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Post by Deleted on Jun 15, 2017 11:12:54 GMT
Yeah it would be worse if we had to wait for paid DLC for it to be fixed lol all games start out rocky, but then things smooth out eventually. Well, the customer, aka gamer, is entitled to the producer ironing out what's technically wrong with the product free of charge. It's was their mistake and they took care of that. That's why I never blamed them for animations or glitches because I knew that every developer would patch them out.Same here. Still won't forgive the marketing of MEA, but that's due to personal reasons unrelated to me as the gamer.
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Post by dreman999 on Jun 15, 2017 12:15:31 GMT
this is not a problem.with me. Stickney pu head in the ground about it if you like but I still have a point. A game should never have the animation issue mea shipped with and the consumer should never just roll with it. This is not like a glitch other games have that is caused by something that is over looked but by like of quality control. IT'S 100% AVOIDABLE. And you got it fixed for free. *shrugs* Same thing happened with SWTOR (nearly unplayable for many) and many other games like Skyrim (opening went crazy and glitched out for many), and even DAI (some couldn't get out of the Fade at the beginning). Nothing purchased is ever patch-free these days. MEA is not an exception. This is just how it is. that , as I said before is a game play issue. Much different. That is an issue of oversight, aka something the programers.did not for see. Animation is different, it's fully controlled. It's never an issue of a programming error of something the programmers did not plan for. They saw it was an issue and did not fix it before launch. As I said before this is something that was easily avoidable but did not because they did not want to loss money with a delay.
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Post by Deleted on Jun 15, 2017 12:40:54 GMT
And you got it fixed for free. *shrugs* Same thing happened with SWTOR (nearly unplayable for many) and many other games like Skyrim (opening went crazy and glitched out for many), and even DAI (some couldn't get out of the Fade at the beginning). Nothing purchased is ever patch-free these days. MEA is not an exception. This is just how it is. that , as I said before is a game play issue. Much different. That is an issue of oversight, aka something the programers.did not for see. Animation is different, it's fully controlled. It's never an issue of a programming error of something the programmers did not plan for. They saw it was an issue and did not fix it before launch. As I said before this is something that was easily avoidable but did not because they did not want to loss money with a delay. EA wanted the game out in March, so BW couldn't get the 5 month extension the game needed when they were offered it, so they were left with patching it after it came out. Now it's pretty much done and the game is only 4 months old, so not even a year is past and things are as they should have been despite EA once again rushing things like they did with DAI. What matters is they did manage to patch it and improve the game, so though mistakes were made, they were corrected and the game is amazing!
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Post by dreman999 on Jun 15, 2017 13:48:11 GMT
that , as I said before is a game play issue. Much different. That is an issue of oversight, aka something the programers.did not for see. Animation is different, it's fully controlled. It's never an issue of a programming error of something the programmers did not plan for. They saw it was an issue and did not fix it before launch. As I said before this is something that was easily avoidable but did not because they did not want to loss money with a delay. EA wanted the game out in March, so BW couldn't get the 5 month extension the game needed when they were offered it, so they were left with patching it after it came out. Now it's pretty much done and the game is only 4 months old, so not even a year is past and things are as they should have been despite EA once again rushing things like they did with DAI. What matters is they did manage to patch it and improve the game, so though mistakes were made, they were corrected and the game is amazing! that does not matter .it.way worse.then you think with all the issue of the the troubled development of this game coming to light. Poor management and planning, under.staffed animation team, the game being developed in 2 year, and the Montreal team ignoring the warnings of the issues with the fame from the Edmonton team. Sorry but it not an issue of mistake. This was something that was avoidable that was push out before it was ready. Games should not made like that nor should gamers accept it. It should never be this bad with the production cost that went into this game
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Post by Fen'Harel Faceman on Jun 15, 2017 13:53:07 GMT
EA wanted the game out in March, so BW couldn't get the 5 month extension the game needed when they were offered it, so they were left with patching it after it came out. Now it's pretty much done and the game is only 4 months old, so not even a year is past and things are as they should have been despite EA once again rushing things like they did with DAI. What matters is they did manage to patch it and improve the game, so though mistakes were made, they were corrected and the game is amazing! that does not matter .it.way worse.then you think with all the issue of the the troubled development of this game coming to light. Poor management and planning, under.staffed animation team, the game being developed in 2 year, and the Montreal team ignoring the warnings of the issues with the fame from the Edmonton team. Sorry but it not an issue of mistake. This was something that was avoidable that was push out before it was ready. Games should not made like that nor should gamers accept it. It should never be this bad with the production cost that went into this game
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Post by Deleted on Jun 15, 2017 14:50:02 GMT
EA wanted the game out in March, so BW couldn't get the 5 month extension the game needed when they were offered it, so they were left with patching it after it came out. Now it's pretty much done and the game is only 4 months old, so not even a year is past and things are as they should have been despite EA once again rushing things like they did with DAI. What matters is they did manage to patch it and improve the game, so though mistakes were made, they were corrected and the game is amazing! that does not matter .it.way worse.then you think with all the issue of the the troubled development of this game coming to light. Poor management and planning, under.staffed animation team, the game being developed in 2 year, and the Montreal team ignoring the warnings of the issues with the fame from the Edmonton team. Sorry but it not an issue of mistake. This was something that was avoidable that was push out before it was ready. Games should not made like that nor should gamers accept it. It should never be this bad with the production cost that went into this game And the game turned out fabulous!
