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Post by Deleted on Sept 24, 2016 22:17:07 GMT
She's got Christmas on her left knee and New Years on her right ... Come on up and see her between the holidays.
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Post by opuspace on Sept 25, 2016 1:23:50 GMT
I do wonder, though, if we honestly want drama and/or some kind of conflict with the LI's? We say we do, but I'm not certain that's really what we want. I know I don't. My favorite romances in ME and DA are practically drama-free. That depends on what kind of drama people are talking about. Merrill had drama regarding her personal mission and Josephine had assassins after her and had admitted to accidentally killing someone. To some, that'd be pretty dramatic, having to overcome something as serious as a lover risking their life recklessly. Unless you meant drama relating to their fidelity, but that's rare for a LI to cheat. Jacob was the only exception and it was obviously not intended in the script originally.
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Post by Deleted on Sept 25, 2016 5:23:40 GMT
Hopefully it will mean a little more general acknowledgement when a relationship exists - e.g. a little romantic teasing "banter" on missions, maybe a hug or hand hold here and there, maybe some more specific acknowledgement if the relationship hits a stumbling block (e.g. cheating occurs). For example, I did a playthrough of ME2 where Shep had casual sex with Jack after locking in his romance with Miranda. I was surprised when Kasumi acknowledged the noise Jack and Shep had made, but Miranda had absolutely nothing different to say. Conversely, she does get jealous if Shepard tries to lock into another romance with either Jack or Tali. It's different (and improved, IMO) in LotSB. When Shepard has romanced Liara in ME1 and had casual sex with Jack, Liara will become jealous of Jack in the exact same way as if Shepard enters into a committed romance with Jack. I was disappointed in ME1 when Shepard decided to save Kaidan rather than rescue his Ashley (his LI) and there was absolutely no acknowledgement that a relationship existed. At least in ME3, when Shepard wound up shooting his former LI, Liara tried to comfort Shepard somewhat and when Shepard's LI Miranda died in his arms, Tali acknowledged that a relationship had existed. Hopefully, as well, there will be more opportunity to break off relationships and either start different ones during the game or work out the problems and get back together with someone after a break up. Having such opportunities, I think, would make the relationships somewhat more realistic... whether that equates with Bioware's idea of "more organic" remains to be seen.
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Post by Hanako Ikezawa on Sept 25, 2016 7:08:17 GMT
I was disappointed in ME1 when Shepard decided to save Kaidan rather than rescue his Ashley (his LI) and there was absolutely no acknowledgement that a relationship existed. Really? I swear I remember the VS bringing up the concern that they were saved because "of us", meaning Shepard and them being attracted to each other. Maybe it is just Ashley who brings that up.
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Post by Hanako Ikezawa on Sept 25, 2016 7:09:23 GMT
I know I don't. My favorite romances in ME and DA are practically drama-free. That depends on what kind of drama people are talking about. Merrill had drama regarding her personal mission and Josephine had assassins after her and had admitted to accidentally killing someone. To some, that'd be pretty dramatic, having to overcome something as serious as a lover risking their life recklessly. Unless you meant drama relating to their fidelity, but that's rare for a LI to cheat. Jacob was the only exception and it was obviously not intended in the script originally. The posts I was replying to was referring to romantic drama, like cheating and fights. That's what I was referring to.
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Post by Deleted on Sept 25, 2016 10:43:12 GMT
I was disappointed in ME1 when Shepard decided to save Kaidan rather than rescue his Ashley (his LI) and there was absolutely no acknowledgement that a relationship existed. Really? I swear I remember the VS bringing up the concern that they were saved because "of us", meaning Shepard and them being attracted to each other. Maybe it is just Ashley who brings that up. I'm talking about a different acknowledgement when the person who died on Virmire was the LI. Shepard did not choose to save their LI "because of us" but instead made the alleged practical choice and left his love interest to die. There was no acknowledgement of there having been a special relationship brewing between Shepard and the now dead crew mate. The VS will go through the same conversation afterward ("dealing" with the death) regardless and Kirahee, if alive, will say the VD's sacrifice will be remembered, but no one acknowledges that Shepard just lost a "loved one" rather than just a crew mate. I was expecting the other crew members to say something in order of "I'm sorry for your loss. I know you loved her." It's actually the same in the Citadel DLC if Shepard romanced Thane... no one actually acknowledges that Shepard lost a love rather than just a crew mate. The same platitudes are spoken by the crew regardless of the status of the relationship with Shepard. Can't remember clearly, but I'm not even sure if Shepard's speech to them is different if Thane was the LI (it's been a couple of years since I did that playthrough). Perhaps someone can refresh my memory on that.
