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Post by SofaJockey on Jun 15, 2017 10:04:16 GMT
Bioware owes me nothing. I owe Bioware nothing. They release a product I want, then I buy it. If not, I pass. Call me heartless, undedicated, or what-have-you, so be it. I consume games that interest me. If this developer doesn't produce them, that's cool. Some other developer undoubtedly, eventually will. Very much this. I really like BioWare's games. I didn't play Destiny. I played the Division a bit. Anthem may hit the sweet spot for me, maybe not, but it's a personal choice and that's ok.
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Post by veky359 on Jun 15, 2017 10:10:44 GMT
I will give Anthem chance if reviews bee good, but I never preorder game again. I learn that preorder was mistake on Might & Magic Heroes 7 and MEA.
I think that game developers will give us better games if we stop with preorder because it must worked more hard to impress review press and gamers. Example now If we already preorder million copy of one game it made big profit even game is out so it don't need to work that hard...
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Amateur Reporter
Old BSN veteran, I guess.
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Post by Croatsky on Jun 15, 2017 12:31:52 GMT
Not at all.
Bioware intended to make a new IP while ME2 DLC's were still in production. This is why they formed Bioware Montreal studio, to prepare them for taking the mantle of Mass Effect IP once ME3 DLC's are all out.
It baffles me people didn't see this coming ever since Bioware confirmed they are making a new IP along with new ME game.
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Amateur Reporter
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Post by Croatsky on Jun 15, 2017 12:34:35 GMT
No. Now if they drop(ped) DA before giving us Tevinter... There's no way they'll drop DA4 development, after DA:I was a great financial and critical success. And ME:A sold well anyway( 4 to 5 million copies, out of EA's expected 3 million), so Bioware ain't hurting for cash.
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Post by brandoftime on Jun 15, 2017 12:53:43 GMT
No. Now if they drop(ped) DA before giving us Tevinter... There's no way they'll drop DA4 development, after DA:I was a great financial and critical success. And ME:A sold well anyway( 4 to 5 million copies, out of EA's expected 3 million), so Bioware ain't hurting for cash. Source? I honestly hope those numbers are true. Better hope on DLC at some point. EA is so tight lipped about sales figures for individual titles, even bestsellers? Why? Doesn't make sense to be so coy with us, either the games are good enough for sequels or not. Also, kind of unrelated, but before they announced what Dylan was, did anyone have a small hope they would surprise us with the announcement that it would actually be KOTOR 3? I hoped so because Karpyshyn returned to BW to work on the mystery project, and it sorta got my hopes up . . . :/ We need a good frostbyte version of that series!
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Post by Croatsky on Jun 15, 2017 13:07:00 GMT
There's no way they'll drop DA4 development, after DA:I was a great financial and critical success. And ME:A sold well anyway( 4 to 5 million copies, out of EA's expected 3 million), so Bioware ain't hurting for cash. Source? I honestly hope those numbers are true. Better hope on DLC at some point. EA is so tight lipped about sales figures for individual titles, even bestsellers? Why? Doesn't make sense to be so coy with us, either the games are good enough for sequels or not. Also, kind of unrelated, but before they announced what Dylan was, did anyone have a small hope they would surprise us with the announcement that it would actually be KOTOR 3? I hoped so because Karpyshyn returned to BW to work on the mystery project, and it sorta got my hopes up . . . :/ We need a good frostbyte version of that series! Here's a source. Assuming ME:A sold equally on PC and PS4( unlikely as PS4 has much bigger playerbase and many X360 owners migrated to PS4), that would mean ME:A sold around 4.35 million copies within first 3 months. With that, 70%-80% of those sales came from first week. Since there weren't sales of ME:A on major digital stores nor retailers until 2 days ago, that means ME:A easily net profit of over 200 million dollars. Yes, net profit, as in already counting in 40 million dollars budget it had. With modest marketing ME:A, no wonder why EA is happy with Bioware post-ME:A launch, despite polarized reception.
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Post by projectpatdc on Jun 15, 2017 13:09:22 GMT
Not really. Anthem is an entirely different game. Mmo RPG shooter is going to be a lot different than people think/expect.
Glad to see Bioware sticking the A team on new stuff
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Amateur Reporter
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Croatsky on Jun 15, 2017 13:12:44 GMT
No. I can't see how the creation of Anthem affects ME:A. The only thing that I feel negative about is the complete lack of noise on DLCs. Even without Anthem's development, there's no reason to think Andromeda wouldn't have been made in a different studio. A lot of the trilogy personnel have moved on both within and from Bioware. Bioware can have overlapping games, hence three studios. The Anthem team are, quite rightly, getting info out about the game and working on it. Nothing to do with Andromeda, the Andromeda team or whatever has happened behind the scenes to create a slightly underwhelming game. Bioware was always terrible at marketing their DLC's. Remember Jaws of Hakkon DLC. Despite DAI being the best sold Bioware game ever, they managed to announce that DLC on same day it was released. So silence is nothing new. Also people before had data mined Bioware games and got hints for DLC's releases, but that changed when Bioware switched to Frostbite and data mining became almost impossible. Definitely impossible within time frame before Bioware could announce and release those DLC's.
