?
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Post by colfoley on Jun 11, 2017 7:15:54 GMT
I'm just noticing this now, but what is up with Addison's hand? its tired Perhaps?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by Sairys on Jun 11, 2017 7:46:24 GMT
Yup like I said. Preset 10 is Addison. Just change the skin texture.
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zaeedisking
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: V4vendetta82
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Post by zaeedisking on Jun 11, 2017 13:47:49 GMT
Yes nice job ignoring the rest of my points so you can post a cheap meme. Picard is like a 79' chateau le blanc. People know about it but those who haven't had the pleasure... pretend they know of it. Btw. Her sentiment behind the meme was on point.
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Posts: 577 Likes: 938
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Post by brandoftime on Jun 11, 2017 14:01:11 GMT
Hm, they basically unlocked most if not all the functionality of the cc. They used it for all NPC humans, so we at least got that. It's kind of funny, not ha ha funny that the new head is 'face is tired' capable. Feels like an indirect troll by them, but at least we can do what the modders tried to give us last month. Texture swaps. It opens things up somewhat.
Just a shame, really that they had to be strong-armed into giving the complete product's cc at the end. My hopes of a total overhaul were blown to bits seeing this pic as further proof that the current cc is so baked in that giving us a lot better one means likely re doing ever single human npc in the game. Not gonna happen, so it's better but not that great.
Played Origins recently and noticed there is more flexibility in its cc, weird they went with such a limited one, even for their own use. Why?
Maybe Bioware is just burned out on making games, who knows.
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Post by colfoley on Jun 11, 2017 18:40:32 GMT
Yes nice job ignoring the rest of my points so you can post a cheap meme. Picard is like a 79' chateau le blanc. People know about it but those who haven't had the pleasure... pretend they know of it. Btw. Her sentiment behind the meme was on point. The problem is two fold: One the Picard facepalm in this case ignores the argument i made in the post. And it shuts down any attempt to expand on it in the future. All.because the poster in question disagrees personally. Not a 'what do you mean?' but 'you're an idiot' And MEAs cc may be the best cc in a video game. Probably the best that bioware has done and certainly the best in the MES. And that is a big hint why. As far as it goes it's also a massive improvement over ME 3s CC.
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Post by KaiserShep on Jun 11, 2017 18:51:23 GMT
MEA's CC makes some decisions that I think are kind of annoying though. Like, tying eyebrows to complexion post-patch is kind of ridiculous. From the start, complexion should have been its own separate option and eyebrows on either the "sculpting" tab or more logically the hair options tab. Mouth, eye and eye shapes should also have been part of that. This small list of changes would have made it immensely easier to create a Ryder that looks like no one else's, and really, would have probably put it above the previous iterations of the CC's in the MET. As a character creator fiend, I find that this CC does not really encourage fiddling about with the options all that much, because it has too many odd constraints to really do so. To me, Inquisition's is way above, marred by questionable modeling and awful hair.
At least MEA's hair is better than previous ME games. I've been going through the CC's of all 3 games right now and the choices are kinda shit, in retrospect. One odd thing I totally forgot about is that the eyes in ME3 are somehow worse than ME1 and 2. They totally lack depth, which was probably why I didn't really notice as much when I first played MEA, because it suffered the same problem.
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zaeedisking
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: V4vendetta82
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Post by zaeedisking on Jun 11, 2017 18:53:16 GMT
Picard is like a 79' chateau le blanc. People know about it but those who haven't had the pleasure... pretend they know of it. Btw. Her sentiment behind the meme was on point. The problem is two fold: One the Picard facepalm in this case ignores the argument i made in the post. And it shuts down any attempt to expand on it in the future. All.because the poster in question disagrees personally. Not a 'what do you mean?' but 'you're an idiot' And MEAs cc may be the best cc in a video game. Probably the best that bioware has done and certainly the best in the MES. And that is a big hint why. As far as it goes it's also a massive improvement over ME 3s CC. I've got a long way to go before I"m convinced you aren't on EA's payroll.
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
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Post by Fen'Harel Faceman on Jun 11, 2017 18:58:41 GMT
The problem is two fold: One the Picard facepalm in this case ignores the argument i made in the post. And it shuts down any attempt to expand on it in the future. All.because the poster in question disagrees personally. Not a 'what do you mean?' but 'you're an idiot' And MEAs cc may be the best cc in a video game. Probably the best that bioware has done and certainly the best in the MES. And that is a big hint why. As far as it goes it's also a massive improvement over ME 3s CC. I've got a long way to go before I"m convinced you aren't on EA's payroll. Why would they care what you believe?