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Post by shechinah on Sept 25, 2016 13:03:24 GMT
I disdain cheating on a loved one, too. In real life...and to an extent in game life as well. But a little spice in the romance part of the game might be fun. I trying to think of other ways the romances in game might be more dramatic, or interesting, besides the cheating thing. Something reasonable on the resources, etc. And not killing them off, either. Idk, though. How I think they will play out? Pretty much the same as always. Perhaps a bit more unique romances depending on the characters involved and all that. I do wonder, though, if we honestly want drama and/or some kind of conflict with the LI's? We say we do, but I'm not certain that's really what we want. I'm fine with drama for some romances but not all of them: I don't think there needs to be drama in all of the romances. You can have a romance that is just two people building a relationship normally and romances where two people are building a romance despite the obstacles or in an unusual way. This is especially since that I want the romances to fit the character whom it involves.
In regards to drama, for me it also depends upon what kind of drama and most importantly, how well executed said drama is. I want the romance and the potential drama to fit the character whose romance it is in: basically, if there is drama, I want it to feel like it make sense given the character like I thought it did with Solas and his romance in Dragon Age: Inquisition.
I'll admit I have a fondness for the Star-Crossed Lovers trope when executed properly so let's say an example of the player character and an Andromedan that start out as squadmates but at some point in the story, something happens that puts them on different sides despite the two caring for each other.
The conflict for the Andromedan character is that although they might care love Ryder, they feel like there is no acceptable alternative perhaps because they believe it might be the only way to help their people or because returning would mean never being amongst their people and family again. Ultimately, this might end in tragedy with them killed or happy ending. Preferably that would be a case of choices and consequences.
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Post by Monk on Sept 25, 2016 15:29:17 GMT
I'm a drama dodger so if there's going to be unnecessary drama i'd drop dat betch in a quick. Though, if it's like romancing with Merrill, where drama's not expected but occurs anyway, i wouldn't mind it so much because it's a surprise and i'll want to work through it.
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Post by rapscallioness on Sept 26, 2016 7:42:42 GMT
I disdain cheating on a loved one, too. In real life...and to an extent in game life as well. But a little spice in the romance part of the game might be fun. I trying to think of other ways the romances in game might be more dramatic, or interesting, besides the cheating thing. Something reasonable on the resources, etc. And not killing them off, either. Idk, though. How I think they will play out? Pretty much the same as always. Perhaps a bit more unique romances depending on the characters involved and all that. I do wonder, though, if we honestly want drama and/or some kind of conflict with the LI's? We say we do, but I'm not certain that's really what we want. I'm fine with drama for some romances but not all of them: I don't think there needs to be drama in all of the romances. You can have a romance that is just two people building a relationship normally and romances where two people are building a romance despite the obstacles or in an unusual way. This is especially since that I want the romances to fit the character whom it involves.
In regards to drama, for me it also depends upon what kind of drama and most importantly, how well executed said drama is. I want the romance and the potential drama to fit the character whose romance it is in: basically, if there is drama, I want it to feel like it make sense given the character like I thought it did with Solas and his romance in Dragon Age: Inquisition.
I'll admit I have a fondness for the Star-Crossed Lovers trope when executed properly so let's say an example of the player character and an Andromedan that start out as squadmates but at some point in the story, something happens that puts them on different sides despite the two caring for each other.
The conflict for the Andromedan character is that although they might care love Ryder, they feel like there is no acceptable alternative perhaps because they believe it might be the only way to help their people or because returning would mean never being amongst their people and family again. Ultimately, this might end in tragedy with them killed or happy ending. Preferably that would be a case of choices and consequences.
Excellent points, and followed up with a great example of some potential drama. Yes to this whole post.