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Post by projectpatdc on Jun 15, 2017 13:44:47 GMT
Yes, I feel a bit abandoned as a Mass Effect fan. This is a beloved franchise. It has such a longstanding, hardcore fandom. If you aren't going to do it right, especially so that your primary team can make a game that's the antithesis of what Mass Effect was, maybe just don't do it at all and let Shepard and co. be the last thing we remember.But... they gotta milk the IP, they can't just let it go to waste! So many people out there willing to just throw money on anything with a ME title on it.
I would say that's true if it was closer to the Ubisoft model of releasing mass Effect games annually or every two years. It's was 5 years since the last mass Effect. It could have been a steaming pile of shit and to some, it was, yet I would still buy it. Now if MEA2 came out two years from now and barely improved anything, I would think differently.
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Post by Iakus on Jun 15, 2017 15:42:47 GMT
So the reason they're announcing Anthem now is to distract us from ME:A? That's silly. Not as silly as you'd think. They announced DAI early to distract from the Doctors leaving Bioware. Between that and the ME3 debacle, Bioware felt they had to show they were still functional.
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Post by warrior on Jun 15, 2017 15:46:50 GMT
I will give Anthem chance if reviews bee good, but I never preorder game again. I learn that preorder was mistake on Might & Magic Heroes 7 and MEA. I think that game developers will give us better games if we stop with preorder because it must worked more hard to impress review press and gamers. Example now If we already preorder million copy of one game it made big profit even game is out so it don't need to work that hard...I don't actually think this is true in this industry. Couldn't it actually have the opposite effect of causing EA to divert resources from the product because there's no hype? Or to cancel it entirely? Pre-orders are likely used as predictive of post-launch success -- if not enough people pre-order, it signals to the corp that there won't be much interest post-launch, either; even if good reception could change that, the IP looks like more of a financial gamble, and they're more willing to invest more resources in something that doesn't. Not pre-ordering makes sense to protect your bank account if you only have so much money to spend on gaming, but this reasoning I've seen from some here that the company will work extra hard for something that lacks pre-orders? I don't think so!
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Post by griffith82 on Jun 15, 2017 15:47:16 GMT
So the reason they're announcing Anthem now is to distract us from ME:A? That's silly. Not as silly as you'd think. They announced DAI early to distract from the Doctors leaving Bioware. Between that and the ME3 debacle, Bioware felt they had to show they were still functional. That's assuming a lot. Not everyone believes the game tanked and they are scrambling to ignore it.
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Post by Iakus on Jun 15, 2017 15:55:46 GMT
Not as silly as you'd think. They announced DAI early to distract from the Doctors leaving Bioware. Between that and the ME3 debacle, Bioware felt they had to show they were still functional. That's assuming a lot. Not everyone believes the game tanked and they are scrambling to ignore it. I'm just saying it's happened before.
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Post by abaris on Jun 15, 2017 16:01:37 GMT
Not really. Anthem is an entirely different game. Mmo RPG shooter is going to be a lot different than people think/expect. Glad to see Bioware sticking the A team on new stuff Audiences may overlap in some cases, but I think, Anthem largely appeals to a different crowd than the usual Mass Effect or Dragon Age player.
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Post by ShadowAngel on Jun 15, 2017 16:22:39 GMT
Not really. Anthem is an entirely different game. Mmo RPG shooter is going to be a lot different than people think/expect. Glad to see Bioware sticking the A team on new stuff Audiences may overlap in some cases, but I think, Anthem largely appeals to a different crowd than the usual Mass Effect or Dragon Age player. Pretty much. I been in the Anthem forum section and a lot (like a lot a lot) are hoping for to much. They're wanting romances, dialogue choices(which may happen but on a much much smaller scale), pretty much things you'd see in a typical bioware game. If they're hoping for that in Anthem they're going to most likely be disappointed cause I honestly do not see Anthem being your typical bioware game. It's something new to bioware and it's meant to try and win over a market that destiny and the division has failed to do so far. That market won't be captured with your typical bioware stuff as those people have no interest in romances or conversations with npcs on a more complex level. i wouldn't expect a detailed creator for the character, especially when you'll be in a mech majority of the time. I wouldn't count on in depth dialogue or decision making, especially if it's going to be so multiplayer focused like it's being hyped up to be as that causes complications for groups. I really wouldn't expect this to be so RPG focused as well (not that I think Biowares newer titles are strong in RPG anyways). This game may attract some more open minded bio fans who are open to playing various genres, but to the core I don't see it appealing to the majority of current fans.
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Croatsky
N4
Amateur Reporter
Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Croatsky on Jun 15, 2017 17:05:39 GMT
So the reason they're announcing Anthem now is to distract us from ME:A? That's silly. Not as silly as you'd think. They announced DAI early to distract from the Doctors leaving Bioware. Between that and the ME3 debacle, Bioware felt they had to show they were still functional. Eh, you're making a massive stretch on this one. Both of them planned to retire long before ME3 was even released.