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Post by EllanyaWindkeeper on Jun 15, 2017 15:22:09 GMT
I can't understand! Why guys, who can't enjoy Andromeda, try so hard to persuade those who like the game with all it imperfections? It is odd and useless. For criticism, there are already many other threads on this forum. Why they can't give us, please, to share our positive emotions about MEA?
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Post by Fen'Harel Faceman on Jun 15, 2017 15:29:47 GMT
I can't understand! Why guys, who can't enjoy Andromeda, try so hard to persuade those who like the game with all it imperfections? It is odd and useless. For criticism, there are already many other threads on this forum. Why they can't give us, please, to share our positive emotions about MEA? Wrongthink will not be tolerated.
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Post by dreman999 on Jun 15, 2017 16:48:16 GMT
that does not matter .it.way worse.then you think with all the issue of the the troubled development of this game coming to light. Poor management and planning, under.staffed animation team, the game being developed in 2 year, and the Montreal team ignoring the warnings of the issues with the fame from the Edmonton team. Sorry but it not an issue of mistake. This was something that was avoidable that was push out before it was ready. Games should not made like that nor should gamers accept it. It should never be this bad with the production cost that went into this game And the game turned out fabulous! it came out ok. I agree story wise is fine and combat wise it's fantastic. ...but exploration is a mess and pacing is a mess. Most the 0lanets are rehashes, and don't get me started on eleeaden. The game is not as bad as people made it out to be but a lot of it that is bad could easily be avoided.
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Post by Deleted on Jun 15, 2017 16:55:04 GMT
And the game turned out fabulous! it came out ok. I agree story wise is fine and combat wise it's fantastic. ...but exploration is a mess and pacing is a mess. Most the 0lanets are rehashes, and don't get me started on eleeaden. The game is not as bad as people made it out to be but a lot of it that is bad could easily be avoided. True though you can control the pacing, so that helps, especially after they slowed it down many patches ago. As for the exploring, this is where unless you need to complete everything, it's best to just focus on missions that are important. No need to explore everything and drive yourself crazy. I learned that with DAI and TES. It's a lot more fun if you just do the needed stuff and save the rest for if you really want to do it later.
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Post by henkiedepost on Jun 15, 2017 17:17:11 GMT
I can't understand! Why guys, who can't enjoy Andromeda, try so hard to persuade those who like the game with all it imperfections? It is odd and useless. For criticism, there are already many other threads on this forum. Why they can't give us, please, to share our positive emotions about MEA? You mean like a.... Safe Space?
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Post by bshep on Jun 15, 2017 17:33:12 GMT
I can't understand! Why guys, who can't enjoy Andromeda, try so hard to persuade those who like the game with all it imperfections? It is odd and useless. For criticism, there are already many other threads on this forum. Why they can't give us, please, to share our positive emotions about MEA? Masochism. They need to keep talking about what they hate...
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Post by jaegerbane on Jun 15, 2017 17:39:07 GMT
please clearly people don't ignore cut scene issues. If you can ignore your controls not working properly, then you can't really say you can't ignore a cutscene. I'm not saying that having to ignore anything is really acceptable, but glitched cutscenes are no strangers to ME. It's not really a reasonable stance to single out MEA for cutscene issues if the OT gets a pass.
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Post by jaegerbane on Jun 15, 2017 17:40:22 GMT
Dammit...this needs an appropriate celebratory gif and I suck at using them. I’ll spoil it for you - new multiplayer content is incoming featuring the Quarians. 2/10 trolls for you. You need to up your game or there'll never let you back into the troll den.
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Post by EllanyaWindkeeper on Jun 15, 2017 18:18:29 GMT
I can't understand! Why guys, who can't enjoy Andromeda, try so hard to persuade those who like the game with all it imperfections? It is odd and useless. For criticism, there are already many other threads on this forum. Why they can't give us, please, to share our positive emotions about MEA? Masochism. They need to keep talking about what they hate... Oh, I agree! It's exactly my guess! But I'm sorry for them ...
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Post by dreman999 on Jun 15, 2017 19:20:55 GMT
please clearly people don't ignore cut scene issues. If you can ignore your controls not working properly, then you can't really say you can't ignore a cutscene. I'm not saying that having to ignore anything is really acceptable, but glitched cutscenes are no strangers to ME. It's not really a reasonable stance to single out MEA for cutscene issues if the OT gets a pass. if.the issue were glitch then there be no issues. These are literally unfinished animations.