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Post by rapscallioness on Sept 26, 2016 7:45:15 GMT
I'm a drama dodger so if there's going to be unnecessary drama i'd drop dat betch in a quick. Though, if it's like romancing with Merrill, where drama's not expected but occurs anyway, i wouldn't mind it so much because it's a surprise and i'll want to work through it. "Surprise" drama is the dramatiest drama there is...drama dodger.
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Post by sl4ter on Sept 26, 2016 11:24:30 GMT
I'm actually concerned that some characters get more love from the developers than others. For example Liara's scenes in the last game. The one in the extended cut, when she made this information capsule and talks about what kind of person you were and the one before the final fight when she spends a moment with you in the void. Or Garrus' shooting date at the citadel. Don't get me wrong, Liara is my waifu and Garrus my ride-or-die-pal but it's just sad to see that other characters aren't displayed as important even though they were you LI or you just simply really liked them.
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Post by Monk on Sept 26, 2016 15:05:02 GMT
*runs hand along sig* sigh. Forever foresaken! sigh.
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Post by Debaser on Sept 26, 2016 23:03:14 GMT
I hope you can romance a character that isn't under your command or on your ship. Maybe a cute blonde that runs an omnitool shop on a colony ship or something.
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Post by KaiserShep on Sept 27, 2016 2:06:35 GMT
I hope you can romance a character that isn't under your command or on your ship. Maybe a cute blonde that runs an omnitool shop on a colony ship or something. One potential problem is the lack of content for such a character, especially since that character will have no presence for the bulk of the game. Hopefully, if such a character exists, BioWare would take care to make this character feel more involved.
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Post by lolslikemuttley on Sept 28, 2016 18:57:27 GMT
I hope one day we can have a love interest that calls us by our first name! One day we'll have the technology...or a fixed first name. Goodness, what is Dad Ryder going to call us? Ryder Junior? Kid? Child? Hopefully not Buckles. Maybe Butt Straps?!
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Post by GalentheYounger on Oct 1, 2016 17:59:10 GMT
I hope one day we can have a love interest that calls us by our first name! One day we'll have the technology...or a fixed first name. Goodness, what is Dad Ryder going to call us? Ryder Junior? Kid? Child? Hopefully not Buckles. Maybe Butt Straps?! But I always name my character after my name, which is super hard to pronounce, so I don't think that will happen, unfortunately. As for DRyder, probably "Son" for MRyder or "my dear" for FRyder. I know that anderson calls broshep "son" and Fshep "child" in ME3 so it may be something like that. Eh.. Butt Straps... it could work. But only if he has them. Then we could be 'Straps Junior.'
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Post by The Biotic Trebuchet on Oct 2, 2016 5:26:12 GMT
I hope one day we can have a love interest that calls us by our first name! One day we'll have the technology...or a fixed first name. Goodness, what is Dad Ryder going to call us? Ryder Junior? Kid? Child? Hopefully not Buckles. Maybe Butt Straps?! Why couldn't they gave him/her a first name? they can always let us choose the middle name... btw, Rydad would call us Pup (and the in the night his jealus best friend would assault his casttle)
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Post by lolslikemuttley on Oct 2, 2016 20:04:59 GMT
I like the sound of Pup over Straps (so long as we get a space mabari to go with it!) A fixed first name with a middle name of our choice could work. Honestly, it takes me ages to come up with a first name for my character and I don't know why I agonize over it because in game they are never called by it anyway! I was wondering if the love interests were going to go the "pet name" route of DAI, or maybe they could slip in the occasional loved up email and have them use our choice of first name there.
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Post by KirkyX on Oct 2, 2016 20:18:10 GMT
I like the sound of Pup over Straps (so long as we get a space mabari to go with it!) A fixed first name with a middle name of our choice could work. Honestly, it takes me ages to come up with a first name for my character and I don't know why I agonize over it because in game they are never called by it anyway! I was wondering if the love interests were going to go the "pet name" route of DAI, or maybe they could slip in the occasional loved up email and have them use our choice of first name there. I still like the idea of replacing/supplementing the old email system with in-game instant messaging, with proper response options and everything. It'd be a good way to add more conversations to the game once they've hit the voice budget. Something like the computer messenger stuff in Deus Ex: Mankind Divided, but more in depth/'BioWare-y'. EDIT: (For the record, I'd be pretty much totally cool with having a set first name. I'll be picking out my Ryder's first name with some care, don't get me wrong, but ultimately getting to pick a name that'll almost never be used in-game means less to me than actually having other characters be able to refer to me by (set) name would.)