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Post by Iakus on Jun 15, 2017 17:08:50 GMT
Not as silly as you'd think. They announced DAI early to distract from the Doctors leaving Bioware. Between that and the ME3 debacle, Bioware felt they had to show they were still functional. Eh, you're making a massive stretch on this one. Both of them planned to retire long before ME3 was even released. Maybe. But that was not the perception at the time.
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Post by luketrevelyan on Jun 15, 2017 17:10:58 GMT
So the reason they're announcing Anthem now is to distract us from ME:A? That's silly. Not as silly as you'd think. They announced DAI early to distract from the Doctors leaving Bioware. Between that and the ME3 debacle, Bioware felt they had to show they were still functional. I do remember that. Although I think in this case Anthem would've been announced regardless.
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Post by Deleted on Jun 15, 2017 17:22:21 GMT
Seeing Anthem outshine MEA made me feel like one of the wicked stepsisters who had her hopes up so high until she sees Cinderella magically win Prince Charming's heart and waltz away with him until midnight. Now when I look in the mirror, I feel so gross. And when I get home, I'm locking Cindy in the attic where nobody will ever find her.
:sob:
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Post by alanc9 on Jun 15, 2017 17:45:18 GMT
So the reason they're announcing Anthem now is to distract us from ME:A? That's silly. Not as silly as you'd think. They announced DAI early to distract from the Doctors leaving Bioware. Between that and the ME3 debacle, Bioware felt they had to show they were still functional. True, but is it actually early to announce Anthem? Fall 2018, right? Or are we hypothesizing that date's a lie?
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Post by alanc9 on Jun 15, 2017 17:47:51 GMT
So the reason they're announcing Anthem now is to distract us from ME:A? That's silly. Not as silly as you'd think. They announced DAI early to distract from the Doctors leaving Bioware. Between that and the ME3 debacle, Bioware felt they had to show they were still functional. True -- though I'm not sure Bio was actually panicked about the reaction to the doctors leaving. But is it actually early to announce Anthem? Fall 2018, right? Or are we hypothesizing that date's a lie?
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Post by jaegerbane on Jun 15, 2017 17:53:30 GMT
Bioware was always terrible at marketing their DLC's. Remember Jaws of Hakkon DLC. Despite DAI being the best sold Bioware game ever, they managed to announce that DLC on same day it was released. So silence is nothing new. Also people before had data mined Bioware games and got hints for DLC's releases, but that changed when Bioware switched to Frostbite and data mining became almost impossible. Definitely impossible within time frame before Bioware could announce and release those DLC's. +1. IIRC even when they tried to tease DLC releases they kind of 'overteased' - I remember them teasing the release of Stolen Memories with an render of Kasumi and then someone pointed out that she was using a new pistol - turned out that they'd mistakenly showed a Phalanx from a seperate DLC coming out earlier, cue confusion as to what was coming in the 'new DLC'. I don't really mind so long as their DLCs are so good. But the lack of news of DLC is being totally overanalysed here.
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Post by Iakus on Jun 15, 2017 17:55:27 GMT
Not as silly as you'd think. They announced DAI early to distract from the Doctors leaving Bioware. Between that and the ME3 debacle, Bioware felt they had to show they were still functional. True -- though I'm not sure Bio was actually panicked about the reaction to the doctors leaving. But is it actually early to announce Anthem? Fall 2018, right? Or are we hypothesizing that date's a lie? Well the original release date was spring of '18, and recently got pushed to Fall. So for spring, no this wouldn't have been too early. Fall is a bit more unusual. But then DAI did get a full year's extension But in any case, after MEA's rather tepid reception, would it really be unusual to start playing up The Next Big Thing to give people something new to dwell on?
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Post by Croatsky on Jun 15, 2017 17:59:05 GMT
Bioware was always terrible at marketing their DLC's. Remember Jaws of Hakkon DLC. Despite DAI being the best sold Bioware game ever, they managed to announce that DLC on same day it was released. So silence is nothing new. Also people before had data mined Bioware games and got hints for DLC's releases, but that changed when Bioware switched to Frostbite and data mining became almost impossible. Definitely impossible within time frame before Bioware could announce and release those DLC's. +1. IIRC even when they tried to tease DLC releases they kind of 'overteased' - I remember them teasing the release of Stolen Memories with an render of Kasumi and then someone pointed out that she was using a new pistol - turned out that they'd mistakenly showed a Phalanx from a seperate DLC coming out earlier, cue confusion as to what was coming in the 'new DLC'. I don't really mind so long as their DLCs are so good. But the lack of news of DLC is being totally overanalysed here. Oh wow, I completely forgot about that! Yeah, that was just plain silly from Bioware.
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Post by abaris on Jun 15, 2017 18:06:10 GMT
True, but is it actually early to announce Anthem? Fall 2018, right? Or are we hypothesizing that date's a lie? It should have been published in the fiscal year of 2017 and they pushed it back quite recently. Actually after the release and the very mixed reception of Andromeda. I think the more legitimate speculation is that Anthem was pushed back because of Andromeda and the great reveal was always planned to happen at E3.
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