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Post by colfoley on Jun 11, 2017 19:08:59 GMT
...i wish i were on EAs payroll.
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Post by mordivier on Jun 12, 2017 19:07:09 GMT
Picard is like a 79' chateau le blanc. People know about it but those who haven't had the pleasure... pretend they know of it. Btw. Her sentiment behind the meme was on point. The problem is two fold: One the Picard facepalm in this case ignores the argument i made in the post. And it shuts down any attempt to expand on it in the future. All.because the poster in question disagrees personally. Not a 'what do you mean?' but 'you're an idiot' And MEAs cc may be the best cc in a video game. Probably the best that bioware has done and certainly the best in the MES. And that is a big hint why. As far as it goes it's also a massive improvement over ME 3s CC. There is no objective way your possibly correct that MEA CC is the best in a video game. DA:I blows it out of the water and so does Fallout 4. In ME:A you cannot... 1. Change eyebrows independently. 2. Change lips independently. 3. Change eye-shape independently. 4. Change nose type independently. 5. Change facial jowls. ...among other things. Half of those things are tied to the damn complexion and/or head preset. The most damning thing about this CC is the fact that you cannot change facial structure at all like you could in DA:I and it wasn't even on par with F4 either. For crying out loud...Bethesda's Oblivion had more control than this one has and if you cannot see that then your effectively ignoring key aspects that show you to the contrary. If you really want to see the difference then all I have to do is show you these two videos from Fallout 4 where you can create characters that just aren't possible with ME:A no matter how hard you tried. Yeah...and the following Yeah. That's from Fallout 4. Not even showing videos for DA:I. You are objectively wrong. Its simply mechanically impossible to create such characters like that from ME:A CC. This shouldn't even be a debate.
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Post by unwanted on Jun 12, 2017 20:19:56 GMT
I made myself a trans man, and he's absolutely gorgeous.
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setecastronomy
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Origin: moarsetec
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Post by setecastronomy on Jun 12, 2017 21:42:03 GMT
Yeah, I dig the new preset, and so does Sara.
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Post by colfoley on Jun 12, 2017 22:32:22 GMT
Anyways I did Cassandra Ryder in preset ten and I think the results are quite gorgeous. Anyways as far as it goes i will say that the one thing about this CC I have decided I do not like is you cant edjust eyeshape. Either then that...don't really care. And its one minor nitpicking complaint about it... But then when you compare it to the three major things it does right: A. Character codes. B. Life like characters that actually can look amazing and like real people. (My fiancee says my new Ryder looks like Kate Mara and Robert looks like a relative of mine). C. And you can have a lot more diversity in the characters you can create... This CC is a huge win. It might not be technically 'the best' but a lot of CCs just give you too much control which leads to more possibilities of messing up and controls of features I just fiddle around with because they are there but wouldn't change otherwise.
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Post by vyshekryshi on Jun 13, 2017 0:29:25 GMT
Anyways as far as it goes i will say that the one thing about this CC I have decided I do not like is you cant edjust eyeshape. Either then that...don't really care. And its one minor nitpicking complaint about it... But then when you compare it to the three major things it does right: A. Character codes. B. Life like characters that actually can look amazing and like real people. (My fiancee says my new Ryder looks like Kate Mara and Robert looks like a relative of mine). C. And you can have a lot more diversity in the characters you can create... This CC is a huge win. It might not be technically 'the best' but a lot of CCs just give you too much control which leads to more possibilities of messing up and controls of features I just fiddle around with because they are there but wouldn't change otherwise. This CC is a failure if these "diverse" presets are not appealing to someone. Too little control just doesn't let change the face enough, and let's not forget that certain very small changes in facial features can make animations too weird, there is all kinds of advice how to avoid it and which presets are less affected. It further reduces possible combinations. A. Character codes. As for me, this is irrelevant, I never download someone else's characters because I prefer to make them from scratch to my own taste. It's a nice feature but not vital. B. Lifelike characters that actually can look amazing and like real people. They can also look like ugly and bland real people. My perception is that a female part of the CC can produce much better results and good looks, but the male part is very bad, I haven't seen a single attractive male character yet, before or after the recent CC patch. I tried to make Scott again - this is hopeless, these presets plus questionable design decisions make ugly and bland guys. Plus, I have a feeling that game developers chose better-looking women and random average (at best) men. As for the bad design decisions, all male presets have a double chin/fat neck (on a very fit body) and practically non-existent short eyelashes (= pig eyes). As for real people, just try to make yourself, your fiancée, your best friend, your favorite celebrity etc - what about diversity now? What are the chances that anyone looks like one of these presets? C. And you can have a lot more diversity in the characters you can create. What kind of diversity? Choosing one of unchangeable presets based on 10 (11 with default characters) people? This is not diversity, this CC doesn't let make people of very many ethnicities. The number of combinations of facial structures and complexions is very limited. Personally, the vanilla DAI CC was the best for me because of customization options (hair is lacking there, but the CC itself is good). And the FO4 CC is great because of the modding possibilities in the first place.
