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Post by Deleted on Aug 6, 2022 6:05:17 GMT
Doing Mars with an Ashley that I cheated on (and hasn't realized it yet). Shepard actually mentions destroying the Collector base to her in conversation without using it as an explicit defense, which I think is strange (see my post form earlier). She also brings up the possible augmentation, which is indeed kind of dumb given that Shepard just mentioned destroying the base, but she may not know what TIM actually wanted. Should've been dialogue about that.
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Aug 6, 2022 17:03:38 GMT
Doing Mars with an Ashley that I cheated on (and hasn't realized it yet). Shepard actually mentions destroying the Collector base to her in conversation without using it as an explicit defense, which I think is strange (see my post form earlier). She also brings up the possible augmentation, which is indeed kind of dumb given that Shepard just mentioned destroying the base, but she may not know what TIM actually wanted. Should've been dialogue about that. I don't remember a conversation like that with Kaidan. Interesting. We know VSs who were romanced in ME1 are terrible about putting two and two together.
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Post by andydandymandy on Oct 17, 2022 1:22:58 GMT
ME2 was designed to be an Empire Strikes Back type of middle chapter story. It wouldn't work as the first entry to the series.
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talyn82
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by talyn82 on Oct 17, 2022 1:27:44 GMT
Here's my unpopular opinion. Despite the fact that the Reapers survive I like the Synthesis ending.
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Origin: ferroboy
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Post by dmc1001 on Nov 2, 2022 15:03:58 GMT
Here's my unpopular opinion. Despite the fact that the Reapers survive I like the Synthesis ending. Cue Doomsday music as the Reapers suddenly realize that organics were the problem all along. And they will figure that out.
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by talyn82 on Nov 2, 2022 16:20:45 GMT
Here's my unpopular opinion. Despite the fact that the Reapers survive I like the Synthesis ending. Cue Doomsday music as the Reapers suddenly realize that organics were the problem all along. And they will figure that out. I know that's why aside from the fact that they survive the ending is good. It just sucks the Reapers will still be around.
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Post by n7double07 on Feb 4, 2023 18:12:17 GMT
The ME2 Adept is the best Adept.
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Primitive God
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Post by Primitive God on Feb 6, 2023 6:50:47 GMT
I think Ruthless is by far Shepards best backstory. Even though according to statistics it's actually the least popular origin.. War heros a little boring/generic.. sole survivor would be a lot better if they actually utilised it in me2 with regards to Cerberus. Some extra dialogue where Shepard chews them out for Akuze woulda been nice. But the way it is in game...no mention of it what so ever just feels extremely awkward.. ruthless is good for a potential redemption arc for paragon or a psychological profile for a renegade. You can paint Shepard as a sociopathic soldier who's blood thirsty and brutal, or you can frame it as a "necessary but ruthless" thing shepard regrettably had to do to ensure the safety of human colonies from future slaver attacks..bonus if you combine it with colonist..which gives Shepard a personal reason for his actions on torfan.. although I do like Earthborn better simply because I prefer a shepard who's more detached and didn't commit the torfan massacre outta revenge for his family but simply as a tactic.. a brutal display of psychological warfare against the batarians..
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Post by Cyberstrike on Feb 13, 2023 14:08:58 GMT
ME1 hasn't aged well in any way. It's basically a massive exposition dump with some action. Many of the uncharted planets are dull lifeless rocks and the Mako still sucks in the original games, it's a little better in the Legendary Edition but by much. Pinnacle Station is easily one of the worst DLC ever made in video game history, it ranks up there with the horse armor DLC in Oblivion and at least the horse armor worked which is more than Pinnacle Station ever did. I don't blame BioWare for not restoring it for the LE. Since it's absolute trash. Saren is underwhelming villain is built up to be like a major villain from the James Bond movies but instead he's a one of the stupid henchman and not one of the cool or tough ones he's Shepard's version of Jaws from Moonraker, the only reason he's remembered is that Shepard can talk him into blowing his brains out. Cerberus was, is, and always will be an evil group even in ME1 how anyone can miss that is beyond me, you have to blind and deaf not to get it.
