Monk
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: MonkMcMueller
PSN: Monk_McMueller
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monkmcmueller
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Post by Monk on Sept 19, 2016 14:35:33 GMT
What I'm most concerned with is that this new 'organic' approach doesn't result in some secret trick to triggering the romance that a player could miss out on. If I decide to romance someone I would like to think that I don't have to redo my run-through all over again because I missed out on some key response or something. That would be extremely frustrating! Saves. They're your best friend. Oh! And wikis/walkthroughs. Let's hope that organic ≠ overly complicated. Yeah but couldn't you say the same about any new system? It's always a little more complicated than you had first expected. What we might worry over is, will the resulting romances feel as or more rewarding? Because if they're going to all this trouble to revamp the system, the results should feel more rewarding.
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I'm always wearing pajamas. It doesn't mean I get enough sleep.
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Post by Obliviousmiss on Sept 19, 2016 14:40:15 GMT
What I'm most concerned with is that this new 'organic' approach doesn't result in some secret trick to triggering the romance that a player could miss out on. If I decide to romance someone I would like to think that I don't have to redo my run-through all over again because I missed out on some key response or something. That would be extremely frustrating! Agreed. Let's hope that organic ≠ overly complicated. If anything, hopefully organic means that some people will ask you if you're seeing anyone or if you're interested instead of you being stalker mc-creeperson.
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Run Fast
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Post by Hunter on Sept 19, 2016 19:21:20 GMT
Yeah but couldn't you say the same about any new system? It's always a little more complicated than you had first expected. What we might worry over is, will the resulting romances feel as or more rewarding? Because if they're going to all this trouble to revamp the system, the results should feel more rewarding. I'm all for complexity and intricacy, I just don't want it to be overly complex. Convoluted may be a better word for it, that would be bad.
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Garo
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by Garo on Sept 19, 2016 19:46:16 GMT
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Post by themikefest on Sept 19, 2016 19:59:25 GMT
This made me think.. I want this. I want Ryder to be human instead of the all-time saviour with no demons of his/her own (that's why I liked Shepard's nightmares because it made him/her human). Depending on the background and how the player plays his/her Shepard, Shepard could already be having nightmares before the events of ME1. For my Shepard, she didn't have nightmares, even though the game shows it, but I headcanon my Shepard having dreams of being at a Led Zeppelin concert. Yeah it was sad seeing the kid killed with everyone else in the shuttle, but it wasn't sad enough for my Shepard to have nightmares over. Samantha comforts femshep just before attacking Cronos. I'm sure that will happen in MEA especially from dad and brother/sister.
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GalentheYounger
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Post by GalentheYounger on Sept 19, 2016 23:57:46 GMT
This made me think.. I want this. I want Ryder to be human instead of the all-time saviour with no demons of his/her own (that's why I liked Shepard's nightmares because it made him/her human). Depending on the background and how the player plays his/her Shepard, Shepard could already be having nightmares before the events of ME1. For my Shepard, she didn't have nightmares, even though the game shows it, but I headcanon my Shepard having dreams of being at a Led Zeppelin concert. Yeah it was sad seeing the kid killed with everyone else in the shuttle, but it wasn't sad enough for my Shepard to have nightmares over. Samantha comforts femshep just before attacking Cronos. I'm sure that will happen in MEA especially from dad and brother/sister. Really? ME1 feaured nightmares from Shep? Maybe it was because I chose Sole Survivor background (I was just off my Fallout 4 high so I saw Sole Survivor and got excited ) Yeah, I think that Ryder will be comforted by friends and family, simply because he / she will be younger this time. Young people need more counseling and guidance (from my humble, young person opinion) and I do believe that we will see a more mentory relationship this game. Someone will be a teacher to Ryder, unlike Shepard, who had already been taught (okay anderson kinda counts) but we will definitely be seeing a mentor figure, and somehow I don't think it's Ryder dad. Just me.
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Post by naughtynomad on Sept 20, 2016 2:09:04 GMT
I'm sure I might get some hate for this, but I would really like to see at least 1 shipmate that is willing the CHEAT with you. That's a "real" and "organic" relationship. Not a series of checks the game runs to see if you're already in a relationship with someone else, so all other romantic pursuits magically disappear.
Playing as a Renegade, cheating seems a lot more in-line with the character than being dedicated to one character.