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Post by colfoley on Jun 13, 2017 0:33:44 GMT
Anyways as far as it goes i will say that the one thing about this CC I have decided I do not like is you cant edjust eyeshape. Either then that...don't really care. And its one minor nitpicking complaint about it... But then when you compare it to the three major things it does right: A. Character codes. B. Life like characters that actually can look amazing and like real people. (My fiancee says my new Ryder looks like Kate Mara and Robert looks like a relative of mine). C. And you can have a lot more diversity in the characters you can create... This CC is a huge win. It might not be technically 'the best' but a lot of CCs just give you too much control which leads to more possibilities of messing up and controls of features I just fiddle around with because they are there but wouldn't change otherwise. This CC is a failure if these "diverse" presets are not appealing to someone. Too little control just doesn't let change the face enough, and let's not forget that certain very small changes in facial features can make animations too weird, there is all kinds of advice how to avoid it and which presets are less affected. It further reduces possible combinations. A. Character codes. As for me, this is irrelevant, I never download someone else's characters because I prefer to make them from scratch to my own taste. It's a nice feature but not vital. B. Lifelike characters that actually can look amazing and like real people. They can also look like ugly and bland real people. My perception is that a female part of the CC can produce much better results and good looks, but the male part is very bad, I haven't seen a single attractive male character yet, before or after the recent CC patch. I tried to make Scott again - this is hopeless, these presets plus questionable design decisions make ugly and bland guys. Plus, I have a feeling that game developers chose better-looking women and random average (at best) men. As for the bad design decisions, all male presets have a double chin/fat neck (on a very fit body) and practically non-existent short eyelashes (= pig eyes). As for real people, just try to make yourself, your fiancée, your best friend, your favorite celebrity etc - what about diversity now? What are the chances that anyone looks like one of these presets? C. And you can have a lot more diversity in the characters you can create. What kind of diversity? Choosing one of unchangeable presets based on 10 (11 with default characters) people? This is not diversity, this CC doesn't let make people of very many ethnicities. The number of combinations of facial structures and complexions is very limited. Personally, the vanilla DAI CC was the best for me because of customization options (hair is lacking there, but the CC itself is good). And the FO4 CC is great because of the modding possibilities in the first place. Again maybe not in the grand scheme of things but when compared to BioWare games in the past and even in a lot of BioWare's competition you almost always see a 'white' protagonist player character. For instance I've only seen about two convincing black men from the trilogy but zero asians and zero of anyone else who look vaguely Mexican or Middle Eastern. I have seen lots of successful looking black characters, a lot of successful Asians, and even a couple of other more in between ethniticities in addition to several white Ryders.
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Post by vyshekryshi on Jun 13, 2017 1:03:44 GMT
Again maybe not in the grand scheme of things but when compared to BioWare games in the past and even in a lot of BioWare's competition you almost always see a 'white' protagonist player character. For instance I've only seen about two convincing black men from the trilogy but zero asians and zero of anyone else who look vaguely Mexican or Middle Eastern. I have seen lots of successful looking black characters, a lot of successful Asians, and even a couple of other more in between ethniticities in addition to several white Ryders. The trilogy doesn't have good CCs either. Interestingly, I had the same problem with creating men there: ugly and bland, including the default male Shep (no such problems with other games). But as DAI has shown, Bioware can make a good CC. They could improve that one by expanding some settings, adding hair, complexions etc and use it for MEA. As for the MEA and its diversity, there are simply a few presets that make good results, and they are used by majority of players. Still, this is very far from a good CC that can make characters that please many people (or allow to mod it to achieve the same effect). As for Asians in the trilogy, there were good ones that didn't look like Chinese Asians but bore a close resemblance to some Asian ethnicities in Russia. My friend could make her look-a-like copy (this is impossible with Asian = Chinese). Actually, that CC was better in the sense that the character face was constructed, they didn't choose one person to represent "Asians".
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Post by Deleted on Jun 13, 2017 1:10:02 GMT
Here's preset 10 with preset 9's complexion!
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Sairys
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 114 Likes: 183
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Post by Sairys on Jun 13, 2017 1:12:47 GMT
I'm just noticing this now, but what is up with Addison's hand? Same weird hand animation in DAI when Cass offers you a handshake when she asks you to join the inquisition.
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