ME2 has too many biotics, I get the reason (it's so that at least one of them would survive to do the biotic bubble in the Collector Base) but still there are too many and it kind unbalances the game. I hated being forced to work with TIM and Cerberus who was and always set up to be a group of evil bastards who only do 1-3 good things and get them right, the rest of the time they're child like supervillains. Garrus and Tali as love interests don't work for me and I find the new Garrus kind of an annoying jerk, and Tali just plain old annoying. I think there are way too many squadmates and why bring Shepard back to life but never explore it beyond some shocked replies by some returning characters (and characters like Garrus, Tali, Anderson, Ash, Kaiden, and some NPCs) only say "Shepard I thought you were dead!" and then get over it pretty quickly is this something that happens all the time? Only Aria seems to be concerned and won't talk to Shepard unless she submits to a scan. Everybody else seems to be cool about it. Also why bring someone back from the dead if you want them to lead a suicide mission? Seems kind of stupid if you ask me.
ME3 should have had an expansion pack where you play as a member of the Earth Resistance under Anderson's command, you could play as a human, asari, salarian, turian, and a batarian (the asari is the girlfriend/wife of a human, the salarian is a tourist, the turian is a part of a military exchange program and batarian is either a prisoner or a witness against Shepard) who show the war on Earth rescuing Major Coats, meeting Ash's brother-in-law and Kaiden's father, freeing a the Reaper death camp, preparing for the final battle, and other missions. The idea would be showing the horrors of war on the ground in frank and up front way, and trying to find hope in what many would see as a hopeless cause with audio of Diana Aller's interviews with Shepard being rallying calls. Like I said this would have to be an expansion pack like DAO Awakening set as a side story to the events of ME3 starting with Anderson staying on Earth and ending the same way that ME3 did. I would've preferred something like that over that MP mode. Kai Leng might have worked if he was introduced in a previous game. The number of the squadmates is right. The story works for the most part. Leviathan is the weakest DLC of ME3 I think revealing the origins of the Reapers was a huge mistake regardless of how it was handled it robs them of a lot of their threat and menace and the Leviathans being basically organic Reapers is underwhelming to say the least. Omega was fun but the animation in Aria's speech is awful, Carrie-Anne Moss sounds like she's dialing it in through most of it. I love Carrie-Anne Moss but her voice acting work is hit-and-miss at best. Citadel is dumb fun.
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Even in her very first role, FemShep still wasn't best girl.
Games: Mass Effect Trilogy, Dragon Age: Origins, Neverwinter Nights
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Post by n7kopper on Mar 4, 2023 22:19:07 GMT
Kai Leng is hated for the wrong reasons because his boss fight sucked. He was supposed to be a monster heel, and got serious hype from expanded universe readers when his trailer dropped. He wasn't meant to be a petulant child, but rather an evil Shepard. And what does he have to show for it in the optimum ME3 run? A kill on a guy who would have died next week anyway, and "COVER ME WHILE I RECHARGE!"... Pathetic.
Multiplayer was a bolted-on afterthought that was good enough to deserve more story integration. Just seeing promoted characters in place of generic redshirts would have been enough. Maybe they'd perform better than the generics, like Grunt.
Fixing both with one fell swoop? Here we go. First you fight Leng on Tuchanka, as an introduction to the Phantom fighting style - he kills Bakara unless you can keep him off her, which is hard - but not unreasonably so - to do. If you have Citadel, Wrex crowbars himself into your squ
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Even in her very first role, FemShep still wasn't best girl.
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Post by n7kopper on Mar 4, 2023 22:34:25 GMT
Kai Leng is hated for the wrong reasons because his boss fight sucked. He was supposed to be a monster heel, and got serious hype from expanded universe readers when his trailer dropped. He wasn't meant to be a petulant child, but rather an evil Shepard. And what does he have to show for it in the optimum ME3 run? A kill on a guy who would have died next week anyway, and "COVER ME WHILE I RECHARGE!"... Pathetic.
Multiplayer was a bolted-on afterthought that was good enough to deserve more story integration. Just seeing promoted characters in place of generic redshirts would have been enough. Maybe they'd perform better than the generics, like Grunt.
Fixing both with one fell swoop? Here we go. First, he has armour. He's immune to Stasis anyway, so give him armour. Make him immune to armour mitigation like how the CAT-6 heavies are immune to cover piercing weapon mods: let him use his speed to be hard to pin with single-shot weapons that care less about mitigation. Second, you fight Leng on Tuchanka, as an introduction to the Phantom fighting style - he kills Bakara unless you can keep him off her, which is hard - but not unreasonably so - to do. If you have Citadel, Wrex crowbars himself into your squad for the fight: Kai Leng will start the fight by synckilling him. Use First Aid and he can be a good tank.