I thought the whole "check" systems that both ME3 and DAI had were rediculous. In DAI I downloaded the mod that removed these, and allowed multiple romances, because I was doing a power-hunger, eleven, seductress mage. But it would have been better if the system was designed so that you can cheat, get caught, and deal with the consequences.
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twitch.tv/goishen
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Post by goishen on Sept 20, 2016 2:24:01 GMT
I just had a thought. I hope they put Xanthe Elbrick's (femInq from SW:TOR) voice in game. She'd make a perfect RenRyder.
"Whomever I lay with is my own business. Now get to yours."
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Post by Milady on Sept 20, 2016 13:52:38 GMT
Depending on the background and how the player plays his/her Shepard, Shepard could already be having nightmares before the events of ME1. For my Shepard, she didn't have nightmares, even though the game shows it, but I headcanon my Shepard having dreams of being at a Led Zeppelin concert. Yeah it was sad seeing the kid killed with everyone else in the shuttle, but it wasn't sad enough for my Shepard to have nightmares over. Samantha comforts femshep just before attacking Cronos. I'm sure that will happen in MEA especially from dad and brother/sister. Really? ME1 feaured nightmares from Shep? Maybe it was because I chose Sole Survivor background (I was just off my Fallout 4 high so I saw Sole Survivor and got excited ) Yeah, I think that Ryder will be comforted by friends and family, simply because he / she will be younger this time. Young people need more counseling and guidance (from my humble, young person opinion) and I do believe that we will see a more mentory relationship this game. Someone will be a teacher to Ryder, unlike Shepard, who had already been taught (okay anderson kinda counts) but we will definitely be seeing a mentor figure, and somehow I don't think it's Ryder dad. Just me. Not in-game.
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Post by shechinah on Sept 20, 2016 13:57:53 GMT
In the personal mission of the Sole Survivor in Mass Effect 1, Shepard has a dialogue option that can be used to imply that they're suffering from PTSD dreams although the paraphrasing could be better:
Corporal Toombs: "Just as long as he goes to trial. Maybe the screaming will stop now. I don't know" Shepard (I do. It dosen't.): "All you can do is keep going. "
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Thrombin
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by Thrombin on Sept 20, 2016 15:07:54 GMT
What I'm most concerned with is that this new 'organic' approach doesn't result in some secret trick to triggering the romance that a player could miss out on. If I decide to romance someone I would like to think that I don't have to redo my run-through all over again because I missed out on some key response or something. That would be extremely frustrating! Saves. They're your best friend. Oh! And wikis/walkthroughs. I prefer not to use walkthroughs until I have at least done one run without them. Saves depend on how far back the missed trigger might be. You could still end up having to repeat a lot of stuff if you don't discover you've missed it until much later. Still, Mass Effect is one game I always end up replaying so I suppose it's not quite as big a deal as it might be on a game I only plan on playing once.
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Monk
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: MonkMcMueller
PSN: Monk_McMueller
Prime Posts: 600, something, something
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Post by Monk on Sept 20, 2016 15:26:02 GMT
I prefer not to use walkthroughs until I have at least done one run without them. Saves depend on how far back the missed trigger might be. You could still end up having to repeat a lot of stuff if you don't discover you've missed it until much later. Yeah, i hear ya. I just know, for myself, i'll miss all the subtle cues so walkthroughs after the third or so replay is completely warranted; seeking help isn't frowned upon but i'm just stubborn as all get-out. While i cringe a little bit, the work towards making a LI-relationship work might be worth the reward. Assuming there's no weird romance scenes afterwards.
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DragonEffect
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Pathfinding my way through life.
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Pathfinding my way through life.
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dragoneffect
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Post by DragonEffect on Sept 20, 2016 20:57:29 GMT
My concern is that they say organic and then the romance turns out to be not so different from the same old flirting system we're accustomed to.
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Post by Deleted on Sept 21, 2016 11:43:31 GMT
Considering that I got a little too attached to my blue centegenerian 'waifu' last time around -- and considering how that amplified my frustrations with the infamous 'ending' -- I think I'll stay away from romances entirely this time.
I just want that to be a possibility.
Though, come to think of it, another good possibility would be unrequited love, and rejection. Why don't they ever work on that theme in games?