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Post by dreman999 on Jun 15, 2017 19:23:38 GMT
it came out ok. I agree story wise is fine and combat wise it's fantastic. ...but exploration is a mess and pacing is a mess. Most the 0lanets are rehashes, and don't get me started on eleeaden. The game is not as bad as people made it out to be but a lot of it that is bad could easily be avoided. True though you can control the pacing, so that helps, especially after they slowed it down many patches ago. As for the exploring, this is where unless you need to complete everything, it's best to just focus on missions that are important. No need to explore everything and drive yourself crazy. I learned that with DAI and TES. It's a lot more fun if you just do the needed stuff and save the rest for if you really want to do it later. but never really was what made me great. Not rushing thing to focus on missions be going to a galexy map and knowing any system you go to would have somet u 8ng new to explore for a missi0n. MEA HAD NONE OF THAT.
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Post by Fen'Harel Faceman on Jun 15, 2017 19:25:06 GMT
If you can ignore your controls not working properly, then you can't really say you can't ignore a cutscene. I'm not saying that having to ignore anything is really acceptable, but glitched cutscenes are no strangers to ME. It's not really a reasonable stance to single out MEA for cutscene issues if the OT gets a pass. if.the issue were glitch then there be no issues. These are literally unfinished animations. Are they literally unfinished? Or just unfinished?
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Post by Deleted on Jun 15, 2017 19:25:12 GMT
True though you can control the pacing, so that helps, especially after they slowed it down many patches ago. As for the exploring, this is where unless you need to complete everything, it's best to just focus on missions that are important. No need to explore everything and drive yourself crazy. I learned that with DAI and TES. It's a lot more fun if you just do the needed stuff and save the rest for if you really want to do it later. but never really was what made me great. Not rushing thing to focus on missions be going to a galexy map and knowing any system you go to would have somet u 8ng new to explore for a missi0n. MEA HAD NONE OF THAT. It was planned but things changed. The next one will likely have more of that stuff.
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Post by jaegerbane on Jun 15, 2017 19:28:53 GMT
If you can ignore your controls not working properly, then you can't really say you can't ignore a cutscene. I'm not saying that having to ignore anything is really acceptable, but glitched cutscenes are no strangers to ME. It's not really a reasonable stance to single out MEA for cutscene issues if the OT gets a pass. if.the issue were glitch then there be no issues. These are literally unfinished animations. Are they *actually* unfinished? As in does the game literally crash because it's trying to load or use assets that aren't there?
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Post by alanc9 on Jun 15, 2017 19:50:56 GMT
if.the issue were glitch then there be no issues. These are literally unfinished animations. Are they *actually* unfinished? As in does the game literally crash because it's trying to load or use assets that aren't there? I think what he's getting at was that the plan was to have human animators manually revise the procedural content, and in a lot of cases that didn't happen. "Unfinished" isn't a terrible way to describe that.
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Post by alanc9 on Jun 15, 2017 19:54:59 GMT
True though you can control the pacing, so that helps, especially after they slowed it down many patches ago. As for the exploring, this is where unless you need to complete everything, it's best to just focus on missions that are important. No need to explore everything and drive yourself crazy. I learned that with DAI and TES. It's a lot more fun if you just do the needed stuff and save the rest for if you really want to do it later. but never really was what made me great. Not rushing thing to focus on missions be going to a galexy map and knowing any system you go to would have somet u 8ng new to explore for a missi0n. MEA HAD NONE OF THAT. I've always thought that knowing the devs put sonething in every single area just makes the exploration feel more fake than it already does. This means that, for instance, I think Skyrim is a lot worse than Morrowind in this aspect.
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Post by jaegerbane on Jun 15, 2017 19:58:06 GMT
Are they *actually* unfinished? As in does the game literally crash because it's trying to load or use assets that aren't there? I think what he's getting at was that the plan was to have human animators manually revise the procedural content, and in a lot of cases that didn't happen. "Unfinished" isn't a terrible way to describe that. Perhaps I'm being naive, but I read 'unfinished' as something that literally isn't finished. If there was a plan to polish it that they never got around to executing then fine, but that doesn't make something 'unfinished'. Otherwise any game that ever was released that needed patching could be claimed to be 'unfinished'.
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Post by dreman999 on Jun 15, 2017 22:37:27 GMT
but never really was what made me great. Not rushing thing to focus on missions be going to a galexy map and knowing any system you go to would have somet u 8ng new to explore for a missi0n. MEA HAD NONE OF THAT. I've always thought that knowing the devs put sonething in every single area just makes the exploration feel more fake than it already does. This means that, for instance, I think Skyrim is a lot worse than Morrowind in this aspect. it's not about what they put in. It's about what you find. We're is the fun in going to an open world or galexy and find there is nothing to find or see.
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Post by dreman999 on Jun 15, 2017 22:38:58 GMT
if.the issue were glitch then there be no issues. These are literally unfinished animations. Are they *actually* unfinished? As in does the game literally crash because it's trying to load or use assets that aren't there? one like and the vetra romance pre patch makes it clearit's unfinished.
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