Second, Thane gets cured. Kai Leng kills him anyway. And it's not a protracted fight - Kai sneaks up on Thane and slits his throat. (Neck snaps are not his style, but if you broke his sword before, he'll snap Thane's neck instead: drell are hard to strangle) The first fight sold him as a credible threat, incapacitating Wrex and possibly killing Bakara despite your best efforts, so this will make you love to hate him, rather than just hate him. If you fail to drive him off, he'll kill the salarian councillor... unless you have at least one multiplayer promotion, then one of your promoted characters will die alongside Kirrahe to protect the councillor. Two promotions (at least one Infiltrator) will work if Kirrahe is dead.
Thessia remains a foregone conclusion, and serves as a preview for the final fight where you actually have to win. You're allowed to be defeated - if you are, the gunship doesn't target the supports, and Liara dies, unless your LI is in the squad - then s/he dies.
By now, a weaker player will be intimidated by Kai Leng, and a stronger player excited. The final battle on Chronos goes like in vanilla with the stronger Leng, but if you lose, the final cutscene is reversed, with a wounded Shepard staggering behind Leng only to have Leng shatter the omni-blade and run Shep through with his sword. "That was for Tuchanka/The Citadel/Thessia, you (son of a) bitch!" if you had wins before. I think you can take away the important part of selling a monster heel like Leng is to give him opportunities to dominate the heroes, and make you earn wins against him.
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Post by themikefest on Mar 5, 2023 3:02:23 GMT
ah yes, the ponytail. He's the reason why his mission failed during the coup. He's an assassin, or at least referred to as one. So let him be one. Kill t'soni instead of giving her a plane ticket to fly on Kai Leng Airlines. It would make sense killing her. If not, he orders the gunship to drop off his lackeyes to deal with Shepard and squadmates while he downloads the information right after Shepard is finished talking with TIM. As Shepard deals with the last of the minions, the gunship flies away.
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Post by Phantom on Mar 5, 2023 3:58:44 GMT
ah yes, the ponytail. He's the reason why his mission failed during the coup. He's an assassin, or at least referred to as one. So let him be one. Kill t'soni instead of giving her a plane ticket to fly on Kai Leng Airlines. It would make sense killing her. If not, he orders the gunship to drop off his lackeyes to deal with Shepard and squadmates while he downloads the information right after Shepard is finished talking with TIM. As Shepard deals with the last of the minions, the gunship flies away. I don't mind that. it will piss off alot of fans. I don't know which would be funnier, Liara as a villain or her onscreen death
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Post by NotN7 on Mar 5, 2023 23:32:12 GMT
ah yes, the ponytail. He's the reason why his mission failed during the coup. He's an assassin, or at least referred to as one. So let him be one. Kill t'soni instead of giving her a plane ticket to fly on Kai Leng Airlines. It would make sense killing her. If not, he orders the gunship to drop off his lackeyes to deal with Shepard and squadmates while he downloads the information right after Shepard is finished talking with TIM. As Shepard deals with the last of the minions, the gunship flies away. I always thought that scene was dumb, too. Should've just ordered the gunship to kill Shepard. But on the same foot since the gun ship was behind Lang why didn't Shep. just rush him?
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Post by gemini on Mar 13, 2023 18:20:11 GMT
ME2, despite being great as a standalone game, is the weakest link in the original trilogy of Mass Effect games. It does nothing at all to advance the main plot and is essentially nothing more than one big (though entertaining) side quest. As such it's the most problematic of the three games & created issues for ME3 that were never going to be sorted. ME3, despite having an atrocious ending, is the best Mass Effect game. Cerberus sucks Vorcha dicks and was never interesting, though Martin Sheen gave a great performance as the Illusive Man is S-tier casting. Tali is highly overrated and is a mid tier squadmate at best. She's the weakest squadmate in ME1. The Suicide Mission, though great, should have been a suicide mission. Which is to say that a flawless no death run should not have been possible. The best possible outcome should have been something like Virmire, where Shepard can't avoid some deaths but decisions he/she makes during the mission determine who lives or dies. The ME3 Normandy was the best Normandy. Lived in > Sterile interiors Jacob, though my pick for weakest squadmate of the original trilogy...is not nearly as bad as fans often make out. So long as he's paired with BroShep and isn't a romance option, he's fine, if a little dull. Vega is the best human squadmate. Some of the hate the character received wasn't based on anything on how the character was written or acted but rather because he wasn't Wrex or Grunt, or because squeaky nerds are often threatened even by imaginary chads. The funny thing about the latter is that how they view the character is completely