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Post by Hanako Ikezawa on Sept 21, 2016 17:35:38 GMT
Considering that I got a little too attached to my blue centegenerian 'waifu' last time around -- and considering how that amplified my frustrations with the infamous 'ending' -- I think I'll stay away from romances entirely this time. I just want that to be a possibility. Though, come to think of it, another good possibility would be unrequited love, and rejection. Why don't they ever work on that theme in games? I'm sure there will be the possibility to not have a romance. All Bioware games so far have. Both Mass Effect and Dragon Age had that, where your character could show romantic interest in a person but that person doesn't have the same feelings or wish for that kind of relationship.
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Wulfram
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Origin: wulfram77
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Post by Wulfram on Sept 21, 2016 19:57:26 GMT
My guess is they'll be basically like Bioware romances always are. But perhaps they're moving away from the "sex scene before suicide mission" formula.
They already started that in ME3, after all.
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rapscallioness
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Post by rapscallioness on Sept 22, 2016 6:14:37 GMT
More "organic" may mean that the ME series will now have the option for potential friends/lovers to rivalpath you, Or just not like you.
The DA series always had that. I mean, your companions could get to the point where they challenge you to a fight. They will up and leave if they don't like you.
ME squadmates are always your BFF no matter what you do, so maybe they're changing that around. I hope.
Also some emotional foreplay would be nice; that includes party banter even before you're in a relationship. DAO, Alistair was asking Lelianna for love advice while we're out on mission. Wynne comments on Alistair watching you walk. All this triggered on its own. You just overheard it.
Your squadmates noticing a budding attraction is quite "organic" because your people always pick up on that sort of thing. Sometimes before you do. Sometimes it is your friends that bring it to your attention because see things, and the way you two interact with each other, that you may not notice.
Banter from squaddies is important for that authentic feel. This could also be in play with friendship, or rivalry. A little comment about you all being best buddies/enemies. Nothing that goes on and on, rather strategic sprinkling of these commentaries, and suddenly you're not in a vacuum anymore.
Having the potential LI flirt with you first. Yes, please, already. I don;t care about ninjamancing, even if I get disapproval. It's worth it to me just to not be the one all the time that's hitting on people. It's not natural.
Physical animation goes a long way, too. Things like their eyes following you. And that is something that can be done in general, not just for romances. DA2 had the npc's "aware" of you. Their eyes followed you often along with some idle animations--things like that. It made it possible to "read" into it and rp it quite a bit just from that animation.
I don;t like gating romances. I hope that's not what they mean. But they did say for friendship, too. So maybe there is no gating.
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Post by xeternalxdreams on Sept 22, 2016 6:45:27 GMT
Only concern that I have is the relationships in the past (as I can remember) climax before the final mission with most giving a love scene might continue in MEA.
I am hoping each relationship is unique in a sense that some move faster physically, or slower like the character is unique in what they want out of a relationship.
It seems like the romances fall flat after the sex scene. Just my opinion though.
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Sept 22, 2016 13:31:00 GMT
What I'm most concerned with is that this new 'organic' approach doesn't result in some secret trick to triggering the romance that a player could miss out on. If I decide to romance someone I would like to think that I don't have to redo my run-through all over again because I missed out on some key response or something. That would be extremely frustrating! Agreed. Let's hope that organic ≠ overly complicated. Bioware has never made it triggering a romance complex. If anything, the problem's at the opposite end. That's where "ninjamancing" comes from.
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GalentheYounger
N2
The Midnight Ryder
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by GalentheYounger on Sept 23, 2016 21:55:59 GMT
Only concern that I have is the relationships in the past (as I can remember) climax before the final mission with most giving a love scene might continue in MEA. I am hoping each relationship is unique in a sense that some move faster physically, or slower like the character is unique in what they want out of a relationship. It seems like the romances fall flat after the sex scene. Just my opinion though. I agree with this. Like in DAI, I feel that there was 0 new content or even banter with Cullen after the relationship final scene was triggered. It was quite a bit disappointing. I would love to see them fix this.