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Post by lolslikemuttley on Oct 2, 2016 20:29:23 GMT
If I knew I'd be called by the official set first name in game I'd never think up one of my own again. It's tricky though because despite the added immersion that would come from characters using your name for me it loses the role playing element of choosing your own and making the character yours.
Perhaps they could go the route one day of having you select from a choice of first names at the start or maybe something simpler where you could choose your own nickname?
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Post by KirkyX on Oct 2, 2016 20:44:39 GMT
If I knew I'd be called by the official set first name in game I'd never think up one of my own again. It's tricky though because despite the added immersion that would come from characters using your name for me it loses the role playing element of choosing your own and making the character yours. Perhaps they could go the route one day of having you select from a choice of first names at the start or maybe something simpler where you could choose your own nickname? They could play it any number of ways, I suppose--I think the chosen middle name idea could be pretty cool. Personally, most of my connection to a character tends to come from actually playing as her - defining a personality for her and roleplaying it, experiencing her story, making decisions and so on - and while I do value getting to name her to some extent... Well, it's something I'd give up relatively easily, truth be told. I'd care about it a lot more if, well, it ever actually came up in the game, which it pretty much can't as long as we still get to choose, so I suppose it's something of a catch-22. The ability feels like something of an artefact from back when BioWare made roleplaying games with silent protagonists and only partially-voiced dialogue - which, to be clear, is a style of game I still very much enjoy; can't wait for Torment: Tides of Numenara next year - and somewhat incompatible with their more modern games--it just kinda sticks out like a sore thumb, everyone having to dance around the protagonist's first name. Of course, this is just my take on it. I know it's really important to a lot of people, so I'm not actually asking BioWare to change the way they do it now, or anything; I've just come to realise that I'd probably prefer a set first name if it meant I actually got to hear it every once in a while.
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Post by Hanako Ikezawa on Oct 2, 2016 20:50:54 GMT
I hope they don't force us to have a set first name. Bioware is already forcing more than enough things about this character.
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Post by shechinah on Oct 2, 2016 20:58:33 GMT
I hope they don't force us to have a set first name. Bioware is already forcing more than enough things about this character. Yeah, I'd rather not have the player character be called by a set first name.
I'd the player character be called by surnames, titles and nicknames. I don't see why a romanced character couldn't be referring to Ryder by terms of endearment outside of work and then refer to them as Ryder or Pathfinder during work. The aforementioned terms of endearment could even be in their alien language if the romance is with an alien. I'd find that a lot immersive and enjoyable than the character being called by a set name.
Note: I didn't care for James' nickname for female Shepard especially since he says he likes to give people nicknames that he feels fit them better but he is not giving female Shepard a nickname, he is giving her an actual name so it comes across like he's renaming her or calling her by the wrong name which is a pet peeve of mine. I don't even see why he calls male Shepard for "loco" but female Shepard for "Lola". There's a female version of the word loco: it's loca!
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Post by Hanako Ikezawa on Oct 2, 2016 21:02:56 GMT
I hope they don't force us to have a set first name. Bioware is already forcing more than enough things about this character. Yeah, I'd rather not have the player character be called by a set first name.
I'd the player character be called by surnames, titles and nicknames. I don't see why a romanced character couldn't be referring to Ryder by terms of endearment outside of work and then refer to them as Ryder or Pathfinder during work. The aforementioned terms of endearment could even be in their alien language if the romance is with an alien. I'd find that a lot immersive and enjoyable than the character being called by a set name.
Exactly, like how Thane called Shepard siha. That seemed a lot sweeter than him just calling her by her first name. Then there are all the terms of endearment we know like dear, sweetie, my love, etc.
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Post by Ahriman on Oct 3, 2016 7:14:14 GMT
I hope they don't force us to have a set first name. Bioware is already forcing more than enough things about this character. Absence of first name just makes it something else. Like Shepard being Commander. I headcanon a lot when I play sandbox rpgs, but I still don't understand how something which appears only on save-title has any impact on character feeling "yours". You don't choose first name, you don't have any. Regardless, it's already confirmed by november pcgamer that first name isn't set.
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