divorced from his actual content. They'll describe him as some stereotypical bro or fratboy for example...when his best friend in the universe is an openly gay man, he's not arrogant at all and is one of the most easy-going of squadmates, has self-doubt & needed a pep talk from Shepard to go forward with the N program, he's not rustled at all if Shepard beats him in the pull-up contest & cheers him/her on for the accomplishment instead, and is not comfortable if Fem Shep comes on too strong. Stereoyptical bro? What game were they playing? Leviathan is a better DLC than Citadel, though Citadel is great. The dream sequences are fine. Shepard should be having PTSD or survivor's guilt. The only mistake was how the child was handled & having the Catalyst assume the same form. If the child had been handled better & wasn't as weird in Priority: Earth, and there was no association with the ending either because that was actually good, or the Catalyst took the form of the Virmire casualty instead, I don't think there would have been as many complaints about the dreams. Most of that was residual ending hate. Cora's booty > Miranda's booty
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Post by Son of Dorn on May 8, 2023 16:40:24 GMT
H.U.N.K would wipe the floor with Shepard. 😈
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Post by AnDromedary on May 8, 2023 19:07:26 GMT
ME2, despite being great as a standalone game, is the weakest link in the original trilogy of Mass Effect games. It does nothing at all to advance the main plot and is essentially nothing more than one big (though entertaining) side quest. As such it's the most problematic of the three games & created issues for ME3 that were never going to be sorted. ME3, despite having an atrocious ending, is the best Mass Effect game. Cerberus sucks Vorcha dicks and was never interesting, though Martin Sheen gave a great performance as the Illusive Man is S-tier casting. Tali is highly overrated and is a mid tier squadmate at best. She's the weakest squadmate in ME1. The Suicide Mission, though great, should have been a suicide mission. Which is to say that a flawless no death run should not have been possible. The best possible outcome should have been something like Virmire, where Shepard can't avoid some deaths but decisions he/she makes during the mission determine who lives or dies. The ME3 Normandy was the best Normandy. Lived in > Sterile interiors Jacob, though my pick for weakest squadmate of the original trilogy...is not nearly as bad as fans often make out. So long as he's paired with BroShep and isn't a romance option, he's fine, if a little dull. Vega is the best human squadmate. Some of the hate the character received wasn't based on anything on how the character was written or acted but rather because he wasn't Wrex or Grunt, or because squeaky nerds are often threatened even by imaginary chads. The funny thing about the latter is that how they view the character is completely divorced from his actual content. They'll describe him as some stereotypical bro or fratboy for example...when his best friend in the universe is an openly gay man, he's not arrogant at all and is one of the most easy-going of squadmates, has self-doubt & needed a pep talk from Shepard to go forward with the N program, he's not rustled at all if Shepard beats him in the pull-up contest & cheers him/her on for the accomplishment instead, and is not comfortable if Fem Shep comes on too strong. Stereoyptical bro? What game were they playing? Leviathan is a better DLC than Citadel, though Citadel is great. The dream sequences are fine. Shepard should be having PTSD or survivor's guilt. The only mistake was how the child was handled & having the Catalyst assume the same form. If the child had been handled better & wasn't as weird in Priority: Earth, and there was no association with the ending either because that was actually good, or the Catalyst took the form of the Virmire casualty instead, I don't think there would have been as many complaints about the dreams. Most of that was residual ending hate. Cora's booty > Miranda's booty I agree with pretty much all of this.Only exception may be that I like the Normandy SR1 a little better than the SR2 because it had this cramped, utility-only feel to it, that you'd expect from a military space ship where every inch of pressurized space is at a premium. Also, it had that awesome thruster movement on the wings that made it "hunch up" when going to FTL, which looked very cool IMO.
Not gonna weigh in on the Miranda vs. Cora question. That seems like a mine field. Otherwise, these opinions are popular in my book. EDIT: Well, maybe one more thing - about Jacob: I think he's mostly ok in ME2, a bit dull, as you say. However, he did piss me off in ME3. After the Suicide Mission, not to mention Arrival, the Normandy crew are the only ones who know for sure that the reaper threat is very real and what does he do? Sits at the mediterranean for a good long while and whatnot? Everyone else tried to do something useful except for him and that after in ME2 he goes on and on about how he quit the Alliance and hooked up with Cerberus because he wanted to do something that matters. At that point, you realize that's all bullshit. He's a quitter and a selfish prick, at least after that ME3 encounter that's pretty clear. That's my take on him.