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Post by xeternalxdreams on Sept 23, 2016 23:12:51 GMT
Only concern that I have is the relationships in the past (as I can remember) climax before the final mission with most giving a love scene might continue in MEA. I am hoping each relationship is unique in a sense that some move faster physically, or slower like the character is unique in what they want out of a relationship. It seems like the romances fall flat after the sex scene. Just my opinion though. I agree with this. Like in DAI, I feel that there was 0 new content or even banter with Cullen after the relationship final scene was triggered. It was quite a bit disappointing. I would love to see them fix this. Yeah, man. I feel it in ME1, DAO to an extent, ME2, ME3, DAI. I noticed it in DA2 but it was sort of overshadowed when I romanced Isabella because she came back with the book (even though she doesn't have to be romanced). It felt like it was done out of love and friendship so it felt like an extension of what she feels for the relationship. Obviously, for that playthrough but it's interpretation is different for other PTs for me.
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rapscallioness
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Post by rapscallioness on Sept 23, 2016 23:20:03 GMT
I think they don't do more drama in the romances because they don't want to go to far down that rabbit hole. Resource wise, I guess.
Although, a quick bit like in ME1 with Liara and Ash/Kaidan confronting you about your intentions would be nice. An opportunity to not be quite so morally squeaky clean; to "cheat" and be confronted with it.
At the same time, though, if we can cheat, the LI should be able to do you dirty, too. And we would have to deal with it. Are we ready to deal with that? I mean, if it's fair to both iterations of the character, are we ready to deal?
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Post by xeternalxdreams on Sept 23, 2016 23:51:02 GMT
I think they don't do more drama in the romances because they don't want to go to far down that rabbit hole. Resource wise, I guess. Although, a quick bit like in ME1 with Liara and Ash/Kaidan confronting you about your intentions would be nice. An opportunity to not be quite so morally squeaky clean; to "cheat" and be confronted with it. At the same time, though, if we can cheat, the LI should be able to do you dirty, too. And we would have to deal with it. Are we ready to deal with that? I mean, if it's fair to both iterations of the character, are we ready to deal? Honestly, if the NPC is a flirt and ends up in a fling with someone else but you catch her/him. It could be a crisis point where you end it when the person apologizes, accept it and move on expecting loyalty which he or she will give since you've committed after the crisis, or have a chance to get back at the person via a choice if you accept the apology (petty, I know. Lol). It adds depth if it is done right. Most times, you are locked when you "engage" in a romance but being a flirt in the meantime isn't bad.. You're feeling out your options. Lol. If you aren't into it, you can disengage. The PC cheating and getting caught by the two romances would be karma but that's alot of resources for each NPC to interact with each other and you unless only the first one in the relationship confronts you without specifics of the other NPC (if not, way more resources) that leads to a unnecessary crisis point that leads to one relationship ending. It can't be referenced by the NPC with alloted resources for each NPC to speak on it out of the blue. Too much resources, but I like the concept. I know this sounds ridiculous but it would be pretty crazy to have a character/party member that does open relationships so you can partake in another relationship (unknown to the real romance so it proceeds like normal). At a crisis/certain point, you can ask to just be together without other romances (or begin it like that in the beginning of flirting), end the affair, or continue the fling with the other relationship being in the front seat. Of course, too much resources and promotes the wrong behavior. ME3 was so damn wrong though. I didn't know many people who romanced Jacob but he was a.. Too many words. I feel bad for who put their heart and time into that relationship, waited for ME3 (how long?), and Bioware screwed them. F that dude. I feel bad for people who romanced Thane but there was alot of foreshadowing.. though going through an extra loop to keep him alive would have been nice of Bioware. It wouldn't have a big emotional impact if he died knowing you choose that route so I guess I understand. I disdain cheating on a loved one even though I mentioned a weird idea.
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rapscallioness
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Post by rapscallioness on Sept 24, 2016 0:33:57 GMT
I disdain cheating on a loved one, too. In real life...and to an extent in game life as well. But a little spice in the romance part of the game might be fun.
I trying to think of other ways the romances in game might be more dramatic, or interesting, besides the cheating thing. Something reasonable on the resources, etc. And not killing them off, either. Idk, though.
How I think they will play out? Pretty much the same as always. Perhaps a bit more unique romances depending on the characters involved and all that.
I do wonder, though, if we honestly want drama and/or some kind of conflict with the LI's? We say we do, but I'm not certain that's really what we want.
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Post by Hanako Ikezawa on Sept 24, 2016 1:20:23 GMT
I do wonder, though, if we honestly want drama and/or some kind of conflict with the LI's? We say we do, but I'm not certain that's really what we want. I know I don't. My favorite romances in ME and DA are practically drama-free.
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