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Post by n7double07 on May 9, 2023 17:43:42 GMT
"COVER ME WHILE I RECHARGE!"... Pathetic. This should be engraved on a plaque somewhere.
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Post by vonuber on May 22, 2023 10:58:11 GMT
On repeat playthroughs the citadel dlc becomes largely skippable.
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Post by themikefest on May 25, 2023 13:28:57 GMT
On repeat playthroughs the citadel dlc becomes largely skippable. Yep. I liked it enough the first time I played that I gave it a good review in a thread. After that I noticed some things that I wasn't too thrilled about. The thing that stands out the most for me is getting ems. If Shepard, squad, and crew can receive ems for relaxing, why couldn't all the other ships seen heading to Earth get some r&r as well? Imagine how much ems the player would have? Most likely drop-kick the reapers without getting a scratch. I don't know if you recall, but on the old forum there was a thread asking what the next dlc would be before it was called Citadel. I wanted a crucible dlc. Even today I would have preferred having a crucible dlc. Even though Citadel was average, I did play it recently with a mod called Project Variety. Having that mod was worth playing the dlc at least once. Here's a sample
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Post by alanc9 on May 25, 2023 16:01:23 GMT
The Suicide Mission, though great, should have been a suicide mission. Which is to say that a flawless no death run should not have been possible. The best possible outcome should have been something like Virmire, where Shepard can't avoid some deaths but decisions he/she makes during the mission determine who lives or dies. I use house rules to get around that. Recruitment missions must be prioritized before loyalty missions (it makes no sense that Hold the Line works on average strength rather than total strength, and Shepard should be expecting the world's mechanics to be rational). Reaper IFF is forced after the Collector ship mission, the way Horizon was, although I do allow one mission in between for pacing's sake. Also, Shepard doesn't know about the timer, so you have to do N7 missions if you stumble on one, although this one usually doesn't typically matter unless you remove the starting minerals bonus first. Using these rules, I don't think it's possible to get through the SM without either losing a squadmate or letting the crew be turned into Reaper chow. I randomize whoever dies at the end of the SM, unless there's something I really want in ME3. Last time I forced Thane dead rather than Tali, because this is one of the rare saves of mine where Kirrahe is dead (I walked the wrong way on Virmire), so I get to see something new in ME3. Agreed. Jacob also synergizes nicely with Miranda, since he can set up her warp bomb. Makes sense that Cerberus paired them. (Ironically, Jack works for that too.) But I really hate talking to him as FemShep. Way too much creepy stalker energy for me.
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Post by alanc9 on May 25, 2023 16:07:36 GMT
Legion's LM was a bad idea. It's just way too high-stakes for it to make sense that Shepard can just ignore the mission.
It also sets up a serious continuity problem. Let's say you put off the mission and Legion gets killed on the SM. The mission can't be done now. How is it that the heretics don't release the virus and win?
Anyone know what the Geth VI has to say about that in ME3?
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Post by n7double07 on May 30, 2023 7:17:54 GMT
The Turians are more boring than the Asari in the media we've gotten so far ( more boring, not necessarily less likeable)
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Post by flyingsquirrel on Jul 11, 2023 21:55:22 GMT
I've always found the Citadel DLC out of place, if entertaining, in ME3 and I end up playing it after the main game is over. I used to rationalize that it's either an hallucination that a Synthesis Shepard has while jumping into the beam, a simulation that Control's AI-Shepard runs for itself as entertainment, or a dream that Destroy Shepard has while lying in the rubble.
But I have a new theory: One of the newly individualized Geth, after striking up a correspondence with EDI on the topic of organic species' humor, is writing comedy fanfic about the Normandy crew, and Citadel is its first completed story.
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Post by Deleted on Jun 24, 2024 17:42:43 GMT
I would forgive anything and everything I don't like about ME3 if the ME2 squad was retained in that game instead of its characters sidelined. ME3's squad should consist on the Suicide Mission survivors + Virmire Survivor + Liara + Corporeal EDI.
I don't care about Tali.
Cerberus should rule the galaxy. Sure they're ruthless and the Project Zero and Overlord were abominations, but they're the only faction that took the Reapers seriously before it was too late.
I didn't hate the Human Reaper.
Both the Mako and the Hammerhead are unbearable.
Miranda is the best character in the entire trilogy by far and hers is peak character design.
Custom Shepards are kinda unnecessary, the default heads' design is way more detailed.
The Biotic classes overshadow the non-biotic ones.
The Weight System in ME3 shouldn't exist, Shepard has a right to carry all the weapons without the power recharge suffering for it.
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